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Triggers
The Forsaken - Act III.w3x
Variables
Unit Triggers
Murloc Patrol 1
Snap Attack
Revive First Birdge
Princess Flee
Sylvanas Fountain
Necromancer Dialog
Thrall Return To Base
See Base
Shaman Dies
Move Arthas
Cutscenes
Starting Cutscene
Second Cutscene
Win Cutscene
Cinematic Stuff
Start Hold Position 2
Destroy Bridge
Ghould And Grunt
Remove Orcs
Sylvanas Hold Position
Arthas Hold Position
Sylvanas Dies
Start Act
Give Resources
Undead Harvest
Force Wall
Invurnerable 1
First Base Not Invulnerable
Time Copy
Lose Game
Gate
Open Orc Gate
Dragon Trap
Item Picked Up
Dragon Dies
Lose
Shamans Aid
One Hit 1
One Hit 2
One Hit 3
One Hit 4
Shamans Aid Dialog
Naga Battle
Start Attack
Play Song
Undead Attack 2
Undead Attack 3
Undead Attack 4
Naga Princess Dies
Last Battle
Undead Attacks Elves
Elves and Orcs Attack Undead
Elves and Orcs Attack Undead 2
Elves and Orcs Attack Undead 3
Elves and Orcs Attack Undead 4
Main Quest The Broken Path
The Broken Path Undiscovered
Main Quest Queen Princess What's the Difference
Queen Princess Whats the Difference Undiscovered
Main Quest The Scourge
The Scourge Undiscovered
The Scourge Complete
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Quest_Princess
quest
No
Quest_Princess_Req
questitem
No
Quest_TheBrokenPath
quest
No
Quest_TheBrokenPath_Req
questitem
No
Quest_TheScourge
quest
No
Quest_TheScourge_Req
questitem
No
Murloc Patrol 1
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Order Mur'gul Reaver 0024 <gen> to Patrol To . (Center of Naga_Patrol_1 <gen>)
Unit - Order Mur'gul Reaver 0025 <gen> to Patrol To . (Center of Naga_Patrol_1 <gen>)
Snap Attack
Events
Unit - A unit enters Snap_Attack <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Snap Dragon 0081 <gen> to Attack-Move To . (Center of Snap_Attack_Trigger <gen>)
Unit - Order Snap Dragon 0083 <gen> to Attack-Move To . (Center of Snap_Attack_Trigger <gen>)
Revive First Birdge
Events
Destructible - Lever 2113 <gen> dies
Conditions
Actions
Trigger - Turn off (This trigger)
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Bridge_Vision <gen>
Destructible - Resurrect Long Wooden Bridge 0121 <gen> with 100.00 life and Show birth animation
Camera - Pan camera for Player 2 (Blue) to (Center of Bridge_1 <gen>) over 1.00 seconds
Wait 0.90 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Sylvanas Windrunner|r: The bridge is back! Let's strike those nagas!
Wait 1.00 seconds
Quest - Mark Quest_TheBrokenPath as Completed
Quest - Mark Quest_TheBrokenPath_Req as Completed
Quest - Display to (All players) the Quest Completed message: |cffffcc00MAIN QUEST COMPLETED|rThe Broken Path
Quest - Flash the quest dialog button
Princess Flee
Events
Unit - A unit enters Princess_Flee <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Naga Princess 0152 <gen> to Move To . (Center of Naga_Princess_Base <gen>)
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Naga Princess|r: They just won't give up! High Warlord, take care of these elves!
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Naga High Warlord 0153 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Naga High Warlord|r: Consider it done, Princess...
Unit - Order Mur'gul Reaver 0170 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Naga Myrmidon 0169 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Create a permanent Fleshy Ghoul corpse for Player 7 (Green) at (Center of Fresh_Ghoul_Corpse <gen>) facing (Random angle) degrees
Unit - Create a permanent Fleshy Ghoul corpse for Player 7 (Green) at (Center of Fresh_Ghoul_Corpse_2 <gen>) facing (Random angle) degrees
Sylvanas Fountain
Events
Unit - A unit enters Sylvanas_Fountain <gen>
Conditions
(Entering unit) Equal to Ranger 0037 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Sylvanas Windrunner|r: A water freshed well, we could drink some of it to replenish our strength.
Necromancer Dialog
Events
Unit - A unit enters Necromancer_Dialog <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Necromancer 0148 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Necromancer|r: Arthas warned us about you elves. We are prepared!
Unit - Order Necromancer 0148 <gen> to Attack-Move To . (Center of Thrall_Returns_To_Base <gen>)
Thrall Return To Base
Events
Unit - A unit enters Thrall_Returns_To_Base <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Far Seer 0060 <gen> to Move To . (Center of Thrall_Base <gen>)
See Base
Events
Unit - A unit enters See_Base <gen>
Conditions
(Entering unit) Equal to Ranger 0037 <gen>
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Sylvanas Windrunner|r: I can see their base from here, looks like we're gonna need alot of soldiers.
