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Model validation: SylvanasOnTiger
sylvanasontiger.mdx
0errors0severe4warnings65unused
2
Model
Attachment 4 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 33 - "Object04"
There are no vertices attached to this bone
1
Bone 35 - "Mesh33"
There are no vertices attached to this bone
1
Bone 1 - "Bone Root"
1
Rotation
Track 1 at frame 24067 has exactly the same value as tracks 0 and 2
2
Bone 2 - "Bone Wolf Neck"
2
Rotation
Track 7 at frame 24067 has exactly the same value as tracks 6 and 8
Track 17 at frame 28967 has exactly the same value as tracks 16 and 18
1
Bone 4 - "Plane16"
1
Rotation
Track 12 at frame 24067 has exactly the same value as tracks 11 and 13
1
Bone 5 - "BONE_LEG"
1
Rotation
Track 43 at frame 28467 has exactly the same value as tracks 42 and 44
1
Bone 6 - "BONE_Foot"
1
Rotation
Track 46 at frame 28467 has exactly the same value as tracks 45 and 47
1
Bone 7 - "Bone Front R Leg"
1
Rotation
Track 13 at frame 7433 has exactly the same value as tracks 12 and 14
2
Bone 9 - "BONE_LEG01"
2
Rotation
Track 13 at frame 7433 has exactly the same value as tracks 12 and 14
Track 52 at frame 28467 has exactly the same value as tracks 51 and 53
2
Bone 10 - "BONE_Foot01"
2
Rotation
Track 14 at frame 7433 has exactly the same value as tracks 13 and 15
Track 55 at frame 28467 has roughly the same value as tracks 54 and 56
2
Bone 11 - "Object02"
2
Rotation
Track 23 at frame 24733 has exactly the same value as tracks 22 and 24
Track 24 at frame 24767 has exactly the same value as tracks 23 and 25
1
Bone 12 - "Bone Wolf Head"
1
Rotation
Track 51 at frame 28467 has exactly the same value as tracks 50 and 52
5
Bone 16 - "Bone_Arm2_R"
5
Rotation
Track 20 at frame 14400 has exactly the same value as tracks 19 and 21
Track 29 at frame 23800 has exactly the same value as tracks 28 and 30
Track 30 at frame 24333 has exactly the same value as tracks 29 and 31
Track 31 at frame 24733 has exactly the same value as tracks 30 and 32
Track 32 at frame 24767 has roughly the same value as tracks 31 and 33
4
Bone 18 - "Object35"
1
Rotation
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
3
Scaling
Track 5 at frame 14500 has exactly the same value as tracks 4 and 6
Track 6 at frame 14633 has exactly the same value as tracks 5 and 7
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
4
Bone 27 - "Object54"
1
Rotation
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
3
Scaling
Track 5 at frame 14500 has exactly the same value as tracks 4 and 6
Track 6 at frame 14633 has exactly the same value as tracks 5 and 7
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
4
Bone 28 - "Mesh50"
1
Rotation
Track 8 at frame 14667 has exactly the same value as tracks 7 and 9
3
Scaling
Track 5 at frame 14500 has exactly the same value as tracks 4 and 6
Track 6 at frame 14633 has exactly the same value as tracks 5 and 7
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
4
Bone 29 - "Mesh35"
1
Rotation
Track 8 at frame 14667 has exactly the same value as tracks 7 and 9
3
Scaling
Track 5 at frame 14500 has exactly the same value as tracks 4 and 6
Track 6 at frame 14633 has exactly the same value as tracks 5 and 7
Track 7 at frame 14667 has exactly the same value as tracks 6 and 8
2
Bone 32 - "Bone_Hand_L"
2
Rotation
Track 8 at frame 14400 has exactly the same value as tracks 7 and 9
Track 16 at frame 24767 has exactly the same value as tracks 15 and 17
3
Bone 34 - "Bone_Head"
3
Rotation
Track 26 at frame 24333 has exactly the same value as tracks 25 and 27
Track 27 at frame 24733 has exactly the same value as tracks 26 and 28
Track 28 at frame 24767 has exactly the same value as tracks 27 and 29
1
Bone 36 - "Bone ass"
1
Rotation
Track 7 at frame 28967 has exactly the same value as tracks 6 and 8
3
Bone 37 - "Mesh13"
3
Rotation
Track 40 at frame 24800 has roughly the same value as tracks 39 and 41
Track 41 at frame 24867 has roughly the same value as tracks 40 and 42
Track 46 at frame 28467 has exactly the same value as tracks 45 and 47
1
Bone 38 - "Bone Back L Leg"
1
Rotation
Track 52 at frame 28467 has exactly the same value as tracks 51 and 53
1
Bone 39 - "BONE_LEG06"
1
Rotation
Track 48 at frame 28467 has roughly the same value as tracks 47 and 49
1
Bone 40 - "BONE_LEG05"
1
Rotation
Track 50 at frame 28467 has exactly the same value as tracks 49 and 51
1
Bone 41 - "BONE_Foot02"
1
Rotation
Track 51 at frame 28467 has exactly the same value as tracks 50 and 52
1
Bone 43 - "BONE_LEG07"
1
Rotation
Track 40 at frame 28467 has roughly the same value as tracks 39 and 41
1
Bone 44 - "BONE_LEG04"
1
Rotation
Track 44 at frame 28467 has roughly the same value as tracks 43 and 45
1
Bone 45 - "BONE_Foot03"
1
Rotation
Track 45 at frame 28467 has exactly the same value as tracks 44 and 46
4
Bone 46 - "Mesh04"
4
Rotation
Track 39 at frame 23800 has exactly the same value as tracks 38 and 40
Track 45 at frame 24900 has exactly the same value as tracks 44 and 46
Track 46 at frame 25133 has roughly the same value as tracks 45 and 47
Track 51 at frame 28467 has exactly the same value as tracks 50 and 52
2
Bone 47 - "Mesh02"
2
Rotation
Track 42 at frame 23800 has exactly the same value as tracks 41 and 43
Track 51 at frame 28467 has exactly the same value as tracks 50 and 52
6
Helper 0
6
Rotation
Track 1 at frame 23533 has exactly the same value as tracks 0 and 2
Track 2 at frame 24067 has exactly the same value as tracks 1 and 3
Track 5 at frame 24733 has exactly the same value as tracks 4 and 6
Track 6 at frame 24767 has exactly the same value as tracks 5 and 7
Track 7 at frame 24867 has exactly the same value as tracks 6 and 8
Track 11 at frame 28467 has exactly the same value as tracks 10 and 12
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