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Triggers
SoT3.w3x
Variables
Main
Melee Initialization
Skip
Dryad
FireflyMoveing
FireflyMoving2
AccireorMoveing
LightningBlast
FadeSwitch
Triggers
Trigger1
Trigger2
Trigger3
Trigger4
Trigger5
Trigger6
Trigger7
Trigger8
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
AI - Ignore the guard positions of all Player 2 (Blue) units
AI - Ignore the guard positions of all Player 3 (Teal) units
AI - Ignore the guard positions of all Player 4 (Purple) units
AI - Ignore the guard positions of all Player 5 (Yellow) units
AI - Ignore the guard positions of all Player 6 (Orange) units
AI - Ignore the guard positions of all Player 7 (Green) units
AI - Ignore the guard positions of all Player 8 (Pink) units
AI - Ignore the guard positions of all Player 9 (Gray) units
AI - Ignore the guard positions of all Player 10 (Light Blue) units
AI - Ignore the guard positions of all Player 11 (Dark Green) units
AI - Ignore the guard positions of all Player 12 (Brown) units
Sound - Clear the music list
Game - Turn the day/night cycle Off
Game - Set the time of day to 0.00
Environment - Set sky to Lordaeron Winter Sky (Red)
Skip
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
Dryad
Events
Conditions
Actions
Unit - Order Dryad 0012 <gen> to Move To . (Center of Move_Copy_23 <gen>)
Unit - Order Dryad 0013 <gen> to Move To . (Center of Move_Copy_22 <gen>)
Unit - Order Dryad 0014 <gen> to Move To . (Center of Move_Copy_21 <gen>)
Unit - Order Dryad 0015 <gen> to Move To . (Center of Move_Copy_7 <gen>)
Unit - Order Dryad 0016 <gen> to Move To . (Center of Move_Copy_6 <gen>)
Unit - Order Dryad 0017 <gen> to Move To . (Center of Move_Copy_5 <gen>)
Unit - Order Dryad 0018 <gen> to Move To . (Center of Move_Copy_4 <gen>)
Unit - Order Dryad 0059 <gen> to Move To . (Center of Move_Copy_3 <gen>)
Wait 0.50 seconds
Unit - Order Dryad 0019 <gen> to Move To . (Center of Move_Copy_2 <gen>)
Unit - Order Dryad 0020 <gen> to Move To . (Center of Move_Copy_18 <gen>)
Unit - Order Dryad 0021 <gen> to Move To . (Center of Move_Copy_30 <gen>)
Unit - Order Dryad 0022 <gen> to Move To . (Center of Move_Copy_33 <gen>)
Unit - Order Dryad 0023 <gen> to Move To . (Center of Move_Copy_24 <gen>)
Unit - Order Dryad 0024 <gen> to Move To . (Center of Move_Copy_25 <gen>)
Unit - Order Dryad 0025 <gen> to Move To . (Center of Move_Copy_26 <gen>)
Unit - Order Dryad 0058 <gen> to Move To . (Center of Move_Copy_8 <gen>)
Wait 0.50 seconds
Unit - Order Dryad 0026 <gen> to Move To . (Center of Move_Copy_10 <gen>)
Unit - Order Dryad 0027 <gen> to Move To . (Center of Move_Copy_12 <gen>)
Unit - Order Dryad 0028 <gen> to Move To . (Center of Move_Copy_14 <gen>)
Unit - Order Dryad 0029 <gen> to Move To . (Center of Move_Copy_16 <gen>)
Unit - Order Dryad 0030 <gen> to Move To . (Center of Move_Copy <gen>)
Unit - Order Dryad 0031 <gen> to Move To . (Center of Move_Copy_19 <gen>)
Unit - Order Dryad 0032 <gen> to Move To . (Center of Move_Copy_31 <gen>)
Unit - Order Dryad 0057 <gen> to Move To . (Center of Move_Copy_34 <gen>)
Wait 0.50 seconds
Unit - Order Dryad 0033 <gen> to Move To . (Center of Move_Copy_29 <gen>)
Unit - Order Dryad 0034 <gen> to Move To . (Center of Move_Copy_28 <gen>)
Unit - Order Dryad 0035 <gen> to Move To . (Center of Move_Copy_27 <gen>)
Unit - Order Dryad 0036 <gen> to Move To . (Center of Move_Copy_9 <gen>)
Unit - Order Dryad 0037 <gen> to Move To . (Center of Move_Copy_11 <gen>)
Unit - Order Dryad 0038 <gen> to Move To . (Center of Move_Copy_13 <gen>)
Unit - Order Dryad 0039 <gen> to Move To . (Center of Move_Copy_15 <gen>)
Unit - Order Dryad 0056 <gen> to Move To . (Center of Move_Copy_17 <gen>)
Wait 0.50 seconds
Unit - Order Dryad 0040 <gen> to Move To . (Center of Move <gen>)
Unit - Order Dryad 0041 <gen> to Move To . (Center of Move_Copy_20 <gen>)
Unit - Order Dryad 0042 <gen> to Move To . (Center of Move_Copy_32 <gen>)
Unit - Order Dryad 0043 <gen> to Move To . (Center of Move_Copy_35 <gen>)
Unit - Order Dryad 0044 <gen> to Move To . (Center of Move_Copy_36 <gen>)
Unit - Order Dryad 0045 <gen> to Move To . (Center of Move_Copy_37 <gen>)
Unit - Order Dryad 0046 <gen> to Move To . (Center of Move_Copy_38 <gen>)
Unit - Order Dryad 0055 <gen> to Move To . (Center of Move_Copy_39 <gen>)
Wait 0.50 seconds
Unit - Order Dryad 0047 <gen> to Move To . (Center of Move_Copy_40 <gen>)
Unit - Order Dryad 0048 <gen> to Move To . (Center of Move_Copy_41 <gen>)
Unit - Order Dryad 0049 <gen> to Move To . (Center of Move_Copy_42 <gen>)
Unit - Order Dryad 0050 <gen> to Move To . (Center of Move_Copy_43 <gen>)
Unit - Order Dryad 0051 <gen> to Move To . (Center of Move_Copy_44 <gen>)
Unit - Order Dryad 0052 <gen> to Move To . (Center of Move_Copy_45 <gen>)
Unit - Order Dryad 0053 <gen> to Move To . (Center of Move_Copy_46 <gen>)
Unit - Order Dryad 0054 <gen> to Move To . (Center of Move_Copy_47 <gen>)
FireflyMoveing
Events
Time - Every 0.03 seconds of game time
Conditions