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Naga_Visibile <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Naga_Visible_2 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Naga_Visible_3 <gen>
Camera - Pan camera for Player 2 (Blue) to (Center of Naga_Princess_Base <gen>) over 1.50 seconds
Wait 3.50 seconds
Quest - Mark Quest_Princess as Discovered
Quest - Display to (All players) the Quest Discovered message: |cffffcc00MAIN QUEST|r- Kill the Naga Princess
Quest - Flash the quest dialog button
Shaman Dies
Events
Unit - A unit enters Thrall_Returns_To_Base <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Kill Shaman 0158 <gen>
Unit - Kill Shaman 0171 <gen>
Unit - Kill Shaman 0173 <gen>
Unit - Kill Shaman 0172 <gen>
Move Arthas
Events
Unit - A unit enters Arthas_Run <gen>
Conditions
(Entering unit) Equal to Death Knight 0161 <gen>
Actions
Unit - Move Death Knight 0161 <gen> instantly to (Center of Move_Arthas <gen>)
Starting Cutscene
Events
Map initialization
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Start_Camera_1 for Player 2 (Blue) over 0 seconds
Sound - Play The_Forsaken_Intro <gen>
Sound - Set music volume to 100 %
Wait 0.05 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 0.15 seconds
Camera - . Apply . gg_cam_Start_Camera_2 for Player 2 (Blue) over 4.40 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Start_Camera_3 for Player 2 (Blue) over 5.00 seconds
Wait 0.50 seconds
Unit - Order Worker 0047 <gen> to Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Worker 0042 <gen> to Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Worker 0046 <gen> to Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Worker 0043 <gen> to Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Worker 0040 <gen> to Move To . (Center of High_Elf_Worker <gen>)
Wait 4.51 seconds
Camera - . Apply . gg_cam_Start_Camera_4 for Player 2 (Blue) over 7.00 seconds
Wait 4.00 seconds
Unit - Order Naga High Warlord 0153 <gen> to Move To . (Center of Start_Naga_Warlord <gen>)
Unit - Order Naga Princess 0152 <gen> to Move To . (Center of Start_Naga_Princess <gen>)
Wait 4.90 seconds
Trigger - Turn on Start_Hold_Position_2 <gen>
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named Naga Princess : Play Silenced <gen> and display Hello, mighty elves. . Modify duration: Set to 3.00 seconds and Don't wait
Sound - Stop music After fading
Wait 0.01 seconds
Wait 3.00 seconds
Unit - Order Ranger 0037 <gen> to Move To . (Center of Start_Sylvanas <gen>)
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Another naga? What do you want? . Modify duration: Add 2.45 seconds and Wait
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named Naga Princess : Play Silenced <gen> and display Don't try to fool us! We know what you did!!! . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Naga High Warlord 0153 <gen> named Naga High Warlord : Play Silenced <gen> and display You killed our queen! . Modify duration: Set to 2.70 seconds and Wait
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named Naga Princess : Play Silenced <gen> and display Yes... Your brave ship killed her. . Modify duration: Set to 2.40 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Who, the Wind Waker? . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named Naga Princess : Play Silenced <gen> and display No matter! For killing our mother, you shall die! . Modify duration: Add 3.00 seconds and Don't wait
Wait 3.00 seconds
Trigger - Turn off Start_Hold_Position_2 <gen>
Unit - Order Naga High Warlord 0153 <gen> to Right-Click . (Random point in Start_Run_Away_Warlord <gen>)
Unit - Order Naga Princess 0152 <gen> to Right-Click . (Random point in Start_Run_Away <gen>)
Wait 1.25 seconds
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named Naga Princess : Play Silenced <gen> and display My guards will bring your corpses to me, and I'll drown your souls! Just you wait... . Modify duration: Add 4.00 seconds and Don't wait
Wait 4.80 seconds
Destructible - Kill Long Wooden Bridge 0121 <gen>
Camera - Lock camera target for Player 2 (Blue) to Ranger 0037 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Reset camera for Player 2 (Blue) to standard game-view over 3.98 seconds
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 1.00 seconds
Selection - Select Ranger 0037 <gen> for Player 2 (Blue)
Cinematic - Enable user control for (All players) .
Sound - Stop music Immediately
Sound - Clear the music list
Wait 0.01 seconds
Sound - Stop music Immediately
Wait 13.00 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Sylvanas Windrunner|r: They've destroyed the bridge, we gotta find another way!
