Name | Type | is_array | initial_value |
ALLControlPoint | group | No | |
ConstructionEmpire | unitcode | No | |
Distance | real | No | |
dummy | group | No | |
Entier | integer | No | |
f | force | No | |
ForceChaos | force | No | |
ForceDestruction | force | No | |
ForceOrdre | force | No | |
ForceUndead | force | No | |
Garnison | group | No | |
GarnisonChaos | group | No | |
Garnisons | location | Yes | |
GarnisonUndead | group | No | |
garrisons | group | No | |
GroupeOr | group | No | |
GroupUnits | group | No | |
Herospawn | unit | No | |
i | integer | No | |
i2 | integer | No | |
Income2Bois | integer | Yes | |
Income2Or | integer | Yes | |
item | item | No | |
Joueur | player | Yes | |
Joueur13 | force | No | |
Joueur14 | force | No | |
Joueur24 | force | No | |
L | location | No | |
L2 | location | No | |
Limiteunite | integer | Yes | |
Musiquetimer | integer | No | |
NombreAleatoire | integer | No | |
P1 | player | No | |
P2 | player | No | |
Phoenix | location | No | |
Player | player | Yes | |
PlayerCP | integer | Yes | |
PlayerID | integer | Yes | |
PlayerID2 | integer | Yes | |
Point | location | No | |
Point2 | location | No | |
Point3 | location | No | |
PointdecontrolleCHAOS | integer | No | |
PointdecontrolleORDRE | integer | No | |
queektp | location | No | |
Strings | string | No | |
Terraindeconstruction | unit | No | UnitNull |
Timer | timer | No | |
TimerWarWindow | timerdialog | No | |
Typedebatiment | unitcode | Yes | |
TypeUnit | unitcode | Yes | |
U | unit | No | |
U2 | unit | No | |
U3 | unit | No | |
UG | group | No | |
Ut | unitcode | No | |
Ut2 | unitcode | No | |
UT3 | unitcode | No | |
WESTRING_UNTITLEDVARIABLE_001 | integer | No | |
x | integer | No |