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Triggers
TripTheDarkness02 (interlude).w3m
Variables
Variables
Initialization
Initialization Copy
Start initialization
Interlude Cinematic
CinematicSetup
CinematicScene
Remove upon enter
CinematicSkip
Victory
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code except Custom Script Item. Custom Script Item will merge into map script after globals variables declaration with the list order in trigger view.
Name
Type
is_array
initial_value
Ashild
unit
No
CinematicSkipped
boolean
No
Maiev
unit
No
Shalis
unit
No
Surien
unit
No
Start initialization
Events
Map initialization
Conditions
Actions
-------- Other --------
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 24 (Peanut)) and do (Remove (Picked unit) from the game)
Game - Set the time of day to 21.00
Game - Turn the day/night cycle Off
Set Variable Set Ashild = Warden 0010 <gen>
Set Variable Set Maiev = Warden 0003 <gen>
Set Variable Set Shalis = Warden 0009 <gen>
Set Variable Set Surien = Warden 0007 <gen>
-------- Run intro cinematic --------
Trigger - Run CinematicSetup <gen> (checking conditions)
CinematicSetup
Events
Conditions
Actions
Trigger - Turn off (This trigger)
-------- Disable Hero Stuff --------
Unit Group - Pick every unit in (Units in (Playable map area) matching (((Matching unit) is A Hero) Equal to True)) and do (Change Team Glow Visibility of (Picked unit) to False)
Environment - Set sky to Ashenvale Sky
-------- Music --------
Sound - Play Council_of_the_Wardens_music <gen>
Sound - Set Ambient Sounds to 50.00 %
-------- Cinematic walk --------
Unit - Set Shalis movement speed to 200.00
Unit - Set Unit: Shalis 's Real Field: Animation - Run Speed ('urun') to Value: 200.00
Unit - Set Ashild movement speed to 200.00
Unit - Set Unit: Ashild 's Real Field: Animation - Run Speed ('urun') to Value: 200.00
Unit - Set Surien movement speed to 200.00
Unit - Set Unit: Surien 's Real Field: Animation - Run Speed ('urun') to Value: 200.00
-------- Other cinematic stuff --------
Cinematic - Turn cinematic mode On for (All players)
Trigger - Run CinematicScene <gen> (checking conditions)
CinematicScene
Events
Conditions
Actions
Cinematic - Fade in over 2.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Cam_01_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_01_B for Player 1 (Red) over 6.00 seconds
Unit - Order Shalis to Move To . (Center of Shalis_01 <gen>)
Unit - Order Ashild to Move To . (Center of Ashild_01 <gen>)
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Darkhunter? What are you doing here? . Modify duration: Set to 6.00 seconds and Wait
Unit - Make Shalis face (Position of Ashild) over 0.50 seconds
Cinematic - Send transmission to (All players) from Shalis named Shalis Darkhunter : Play No sound and display Believe it or not, I was asked here, at our mistress' request. . Modify duration: Set to 6.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_03_B for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_03_A for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display I was told this meeting was regarding my classified investigations, why would that concern you? . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Anyway, you will have to excuse me. I don't want to keep Maiev waiting. . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_05_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_05_B for Player 1 (Red) over 8.00 seconds
Unit - Order Ashild to Move To . (Center of Shalis_and_Ashild_01 <gen>)
Wait 3.00 seconds
Unit - Make Shalis face (Position of Ashild) over 0.50 seconds
Wait 2.00 seconds
Unit - Order Shalis to Move To . (Center of Shalis_and_Ashild_01 <gen>)
Wait 2.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Unit - Move Ashild instantly to (Center of Ashild_02 <gen>) , facing (Center of Ashild_03 <gen>)
Unit - Move Shalis instantly to (Center of Shalis_02 <gen>) , facing (Center of Shalis_03 <gen>)
Unit - Move Maiev instantly to (Center of Maiev_01 <gen>) , facing 300.00 degrees
Wait 0.50 seconds
Camera - . Apply . gg_cam_Cam_04_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_04_B for Player 1 (Red) over 12.00 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Ashild to Move To . (Center of Ashild_03 <gen>)
Wait 2.00 seconds
Unit - Order Shalis to Move To . (Center of Shalis_03 <gen>)
Wait until ((Ashild_03 <gen> contains Ashild) Equal to True) , checking every 1.00 seconds
Unit - Make Ashild face (Position of Surien) over 0.50 seconds
Unit - Make Surien face (Position of Ashild) over 0.50 seconds
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Ah, Surien! What a plesant suprise! . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display Ishnu-alah, Ashild. . Modify duration: Set to 4.00 seconds and Wait
Unit - Make Surien face (Position of Shalis) over 0.50 seconds
Unit - Make Shalis face (Position of Surien) over 0.50 seconds
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display I see you made it as well, Shalis. . Modify duration: Set to 5.00 seconds and Wait
Unit - Order Surien to Move To . (Center of Surien_01 <gen>)
Camera - . Apply . gg_cam_Cam_06_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_06_B for Player 1 (Red) over 12.00 seconds
Wait until ((Surien_01 <gen> contains Surien) Equal to True) , checking every 1.00 seconds
Unit - Order Surien to Stop .