Unit - Order Naga Myrmidon 0085 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Naga Myrmidon 0084 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Make Naga High Warlord 0153 <gen> Vulnerable
Wait 6.50 seconds
Quest - Mark Quest_TheBrokenPath as Discovered
Quest - Display to (All players) the Quest Discovered message: |cffffcc00MAIN QUEST|r- Find a way to resurrect the bridge
Quest - Flash the quest dialog button
Second Cutscene
Events
Unit - A unit Dies
Conditions
(Dying unit) Equal to Temple of Tides 0012 <gen>
Actions
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Cinematic - Fade out over 2.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.51 seconds
Unit - Move Ranger 0037 <gen> instantly to (Center of Start_Run_Away_Warlord <gen>)
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Unit - Kill Mur'gul Reaver 0170 <gen>
Unit - Kill Naga Myrmidon 0169 <gen>
Unit - Kill Mur'gul Reaver 0024 <gen>
Unit - Kill Mur'gul Reaver 0025 <gen>
Unit - Kill Coral Bed 0023 <gen>
Unit - Kill Naga Myrmidon 0013 <gen>
Unit - Kill Snap Dragon 0030 <gen>
Unit - Kill Coral Bed 0019 <gen>
Unit - Kill Naga Siren 0027 <gen>
Unit - Kill Mur'gul Slave 0017 <gen>
Unit - Kill Mur'gul Slave 0015 <gen>
Unit - Kill Naga Myrmidon 0031 <gen>
Camera - . Apply . gg_cam_Second_Cinematic_Gate for Player 2 (Blue) over 0 seconds
Cinematic - Fade in over 2.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Ranger 0037 <gen> to Move To . (Center of Sylvanas_Gate <gen>)
Unit - Make Ranger 0037 <gen> Invulnerable
Unit - Order Death Knight 0161 <gen> to Attack . Elven Gate 0935 <gen>
Sound - Play ArthasTheme <gen>
Wait 4.60 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display What is this? . Modify duration: Add 3.00 seconds and Wait
Destructible - Kill Elven Gate 0935 <gen>
Wait 0.30 seconds
Trigger - Turn on Arthas_Hold_Position <gen>
Wait 1.60 seconds
Trigger - Turn off Arthas_Hold_Position <gen>
Unit - Order Death Knight 0161 <gen> to Move To . (Center of Arthas_Gate <gen>)
Wait 0.50 seconds
Trigger - Turn on Arthas_Hold_Position <gen>
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Hear me, elves! I am Arthas, first of the Lich King's death knights! Bow before the scourge! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Flee from this place and we shall not slaughter you... . Modify duration: Add 3.24 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display We've heard that once... . Modify duration: Add 1.65 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display And you did not listen I suppose... . Modify duration: Add 1.80 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Very well. . Modify duration: Add 0.86 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Our warning has been sent, you elves will fall before the scourge! . Modify duration: Add 3.55 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display We will see about that, Arthas. . Modify duration: Add 2.00 seconds and Don't wait
Wait 0.60 seconds
Trigger - Turn off Arthas_Hold_Position <gen>
Unit - Order Death Knight 0161 <gen> to Move To . (Center of Arthas_Run <gen>)
Wait 1.00 game-time seconds
Unit - Order Ranger 0037 <gen> to Move To . (Center of Sylvanas_Run <gen>)
Cinematic - Fade out over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.49 seconds
Camera - . Apply . gg_cam_Second_Cinematic_2 for Player 2 (Blue) over 0 seconds
Wait 0.02 seconds
Cinematic - Fade in over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.68 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Damn you, Arthas! . Modify duration: Add 1.60 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display This broken bridge won't stop me from hunting you! I will find another way! . Modify duration: Add 3.50 seconds and Wait
Unit - Set life of Grunt 0049 <gen> to 8.00 %
Unit - Set life of Ghoul 0163 <gen> to 20.00 %
Unit - Set life of Ghoul 0162 <gen> to 25.00 %
Trigger - Turn off Ghould_And_Grunt <gen>
Unit - Order Ghoul 0163 <gen> to Attack . Grunt 0049 <gen>
Unit - Order Ghoul 0162 <gen> to Attack . Grunt 0049 <gen>
Wait 0.60 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Huh? . Modify duration: Add 1.00 seconds and Don't wait
Unit - Order Ranger 0037 <gen> to Attack . Ghoul 0163 <gen>
Cinematic - Fade out over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.49 seconds
Sound - Stop music Immediately
Sound - Clear the music list
Camera - . Apply . gg_cam_Second_Cinematic_3 for Player 2 (Blue) over 0 seconds
Wait 0.02 seconds
Cinematic - Fade in over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 7.50 seconds
Sound - Play SadMystery <gen>
Unit - Order Far Seer 0060 <gen> to Move To . (Center of Thrall_Run <gen>)
Cinematic - Send transmission to (All players) from Grunt 0151 <gen> named Grunt : Play Silenced <gen> and display Thank you, young elf. . Modify duration: Add 1.00 seconds and Wait
Wait 2.35 seconds
Unit - Order Far Seer 0060 <gen> to Move To . (Center of Thrall_Run_2 <gen>)
Unit - Order Grunt 0151 <gen> to Right-Click . Burrow 0073 <gen>
