Name | Type | is_array | initial_value |
ABcaster | unit | No | |
ABdummy | unit | No | |
ABlevel | integer | No | |
ABowner | player | No | |
ABpoint | location | No | |
ABtargetpoint | location | No | |
Creep_Face_Ang | real | Yes | |
Creep_Loc | location | Yes | |
GScaster | unit | No | |
GSdummy | unit | No | |
GSplayer | player | No | |
GStargetlocation | location | No | |
Integer | integer | No | |
SAcaster | unit | No | |
SAdamage | integer | No | |
SAdummy | unit | No | |
SAlevel | integer | No | |
SAplayer | player | No | |
SAshockchance | real | No | |
SAtarget | unit | No | |
SAtargetlocation | location | No | |
SAtext | texttag | No | |
SBburnchance | real | No | |
SBcaster | unit | No | |
SBdamage | integer | No | |
SBdummy | unit | No | |
SBlevel | integer | No | |
SBowner | player | No | |
SBtarget | unit | No | |
SBtargetposition | location | No | |
SBtext | texttag | No | |
Temp_Point | location | No |
//TESH.scrollpos=0
//TESH.alwaysfold=0
ARCANE SILENCER SPELLPACK v1.1 By BetaGod:
___________________________________________________________
[Template test map by Tinki3]
v1.1 Changelog:
___________________________________________________________
-Global Silence should work properly now
-Updated Silence Bolt spell description
-Optimized triggers
Spell Requirements:
___________________________________________________________
<<SILENCE BOLT>>
-Dummy unit
-Silence Bolt ability
-Mana Burn Dummy ability
-SilenceBolt Trigger
<<ARCANE BLAST>>
-Dummy unit
-Arcane Blast ability
-Arcane Blast Dummy ability
-AoE Silence Dummy ability
-ArcaneBlast Trigger
<<SHOCK AURA>>
-Dummy unit
-Shock Aura ability
-Silence Dummy ability
-Shock Aura buff
-ShockAura Trigger
<<GLOBAL SILENCE>>
-Dummy unit
-Global Silence ability
-Global Silence Dummy ability
-ShockAura Trigger
Implementation Instructions:
___________________________________________________________
1. Go to the Object Editor, and copy + paste the required stuff:
- What is said in the Spell Requirements, above ^
2. Copy the desired trigger (if you haven't yet),
then paste them into your map.
3. Customize the spell if you want
4. Have tons of fun and credit me! (BetaGod)