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Triggers
The Adventures of Rikudo - [Part 1].w3x
Variables
Cinematic
Cinematic Intro
Troll Bridge
Creepy Forest
Escape from Creepy Forest
The Entrance of the Town of Hyranda
Meet King Tenary
Iron Gate
The Wolves Den Entrance
Screen Text
Gate Cant Open
Spells
Laser Beam Channel
Laser Beam Caster
Cheats
Clear
cheat 1
cheat 2
cheat 3
cheat 4
Quest
Failed
Others
Birth Bridge
Esc Button
Custom Destructibles actions
Animation
Killed wolf
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Laser_Beam_Point
location
No
Cinematic Intro
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 10.00
Player - Disable sleeping for all creeps
Cinematic - Fade in over 8.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Sound - Play Pursuit .
Camera - . Apply . gg_cam_Cinematic_Intro_1 for Player 1 (Red) over 0 seconds
Wait 2.00 seconds
Camera - . Apply . gg_cam_Cinematic_Intro_2 for Player 1 (Red) over 6.00 seconds
Animation - Play Holy Knight 0000 <gen> 's stand 2 animation
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Fresh air! The Land of Hyranda! It was still the same.Never change a bit since the last time I came here. . Modify duration: Add 6.00 seconds and Wait
Wait 3.00 seconds
Animation - Play Holy Knight 0000 <gen> 's stand 3 animation
Unit - Order Holy Knight 0000 <gen> to Attack-Move To . (Center of Rikudo_walk_1 <gen>)
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display King Tenary! Wait for me.I'm coming now! . Modify duration: Add 3.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Quest - Display to (All players) the Quest Discovered message: |c0000FF00QUEST DISCOVERED|r|c00FFFF00Land of Hyranda|r-Arrive at the entrance of The Creepy Forest.-Escape from The Creepy Forest.-Find the Town of Hyranda.-Find and see King Tenary in his castle.-Rikudo Phoenix must survive.
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Troll Gem (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
Wait 23.00 seconds
Game - Display to (All players) the text: |c00FF0000REMINDER!|rIf you found any bug on this map, feel free to contact me,|c000000FFG A T E|r, on |c00FFFF00The Hive Workshop (THW)|r!
Sound - Stop the currently playing music theme
Troll Bridge
Events
Unit - A unit enters Cinematic_Troll_Bridge <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Troll Gem (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Cinematic - Send transmission to (All players) from Troll Bridge 0002 <gen> named Troll Bridge : Play No sound and display I am a Troll Bridge. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Troll Bridge 0002 <gen> named Troll Bridge : Play No sound and display If you want to get pass this bridge, you must face me first. . Modify duration: Add 3.00 seconds and Wait
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Ring of Courage (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
Creepy Forest
Events
Unit - A unit enters Cinematic_Creepy_Forest <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Ring of Courage (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Game - Set the time of day to 22.00
Cinematic - Fade in over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Holy Knight 0000 <gen> Invulnerable
Sound - Play Tension .
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Move_Rikudo_1 <gen>) , facing 180.00 degrees
Camera - . Apply without panning . gg_cam_Cinematic_Creepy_Forest_1 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Ah,man...!Another nightmare are waiting for me here in this place. . Modify duration: Add 7.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Creepy_Forest_2 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display The Creepy Forest..... . Modify duration: Add 5.00 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Cinematic_Creepy_Forest_3 for Player 1 (Red) over 6.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Cinematic_Creepy_Forest_4 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display I will hate that name forever.There is nothing to be scared here,Rikudo! Only me and my.....sword? . Modify duration: Add 6.00 seconds and Wait
Animation - Play Holy Knight 0000 <gen> 's stand 3 animation
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Huh! Whatever! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Make Holy Knight 0000 <gen> Vulnerable
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00Land of Hyranda|r|c00959697-Arrive at the entrance of The Creepy Forest.|r-Escape from The Creepy Forest.-Find the Town of Hyranda.-Find and see King Tenary in his castle.-Rikudo Phoenix must survive.