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Who are you? . Modify duration: Add 1.50 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display I am Thrall, chieftain of the Orcish Horde. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display We bring peace, young ranger... . Modify duration: Add 1.70 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display We will help you defeat those foul undead, they shall not think they're welcome here! . Modify duration: Add 3.25 seconds and Wait
Unit - Remove Grunt 0151 <gen> from the game
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display You're not with the Blackrock Clan? . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display Blackrock Clan? Those fools... . Modify duration: Add 1.70 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Good, with your strength the undead won't stand a chance! . Modify duration: Add 3.45 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display As we speak. Whatever you do, do not engage Arthas on your own! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display The Oracle warned me about your actions. Do not engage Arthas! . Modify duration: Add 2.90 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Why not? Arthas will not survive. . Modify duration: Add 1.50 seconds and Don't wait
Unit - Order Ghoul 0067 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0066 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0068 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0065 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0064 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Crypt Fiend 0062 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Crypt Fiend 0063 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Crypt Fiend 0061 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Grunt 0074 <gen> to Attack-Move To . (Center of Orc_Attack <gen>)
Unit - Order Grunt 0075 <gen> to Attack-Move To . (Center of Orc_Attack <gen>)
Unit - Order Grunt 0076 <gen> to Attack-Move To . (Center of Orc_Attack <gen>)
Unit - Order Raider 0077 <gen> to Attack-Move To . (Center of Orc_Attack <gen>)
Unit - Order Raider 0078 <gen> to Attack-Move To . (Center of Orc_Attack <gen>)
Wait 1.50 seconds
Unit - Order Far Seer 0060 <gen> to Move To . (Center of Thrall_Run_3 <gen>)
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named Thrall : Play Silenced <gen> and display More undeads incoming! Brace yourselves!! . Modify duration: Add 2.00 seconds and Wait
Unit - Make Ranger 0037 <gen> Vulnerable
Camera - Lock camera target for Player 2 (Blue) to Ranger 0037 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Reset camera for Player 2 (Blue) to standard game-view over 1.50 seconds
Wait 1.49 seconds
Sound - Stop music Immediately
Sound - Clear the music list
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 1.00 seconds
Selection - Select Ranger 0037 <gen> for Player 2 (Blue)
Cinematic - Enable user control for (All players) .
Sound - Stop music Immediately
Sound - Clear the music list
Wait 0.01 seconds
Sound - Stop music Immediately
Sound - Clear the music list
Wait 5.50 seconds
Quest - Mark Quest_TheScourge as Discovered
Quest - Display to (All players) the Quest Discovered message: |cffffcc00MAIN QUEST|r- Destroy Arthas' base
Quest - Flash the quest dialog button
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Fog of war across Undead_Base <gen>
Unit - Order Ghoul 0164 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0165 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0166 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0167 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Unit - Order Ghoul 0168 <gen> to Attack-Move To . (Center of Undead_Attack <gen>)
Win Cutscene
Events
Unit - Halls of the Dead 0086 <gen> Dies
Conditions
Actions
Trigger - Turn on Sylvanas_Dies <gen>
Trigger - Turn off (This trigger)
Wait 6.00 seconds
Cinematic - Fade out over 2.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.51 seconds
Unit - Make Ranger 0037 <gen> Invulnerable
Unit - Kill Crypt Fiend 0204 <gen>
Unit - Kill Ghoul 0205 <gen>
Unit - Kill Ghoul 0206 <gen>
Unit - Kill Crypt Fiend 0211 <gen>
Unit - Kill Ghoul 0217 <gen>
Unit - Kill Abomination 0208 <gen>
Unit - Kill Ghoul 0107 <gen>
Unit - Kill Ghoul 0215 <gen>
Unit - Kill Ghoul 0216 <gen>
Unit - Kill Ghoul 0106 <gen>
Unit - Kill Crypt Fiend 0214 <gen>
Unit - Kill Abomination 0207 <gen>
Unit - Kill Ghoul 0105 <gen>
Unit - Kill Ghoul 0104 <gen>
Unit - Kill Abomination 0209 <gen>
Unit - Kill Abomination 0213 <gen>
Unit - Kill Crypt Fiend 0210 <gen>
Unit - Kill Abomination 0212 <gen>
Unit - Kill Acolyte 0111 <gen>
Unit - Kill Acolyte 0110 <gen>
Unit - Kill Acolyte 0109 <gen>
Unit - Kill Acolyte 0108 <gen>
Unit - Kill Acolyte 0112 <gen>
Unit - Kill Spirit Tower 0088 <gen>
Unit - Kill Spirit Tower 0094 <gen>
Unit - Kill Spirit Tower 0090 <gen>
Unit - Kill Slaughterhouse 0202 <gen>
Unit - Kill Altar of Darkness 0093 <gen>