(MoveEnd <gen> contains Firefly Airborn 0234 <gen>) Equal to False
Actions
Unit - Move Firefly Airborn 0234 <gen> instantly to ((Position of Firefly Airborn 0234 <gen>) offset by (0, 10.00))
FireflyMoving2
Events
Time - Every 0.03 seconds of game time
Conditions
(MoveEnd_Copy <gen> contains Firefly Airborn 0234 <gen>) Equal to False
Actions
Unit - Move Firefly Airborn 0234 <gen> instantly to ((Position of Firefly Airborn 0234 <gen>) offset by (-7.00, -7.00))
AccireorMoveing
Events
Time - Every 0.03 seconds of game time
Conditions
(MoveEnd_Copy <gen> contains Accireor 0236 <gen>) Equal to False
Actions
Unit - Move Accireor 0236 <gen> instantly to ((Position of Accireor 0236 <gen>) offset by (-7.00, -7.00))
LightningBlast
Events
Conditions
Actions
Special Effect - Create a special effect at (Center of SFX <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_2 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_3 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_4 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_5 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_6 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_7 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_8_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_7_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_6_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_5_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_9_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_10_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_11_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_12_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_13_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_14_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_15_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_16_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_17_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_22_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_21_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_20_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_19_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_18_Copy_8 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.20 seconds
Special Effect - Create a special effect at (Center of SFX_Copy_33 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_32 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_31 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_35 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_34 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_28 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_27 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_26 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_25 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_29 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_30 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_23 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of SFX_Copy_24 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_63 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_64 <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Special Effect - Destroy (Last created special effect)
FadeSwitch
Events
Conditions
Actions
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 10.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 20.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 30.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 40.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 50.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 90.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 60.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 80.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 70.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 70.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 80.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 60.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 90.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 50.00 % transparency
Wait 0.00 seconds
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 40.00 % transparency
Wait 0.00 seconds
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 30.00 % transparency
Wait 0.00 seconds
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 20.00 % transparency
Wait 0.00 seconds
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 10.00 % transparency
Wait 0.00 seconds
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 0.00 % transparency
Trigger1
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Apply a filter over 0.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Sound - Reset all volume channels to 100%
Animation - Change Big Firefly Prop 0241 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change Big Ulyaoth Prop 0240 <gen> 's animation speed to 0.00 % of its original speed
Wait 0.50 seconds
Sound - Play war3mapImported\InterludeMusic.mp3 (Unexpected type: 'musictheme') .
