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((Unit-type of (Entering unit)) Equal to Destruction) or (((Unit-type of (Entering unit)) Equal to Destruction2) or ((Unit-type of (Entering unit)) Equal to Destruction3))
Actions
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Wait 0.75 game-time seconds
Unit - Remove (Entering unit) from the game
Junk Item
Events
Conditions
Actions
Elemental
Events
Unit - A unit Learns a skill
Conditions
(Unit-type of (Learning Hero)) Equal to Elemental
Actions
Unit - Remove Lightning Mastery (Level 1) buff from (Learning Hero)
Unit - Remove Lightning Mastery (Level 2) buff from (Learning Hero)
Unit - Remove Lightning Mastery (Level 3) buff from (Learning Hero)
Unit - Remove Fire Mastery (Level 1) buff from (Learning Hero)
Unit - Remove Fire Mastery (Level 2) buff from (Learning Hero)
Unit - Remove Fire Mastery (Level 3) buff from (Learning Hero)
Unit - Remove Frost Mastery (Level 1) buff from (Learning Hero)
Unit - Remove Frost Mastery (Level 2) buff from (Learning Hero)
Unit - Remove Frost Mastery (Level 3) buff from (Learning Hero)
Gigabolt
Events
Unit - A unit enters (Playable map area)
Conditions
((Unit-type of (Entering unit)) Equal to Gigabolt1) or (((Unit-type of (Entering unit)) Equal to Gigabolt2) or ((Unit-type of (Entering unit)) Equal to Gigabolt3))
Actions
Wait 0.01 game-time seconds
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Spawned Junk
Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Entering unit)) Equal to Spawned Junk
Actions
Wait 0.01 game-time seconds
Unit - Remove (Entering unit) from the game
Restoration Cocoon Copy
Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Entering unit)) Equal to Restoration Cocoon
Actions
Unit - Add Spawn Larva to (Entering unit)
Wait 0.01 game-time seconds
Unit - Order (Entering unit) to Undead Crypt Lord - Locust Swarm .
Wait 39.00 game-time seconds
Unit - Remove Spawn Larva from (Entering unit)
Inner Growth
Events
Unit - A unit Is attacked
Conditions
(((Attacked unit) has buff Doom) Equal to False) and ((Unit-type of (Attacking unit)) Equal to Larva)
Actions
Unit - Add Inner Growth to (Attacking unit)
Wait 0.01 game-time seconds
Unit - Order (Attacking unit) to Neutral Pit Lord - Doom . (Attacked unit)
((Unit-type of (Entering unit)) Equal to Locust Spawner) or (((Unit-type of (Entering unit)) Equal to Locust Spawner2) or ((Unit-type of (Entering unit)) Equal to Locust Spawner3))
Actions
Unit - Order (Entering unit) to Undead Crypt Lord - Locust Swarm .
Demonic Wave
Events
Unit - A unit Is attacked
Conditions
(Life of (Attacked unit)) Less than 60.00
((Attacked unit) has buff Breath of Frost) Equal to True
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Attacked unit) using Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdl
Wait 3.00 game-time seconds
Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
Unit - Replace (Attacked unit) with a Zombie using The new unit's default life and mana
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Hero - Set Hero-level to 10 , Show level-up graphics
Earthshake
Events
Unit - A unit enters (Playable map area)
Conditions
((Unit-type of (Entering unit)) Equal to Earthshake (Level 1)) or (((Unit-type of (Entering unit)) Equal to Earthshake (Level 2)) or ((Unit-type of (Entering unit)) Equal to Earthshake (Level 3)))
Actions
Wait 0.01 seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Unit - Order (Entering unit) to Human Mountain King - Thunder Clap .
Wait 1.00 game-time seconds
Ancestral Spirit
Events
Unit - A unit enters (Playable map area)
Conditions
((Unit-type of (Entering unit)) Equal to Ancestral Spirit (Level 1)) or (((Unit-type of (Entering unit)) Equal to Ancestral Spirit (Level 2)) or ((Unit-type of (Entering unit)) Equal to Ancestral Spirit (Level 3)))
Actions
Wait 6.00 game-time seconds
Unit - Order (Entering unit) to Orc Tauren Chieftain - War Stomp .
Utter Darkness
Events
Unit - A unit Begins channeling an ability
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Utter Darkness
Actions
Camera - Shake the camera for Player 1 (Red) with magnitude 1.00
Camera - Shake the camera for Player 2 (Blue) with magnitude 1.00
Camera - Shake the camera for Player 3 (Teal) with magnitude 1.00
Camera - Shake the camera for Player 4 (Purple) with magnitude 1.00
Wait 40.00 game-time seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Camera - Stop swaying/shaking the camera for Player 2 (Blue) .
Camera - Stop swaying/shaking the camera for Player 3 (Teal) .
Camera - Stop swaying/shaking the camera for Player 4 (Purple) .
Utter Darkness Copy
Events
Unit - A unit Begins channeling an ability
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Utter Darkness
Actions
Game - Set the time of day to 24.00
Voodoo Curse
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Voodoo Curse
Actions
Unit - Change ownership of (Target unit of ability being cast) to Neutral Extra and Change color
Blood Hunger
Events
Unit - A unit Dies
Conditions
((Killing unit) has buff Shadow Strike) Equal to True
Actions
Unit - Remove Shadow Strike buff from (Killing unit)
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