Unit - Set life of Ziggurat 0203 <gen> to 20.00 %
Unit - Set life of Sacrificial Pit 0089 <gen> to 32.00 %
Unit - Set life of Crypt 0092 <gen> to 25.00 %
Unit - Set life of Haunted Gold Mine 0087 <gen> to 11.00 %
Unit - Set life of Graveyard 0091 <gen> to 23.00 %
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.00 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn subtitle display override On
Camera - . Apply . gg_cam_Win_Cinematic_1 for Player 2 (Blue) over 0 seconds
Wait 1.00 seconds
Sound - Play HeroicVictory <gen>
Cinematic - Fade in over 1.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Win_Cinematic_2 for Player 2 (Blue) over 8.00 seconds
Wait 5.30 seconds
Cinematic - Fade out over 1.20 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.21 seconds
Camera - . Apply . gg_cam_Win_Cinematic_3 for Player 2 (Blue) over 0.00 seconds
Unit - Move Ranger 0037 <gen> instantly to (Center of Arthas_Run <gen>) , facing 270.00 degrees
Trigger - Turn on Arthas_Hold_Position <gen>
Trigger - Turn on Sylvanas_Hold_Position <gen>
Unit - Move Death Knight 0161 <gen> instantly to (Center of Arthas_Hiding <gen>) , facing 270.00 degrees
Wait 0.01 seconds
Cinematic - Fade in over 1.20 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.21 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Where are you, Arthas...? . Modify duration: Add 3.00 seconds and Don't wait
Wait 2.75 seconds
Trigger - Turn off Sylvanas_Hold_Position <gen>
Unit - Order Ranger 0037 <gen> to Move To . (Center of Sylvanas_Looking_at_Arhas <gen>)
Trigger - Turn off Arthas_Hold_Position <gen>
Unit - Order Death Knight 0161 <gen> to Move To . (Center of Run_Behind_Trees <gen>)
Wait 0.35 seconds
Trigger - Turn on Sylvanas_Hold_Position <gen>
Wait 2.19 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display There you are... . Modify duration: Add 3.00 seconds and Don't wait
Wait 1.50 seconds
Trigger - Turn off Sylvanas_Hold_Position <gen>
Unit - Order Ranger 0037 <gen> to Move To . (Center of Run_Behind_Trees <gen>)
Wait 2.20 seconds
Cinematic - Fade out over 2.50 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2.51 seconds
Camera - . Apply . gg_cam_Win_Cinematic_4 for Player 2 (Blue) over 0.00 seconds
Unit - Move Death Knight 0161 <gen> instantly to (Center of Last_Arthas <gen>)
Unit - Move Ranger 0037 <gen> instantly to (Center of Last_Sylvanas <gen>)
Wait 0.01 seconds
Unit - Order Ranger 0037 <gen> to Move To . (Center of Sylvanas_Run_Last <gen>)
Unit - Order Death Knight 0161 <gen> to Move To . (Center of Arthas_Run_Last <gen>)
Cinematic - Fade in over 2.10 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Hold it right there, Arthas! . Modify duration: Add 3.00 seconds and Don't wait
Trigger - Turn on Sylvanas_Hold_Position <gen>
Wait 0.50 seconds
Trigger - Turn on Arthas_Hold_Position <gen>
Wait 2.51 seconds
Trigger - Turn off Sylvanas_Hold_Position <gen>
Trigger - Turn off Arthas_Hold_Position <gen>
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Pathetic! . Modify duration: Add 1.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Death Knight 0161 <gen> to Move To . (Center of Arthas_Turn_Around <gen>)
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Do you really think I'm running from you?! . Modify duration: Add 3.00 seconds and Don't wait
Wait 0.30 seconds
Trigger - Turn on Arthas_Hold_Position <gen>
Wait 3.40 seconds
Trigger - Turn off Arthas_Hold_Position <gen>
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display It is over Arthas... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display Do you actually think your bow and arrow can defeat me? . Modify duration: Add 4.20 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display You won't stand a chance against me... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0037 <gen> named Sylvanas Windrunner : Play Silenced <gen> and display Enough! I will just finish you off right now! . Modify duration: Add 2.70 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display We will see about that, Ranger. . Modify duration: Add 2.30 seconds and Don't wait
Wait 0.50 seconds
Unit - Make Ranger 0037 <gen> Vulnerable
Unit - Set life of Ranger 0037 <gen> to 1.00 %
Unit - Order Death Knight 0161 <gen> to Attack . Ranger 0037 <gen>
Wait 0.20 seconds
Unit - Make Death Knight 0161 <gen> Vulnerable
Wait 0.77 seconds
Sound - Stop music Immediately
Sound - Clear the music list
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.29 seconds
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display A rise! . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display And be forever known as Lady Sylvanas the Banshee Queen! . Modify duration: Add 4.20 seconds and Wait
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named Arthas : Play Silenced <gen> and display You got work to do... . Modify duration: Add 3.00 seconds and Don't wait
Wait 4.80 seconds
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 4 (Purple) with the message: This cheat is not allowed! Try Again?