Animation - Change Demigod 0061 <gen> blend time to 0.50
Animation - Change Firefly 0063 <gen> blend time to 0.50
Animation - Change Queen of Suffering 0150 <gen> blend time to 0.50
Animation - Change Ulyaoth Dragonstorm 0064 <gen> blend time to 0.50
Animation - Play Accireor 0236 <gen> 's Dissipate animation
Wait 0.30 seconds
Animation - Change Accireor 0236 <gen> 's animation speed to 0.00 % of its original speed
Wait 1.50 seconds
Animation - Change Big Firefly Prop 0241 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 100.00 % transparency
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 5.00 seconds
Animation - Lock Demigod 0061 <gen> 's Head to face Wisp 0062 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Wisp 0062 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Wisp 0062 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Queen of Suffering 0150 <gen> 's Head to face Demigod 0061 <gen> , offset by ( 0 , 0 , 90 )
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Animation - Change Demigod 0061 <gen> 's animation speed to 50.00 % of its original speed
Wait 2.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture war3mapImported\MainTitle2.blp (Unexpected type: 'cinefiltertexture') , starting with color ( 100.00 %, 100.00 %, 100.00 %) and 0.00 % transparency and ending with color ( 0.00 %, 0.00 %, 0.00 %) and 0 % transparency
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 30.10 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0.00 %, 0 %, 0 %) and 100.00 % transparency
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display What's Cenarius doing? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Scouting. He can see anything clearly if he meditates long enough. I can see the Demon lines too, however, I can't see them clearly. I can see something's there, but I can't see what. He can. . Modify duration: Set to 9.00 seconds and Don't wait
Wait 10.00 seconds
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display You know something? You seem different, calmer, ever sinse your success with the Emerald Dream... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display I feel different. It was the test of a true Druid, and I guess that a true Druid is always relaxed in some sense. Calm thought is essensial after all... . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 7.00 seconds
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Stand Ready! . Modify duration: Set to 2.00 seconds and Don't wait
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Demigod 0061 <gen> , offset by ( 0 , 0 , 100.00 )
Animation - Lock Firefly 0063 <gen> 's Head to face Demigod 0061 <gen> , offset by ( 0 , 0 , 100.00 )
Wait 2.50 seconds
Sound - Play Doom <gen>
Unit - Move Nether Dragon 0156 <gen> instantly to (Center of Move_Copy_50 <gen>)
Unit - Move Nether Dragon 0151 <gen> instantly to (Center of Move_Copy_51 <gen>)
Unit - Move Nether Dragon 0155 <gen> instantly to (Center of Move_Copy_52 <gen>)
Unit - Move Nether Dragon 0154 <gen> instantly to (Center of Move_Copy_53 <gen>)
Unit - Move Nether Dragon 0153 <gen> instantly to (Center of Move_Copy_54 <gen>)
Unit - Move Nether Dragon 0152 <gen> instantly to (Center of Move_Copy_55 <gen>)
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0 seconds
Unit - Order Nether Dragon 0151 <gen> to Attack . Demigod 0061 <gen>
Unit - Order Nether Dragon 0152 <gen> to Attack . Demigod 0061 <gen>
Unit - Order Nether Dragon 0153 <gen> to Attack . Demigod 0061 <gen>
Unit - Order Nether Dragon 0154 <gen> to Attack . Demigod 0061 <gen>
Unit - Order Nether Dragon 0155 <gen> to Attack . Demigod 0061 <gen>
Unit - Order Nether Dragon 0156 <gen> to Attack . Demigod 0061 <gen>
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 4.00 seconds
