//TESH.scrollpos=0
//TESH.alwaysfold=0
//////////////////////////////////////////
// Strife in the Plauelands //
//////////////////////////////////////////
//
//
// I'm releasing this map as an open-source project, meaning anyone can open and edit it.
// Anyone is welcome to play around with it, copy triggers, etc.
// Just make sure you credit the origional map-maker (2happy4u) for the triggers.
// I'll slowly be converting all the triggers into JASS, so I can optimize them for speed.
// I will also be removing any models/skins that are not needed to play the game.
// I like maps that load quickly, so I'll be making this one load quickly.
// The first version by me (TheLifelessOne) is 4.9, but the real changes will begin at 5.x, because then I'll have a list of bugs to fix.
// You can find a changelog at the following sites:
//
// http://wc3haven.com/forums/index.php
// http://www.forums.gamerisle.org/index.php?action=forums
Name | Type | is_array | initial_value |
AAAAAItem | item | Yes | |
AAAATAERON | integer | Yes | |
AAALegionSummoned | boolean | Yes | |
AAAOutpostPoint | location | No | |
AAAOutposts | group | No | |
AARedisEvil | boolean | No | |
AATealisEvil | boolean | No | |
AReinforcements | group | Yes | |
BBBBBItem | item | Yes | |
BLSummonWindow | timerdialog | No | |
BurningLegionPoint | rect | No | |
BurningLegionStart | timer | No | |
BurrowCaster | unit | No | |
CameraPoint | location | No | |
CastlePlayer | player | No | |
CastlePoint | location | No | |
CastleString | string | No | |
CFEffect | effect | Yes | |
cfinteger | integer | No | |
CFUnitGroup | group | No | |
ControlPoint | location | No | |
ControlPointer | player | No | |
DemiLocation | location | No | |
KazzakStart | timer | No | |
MoveCheck | integer | No | |
Multiboard | multiboard | No | |
MultiboardData | integer | Yes | |
PlayerKills | integer | No | |
RS_AfterUnit | unitcode | Yes | |
RS_BeforeUnit | unitcode | Yes | |
RS_ExtraHeroPoints | integer | No | |
RS_Increment | integer | Yes | |
RS_KillingUnit | unit | No | |
RS_SFX | string | No | |
RS_Temp_Int | integer | No | |
RS_Temp_Point | location | No | |
RS_TotalNumberOfUpgrades | integer | No | |
SpawnPoint | location | No | |
Spawns | timer | No | |
SpawnsTimerWindow | timerdialog | No | |
Temp_Group | group | No | |
Temp_Int | integer | No | |
Temp_Point | location | No | |
TempLoc00 | location | No | |
TempPoint | location | No | |
TestingPlayer | player | No | |
TIPPLAYERS | force | No | |
UpgradeLevelGroups | force | Yes | |
UppingDemisLevel | integer | No |