Game - Defeat Player 5 (Yellow) with the message: This cheat is not allowed! Try Again?
Game - Defeat Player 6 (Orange) with the message: This cheat is not allowed! Try Again?
Game - Defeat Player 7 (Green) with the message: This cheat is not allowed! Try Again?
Game - Set the next level to Cataclysmic - Interlude.w3x
Start Hold Position 2
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Order Naga High Warlord 0153 <gen> to Hold Position .
Unit - Order Naga Princess 0152 <gen> to Hold Position .
Destroy Bridge
Events
Unit - A unit enters Arthas_Bridge_Broken <gen>
Conditions
(Entering unit) Equal to Death Knight 0161 <gen>
Actions
Destructible - Kill Short Wooden Bridge 1840 <gen>
Ghould And Grunt
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Order Grunt 0151 <gen> to Hold Position .
Unit - Order Grunt 0049 <gen> to Hold Position .
Unit - Order Ghoul 0163 <gen> to Hold Position .
Unit - Order Ghoul 0162 <gen> to Hold Position .
Remove Orcs
Events
Unit - A unit enters Remove_Orcs <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Remove Grunt 0076 <gen> from the game
Unit - Remove Grunt 0075 <gen> from the game
Unit - Remove Grunt 0074 <gen> from the game
Unit - Remove Raider 0077 <gen> from the game
Unit - Remove Raider 0078 <gen> from the game
Sylvanas Hold Position
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Order Ranger 0037 <gen> to Hold Position .
Arthas Hold Position
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Order Death Knight 0161 <gen> to Hold Position .
Sylvanas Dies
Events
Unit - Ranger 0037 <gen> Dies
Conditions
Actions
Sound - Play ArcherDeath1 <gen>
Give Resources
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Player - Add 500 to Player 2 (Blue) . Current gold
Player - Add 250 to Player 2 (Blue) . Current lumber
Undead Harvest
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Order Acolyte 0111 <gen> to Right-Click . Haunted Gold Mine 0087 <gen>
Unit - Order Acolyte 0110 <gen> to Right-Click . Haunted Gold Mine 0087 <gen>
Unit - Order Acolyte 0109 <gen> to Right-Click . Haunted Gold Mine 0087 <gen>
Unit - Order Acolyte 0108 <gen> to Right-Click . Haunted Gold Mine 0087 <gen>
Unit - Order Acolyte 0112 <gen> to Right-Click . Haunted Gold Mine 0087 <gen>
Unit - Order Ghoul 0104 <gen> to Right-Click . Summer Tree Wall 1226 <gen>
Unit - Order Ghoul 0105 <gen> to Right-Click . Summer Tree Wall 1230 <gen>
Unit - Order Ghoul 0106 <gen> to Right-Click . Summer Tree Wall 1252 <gen>
Unit - Order Ghoul 0107 <gen> to Right-Click . Summer Tree Wall 1251 <gen>
Force Wall
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Destructible - Open ForceWall 2114 <gen>
Invurnerable 1
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Unit - Make Naga High Warlord 0153 <gen> Invulnerable
Unit - Make Naga Princess 0152 <gen> Invulnerable
Unit - Make Death Knight 0161 <gen> Invulnerable
Unit - Make Temple of Tides 0012 <gen> Invulnerable
First Base Not Invulnerable
Events
Unit - Naga High Warlord 0153 <gen> Dies
Conditions
Actions
Unit - Make Temple of Tides 0012 <gen> Vulnerable
Time Copy
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Game - Set the time of day to 12
Lose Game
Events
Unit - The Great Town Hall 0009 <gen> Dies
Conditions
Actions
Wait 3.83 seconds
Game - Defeat Player 2 (Blue) with the message: Defeat!: The Great Town Hall died!
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: This cheat is not allowed! Try Again?