Wait 3.90 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Dryads Ready! Fire! Ranked Volleys! . Modify duration: Set to 2.50 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 2.00 seconds
Wait 1.90 seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 4.60 seconds
Unit Group - Pick every unit in (Units in Shoot <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0151 <gen>)
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Shoot_Copy_2 <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0152 <gen>)
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Shoot_Copy_3 <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0153 <gen>)
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Shoot_Copy_4 <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0154 <gen>)
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Shoot_Copy_5 <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0155 <gen>)
Wait 0.50 seconds
Unit Group - Pick every unit in (Units in Shoot_Copy_6 <gen>) and do (Order (Picked unit) to Attack Once.Nether Dragon 0156 <gen>)
Wait 1.50 seconds
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 5.00 seconds
Wait 0.50 seconds
Unit - Kill Nether Dragon 0151 <gen>
Wait 0.50 seconds
Unit - Kill Nether Dragon 0152 <gen>
Wait 0.50 seconds
Unit - Kill Nether Dragon 0153 <gen>
Wait 0.50 seconds
Unit - Kill Nether Dragon 0154 <gen>
Wait 0.50 seconds
Unit - Kill Nether Dragon 0155 <gen>
Wait 0.50 seconds
Unit - Kill Nether Dragon 0156 <gen>
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Run Trigger2 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger2
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_49 <gen>)
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_48 <gen>)
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Wisp 0062 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Wisp 0062 <gen> , offset by ( 0 , 0 , 90 )
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 15.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Their lines are forming up. But the demons are of races I've never seen before... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Dryads! Into formation! . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Trigger - Run Dryad <gen> (checking conditions)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display There is something eerie about that army... . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Hold Formation! . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Sound - Stop music After fading
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Sound - Play BattleMusic <gen>
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 2 seconds
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display Juggernaughts! Fire! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 6.10 seconds
Wait 2.00 seconds
Unit - Order Infernal Juggernaut 0202 <gen> to Attack Once . Spellbreaker 0134 <gen>
Unit - Order Infernal Juggernaut 0203 <gen> to Attack Once . Spellbreaker 0138 <gen>
Unit - Order Infernal Juggernaut 0204 <gen> to Attack Once . Spellbreaker 0142 <gen>
Unit - Order Infernal Juggernaut 0205 <gen> to Attack Once . Spellbreaker 0143 <gen>
Unit - Order Infernal Juggernaut 0206 <gen> to Attack Once . Spellbreaker 0148 <gen>
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 8.00 seconds
Wait 7.50 seconds
Animation - Play the birth animation for all doodads of type D003 (Unexpected type: 'doodadcode') within MassMove <gen> .
Wait 0.50 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 14.00
Wait 1.50 seconds
Unit - Explode Spellbreaker 0148 <gen> .
Unit - Explode Spellbreaker 0143 <gen> .
Unit - Explode Spellbreaker 0142 <gen> .
Unit - Explode Spellbreaker 0138 <gen> .
Unit - Explode Spellbreaker 0135 <gen> .
