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Triggers
The End Begins.w3x
Variables
Inicializace
Intro
Quest Start
Hearthglen
Defence starts
Music
Defeat
Music 2
Trigger of retreat
End
Varuun Stop Leveling
Luc Valonforth
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Name
Type
is_array
initial_value
Trigger
timer
No
Intro
Events
Map initialization
Conditions
Actions
Trigger - Turn off Music_2 <gen>
Trigger - Turn off End <gen>
Trigger - Turn off Trigger_of_retreat <gen>
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 3 (Teal) over 0 seconds
Cinematic - Fade out over 0.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Cinematic - Fade in over 4.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Paladin 0030 <gen> to Move To . (Center of Oblast_003 <gen>)
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display At last, Hearthglen...The place where I have born.... . Modify duration: Set to 4.00 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display What the...? . Modify duration: Set to 2.00 seconds and Wait
Unit - Order Paladin 0030 <gen> to Move To . (Center of Oblast_006 <gen>)
Wait 3.00 seconds
Unit - Order Grunt 0022 <gen> to Move To . (Center of Oblast_001 <gen>)
Unit - Order Grunt 0028 <gen> to Move To . (Center of Oblast_000 <gen>)
Unit - Order Grunt 0029 <gen> to Move To . (Center of Oblast_002 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 3 (Teal) over 4.00 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Grunt 0028 <gen> named Orc 1 : Play No sound and display Look, human! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0029 <gen> named Orc 2 : Play No sound and display Kill him! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Grunt 0022 <gen> named Orc 3 : Play No sound and display Lok Narash! . Modify duration: Set to 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display Orcs! I must protect myself... . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
Camera - Reset camera for Player 3 (Teal) to standard game-view over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Quest Start
Events
Unit - Grunt 0028 <gen> Dies
Conditions
Actions
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display Orcs near Hearthglen?....I must get to Hearthglen to warn people before orc attack... . Modify duration: Set to 4.00 seconds and Wait
Quest - Display to (All players) the Quest Discovered message: NEW MISSION:Get to Hearthglen before the Horde attacks.
Quest - Create a Required quest titled Return to Home with the description Varuun has returned home, to village settlement of Hearthglen. But as he returned, he was attacked by orc scouts. He defeated them, but he thinks the Horde strikes back...He must go to Hearthglen and start with protection of his home... , using icon path ReplaceableTextures\CommandButtons\BTNTownHall.blp
Quest - Create a quest requirement for (Last created quest) with the description Get to Hearthglen before the Horde attacks.
Hearthglen
Events
Unit - A unit enters Oblast_004 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Camera - . Apply . gg_cam_Camera_004 for Player 3 (Teal) over 3.00 seconds
Wait 4.00 seconds
Unit - Order Grunt 0163 <gen> to Attack . Captain 0040 <gen>
Unit - Order Captain 0040 <gen> to Attack . Grunt 0163 <gen>
Unit - Order Grunt 0162 <gen> to Attack . Captain 0040 <gen>
Cinematic - Send transmission to (All players) from Captain 0040 <gen> named Luc Valonforth : Play No sound and display Varuun! Help! Orcs are attacking! . Modify duration: Set to 4.00 seconds and Wait
Defence starts
Events
Unit - Grunt 0162 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display Luc! At last, what´s going on? Why this orcs are here? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0040 <gen> named Luc Valonforth : Play No sound and display The Horde is back...three days ago, I´ve lost two scouts I sent into the forest on the south...And yesterday we found their dead bodies before the gates, skinned and with wailing brains on the ground... . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0040 <gen> named Luc Valonforth : Play No sound and display And that orcs is led by ogre! We need to retreat through mountains to Stratholme and look for Lord Uther Lightbringer to help us... . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display Ogre? If you mean Cho'gall, we must departure to Stratholme fast! . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0040 <gen> named Luc Valonforth : Play No sound and display I fear you are right...Prepare for retreat... . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Quest - Change the description of (Last created quest requirement) to Get to Hearthglen before the Horde attacks.(complete)- Get Varuun, Luc Valonforth, four footmen and two peasants on the hill overlooking Hearthglen.- Varuun and Luc Valonforth must survive.
Quest - Display to (All players) the Quest Update message: - Get Varuun, Luc Valonforth, four footmen and two peasants on the hill overlooking Hearthglen.- Varuun and Luc Valonforth must survive.
Wait 2 seconds
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Set starting resources (for all players)
Trigger - Turn off Music <gen>
Trigger - Turn on Music_2 <gen>
Wait 2 seconds
Game - Display to (All players) the text: TIP:You will get a message to move needed group on the hill.
Wait 2 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Defence of Hearthglen
Countdown Timer - Start (Last started timer) as a One-shot timer that will expire in 300.00 seconds
Trigger - Turn on Trigger_of_retreat <gen>
Music
Events
Time - Elapsed game time is 0.01 seconds
Time - Every 127.00 seconds of game time
Conditions
Actions
Sound - Play war3mapImported\Human2.mp3 (Unexpected type: 'musictheme') .
Defeat
Events
Unit - Captain 0040 <gen> Dies
Unit - Paladin 0030 <gen> Dies
Conditions
Actions
Game - Defeat Player 3 (Teal) with the message: Defeat!
Music 2
Events
Time - Every 171.00 seconds of game time
Conditions
Actions
Sound - Play war3mapImported\IntroWarII.mp3 (Unexpected type: 'musictheme') .
Sound - Set music volume to 100 %
Trigger of retreat
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit - Create 40 . Grunt for Player 1 (Red) at (Center of Oblast_008 <gen>) facing Default building facing degrees
Unit - Create 40 . Grunt for Player 2 (Blue) at (Center of Oblast_008 <gen>) facing Default building facing degrees
Unit - Create 1 . Chieftain of Twilight's Hammer for Player 2 (Blue) at (Center of Oblast_008 <gen>) facing Default building facing degrees
Wait 2 seconds
Game - Display to (All players) the text: TIP:It is time to retreat...
Trigger - Turn on End <gen>
End
Events
Unit - A unit enters Oblast_007 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Wait 2 seconds
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Unit - Create 4 . Footman for Player 11 (Dark Green) at (Center of Oblast_009 <gen>) facing Default building facing degrees
Unit - Create 2 . Peasant for Player 11 (Dark Green) at (Center of Oblast_009 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Camera_002 for Player 3 (Teal) over 2.00 seconds
Unit - Create 1 . Paladin for Player 3 (Teal) at (Center of Oblast_010 <gen>) facing Default building facing degrees
Wait 2 seconds
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display There is nothing left...Horde will pay... . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Paladin 0030 <gen> named Varuun : Play No sound and display Let's go! Stratholme awaits... . Modify duration: Set to 3.00 seconds and Wait
Wait 2 seconds
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Varuun Stop Leveling
Events
Unit - Paladin 0030 <gen> Gains a level
Conditions
Or - Any (Conditions) are true
Conditions
(Level of Paladin 0030 <gen>) Equal to 2
Actions
Hero - Disable experience gain for Paladin 0030 <gen> .
Luc Valonforth
Events
Unit - Captain 0040 <gen> Gains a level
Conditions
Or - Any (Conditions) are true
Conditions
(Level of Captain 0040 <gen>) Equal to 2
Actions
Hero - Disable experience gain for Captain 0040 <gen> .
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