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Model validation: TaurenAxeFighter
TaurenAxeFighter.mdx
0errors1severe2warnings8unused
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 125467); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (8)
1
Model
Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Bone 5 - "bone_upperarmr"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 7 - "bone_handr"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 11 - "bone_tail1"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 15 - "bone_upperlegl"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 17 - "bone_leg3l"
1
Rotation
Track 27 at frame 2700 has exactly the same value as tracks 26 and 28
1
Bone 19 - "bone_upperlegr"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 20 - "bone_leg2r"
1
Translation
Track 2 at frame 4500 has roughly the same value as tracks 1 and 3
1
Bone 21 - "bone_leg3r"
1
Rotation
Track 41 at frame 129833 has roughly the same value as tracks 40 and 42
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