Unit - Make Surien face (Position of Shalis) over 0.50 seconds
Unit - Make Ashild face (Position of Surien) over 0.50 seconds
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Wait, you knew Darkhunter was coming? . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display Why yes, I was the one who suggested her inclusion. . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_07_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_07_B for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Absurd! Her presence is an insult to our prominence! Her reckless methods will get us all killed! . Modify duration: Set to 8.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_08_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_08_B for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display And yet, she is still a warden of the watchers. Besides, right now we need all the help we can get. . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display Follow me. . Modify duration: Set to 3.00 seconds and Wait
Unit - Order Surien to Move To . (Center of Surien_02 <gen>)
Unit - Order Ashild to Move To . (Center of Ashild_04 <gen>)
Wait 1.00 seconds
Unit - Order Shalis to Move To . (Center of Shalis_04 <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Cam_09_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_09_B for Player 1 (Red) over 12.00 seconds
Wait 0.50 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait until (((Ashild_04 <gen> contains Ashild) Equal to True) and (((Shalis_04 <gen> contains Shalis) Equal to True) and ((Surien_02 <gen> contains Surien) Equal to True))) , checking every 1.00 seconds
Camera - . Apply . gg_cam_Cam_10_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_10_B for Player 1 (Red) over 20.00 seconds
Unit - Make Ashild face (Position of Maiev) over 0.50 seconds
Unit - Make Shalis face (Position of Maiev) over 0.50 seconds
Unit - Make Surien face (Position of Maiev) over 0.50 seconds
Wait 0.50 seconds
Unit - Make Maiev face (Position of Shalis) over 0.50 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display Elune-Adore, wardens. . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display As you may now know, the foul satyrs of Ashenvale have become significantly more active. I have received numerous reports of random attacks on the towns and settlements in the nearby vicinity. . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display I presume this is the same intel you gathered from each of your investigations as well? . Modify duration: Set to 8.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_11_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_11_B for Player 1 (Red) over 8.00 seconds
Unit - Make Maiev face (Position of Ashild) over 0.50 seconds
Cinematic - Send transmission to (All players) from Ashild named Ashild Skystrider : Play No sound and display Yes, while I was in Astranaar, the town was attacked by a significant force of satyrs and twisted treants. However, they were appropriately disposed of. . Modify duration: Set to 12.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_13_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_13_B for Player 1 (Red) over 8.00 seconds
Unit - Make Maiev face (Position of Surien) over 0.50 seconds
Cinematic - Send transmission to (All players) from Surien named Surien Hollowflame : Play No sound and display Same story in Dawnshire - lots of satyrs. . Modify duration: Set to 6.00 seconds and Wait
Unit - Make Maiev face (Position of Shalis) over 0.50 seconds
Camera - . Apply . gg_cam_Cam_10_A for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_10_B for Player 1 (Red) over 8.00 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display How about Leafchase, Shalis? Did you encounter something besides satyr attacks? . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_12_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_12_B for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Shalis named Shalis Darkhunter : Play No sound and display Yes, mistress, in fact I did. The satyrs in Leafchase were lead by a dark mage. They were using our people for sacrificial rituals, with an unknown aspiration. . Modify duration: Set to 11.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_14_A for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Cam_14_B for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display Anything else? . Modify duration: Set to 4.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_10_B for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_10_A for Player 1 (Red) over 12.00 seconds