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Medal of Escape (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
Sound - Stop the currently playing music theme
Escape from Creepy Forest
Events
Unit - A unit enters Cinematic_Escape_from_Creepy_Forest <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Medal of Escape (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Game - Set the time of day to 10.00
Cinematic - Fade in over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Holy Knight 0000 <gen> Invulnerable
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Move_Rikudo_2 <gen>) , facing 180.00 degrees
Camera - . Apply . gg_cam_Cinematic_Escape_from_Creepy_Forest_1 for Player 1 (Red) over 0 seconds
Animation - Play Holy Knight 0000 <gen> 's stand ready animation
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Fuhh....I made it.... . Modify duration: Add 3.00 seconds and Wait
Animation - Play Holy Knight 0000 <gen> 's stand 1 animation
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display I swear that I don't want to come here again!Tired journey but I have to go on. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Unit - Make Holy Knight 0000 <gen> Vulnerable
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00Land of Hyranda|r|c00959697-Arrive at the entrance of The Creepy Forest.|r|c00959697-Escape from The Creepy Forest.|r-Find the Town of Hyranda.-Find and see King Tenary in his castle.-Rikudo Phoenix must survive.
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Town Map (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
The Entrance of the Town of Hyranda
Events
Unit - A unit enters Cinematic_The_Entrance_of_the_Town_of_Hyranda <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Town Map (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Cinematic - Fade in over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Holy Knight 0000 <gen> Invulnerable
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Move_Rikudo_3 <gen>) , facing 315.00 degrees
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_1 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display At last!The Town of Hyranda! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display King Tenary must be waiting for me.I gotta hurry! . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Holy Knight 0000 <gen> to Attack-Move To . (Center of Rikudo_walk_2 <gen>)
Unit - Make Holy Knight 0000 <gen> face 270.00 over 0 seconds
Wait 2 seconds
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_3 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Footman 0123 <gen> named Sir Henry : Play No sound and display Stop right there,stranger! . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_2 for Player 1 (Red) over 10.00 seconds
Unit - Move Footman 0120 <gen> instantly to (Center of Footman_1_walk <gen>) , facing 90.00 degrees
Unit - Move Footman 0123 <gen> instantly to (Center of Footman_2_walk <gen>) , facing 90.00 degrees
Unit - Move Footman 0119 <gen> instantly to (Center of Footman_4_walk <gen>) , facing 90.00 degrees
Unit - Move Footman 0124 <gen> instantly to (Center of Footman_3_walk <gen>) , facing 90.00 degrees
Animation - Play Footman 0119 <gen> 's stand defend animation
Animation - Play Footman 0120 <gen> 's stand defend animation
Animation - Play Footman 0123 <gen> 's stand defend animation
Animation - Play Footman 0124 <gen> 's stand defend animation
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Footman 0123 <gen> named Sir Henry : Play No sound and display What are you doing here?Where are you going? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display My purpose for coming here is to see King Tenary. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0123 <gen> named Sir Henry : Play No sound and display What is your business with the king? . Modify duration: Add 3.00 seconds and Wait
Unit - Create 1 . Captain for Player 2 (Blue) at (Center of Captain_Leon_arrive <gen>) facing 90.00 degrees
Cinematic - Send transmission to (All players) from (Last created unit) named Captain Leon : Play No sound and display What is going on here? . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_4 for Player 1 (Red) over 5.00 seconds
Wait 4.00 seconds
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_5 for Player 1 (Red) over 10.00 seconds
Unit - Order (Last created unit) to Move To . (Center of Captain_Leon_walk <gen>)
Cinematic - Send transmission to (All players) from (Last created unit) named Captain Leon : Play No sound and display Hmmm...Who are you? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0123 <gen> named Sir Henry : Play No sound and display Captain!This stranger wants to see the king. . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_6 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display My name is Rikudo Phoenix.I am one of the chosen Holy Knight.I want to see the king right now.I have an important message to him. . Modify duration: Add 21.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Entrance_of_the_Town_of_Hyranda_5 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Captain Leon : Play No sound and display Holy Knight?!Welcome to the Town of Hyranda! You are welcome to this town. . Modify duration: Add 6.00 seconds and Wait
Unit - Order Footman 0123 <gen> to Move To . (Center of Footman_2_walk_aside <gen>)
Unit - Order Footman 0124 <gen> to Move To . (Center of Footman_3_walk_aside <gen>)
Unit - Move (Last created unit) instantly to (Center of Captain_Leon_walk_aside <gen>) , facing 360.00 degrees
Unit - Make Footman 0120 <gen> face 360.00 over 1.00 seconds
Unit - Make Footman 0119 <gen> face 180.00 over 1.00 seconds
Unit - Make Footman 0123 <gen> face 360.00 over 1.00 seconds
Unit - Make Footman 0124 <gen> face 180.00 over 1.00 seconds
Wait 2 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Make Holy Knight 0000 <gen> Vulnerable
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Visible_1 <gen>
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00Land of Hyranda|r|c00959697-Arrive at the entrance of The Creepy Forest.|r|c00959697-Escape from The Creepy Forest.|r|c00959697-Find the Town of Hyranda.|r-Find and see King Tenary in his castle.-Rikudo Phoenix must survive.
