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That's what I needed. I just needed necromancer variations for my map. If I finish it, of course, and don't abandon it like the previous ones, which I still haven't finished.
Actually, this bag doesn't seem to have changed much to me. Because the texture style is very close to the spirit. Perhaps you need to try adding some textures from other races, so that this bag will become better.
Actually, this bag doesn't seem to have changed much to me. Because the texture style is very close to the spirit. Perhaps you need to try adding some textures from other races, so that this bag will become better.
I mean maybe it looks like it in pics I took, but in game, differences are actually much more significant. Thanks to bears, necromancer is model you can quite enjoy more when you looking at it from above or from behind
Alright, update - there was problem with portrait. Everyone had Kelthuzad portrait, I changes that to normal, becuase Kel portrait is reserved for hero versions if I ever make them(and whatever I will or not, it will not be soon, because when I mention I have some work to do in college and yet I kept uploading stuff? Well, now I found that there will be more than I thought there will be, so yea, tomorrow was too late to start )
I mean maybe it looks like it in pics I took, but in game, differences are actually much more significant. Thanks to bears, necromancer is model you can quite enjoy more when you looking at it from above or from behind
There are indeed some differences that can be seen when importing the model into the map. But what I want more is a change in style. For example, the holy light version of the undead wizard of the human race and the undead priest of the orc version.
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