Model validation: Space Orc Condor - Heavy Attack Helicopter

SpaceOrc_AttackHelicopter_Condor.mdx

0 errors 6 severe 19 warnings 54 unused
  • 1 Bone 5 - "Engine_Rotor_Right"
    • 1 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
  • 1 Bone 6 - "Engine_Rotor_Left"
    • 1 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
  • 1 1 14 ParticleEmitter2 0 - "Engine_Steam_Right"
    • 1 14 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
      • Track 0 at frame 333 is not in global sequence 9
      • Track 1 at frame 1667 is not in global sequence 9
      • Track 2 at frame 2333 is not in global sequence 9
      • Track 3 at frame 3667 is not in global sequence 9
      • Track 4 at frame 4533 is not in global sequence 9
      • Track 5 at frame 7200 is not in global sequence 9
      • Track 6 at frame 13800 is not in global sequence 9
      • Track 7 at frame 15033 is not in global sequence 9
      • Track 8 at frame 15800 is not in global sequence 9
      • Track 9 at frame 15200 is not in global sequence 9
      • Track 10 at frame 16900 is not in global sequence 9
      • Track 11 at frame 18133 is not in global sequence 9
      • Track 12 at frame 19133 is not in global sequence 9
      • Track 13 at frame 20133 is not in global sequence 9
    • 1 Visibility
      • Interpolation type not set to None
  • 1 1 5 ParticleEmitter2 4 - "Rocket_Effekt_Left"
    • 1 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
    • 1 5 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
      • Track 11 at frame 19233 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19333 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19433 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 19533 has exactly the same value as tracks 13 and 15
  • 1 1 5 ParticleEmitter2 5 - "Rocket_Effekt_Right"
    • 1 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
    • 1 5 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
      • Track 11 at frame 19233 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19333 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 19433 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 19533 has exactly the same value as tracks 13 and 15
  • 1 1 14 ParticleEmitter2 6 - "Engine_Steam_Right"
    • 1 14 Rotation
      • Track 9 at frame 15200 is lower than the track before it at 15800
      • Track 0 at frame 333 is not in global sequence 9
      • Track 1 at frame 1667 is not in global sequence 9
      • Track 2 at frame 2333 is not in global sequence 9
      • Track 3 at frame 3667 is not in global sequence 9
      • Track 4 at frame 4533 is not in global sequence 9
      • Track 5 at frame 7200 is not in global sequence 9
      • Track 6 at frame 13800 is not in global sequence 9
      • Track 7 at frame 15033 is not in global sequence 9
      • Track 8 at frame 15800 is not in global sequence 9
      • Track 9 at frame 15200 is not in global sequence 9
      • Track 10 at frame 16900 is not in global sequence 9
      • Track 11 at frame 18133 is not in global sequence 9
      • Track 12 at frame 19133 is not in global sequence 9
      • Track 13 at frame 20133 is not in global sequence 9
    • 1 Visibility
      • Interpolation type not set to None
  • 3 Model
    • Attachment 5 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 6
    • Number of sequence extents (1) does not match the number of sequences (9)
  • 1 Bone 1 - "Engine_Main_Right"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "Engine_Main_Left"
    • There are no vertices attached to this bone
  • 1 Attachment 8 - "Sprite First Ref"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Attachment 9 - "Sprite Second Ref"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Attachment 10 - "Sprite Third Ref"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 2 ParticleEmitter2 1 - "Death_Particle_01"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
      • Track 4 at frame 12467 is not in any sequence
  • 1 4 ParticleEmitter2 2 - "Death_Particle_02"
    • 1 2 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
      • Track 4 at frame 12467 is not in any sequence
    • 1 Latitude
      • Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
    • 1 Emission Rate
      • Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
  • 1 5 ParticleEmitter2 3 - "Death_Particle_03"
    • 1 3 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
      • Track 4 at frame 9500 is not in any sequence
      • Track 5 at frame 10767 is not in any sequence
    • 1 Latitude
      • Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
    • 1 Emission Rate
      • Track 2 at frame 21833 has exactly the same value as tracks 1 and 3
  • 1 1 ParticleEmitter2 7 - "Gattling_Effekt_Left"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
  • 1 1 ParticleEmitter2 8 - "Gattling_Effekt_Right"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 3 at frame 8467 is not in any sequence
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 8467 is not in any sequence
  • 1 Bone 0 - "Root"
    • 1 Rotation
      • Track 40 at frame 21867 has exactly the same value as tracks 39 and 41
  • unused Texture 8 - "Tornado2b.blp"
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