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Triggers
ThwompDemoMap.w3x
Variables
Initialization
Initialization
Stunt Paladin killed
Periodic Slammers
Slam Trap Triggers
Slam Trap 1
Slam Trap 2
Slam Trap 3
Slam Trap 4
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Initialization
Events
Map initialization
Conditions
Actions
Game - Turn the day/night cycle Off
Game - Set the time of day to 12
Visibility - Disable fog of war
Visibility - Disable black mask
Floating Text - Create floating text that reads Basic attackers.(Pretty nice. But it's damage varies depending on the victim's defense) at (Center of Basic_Attackers_Text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Periodic slammers.(the best and recommended) at (Center of Periodic_Slam_Text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Slam traps.(Almost like Basic attackers, but uses Slam. It's buggy and sucky though) at (Center of Slam_Trap_Text <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Camera - Pan camera for Player 1 (Red) to (Player 1 (Red) start location) over 0 seconds
Periodic Slammers
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Periodic_Slammers <gen>) and do (If ((Unit-type of (Picked unit)) Equal to Thwomp (Slammer)) then do (Order (Picked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing))
Slam Trap 1
Events
Unit - A unit enters Slam_Trap_1 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Slam_Trap_1 <gen>) and do (If ((Unit-type of (Picked unit)) Equal to Thwomp (Slammer)) then do (Order (Picked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing))
Slam Trap 2
Events
Unit - A unit enters Slam_Trap_2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Slam_Trap_2 <gen>) and do (If ((Unit-type of (Picked unit)) Equal to Thwomp (Slammer)) then do (Order (Picked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing))
Slam Trap 3
Events
Unit - A unit enters Slam_Trap_3 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Slam_Trap_3 <gen>) and do (If ((Unit-type of (Picked unit)) Equal to Thwomp (Slammer)) then do (Order (Picked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing))
Slam Trap 4
Events
Unit - A unit enters Slam_Trap_4 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Slam_Trap_4 <gen>) and do (If ((Unit-type of (Picked unit)) Equal to Thwomp (Slammer)) then do (Order (Picked unit) to Orc Tauren Chieftain - War Stomp.) else do (Do nothing))
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