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create King's Amulet (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
Meet King Tenary
Events
Unit - A unit enters Cinematic_Meet_King_Tenary <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to King's Amulet (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Cinematic - Fade in over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Sound - Play Heroic Victory .
Unit - Make Holy Knight 0000 <gen> Invulnerable
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Move_Rikudo_4 <gen>) , facing 180.00 degrees
Camera - . Apply . gg_cam_Cinematic_Meet_King_Tenary_1 for Player 1 (Red) over 0 seconds
Unit - Order Holy Knight 0000 <gen> to Right-Click . (Center of Rikudo_walk_3 <gen>)
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display King Tenary! . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Meet_King_Tenary_2 for Player 1 (Red) over 8.00 seconds
Wait 2 seconds
Animation - Play Holy Knight 0000 <gen> 's stand ready animation
Animation - Play 8th King of Hyranda 0100 <gen> 's stand fifth animation
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display Ah! Rikudo!Why are you coming here? . Modify duration: Add 4.60 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display I have an important message from King Frendal,my lord! . Modify duration: Add 5.50 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display What is it,Rikudo? . Modify duration: Add 3.00 seconds and Wait
Animation - Play 8th King of Hyranda 0100 <gen> 's stand 1 animation
Animation - Play Holy Knight 0000 <gen> 's stand 1 animation
Camera - . Apply . gg_cam_Cinematic_Meet_King_Tenary_3 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display The Darklord had awaken once again.He destroyed many of our land in Tyranus.King Frendal had already escaped to Abandoned Valley. . Modify duration: Add 25.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display What?!The Darklord had awaken?!This must be a nightmare. . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Tyranus had already been taken by him.Now,he is trying to create his own army.The Undead army.... . Modify duration: Add 16.00 seconds and Wait
Camera - . Apply . gg_cam_Cinematic_Meet_King_Tenary_4 for Player 1 (Red) over 10.00 seconds
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display We have to stop him! You are the chosen Holy Knight,aren't you?Can you help me,Rikudo? I have a task for you. . Modify duration: Add 18.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Yes,I am the chosen Holy Knight and I will do anything to save this world from the evil of The Darklord. . Modify duration: Add 13.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display Take this key and go to the north.There was a gate on the north.Open that gate with this key.You are the one who I can trust to. . Modify duration: Add 25.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named King Tenary : Play No sound and display Maybe this is the last time I meet you.Please fulfill this last request for me.Go and find the others chosen Holy Knight. . Modify duration: Add 16.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display Yes,my lord! I will never forget your sacrificial for me.I will kill The Darklord for you,King Tenary! I swear it. . Modify duration: Add 16.80 seconds and Wait
Unit - Order Holy Knight 0000 <gen> to Right-Click . (Center of Move_Rikudo_4 <gen>)
Wait 4.00 seconds
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Rikudo_walk_2 <gen>) , facing 90.00 degrees
Camera - . Apply . gg_cam_Cinematic_Meet_King_Tenary_5 for Player 1 (Red) over 0.50 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit - Make Holy Knight 0000 <gen> Vulnerable
Cinematic - Fade in over 3.00 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Sound - Stop the currently playing music theme
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Iron Gate's Key and give it to Holy Knight 0000 <gen>
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00Land of Hyranda|r|c00959697-Arrive at the entrance of The Creepy Forest.|r|c00959697-Escape from The Creepy Forest.|r|c00959697-Find the Town of Hyranda.|r|c00959697-Find and see King Tenary in his castle.-Rikudo Phoenix must survive.|r
Wait 2.00 seconds
Quest - Display to (All players) the Quest Completed message: |c0000FF00QUEST COMPLETED|r|c00FFFF00Land of Hyranda|r
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: |c0000FF00QUEST DISCOVERED|r|c00FFFF00The Wolves' Den|r-Open the gate with the key.-Search for The Wolves' Den entrance.-Kill Wolverine.-Escape from The Wolves' Den.-Rikudo Phoenix must survive.
Iron Gate
Events
Unit - A unit enters Open_GATE <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Iron Gate's Key
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Game - Set the time of day to 10.00
Cinematic - Clear the screen of text messages for (All players) .
