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Triggers
The fart-man introduction.w3x
Variables
Initialisation
Skip
Déclencheur sans titre 001
HOHO
HOHO Copier
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
effect
effect
No
Skip
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Déclencheur sans titre 001
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Sound - Play War2IntroMusic <gen>
Environment - Set sky to Lordaeron Summer Sky
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Quest - Display to (All players) the Hint message: Hey ! You will be able to look at the cinematic, just be patient ! :p-Press " ESC " to skip the cinematic.-Scuse me for sentences who have a poor english.-Have a package of handkerchiefs :D !-Good film ;)
Wait 10.00 seconds
Cinematic - Fade in over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 10.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Narrator : Play No sound and display In the end-bottom of the countryside, a peasant tries to continue his life in the calm one in the middle of nature, not far from a neighbor who is completely like him.. . Modify duration: Add 4.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Narrator : Play No sound and display It is in this beautiful day that our curious history starts.. . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 10.00 seconds
Wait 2 seconds
Animation - Play Door 0222 <gen> 's death alternate animation
Unit - Move Villager 0005 <gen> instantly to (Center of R__gion_001 <gen>)
Wait 0.20 seconds
Animation - Play Door 0222 <gen> 's stand animation
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display Aaah.. A pretty morning for work ! . Modify duration: Add 0.00 seconds and Don't wait
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_000 <gen>)
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display Hello my pig ! . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display How are you today? . Modify duration: Add 0 seconds and Don't wait
Unit - Order Villager 0004 <gen> to Move To . (Center of R__gion_006 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display I'm feel good you know !Well, i leave you alone, bye ! . Modify duration: Add 0 seconds and Wait
Unit - Move Villager 0004 <gen> instantly to (Center of R__gion_005 <gen>)
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_002 <gen>)
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 10.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_003 <gen>)
Wait 2.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 20.00
Sound - Play haaaa <gen>
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display OH MY GODNESSWHAT IS THIS ???? . Modify duration: Add 0 seconds and Don't wait
Wait 2 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_004 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display What have you eat to shit a so large excrement ?! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Neighbor : Play No sound and display I will remove that. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 10.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_001 <gen>)
Wait 4.00 seconds
Animation - Play Door 0222 <gen> 's death alternate animation
Unit - Move Villager 0005 <gen> instantly to (Center of R__gion_007 <gen>)
Wait 3.00 seconds
Unit - Move Villager 0005 <gen> instantly to (Center of R__gion_001 <gen>)
Wait 1.00 seconds
Animation - Play Door 0222 <gen> 's stand animation
Unit - Move shit 0012 <gen> instantly to (Center of R__gion_008 <gen>)
Unit - Move shit 0008 <gen> instantly to (Center of R__gion_012 <gen>)
Unit - Move shit 0009 <gen> instantly to (Center of R__gion_009 <gen>)
Unit - Move shit 0010 <gen> instantly to (Center of R__gion_010 <gen>)
Unit - Move shit 0011 <gen> instantly to (Center of R__gion_011 <gen>)
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_003 <gen>)
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 5.00 seconds
Wait 2.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 20.00
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play haaaa <gen> and display WHAT THE FUUUCK ?!!! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 3.00 seconds
Special Effect - Create a special effect at (Center of R__gion_013 <gen>) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Unit - Add Crow Form to pig 0006 <gen>
Animation - Change pig 0006 <gen> flying height to 200.00 at 0.00
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 10.00 seconds
Animation - Play pig 0006 <gen> 's stand alternate - 3 animation
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play haaaa <gen> and display AAAAAAAAAAAAAH . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_014 <gen>)
Wait 4.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_001 <gen>)
Wait 0.50 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play No sound and display OPEN !!! OPEN FUCKING DOOR !!! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play No sound and display OPEEEEEEEN !!!!!!! . Modify duration: Add 0 seconds and Don't wait
Wait 2 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play No sound and display OPEN OH MY GOOOOD !!!!! . Modify duration: Add 0 seconds and Don't wait
Wait 3.00 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 0.50 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 0.50 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 0.50 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 0.50 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 0.50 seconds
Animation - Play Villager 0005 <gen> 's attack animation
Animation - Play Door 0222 <gen> 's hit animation
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's death animation
Camera - Lock camera target for Player 1 (Red) to Villager 0005 <gen> , offset by ( 0 , 0 ) using Default rotation
Animation - Play Door 0222 <gen> 's Death Alternate animation
Trigger - Turn on HOHO <gen>
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Wait 0.20 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Villager 0005 <gen> using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
Wait 2.00 seconds
Trigger - Turn off HOHO <gen>
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play No sound and display GNNGGNGNGNGNGNGNGGNGGNGNGN HHHHHGHGHGHG . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Animation - Play Villager 0005 <gen> 's stand animation
Animation - Change Villager 0005 <gen> 's size to ( 200.00 %, 200.00 %, 200.00 %) of its original size
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 5.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_015 <gen>)
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play No sound and display HOHOHO ! . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Animation - Change Villager 0005 <gen> 's size to ( 300.00 %, 300.00 %, 300.00 %) of its original size
