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Model validation: Spider Bot
SPIDERV6.mdx
0errors10severe4warnings101unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay" (frame 8333); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
ParticleEmitter2 8 - "Dust FrontRight"
1
Visibility
Track 5 has the same frame 3125 as track 4
1
ParticleEmitter2 9 - "Dust BackLeft"
1
Visibility
Track 5 has the same frame 3125 as track 4
1
ParticleEmitter2 10 - "Dust BackRight"
1
Visibility
Track 5 has the same frame 3125 as track 4
6
Bone 0 - "Main"
2
Translation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
4
Rotation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 13 at frame 4797 has exactly the same value as tracks 12 and 14
Track 14 at frame 4900 has exactly the same value as tracks 13 and 15
Track 15 at frame 5018 has exactly the same value as tracks 14 and 16
7
Bone 1 - "Gun"
7
Translation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 8 at frame 3385 has exactly the same value as tracks 7 and 9
Track 9 at frame 3645 has exactly the same value as tracks 8 and 10
Track 10 at frame 4010 has exactly the same value as tracks 9 and 11
Track 13 at frame 4843 has exactly the same value as tracks 12 and 14
Track 14 at frame 5000 has exactly the same value as tracks 13 and 15
12
Bone 2 - "11"
8
Translation
Track 4 at frame 1820 has roughly the same value as tracks 3 and 5
Track 5 at frame 2400 has roughly the same value as tracks 4 and 6
Track 8 at frame 3385 has roughly the same value as tracks 7 and 9
Track 9 at frame 3489 has roughly the same value as tracks 8 and 10
Track 10 at frame 3906 has roughly the same value as tracks 9 and 11
Track 11 at frame 4010 has roughly the same value as tracks 10 and 12
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
4
Rotation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
10
Bone 3 - "1"
5
Translation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 15 at frame 4843 has exactly the same value as tracks 14 and 16
Track 16 at frame 5000 has exactly the same value as tracks 15 and 17
5
Rotation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
12
Bone 4 - "33"
8
Translation
Track 4 at frame 1820 has roughly the same value as tracks 3 and 5
Track 5 at frame 2400 has roughly the same value as tracks 4 and 6
Track 8 at frame 3385 has roughly the same value as tracks 7 and 9
Track 9 at frame 3489 has roughly the same value as tracks 8 and 10
Track 10 at frame 3906 has roughly the same value as tracks 9 and 11
Track 11 at frame 4010 has roughly the same value as tracks 10 and 12
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
4
Rotation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
12
Bone 5 - "44"
8
Translation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 8 at frame 3385 has roughly the same value as tracks 7 and 9
Track 9 at frame 3489 has roughly the same value as tracks 8 and 10
Track 10 at frame 3906 has roughly the same value as tracks 9 and 11
Track 11 at frame 4010 has exactly the same value as tracks 10 and 12
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
4
Rotation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
12
Bone 6 - "22"
8
Translation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 8 at frame 3385 has roughly the same value as tracks 7 and 9
Track 9 at frame 3489 has roughly the same value as tracks 8 and 10
Track 10 at frame 3906 has roughly the same value as tracks 9 and 11
Track 11 at frame 4010 has exactly the same value as tracks 10 and 12
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
4
Rotation
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
10
Bone 7 - "2"
5
Translation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has roughly the same value as tracks 3 and 5
Track 5 at frame 2400 has roughly the same value as tracks 4 and 6
Track 16 at frame 4843 has exactly the same value as tracks 15 and 17
Track 17 at frame 5000 has exactly the same value as tracks 16 and 18
5
Rotation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
10
Bone 8 - "3"
5
Translation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has roughly the same value as tracks 3 and 5
Track 5 at frame 2400 has roughly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
5
Rotation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
10
Bone 9 - "4"
5
Translation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has roughly the same value as tracks 3 and 5
Track 5 at frame 2400 has roughly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
5
Rotation
Track 1 at frame 520 has exactly the same value as tracks 0 and 2
Track 4 at frame 1820 has exactly the same value as tracks 3 and 5
Track 5 at frame 2400 has exactly the same value as tracks 4 and 6
Track 14 at frame 4843 has exactly the same value as tracks 13 and 15
Track 15 at frame 5000 has exactly the same value as tracks 14 and 16
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