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Triggers
Storm.Bolt.v1.1.w3x
Variables
Storm Bolt
Read Me !
Storm Bolt
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Caster
location
Yes
DummyUnit
unit
Yes
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Storm Bolt
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Storm Bolt
Actions
Sound - Play HeroMountainKingWarcry1 <gen> at 100 % volume, attached to (Casting unit)
Wait 2 seconds
Set Variable Set Caster[(Player number of (Owner of (Casting unit)))] = (Position of (Casting unit))
Unit - Create 1 . S.b Dummy (Male) for (Owner of (Casting unit)) at Caster[(Player number of (Owner of (Casting unit)))] facing Default building facing degrees
Set Variable Set DummyUnit[(Player number of (Owner of (Casting unit)))] = (Last created unit)
Unit - Add War Stomp to DummyUnit[(Player number of (Owner of (Casting unit)))]
Unit - Set level of War Stomp for DummyUnit[(Player number of (Owner of (Casting unit)))] to (Level of Storm Bolt for (Casting unit))
Special Effect - Create a special effect at Caster[(Player number of (Owner of (Casting unit)))] using war3mapImported\HolyStomp.mdx
Unit - Order DummyUnit[(Player number of (Owner of (Casting unit)))] to Orc Tauren Chieftain - War Stomp .
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