Name | Type | is_array | initial_value |
A7end | integer | Yes | |
Arenachoosen | integer | Yes | |
ArenaPlayer | player | Yes | |
ARP | location | Yes | |
Ball | unit | Yes | |
BallMove | location | No | |
BallMoveArena4 | integer | No | 2 |
BallPoint | location | No | |
BallSelected | integer | Yes | |
BallStartPoint | location | Yes | |
BigPool | group | No | |
BlizzardPoint | location | Yes | |
BussyArena | integer | Yes | |
C_Difficulty | integer | Yes | |
C_DifficultyReal | real | No | |
Circleofenergy | unit | Yes | |
DeadHeroRespawn | timer | Yes | |
DeadHeroRespawnWindow | timerdialog | Yes | |
Dialoganswer | integer | Yes | |
DialogButton | button | Yes | |
DmgBall | unit | No | |
DmgBuffer | real | Yes | |
FelOrcs | unitcode | Yes | |
Flame | integer | No | |
Flames | effect | Yes | |
Fog | effect | Yes | |
Fountain | unit | Yes | |
GameMode | integer | No | |
Gamemode | dialog | No | |
Gate | integer | No | |
GoalKeeper | unit | Yes | |
Goals | integer | Yes | |
GuardGroup | group | Yes | |
GuardPoint | location | Yes | |
Guldan | unit | No | |
Guldansbuildings | group | No | |
Hero | unit | Yes | |
HeroAlive | integer | Yes | 1 |
HeroBPoint | location | No | |
Herobuilding | unit | Yes | |
HeroLimit | integer | Yes | 1 |
HeroOnly | integer | No | |
Heroover10 | integer | Yes | |
HeroRevive | integer | No | |
Item | itemcode | Yes | |
Leaderboard | leaderboard | Yes | |
MercenaryCost | integer | Yes | |
MercenaryDK | unit | Yes | |
MercenaryDKAlive | integer | Yes | |
MercenaryPoint | location | No | |
MercenarysPaid | group | Yes | |
MercenarysUnpaid | group | Yes | |
MercenaryVendor | unit | Yes | |
MeteoritCaller | unit | Yes | |
MeteroiteStrike | integer | Yes | |
PlayerInteger | integer | No | |
PlayerPair | integer | Yes | |
PlayerPairCheck | integer | No | |
PlayersofArena | force | Yes | |
PlayingPlayers | force | No | |
Race | integer | Yes | |
Racechoosen | integer | Yes | |
RandomItem | itemcode | Yes | |
RandomMercenary | unit | No | |
RandomNumberInteger | integer | No | |
RandomNumberReal | real | No | |
RandomPlayer | player | No | |
RandomPlayerGroup | force | No | |
RandomUnitChoose | unit | No | |
RandomUnitGroup | group | No | |
RandomUnitPoint | location | No | |
RandomUnitType | unitcode | Yes | |
ReapersKill | integer | Yes | |
ReapersNumber | integer | No | |
SEvent | integer | No | |
SEventDialog | dialog | No | |
SEventDialogB | button | Yes | |
SEventOppinion | real | Yes | |
SEvents | real | No | |
SleepingUnit | unit | Yes | |
SpawnPoint | location | Yes | |
SpawnRegion | rect | Yes | |
SpecialRP | location | No | |
SuddenDeath | integer | Yes | |
SummonFlamesUG | group | No | |
SwitchCB | integer | Yes | |
TrainedUnit | unit | No | |
TrainedUnitpoint | location | No | |
Tree | destructable | Yes | |
TreePoint | location | Yes | |
TreeRegion | rect | Yes | |
TreeRemove | integer | Yes | |
TreeSeeder | unit | Yes | |
Vendor | unit | Yes | |
VictoryBoard | multiboard | No | |
Victorys | integer | Yes | |
Wavecheck | integer | Yes | |
Wincond | dialog | Yes | |
Wind | weathereffect | No | |
WiningCond | integer | Yes | |
WinLosePlayer | player | Yes | |
WinTimer | timer | Yes | |
WinTimerWindow | timerdialog | Yes |