Model validation: Skeleton Archer

SkeletonArcherV2.mdx

0 errors 0 severe 4 warnings 4 unused
  • 4 Model
    • Attachment 4 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Attachment 0 - "Foot Right Ref "
    • 1 Rotation
      • Track 9 at frame 34200 is not in any sequence
  • 1 Attachment 1 - "Foot Left Ref "
    • 1 Rotation
      • Track 9 at frame 34200 is not in any sequence
  • 1 Attachment 3 - "Weapon Ref"
    • 1 Rotation
      • Track 11 at frame 34200 is not in any sequence
  • 1 Attachment 4 - "Head - Ref"
    • 1 Rotation
      • Track 11 at frame 34200 is not in any sequence
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