Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
kael pt 1.w3x
Variables
Initialization
Untitled Trigger 002
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Untitled Trigger 002
Events
Map initialization
Conditions
Actions
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Player - Add 100000000 to Player 1 (Red) . Current lumber
Player - Add 1000000000 to Player 1 (Red) . Current gold
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Blood Mage 0000 <gen> named kael : Play No sound and display whats wrong now "sigh" . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Worker 0017 <gen> named worker : Play No sound and display the wagon broke down we are gonna fix it just sit back and relax . Modify duration: Add 0 seconds and Wait
Unit - Cause Wagon 0015 <gen> to damage Wagon 0015 <gen> , dealing 200.00 damage of attack type Normal and damage type Normal
Unit - Order Worker 0016 <gen> to Human Peasant - Repair . Wagon 0015 <gen>
Unit - Order Blood Elf Engineer 0018 <gen> to Human Peasant - Repair . Wagon 0015 <gen>
Unit - Order Blood Elf Engineer 0019 <gen> to Human Peasant - Repair . Wagon 0015 <gen>
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Worker 0017 <gen> named worker : Play No sound and display it should be done now lets get moving . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Unit - Create 1 . Bandit for Neutral Passive at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . Bandit for Neutral Passive at (Center of Region_001 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from (Last created unit) named bandit : Play No sound and display haha hand the money ohh wait die first . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Unit - Change ownership of (Last created unit) to Neutral Hostile and Change color
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named bandit : Play No sound and display damm you . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Medivh 0021 <gen> named story teller : Play No sound and display and so end his first day of truble seeya next time . Modify duration: Add 0 seconds and Wait
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.