Open Orc Gate
Events
Unit - A unit enters Gate_Opens <gen>
Conditions
((Entering unit) has gg_item_I001_0155) Equal to True
Actions
Trigger - Turn off (This trigger)
Destructible - Open Gate 1115 <gen>
For each (Integer A) from 1 to 6 , do (Actions)
Loop - Actions
Item - Remove (Item carried by (Entering unit) in slot (Integer A))
Item Picked Up
Events
Unit - Ranger 0037 <gen> Acquires an item
Conditions
(Item being manipulated) Equal to gg_item_I001_0155
Actions
Trigger - Turn off (This trigger)
Trigger - Turn on Lose <gen>
Destructible - Close ForceWall 2114 <gen>
Sound - Play Star_Fox_64___Boss_B <gen>
Sound - Set volume of Star_Fox_64___Boss_B <gen> to 100 %
Cinematic - Send transmission to (All players) from Red Dragon 0156 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Red Dragon|r: Ahhh! Breakfast has finally arrived!
Wait 3.00 seconds
Unit - Order Red Dragon 0156 <gen> to Attack . Ranger 0037 <gen>
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Thrall|r: No! There's no way anyone can get through that forcewall! We cannot continue our progress!!!
Wait 7.50 seconds
Game - Defeat Player 2 (Blue) with the message: Defeat!: The key is unreachable
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: This cheat is not allowed! Try Again?
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Shaman 0158 <gen> to Right-Click . (Center of Shaman_2 <gen>)
Unit - Order Shaman 0171 <gen> to Right-Click . (Center of Shaman <gen>)
Unit - Order Shaman 0172 <gen> to Right-Click . (Center of Shaman_3 <gen>)
Unit - Order Shaman 0173 <gen> to Right-Click . (Center of Shaman_4 <gen>)
Wait 2.50 seconds
Unit - Remove Grunt 0076 <gen> from the game
Unit - Remove Grunt 0075 <gen> from the game
Unit - Remove Grunt 0074 <gen> from the game
Unit - Remove Raider 0077 <gen> from the game
Unit - Remove Raider 0078 <gen> from the game
One Hit 1
Events
Unit - Shaman 0158 <gen> Takes damage
Conditions
Actions
Unit - Explode Shaman 0158 <gen> .
One Hit 2
Events
Unit - Shaman 0171 <gen> Takes damage
Conditions
Actions
Unit - Explode Shaman 0171 <gen> .
One Hit 3
Events
Unit - Shaman 0172 <gen> Takes damage
Conditions
Actions
Unit - Explode Shaman 0172 <gen> .
One Hit 4
Events
Unit - Shaman 0173 <gen> Takes damage
Conditions
Actions
Unit - Explode Shaman 0173 <gen> .
Shamans Aid Dialog
Events
Unit - A unit enters Shamans_Aid <gen>
Conditions
(Entering unit) Equal to Shaman 0158 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Shaman 0158 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Shaman|r: We will help you against the undead!
Start Attack
Events
Unit - A unit enters Naga_Start_Attack <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Make Naga Princess 0152 <gen> Vulnerable
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Naga Princess|r: So, the brave ones finally arrived. You won't stand a chance against us!
Wait 18.00 seconds
Unit - Order Ghoul 0193 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0192 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0191 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0185 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0186 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0187 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0188 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0189 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0179 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0180 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0181 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0182 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0183 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0184 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0196 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0197 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0198 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0199 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0200 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0201 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Wait 9.00 seconds
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Naga Princess|r: What?! The undead are attacking too?! Defend yourselves!
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Death Knight 0161 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Arthas|r: We warned you, naga, and you did not listen...
Play Song
Events
Unit - A unit enters Play_Song <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Sound - Play Halo_2___03___Peril <gen>
Sound - Set volume of Halo_2___03___Peril <gen> to 100 %
Undead Attack 2
Events
Unit - A unit enters Naga_Start_Attack_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Ghoul 0193 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0192 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0191 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0185 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0186 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0187 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0188 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0189 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0179 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0180 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0181 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0182 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0183 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0184 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0196 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0197 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0198 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0199 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0200 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0201 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Undead Attack 3
Events
Unit - A unit enters Naga_Start_Attack_3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order Ghoul 0193 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0192 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0191 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0185 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0186 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0187 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0188 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0189 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0179 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0180 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0181 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0182 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0183 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0184 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0196 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0197 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0198 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0199 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0200 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0201 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Undead Attack 4
Events
Unit - A unit enters Naga_Start_Attack_4 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Ghoul 0193 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0192 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0191 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0185 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0186 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0187 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0188 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Ghoul 0189 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0179 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0180 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0181 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0182 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0183 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Abomination 0184 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0196 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0197 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0198 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0199 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0200 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Unit - Order Necromancer 0201 <gen> to Attack-Move To . (Center of Undead_Vs_Naga_Attack <gen>)
Naga Princess Dies
Events
Unit - Naga Princess 0152 <gen> Dies
Conditions
Actions
Quest - Mark Quest_Princess as Completed
Quest - Mark Quest_Princess_Req as Completed
Quest - Display to (All players) the Quest Completed message: |cffffcc00MAIN QUEST COMPLETED|rFall of the Princess
Quest - Flash the quest dialog button
Wait 0.20 seconds
Cinematic - Send transmission to (All players) from Naga Princess 0152 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Naga Princess|r: Maybe we underestimated you.
