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Triggers
Ultimate Wars 2.3.w3x
Variables
Initialization
Melee Initialization
Command
Welcome Host
Welcome Players
On/Off Triggers
----Spawn----
Spawn
Turn Spawn On
Turn Spawn Off
----Income---
Income
Turn Income On
Turn Income Off
Music
PotH
ArthasRock
StopMusic
Quests
Required Quest
Objective
Music List
Command List
Optional Quests
Credits
Testers
Creators
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Play
sound
No
SoundNull
Play2
sound
No
SoundNull
Powerofhorde
dialog
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Command
Events
Player - Player 1 (Red) types a chat message containing -commands (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: ----Music-----play [song]-stop music----Spawn-----spawn [on/off]----Income-----income [on/off]
Welcome Host
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 1 (Red) the text: Welcome to the Game!Type "-commands" (Without quotes)to get a full command list. Or go to Quests>Commands to see a questlog of them. Please do not abuse your powers.And if a player would like you to playa certain game music please do so.
Welcome Players
Events
Map initialization
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Welcome to the Game!You do not have the power to play music. But the host does. Ifyou want him to play Music go toQuests>Music List and select a song you wish him to play and askhim to play it. The game objectivesare located at Quests>Objectives.
Game - Display to Player Group - Player 3 (Teal) the text: Welcome to the Game!You do not have the power to play music. But the host does. Ifyou want him to play Music go toQuests>Music List and select a song you wish him to play and askhim to play it. The game objectivesare located at Quests>Objectives.
Game - Display to Player Group - Player 4 (Purple) the text: Welcome to the Game!You do not have the power to play music. But the host does. Ifyou want him to play Music go toQuests>Music List and select a song you wish him to play and askhim to play it. The game objectivesare located at Quests>Objectives.
Game - Display to Player Group - Player 5 (Yellow) the text: Welcome to the Game!You do not have the power to play music. But the host does. Ifyou want him to play Music go toQuests>Music List and select a song you wish him to play and askhim to play it. The game objectivesare located at Quests>Objectives.
Game - Display to Player Group - Player 6 (Orange) the text: Welcome to the Game!You do not have the power to play music. But the host does. Ifyou want him to play Music go toQuests>Music List and select a song you wish him to play and askhim to play it. The game objectivesare located at Quests>Objectives.
Spawn
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 10 . Footman for Neutral Hostile at (Center of (Playable map area)) facing Default building facing degrees
Turn Spawn On
Events
Player - Player 1 (Red) types a chat message containing -spawn on (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on Spawn <gen>
Turn Spawn Off
Events
Player - Player 1 (Red) types a chat message containing spawn on (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Spawn <gen>
Income
Events
Time - Every 2 seconds of game time
Conditions
Actions
Player - Add 30 to Player 1 (Red) . Current gold
Player - Add 30 to Player 2 (Blue) . Current gold
Player - Add 30 to Player 3 (Teal) . Current gold
Player - Add 30 to Player 4 (Purple) . Current gold
Player - Add 30 to Player 5 (Yellow) . Current gold
Player - Add 30 to Player 6 (Orange) . Current gold
Player - Add 15 to Player 1 (Red) . Current lumber
Player - Add 15 to Player 2 (Blue) . Current lumber
Player - Add 15 to Player 3 (Teal) . Current lumber
Player - Add 15 to Player 4 (Purple) . Current lumber
Player - Add 15 to Player 5 (Yellow) . Current lumber
Player - Add 15 to Player 6 (Orange) . Current lumber
Turn Income On
Events
Player - Player 1 (Red) types a chat message containing -income on (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn on Income <gen>
Turn Income Off
Events
Player - Player 1 (Red) types a chat message containing -income off (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off Income <gen>
PotH
Events
Player - Player 1 (Red) types a chat message containing -play PotH (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play PH101 <gen>
ArthasRock
Events
Player - Player 1 (Red) types a chat message containing -play ArthasRock (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Play Credits02 <gen>
StopMusic
Events
Player - Player 1 (Red) types a chat message containing -stop music (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Sound - Stop (Last played sound) Immediately
Objective
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Objective with the description The main objective of this map is to work with your teammate to conquer the entire map. , using icon path ReplaceableTextures\PassiveButtons\PASBTNGnollCommandAura.blp
Music List
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Music List with the description Song Name [Trigger text]-----------------------------------------Power of the Horde [PotH]Arthas Rock [ArthasRock] , using icon path ReplaceableTextures\CommandButtons\BTNBansheeMaster.blp
Command List
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Command List with the description ----Music-----play [song]-stop music----Spawn-----spawn [on/off]----Income-----income [on/off] , using icon path ReplaceableTextures\CommandButtons\BTNManual.blp
Credits
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description ----General Frank----Fel Orc Enforcer: Unit and Icon[s]Pandaren Battlemaster: Unit----Callahan----Ghost and Wraith: Unit----Domokun----Snake20: Unit----Nasrudin----Gnome Rouge: Unit----Gottfrei----Conjurer: Unit , using icon path ReplaceableTextures\CommandButtons\BTNNecromancerAdept.blp
Testers
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Testers with the description GreenpawNightpawPhantom04021965DrAgOn_FeNiXWoWZerZ. , using icon path ReplaceableTextures\CommandButtons\BTNManual3.blp
Creators
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Creators with the description Greenpaw: Map Idea, Units, Spells, Basic Triggers.DrAgOn_FeNiX: Trigger Revision and Advanced Triggers. , using icon path ReplaceableTextures\CommandButtons\BTNBookOfTheDead.blp
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