Name | Type | is_array | initial_value |
Round1_Count | integer | No | |
Round2_Count | integer | No | |
Round3_Count | integer | No | |
Round4_Count | integer | No | |
Round5_Count | integer | No | |
Round6_Count | integer | No | |
Round7_Count | integer | No | |
Round8_Count | integer | No | |
SunstrikeTarget | location | No | |
TargetCliffRunner_1 | unit | No | |
TargetCliffRunner_2 | unit | No | |
TargetCliffRunner_3 | unit | No | |
TargetCliffRunner_4 | unit | No | |
TargetCliffRunner_5 | unit | No | |
TargetFastCliffRunner_1 | unit | No | |
TargetFastCliffRunner_2 | unit | No | |
TargetFastCliffRunner_3 | unit | No | |
TargetFastCliffRunner_4 | unit | No | |
TargetFastCliffRunner_5 | unit | No | |
TargetFastInvisible_1 | unit | No | |
TargetFastInvisible_2 | unit | No | |
TargetFastInvisible_3 | unit | No | |
TargetFastInvisible_4 | unit | No | |
TargetFastInvisible_5 | unit | No | |
TargetFastPatrolling_1 | unit | No | |
TargetFastPatrolling_2 | unit | No | |
TargetFastPatrolling_3 | unit | No | |
TargetFastPatrolling_4 | unit | No | |
TargetFastPatrolling_5 | unit | No | |
TargetInvisible_1 | unit | No | |
TargetInvisible_2 | unit | No | |
TargetInvisible_3 | unit | No | |
TargetInvisible_4 | unit | No | |
TargetInvisible_5 | unit | No | |
TargetMoving_1 | unit | No | |
TargetMoving_2 | unit | No | |
TargetMoving_3 | unit | No | |
TargetMoving_4 | unit | No | |
TargetMoving_5 | unit | No | |
TargetPatrolling_1 | unit | No | |
TargetPatrolling_2 | unit | No | |
TargetPatrolling_3 | unit | No | |
TargetPatrolling_4 | unit | No | |
TargetPatrolling_5 | unit | No | |
TargetSteady_1 | unit | No | |
TargetSteady_2 | unit | No | |
TargetSteady_3 | unit | No | |
TargetSteady_4 | unit | No | |
TargetSteady_5 | unit | No | |
TargetSteady_6 | unit | No | |
The_Optimizer | unit | No |