Animation - Change Villager 0005 <gen> 's animation speed to 3000.00 % of its original speed
Wait 5.00 seconds
Unit - Order Villager 0005 <gen> to Move To . (Center of R__gion_016 <gen>)
Unit - Move fart 0013 <gen> instantly to (Center of R__gion_016 <gen>)
Trigger - Turn on HOHO_Copier <gen>
Unit - Add Crow Form to Villager 0005 <gen>
Animation - Change Villager 0005 <gen> flying height to 1500.00 at 100.00
Cinematic - Send transmission to (All players) from Villager 0005 <gen> named Heighbor : Play fart58 <gen> and display GNIHAHAHAHA . Modify duration: Add 0 seconds and Wait
Wait 0.10 seconds
Sound - Play rir1 <gen>
Wait 5.00 seconds
Unit - Remove Villager 0005 <gen> from the game
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 10.00 seconds
Unit - Remove fart 0013 <gen> from the game
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display Okaaaay... . Modify duration: Add 0 seconds and Wait
Unit - Order Auberge 0003 <gen> to Move To . (Center of R__gion_017 <gen>)
Destructible - Remove Door 0222 <gen>
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 15.00 seconds
Unit - Order Auberge 0003 <gen> to Move To . (Center of R__gion_018 <gen>)
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display Uuh? . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Unit - Order Auberge 0003 <gen> to Move To . (Center of R__gion_020 <gen>)
Cinematic - Send transmission to (All players) from Auberge 0003 <gen> named House : Play No sound and display I AM FREE , I AM FREE !!!!! . Modify duration: Add 0 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display Yes.. . Modify duration: Add 0 seconds and Wait
Unit - Order Auberge 0003 <gen> to Move To . (Center of R__gion_019 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Auberge 0003 <gen> named House : Play No sound and display YEAAAAAAAAH . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display humm.. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Remove Crow Form from pig 0006 <gen>
Animation - Change pig 0006 <gen> flying height to 0.00 at 0.00
Unit - Order pig 0006 <gen> to Move To . (Center of R__gion_021 <gen>)
Wait 5.00 seconds
Unit - Move Portail 0014 <gen> instantly to (Center of R__gion_022 <gen>)
Wait 2 seconds
Unit - Move Shit-man 0015 <gen> instantly to (Center of R__gion_023 <gen>)
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0.00 seconds
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 10.00 seconds
Unit - Order Shit-man 0015 <gen> to Move To . (Center of R__gion_025 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Shit-man 0015 <gen> named Shit-man : Play No sound and display Come here my lord ! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Unit - Order pig 0006 <gen> to Move To . (Center of R__gion_023 <gen>)
Wait 4.00 seconds
Unit - Remove pig 0006 <gen> from the game
Unit - Order Shit-man 0015 <gen> to Move To . (Center of R__gion_023 <gen>)
Wait 1.00 seconds
Unit - Remove Shit-man 0015 <gen> from the game
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Portail 0014 <gen> named Narrator : Play No sound and display But the peasants doesn't know the big problem who this portail has create.. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 10.00 seconds
Wait 2 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Unit - Move Medivh 0016 <gen> instantly to (Center of R__gion_022 <gen>)
Wait 0.10 seconds
Unit - Order Medivh 0016 <gen> to Move To . (Center of R__gion_015 <gen>)
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 5.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display Who are you? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0016 <gen> named Old fart-man : Play No sound and display Please listen to me.The world is really in the shit..This portail has create a passage between the shit-man and the world. . Modify duration: Add 2.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display And..? . Modify duration: Add 0 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0016 <gen> named Old fart-man : Play No sound and display And you are the first person who saw what it passed.The lord shi-man seeks you to kill you, because it fears that you repeated all that you saw. . Modify duration: Add 2.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display Shit.. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0016 <gen> named Old fart-man : Play No sound and display The pig that you saw is the legendary shit-animal. The lord shit-man that you saw too sought years since, and he wants to use it to attack the world. . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display And what can i for you? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0016 <gen> named Old fart-man : Play No sound and display You must become the fart-man.I observed your intestines, you have the means to receive my capacities and to save the world. . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named Victim : Play No sound and display WHAT ? NO I DON'T.. . Modify duration: Add 0 seconds and Don't wait
Wait 0.10 seconds
Animation - Play Medivh 0016 <gen> 's spell attack animation
Wait 0.10 seconds
Unit - Move cyclon 0017 <gen> instantly to (Center of R__gion_005 <gen>)
Unit - Add Crow Form to Villager 0004 <gen>
Animation - Change Villager 0004 <gen> flying height to 300.00 at 0.00
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named The new fart-man : Play cri_homme188 <gen> and display WAAAAAAH . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Remove Crow Form from Villager 0004 <gen>
Unit - Remove cyclon 0017 <gen> from the game
Animation - Change Villager 0004 <gen> flying height to 0.00 at 20.00
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Medivh 0016 <gen> named The old fart-man. : Play No sound and display Now, you are the new fart-man. . Modify duration: Add 0 seconds and Wait
Unit - Remove Medivh 0016 <gen> from the game
Special Effect - Create a special effect at (Center of R__gion_015 <gen>) using Abilities\Spells\Undead\PlagueCloud\PlagueCloudCaster.mdl
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Villager 0004 <gen> named The new fart-man : Play No sound and display ... Fuck . . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 6.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Cinematic - Turn cinematic mode Off for (All players)
HOHO
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Unit - Move Villager 0005 <gen> instantly to ((Position of Villager 0005 <gen>) offset by 40.00 towards ((Facing of Villager 0005 <gen>) + 180.00) degrees.) , facing (Position of Villager 0005 <gen>)
HOHO Copier
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
Unit - Move Villager 0005 <gen> instantly to ((Position of Villager 0005 <gen>) offset by 40.00 towards ((Facing of Villager 0005 <gen>) + 360.00) degrees.) , facing (Position of Villager 0005 <gen>)
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