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Model validation: Siege Tower

Siege Tower.mdx

0 errors 3 severe 4 warnings 25 unused
  • 1 3 Bone 5 - "Cylinder_R2"
    • 1 1 Rotation
      • Missing opening track for sequence "Morph" at frame 900 where it is needed
      • Track 3 at frame 2000 is not in any sequence
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
  • 1 3 Bone 7 - "Cylinder_R3"
    • 1 1 Rotation
      • Missing opening track for sequence "Morph" at frame 900 where it is needed
      • Track 3 at frame 2000 is not in any sequence
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
  • 1 ParticleEmitter2 2 - "BlizParticle03"
    • Expected time middle to be between 0 and 1, got 3
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Bone 12 - "Box02"
    • There are no vertices attached to this bone
  • 2 Bone 0 - "Box01"
    • 1 Translation
      • Track 2 at frame 2100 is not in any sequence
    • 1 Rotation
      • Track 4 at frame 6600 has exactly the same value as tracks 3 and 5
  • 3 Bone 1 - "Door"
    • 3 Rotation
      • Track 6 at frame 1967 is not in any sequence
      • Track 7 at frame 2000 is not in any sequence
      • Track 8 at frame 2100 is not in any sequence
  • 3 Bone 2 - "Cylinder_L1"
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 2000 is not in any sequence
  • 3 Bone 3 - "Cylinder_L2"
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 2000 is not in any sequence
  • 3 Bone 4 - "Cylinder_L3"
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 2000 is not in any sequence
  • 3 Bone 6 - "Cylinder_R1"
    • 2 Translation
      • Track 3 at frame 2000 is not in any sequence
      • Track 1 at frame 1333 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 2000 is not in any sequence
  • 1 ParticleEmitter2 1 - "BlizParticle02"
    • 1 Emission Rate
      • Track 9 at frame 5333 has exactly the same value as tracks 8 and 10
  • 1 EventObject 2 - "FPTxFWL0"
    • Track 6 at frame 4200 is not in any sequence
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