Name | Type | is_array | initial_value |
AllowCheckOtherFriends | boolean | No | |
AngleofAttack | real | Yes | |
Attackers_flag | item | No | |
AutoRotate | boolean | Yes | |
BS | integervar | No | |
BS_Angle | real | Yes | |
BS_Colision | real | Yes | |
BS_Damage | real | Yes | |
BS_Debug | real | Yes | |
BS_DebugZ | real | Yes | |
BS_Distance | real | Yes | |
BS_Group | group | Yes | |
BS_Height | real | Yes | |
BS_Hero | unit | Yes | |
BS_HYPSpeed | real | Yes | |
BS_Level | integer | Yes | |
BS_MaxDistance | real | Yes | |
BS_MC | integervar | No | |
BS_Missile | unit | Yes | |
BS_MissileCount | integer | No | |
BS_On | boolean | Yes | |
BS_Parabola | real | Yes | |
BS_Point | location | Yes | |
BS_Range | real | Yes | |
BS_Skip | integer | No | |
BS_Speed | real | Yes | |
BS_SpeedZ | real | Yes | |
BS_StartZ | real | Yes | |
BS_Times | integer | No | |
BS_Up | boolean | Yes | |
CameraEnabled | boolean | Yes | |
CameraUnit | unit | Yes | |
CamHeight | real | Yes | |
Deffenders_flag | item | No | |
Dialogbutonlose | button | No | |
Dialogbutonwin | button | No | |
Dialoglose | dialog | No | |
Dialogwin | dialog | No | |
DistanceFromTarget | real | Yes | |
DoUnZoom | boolean | Yes | |
DoViewDown | boolean | Yes | |
DoViewUp | boolean | Yes | |
DoZoom | boolean | Yes | |
EC | integervar | No | |
EC_Anlge | real | Yes | |
EC_Distance | real | Yes | |
EC_Dummy1 | unit | Yes | |
EC_Dummy_Chain | unit | Yes | |
EC_Dummy_Chain2 | unit | Yes | |
EC_Dummy_Chain3 | unit | Yes | |
EC_Dummy_Chain4 | unit | Yes | |
EC_Floating | texttag | Yes | |
EC_Fly | real | Yes | |
EC_Height | real | Yes | |
EC_Max_Distance | real | Yes | |
EC_Off | boolean | Yes | |
EC_Part | integer | Yes | |
EC_Point | location | Yes | |
EC_Power | real | Yes | |
EC_Skip | integer | No | |
EC_Special | effect | Yes | |
EC_Special1 | effect | Yes | |
EC_Special3 | effect | Yes | |
EC_Special4 | effect | Yes | |
EC_Speed | real | Yes | |
EC_String | string | Yes | |
EC_Struggle | real | Yes | |
EC_Target | unit | Yes | |
EC_Times | integer | No | |
EC_Weight | real | Yes | |
End_Game_If_All_Gone | boolean | No | |
ESCHasBeenPressed | boolean | Yes | |
Game_Minutes | integer | No | |
Game_Seconds | integer | No | |
Game_Time | timer | No | |
GameScore | integer | Yes | |
Gamestart | timer | No | |
gamestartwindow | timerdialog | No | |
Hero_Revive_Time_Factor | real | No | |
Hostile_Revive_Time | real | No | |
itemposA | location | No | |
itemposD | location | No | |
LastHeroStanding | force | No | |
LeaderboardAttackers | leaderboard | No | |
LeaderboardDeffenders | leaderboard | No | |
MaxAngleOfAttack | real | Yes | |
MaxDistance | real | Yes | |
MaxPlayers | integer | No | |
maxpointstowin | integer | No | |
MinAngleOfAttack | real | Yes | |
MinDistance | real | Yes | |
MS_dum_pt | location | No | |
MS_dummy_u | unit | No | |
MS_int_max | integer | No | |
MS_int_min | integer | No | |
MS_int_rnd | integer | No | |
MS_real_exp | real | Yes | |
MS_real_fl | real | Yes | |
MS_rect | rect | No | |
MS_temp | location | No | |
MS_temp1 | location | No | |
MS_temp_eff | effect | No | |
MS_unit | unitcode | Yes | |
Multiboard_Clock | integer | No | |
Multiboard_ShowDeaths | boolean | No | |
Multiboard_Spots | integer | Yes | |
PGroup | force | No | |
Player_Colors | string | Yes | |
Player_Starting_Gold | integer | No | |
PlayerNames | string | Yes | |
Players | force | No | |
PlayersAttakers | force | No | |
PlayersAttakersCount | integer | No | |
PlayersAttakersPlaying | force | No | |
PlayersCount | integer | No | |
PlayersDeffenders | force | No | |
PlayersDeffendersCount | integer | No | |
PlayersDeffendersPlaying | force | No | |
RevivableHeroes | group | No | |
ReviveTimers | timer | Yes | |
RotateLeft | boolean | Yes | |
RotateRight | boolean | Yes | |
Rotation | real | Yes | |
Score_Deaths | integer | Yes | |
Score_Kills | integer | Yes | |
Sort_Board_By_Kills | boolean | No | |
temp_point | location | Yes | |
TempInteger | integer | No | |
TempReal | real | No | |
Varonly | integer | No |