Cinematic - Turn cinematic mode On for (All players)
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Open_GATE <gen>) , facing 90.00 degrees
Camera - . Apply without panning . gg_cam_Cinematic_Iron_Gate for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Destructible - Open Iron Gate 1482 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 3.00 seconds
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00The Wolves' Den|r|c00959697-Open the gate with the key.|r-Search for The Wolves' Den entrance.-Kill Wolverine.-Escape from The Wolves' Den.-Rikudo Phoenix must survive.
Hero - Drop the item from slot 1 of Holy Knight 0000 <gen> .
Hero - Create Wolf's Claw (|c00FF0000Cinematic Item|r) and give it to Holy Knight 0000 <gen>
The Wolves Den Entrance
Events
Unit - A unit enters Cinematic_The_Wolves_Den_Entrance <gen>
Conditions
(Item-type of (Item carried by Holy Knight 0000 <gen> in slot 1)) Equal to Wolf's Claw (|c00FF0000Cinematic Item|r)
Actions
Item - Remove (Item carried by Holy Knight 0000 <gen> in slot 1)
Cinematic - Fade in over 3.50 seconds using texture White Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Holy Knight 0000 <gen> Invulnerable
Unit - Move Holy Knight 0000 <gen> instantly to (Center of Move_Rikudo_5 <gen>) , facing 360.00 degrees
Camera - . Apply . gg_cam_Cinematic_The_Wolves_Den_entrance for Player 1 (Red) over 0 seconds
Animation - Play Holy Knight 0000 <gen> 's stand 1 animation
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display This is The Wolves' Den entrance. . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Holy Knight 0000 <gen> named Rikudo Phoenix : Play No sound and display I hate wolves but I must enter through this den.This is the only way that I have,....to reach Yulein. . Modify duration: Add 8.50 seconds and Wait
Unit - Order Holy Knight 0000 <gen> to Move To . (Center of Rikudo_walk_4 <gen>)
Wait 3.00 seconds
Unit - Remove Holy Knight 0000 <gen> from the game
Wait 3.00 seconds
Quest - Display to (All players) the Quest Update message: |c0000FF00QUEST UPDATE|r|c00FFFF00The Wolves' Den|r|c00959697-Open the gate with the key.|r|c00959697-Search The Wolves' Den entrance.|r-Kill Wolverine.-Escape from The Wolves' Den.-Rikudo Phoenix must survive.
Cinematic - Clear the screen of text messages for (All players) .
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named G A T E : Play No sound and display The adventures continues.....|c00FFFF00The Adventures of Rikudo - The Den|r . Modify duration: Add 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named G A T E : Play No sound and display You want to continue the adventures?Check for a new updates at |c00FFFF00HiveWorkshop.com|r!Add me |c000000FFG A T E|r! . Modify duration: Add 17.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named G A T E : Play No sound and display Credits to:-Pyramidhe@d -Dan van Ohllus -X-Style Forum-Tranquil -levigeorge1617 -The Hive Workshop . Modify duration: Add 20.00 seconds and Wait
Cinematic - Send transmission to (All players) from 8th King of Hyranda 0100 <gen> named G A T E : Play No sound and display And special thanks to:-You for playing this map -Radicool-My friends . Modify duration: Add 10.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Fade out over 5.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Gate Cant Open
Events
Unit - A unit enters Open_GATE <gen>
Conditions
(Owner of (Entering unit)) Equal to Player 1 (Red)
Actions
Game - Display to Player Group - Player 1 (Red) the text: |c00FFFF00This gate is locked! You need a key to open it.|r
Wait 2 seconds
Cinematic - Clear the screen of text messages for Player Group - Player 1 (Red) .
Laser Beam Channel
Events
Unit - A unit Begins channeling an ability
Conditions
(Ability being cast) Equal to Hellfire Laser [W]
Actions
Set Variable Set Laser_Beam_Point = (Position of (Triggering unit))
Special Effect - Create a special effect at Laser_Beam_Point using Abilities\Spells\Human\Resurrect\ResurrectTarget.mdl
Laser Beam Caster
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Hellfire Laser [W]
Actions
Unit - Create 1 . Laser Beam Dummy 1 for (Owner of (Triggering unit)) at Laser_Beam_Point facing (Facing of (Triggering unit)) degrees
Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
Unit - Create 1 . Laser Beam Dummy for (Owner of (Triggering unit)) at Laser_Beam_Point facing (Facing of (Triggering unit)) degrees
Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
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