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Triggers
Text Placement Fix v002.w3m
Variables
Initialization
text placement fix
test
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code except Custom Script Item. Custom Script Item will merge into map script after globals variables declaration with the list order in trigger view.
Name
Type
is_array
initial_value
text placement fix
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Custom script: local framehandle m = BlzGetOriginFrame(ORIGIN_FRAME_UNIT_MSG, 0)
Custom script: local framehandle c = BlzGetOriginFrame(ORIGIN_FRAME_CHAT_MSG, 0)
Custom script: call BlzFrameClearAllPoints(m)
Custom script: call BlzFrameClearAllPoints(c)
-------- - --------
Custom script: if ( ( I2R(BlzGetLocalClientWidth()) / I2R(BlzGetLocalClientHeight()) ) > 1.61 ) then
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