Undead Attacks Elves
Events
Unit - A unit enters Undead_vs_Elves <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Meat Wagon 0098 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Meat Wagon 0097 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0103 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0102 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0101 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0100 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0099 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Destructible - Resurrect Short Wooden Bridge 1840 <gen> with 100.00 life and Show birth animation
Visibility - Create an initially Enabled visibility modifier for Player 2 (Blue) emitting Visibility across Small_Bridge_Vision <gen>
Camera - Pan camera for Player 2 (Blue) to (Center of Small_Bridge_Vision <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Far Seer 0060 <gen> named : Play No sound and display . Modify duration: Add 4.50 seconds and Don't wait
Quest - Display to (All players) the Simple Hint message: |cffFFFF00Thrall|r: Look, Sylvanas! The bridge is coming back up, now we orcs can attack those undeads as well!
Elves and Orcs Attack Undead
Events
Unit - A unit enters Elves_and_Orcs_Vs_Undead <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order Raider 0131 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0177 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0006 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0176 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0080 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0133 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0115 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0079 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0069 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0132 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Wait 1.00 seconds
Unit - Order Meat Wagon 0098 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Meat Wagon 0097 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0103 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0102 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0101 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0100 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Unit - Order Ghoul 0099 <gen> to Attack-Move To . (Center of High_Elf_Worker <gen>)
Wait 11.00 seconds
Unit - Order Demolisher 0141 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Elves and Orcs Attack Undead 2
Events
Unit - A unit enters Elves_and_Orcs_Vs_Undead_2 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Raider 0131 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0177 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0006 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0176 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0080 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0133 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0115 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0079 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0069 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0132 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Wait 7.00 seconds
Unit - Order Demolisher 0141 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Elves and Orcs Attack Undead 3
Events
Unit - A unit enters Elves_and_Orcs_vs_Undead_4 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Trigger - Turn off (This trigger)
Unit - Order Raider 0131 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0177 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0006 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0176 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0080 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0133 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0115 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0079 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0069 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0132 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Demolisher 0141 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Elves and Orcs Attack Undead 4
Events
Unit - A unit enters Elves_and_Orcs_Vs_Undead_3 <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 2 (Blue)
Actions
Unit - Order Raider 0131 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0177 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0006 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0176 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0080 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0133 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0115 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0079 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Grunt 0069 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Raider 0132 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
Unit - Order Demolisher 0141 <gen> to Attack-Move To . (Center of Orc_Attacks_Undead <gen>)
The Broken Path Undiscovered
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Quest - Create a Required, undiscovered quest titled The Broken Path with the description The nagas have destroyed the bridge to their base... Find a way to resurrect that bridge! , using icon path ReplaceableTextures\CommandButtons\BTNSupportBeam.blp
Set Variable Set Quest_TheBrokenPath = (Last created quest)
Quest - Create a quest requirement for Quest_TheBrokenPath with the description Find a way to resurrect the bridge
Set Variable Set Quest_TheBrokenPath_Req = (Last created quest requirement)
Queen Princess Whats the Difference Undiscovered
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Quest - Create a Required, undiscovered quest titled Fall of the Princess with the description By killing the princess of the nagas, they won't have any leaders left in Lordaeron and maybe just leave you alone. , using icon path ReplaceableTextures\CommandButtons\BTNNagaSeaWitch.blp
Set Variable Set Quest_Princess = (Last created quest)
Quest - Create a quest requirement for Quest_Princess with the description Kill the Naga Princess
Set Variable Set Quest_Princess_Req = (Last created quest requirement)
The Scourge Undiscovered
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Quest - Create a Required, undiscovered quest titled The Scourge with the description Arthas really thinks he can just order you to run away? No, show him who's the boss in Lordaeron! , using icon path ReplaceableTextures\CommandButtons\BTNGhoul.blp
Set Variable Set Quest_TheScourge = (Last created quest)
Quest - Create a quest requirement for Quest_TheScourge with the description Destroy Arthas' base
Set Variable Set Quest_TheScourge_Req = (Last created quest requirement)
The Scourge Complete
Events
Unit - Halls of the Dead 0086 <gen> Dies
Conditions
Actions
Quest - Mark Quest_TheScourge as Completed
Quest - Mark Quest_TheScourge_Req as Completed
Quest - Display to (All players) the Quest Completed message: |cffffcc00MAIN QUEST COMPLETED|rThe Scourge
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