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Triggers
The Darkest Night.w3x
Variables
Cinematic
Trigger
helping trigger
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Trigger
Events
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Camera - . Apply . gg_cam_FirstCam for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_SecondCam for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_ThirdCam for Player 1 (Red) over 3.00 seconds
Camera - . Apply . gg_cam_FourthCam for Player 1 (Red) over 6.00 seconds
Sound - Play BloodElfTheme <gen>
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display You are a menace Garan! . Modify duration: Add 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display I am not going to wait around for you to finish speaking! I am going to smash your skull in myself! . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display Charming you brutish bastard... quite charming... . Modify duration: Add 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display You will die! . Modify duration: Add 4.00 seconds and Wait
Sound - Play 02_the_1st_fight <gen>
Unit - Order Blademaster 0003 <gen> to Move To . (Center of Move_Garan_Here <gen>)
Wait 3.00 seconds
Unit - Order Blademaster 0003 <gen> to Hold Position .
Animation - Play Warden 0001 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Move_Garan_Here <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Animation - Reset Warden 0001 <gen> 's animation
Animation - Play Blademaster 0003 <gen> 's Death animation
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display Hah! Some warrior you are! Your evil plans are no more! . Modify duration: Add 5.00 seconds and Wait
Camera - . Apply . gg_cam_SecondAttemptCam for Player 1 (Red) over 4.70 seconds
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display Where are you cretin! Don't play games with me! . Modify duration: Add 5.00 seconds and Wait
Unit - Order Warden 0001 <gen> to Move To . (Center of TelmaHere1 <gen>)
Wait 3.00 seconds
Unit - Order Warden 0001 <gen> to Hold Position .
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 7.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display Pssst... Over here.... . Modify duration: Add 4.00 seconds and Wait
Unit - Make Warden 0001 <gen> face (Center of telma_facehere <gen>) over 0.60 seconds
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display Wha? . Modify duration: Add 2.00 seconds and Wait
Animation - Play Warden 0001 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of telma_facehere <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Animation - Reset Warden 0001 <gen> 's animation
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display Missed Me! . Modify duration: Add 6.00 seconds and Wait
Unit - Make Warden 0001 <gen> face (Center of telma_facehere <gen>) over 2.00 seconds
Unit - Make Warden 0001 <gen> face (Center of TelmaHere2 <gen>) over 1.60 seconds
Animation - Play Warden 0001 <gen> 's spell animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of TelmaHere2 <gen>) using Abilities\Spells\NightElf\Starfall\StarfallTarget.mdl
Animation - Reset Warden 0001 <gen> 's animation
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display Getting warmer!... . Modify duration: Add 3.00 seconds and Wait
Unit - Order Warden 0001 <gen> to Move To . (Center of TelmaHere2 <gen>)
Wait 3.00 seconds
Unit - Order Warden 0001 <gen> to Hold Position .
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 7.00 seconds
Cinematic - Send transmission to (All players) from Warden 0001 <gen> named Telma : Play No sound and display I'll find you! You won't escape from me! I have been sent to kill you and dammnit I will! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display You're so close... and yet so far... . Modify duration: Add 5.00 seconds and Wait
Unit - Make Warden 0001 <gen> face 180.00 over 0.40 seconds
Unit - Move Blademaster 0003 <gen> instantly to (Center of garan_assasinate <gen>) , facing 180.00 degrees
Wait 4.00 seconds
Unit - Unhide Blademaster 0003 <gen>
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display Behind you . Modify duration: Add 6.00 seconds and Wait
Animation - Play Blademaster 0003 <gen> 's attack animation
Animation - Change Warden 0001 <gen> 's animation speed to 40.00 % of its original speed
Unit - Kill Warden 0001 <gen>
Sound - Play TragicConfrontation <gen>
Wait 12.00 seconds
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display Perhaps we will win the war after all... . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display She was quite fiesty, and yet maybe a little overzealous... She gets it from her mother... . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0003 <gen> named Garan : Play No sound and display I do hope that this game does not go on for long... I don't know how much more of this infernal war I can take... . Modify duration: Add 5.00 seconds and Wait
Wait 4.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
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