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How to import Statue 10

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Statue 10 of the bundle Statue 10. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Valkyr Shadowlands Doodads pack WoW Rip.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing 9vl_valkyr_statuetemple05 CE.mdx

Now Click the "Import File" Button:

Next select '9vl_valkyr_statuetemple05 CE.mdx' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx

Done, you have imported the file 9vl_valkyr_statuetemple05 CE.mdx.

Importing 9vl_valkyr_3025373.blp

Now Click the "Import File" Button:

Next select '9vl_valkyr_3025373.blp' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
war3mapimported/9vl_valkyr_3025373.blp

Double-click the file 9vl_valkyr_3025373.blp:

9vl_valkyr_3025373.blp
Image / Texture
239
war3mapimported/9vl_valkyr_3025373.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp

Done, you have imported the file 9vl_valkyr_3025373.blp.

Importing 9vl_valkyr_3025374.blp

Now Click the "Import File" Button:

Next select '9vl_valkyr_3025374.blp' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
war3mapimported/9vl_valkyr_3025374.blp

Double-click the file 9vl_valkyr_3025374.blp:

9vl_valkyr_3025374.blp
Image / Texture
149
war3mapimported/9vl_valkyr_3025374.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp

Done, you have imported the file 9vl_valkyr_3025374.blp.

Importing 9vl_valkyr_3209220.blp

Now Click the "Import File" Button:

Next select '9vl_valkyr_3209220.blp' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
war3mapimported/9vl_valkyr_3209220.blp

Double-click the file 9vl_valkyr_3209220.blp:

9vl_valkyr_3209220.blp
Image / Texture
73
war3mapimported/9vl_valkyr_3209220.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp

Done, you have imported the file 9vl_valkyr_3209220.blp.

Importing 9vl_valkyr_3209572.blp

Now Click the "Import File" Button:

Next select '9vl_valkyr_3209572.blp' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
Image / Texture
68
war3mapimported/9vl_valkyr_3209572.blp

Double-click the file 9vl_valkyr_3209572.blp:

9vl_valkyr_3209572.blp
Image / Texture
68
war3mapimported/9vl_valkyr_3209572.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_valkyr_3209572.blp
Image / Texture
68
9vl_valkyr_3209572.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
Image / Texture
68
9vl_valkyr_3209572.blp

Done, you have imported the file 9vl_valkyr_3209572.blp.

Importing 9vl_valkyr_statuetemple05_3209573.blp

Now Click the "Import File" Button:

Next select '9vl_valkyr_statuetemple05_3209573.blp' in the folder which you extracted from the zip archive:

Statue 10
9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
Image / Texture
68
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp
Image / Texture
49
war3mapimported/9vl_valkyr_statuetemple05_3209573.blp

Double-click the file 9vl_valkyr_statuetemple05_3209573.blp:

9vl_valkyr_statuetemple05_3209573.blp
Image / Texture
49
war3mapimported/9vl_valkyr_statuetemple05_3209573.blp

Tick the box "Use Custom Path" and type in the correct path:

9vl_valkyr_statuetemple05_3209573.blp
Image / Texture
49
9vl_valkyr_statuetemple05_3209573.blp

The file has been properly added to the map archive:

9vl_valkyr_statuetemple05 CE.mdx
Model
351
war3mapimported/9vl_valkyr_statuetemple05 CE.mdx
9vl_valkyr_3025373.blp
Image / Texture
239
9vl_valkyr_3025373.blp
9vl_valkyr_3025374.blp
Image / Texture
149
9vl_valkyr_3025374.blp
9vl_valkyr_3209220.blp
Image / Texture
73
9vl_valkyr_3209220.blp
9vl_valkyr_3209572.blp
Image / Texture
68
9vl_valkyr_3209572.blp
9vl_valkyr_statuetemple05_3209573.blp
Image / Texture
49
9vl_valkyr_statuetemple05_3209573.blp

Done, you have imported the file 9vl_valkyr_statuetemple05_3209573.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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