Cinematic - Send transmission to (All players) from Shalis named Shalis Darkhunter : Play No sound and display The dark mage also mentioned something about a "Black Eclipse". Although, I'm not sure what that is. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display "The Black Eclipse", I feared as much... Follow me. . Modify duration: Set to 6.00 seconds and Wait
Unit - Order Maiev to Night Elf Warden - Blink . (Center of Blink_point_2 <gen>)
Wait 2 seconds
Unit - Order Ashild to Night Elf Warden - Blink . (Center of Blink_point_2 <gen>)
Wait 0.50 seconds
Unit - Order Surien to Night Elf Warden - Blink . (Center of Blink_point_2 <gen>)
Wait 1.00 seconds
Unit - Order Shalis to Night Elf Warden - Blink . (Center of Blink_point_2 <gen>)
Wait 1.00 seconds
Cinematic - Fade out over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.50 seconds
Camera - . Apply . gg_cam_Cam_15_A for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_15_B for Player 1 (Red) over 14.00 seconds
Wait 0.50 seconds
Cinematic - Fade in over 0.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.50 seconds
Unit - Order Maiev to Night Elf Warden - Blink . (Center of Maiev_02 <gen>)
Wait 1.00 seconds
Unit - Order Ashild to Night Elf Warden - Blink . (Center of Ashild_05 <gen>)
Unit - Order Surien to Night Elf Warden - Blink . (Center of Surien_03 <gen>)
Unit - Order Shalis to Night Elf Warden - Blink . (Center of Shalis_05 <gen>)
Wait 0.50 seconds
Unit - Make Ashild face (Position of Maiev) over 0.50 seconds
Unit - Make Shalis face (Position of Maiev) over 0.50 seconds
Unit - Make Surien face (Position of Maiev) over 0.50 seconds
Unit - Make Maiev face (Position of Shalis) over 0.50 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display There's a reason we're meeting here at the Silverfang ruins. The surrounding cave systems once contained the place of worship of Harkon, an ancient powerful Dreadlord. . Modify duration: Set to 12.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_16_A for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_16_B for Player 1 (Red) over 20.00 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display Centuries ago, the satyrs used to worship Harkon, since he would be the one to initiate the "Black Eclipse". However, he was killed by our predecessors before he could succeed in doing so. . Modify duration: Set to 14.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_15_B for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_15_A for Player 1 (Red) over 16.00 seconds
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display To this day, we still don't know what the "Black Eclipse" is. Nevertheless, if the recent rise in satyrs has a connection to the "Black Eclipse", which it sounds like they do, then we will have to search the caves for answers. . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Maiev named Maiev Shadowsong : Play No sound and display Ashild and Shalis, you two will search the cave systems. Surien and I need to assist the Sentinels with the defense against the satyr attacks. . Modify duration: Set to 11.00 seconds and Wait
Camera - . Apply . gg_cam_Cam_17_A for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Cam_17_B for Player 1 (Red) over 12.00 seconds
Wait 2.00 seconds
Unit - Order Ashild to Move To . (Center of Cave <gen>)
Wait 1.00 seconds
Unit - Make Maiev face (Center of Cave <gen>) over 0.50 seconds
Unit - Make Surien face (Center of Cave <gen>) over 0.50 seconds
Wait 1.00 seconds
Unit - Order Shalis to Move To . (Center of Cave <gen>)
Wait 2.00 seconds
Unit - Order Maiev to Move To . (Center of Shalis_04 <gen>)
Unit - Order Surien to Move To . (Center of Shalis_04 <gen>)
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