Wait 0.50 seconds
Unit - Kill Sentry 0119 <gen>
Unit - Kill Sentry 0120 <gen>
Unit - Kill Sentry 0121 <gen>
Unit - Kill Sentry 0115 <gen>
Unit - Kill Sentry 0116 <gen>
Unit - Kill Sentry 0114 <gen>
Unit - Kill Sentry 0113 <gen>
Animation - Play Spellbreaker 0134 <gen> 's stand defend animation
Animation - Play Spellbreaker 0136 <gen> 's stand defend animation
Animation - Play Spellbreaker 0137 <gen> 's stand defend animation
Animation - Play Spellbreaker 0139 <gen> 's stand defend animation
Animation - Play Spellbreaker 0141 <gen> 's stand defend animation
Animation - Play Spellbreaker 0141 <gen> 's stand defend animation
Animation - Play Spellbreaker 0144 <gen> 's stand defend animation
Animation - Play Spellbreaker 0147 <gen> 's stand defend animation
Animation - Play Spellbreaker 0149 <gen> 's stand defend animation
Wait 1.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 3.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Enemy
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Enemy
Player - Make Player 2 (Blue) treat Player 8 (Pink) as an Enemy
Player - Make Player 8 (Pink) treat Player 2 (Blue) as an Enemy
Player - Make Player 8 (Pink) treat Player 11 (Dark Green) as an Enemy
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 5.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display Move out! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Unit Group - Pick every unit in (Units in MassMove_Copy <gen>) and do (Order (Picked unit) to Attack-Move To.((Position of (Picked unit)) offset by (0, -6400.00)))
Wait 2 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Soldiers! Charge! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2 seconds
Unit Group - Pick every unit in (Units in MassMove <gen>) and do (Order (Picked unit) to Attack-Move To.((Position of (Picked unit)) offset by (0, 6500.00)))
Wait 2 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Run Trigger3 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger3
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_025 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Dryads! Throwers! Fire at Will! . Modify duration: Set to 2.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_026 for Player 1 (Red) over 6.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Player - Make Player 11 (Dark Green) treat Player 1 (Red) as an Enemy
Wait 3.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_027 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_028 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 8.90 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Lets go. . Modify duration: Set to 1.00 seconds and Don't wait
Wait 1.00 seconds
Unit - Order Queen of Suffering 0150 <gen> to Move To . (Center of Move_Copy_61 <gen>)
Unit - Move Infernal Juggernaut 0205 <gen> instantly to (Center of Move_Copy_63 <gen>)
Unit - Move Infernal Juggernaut 0206 <gen> instantly to (Center of Move_Copy_64 <gen>)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 10.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_56 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Destroy those contraptions before they fire again! . Modify duration: Set to 4.00 seconds and Don't wait
Animation - Play Firefly 0063 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0063 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Animation - Reset Firefly 0063 <gen> 's animation
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_57 <gen>)
Wait 0.50 seconds
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_58 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_030 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_031 for Player 1 (Red) over 2.00 seconds
Animation - Play Firefly 0063 <gen> 's attack animation
Wait 0.90 seconds
Animation - Play Firefly 0063 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0063 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_59 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Animation - Reset Firefly 0063 <gen> 's animation
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_59 <gen>) , facing (Position of Infernal Juggernaut 0203 <gen>)
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_032 for Player 1 (Red) over 2.00 seconds
Animation - Play Firefly 0063 <gen> 's attack animation
Wait 0.90 seconds
Animation - Play Firefly 0063 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0063 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Special Effect - Create a special effect at (Center of Move_Copy_60 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Animation - Reset Firefly 0063 <gen> 's animation
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_60 <gen>) , facing (Position of Infernal Juggernaut 0204 <gen>)
Wait 0.10 seconds
Camera - . Apply . gg_cam_Camera_033 for Player 1 (Red) over 2.50 seconds
Animation - Play Firefly 0063 <gen> 's attack animation
Wait 0.90 seconds
Animation - Play Firefly 0063 <gen> 's spell blink animation
Special Effect - Create a special effect at (Position of Firefly 0063 <gen>) using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Animation - Reset Firefly 0063 <gen> 's animation
Unit - Hide Firefly 0063 <gen>
Wait 0.50 seconds
Camera - . Apply . gg_cam_Camera_039 for Player 1 (Red) over 6.00 seconds
Wait 1.00 seconds
Animation - Play the birth animation for all doodads of type D003 (Unexpected type: 'doodadcode') within Doodad2 <gen> .
Unit - Kill Infernal Juggernaut 0202 <gen>
Unit - Kill Infernal Juggernaut 0203 <gen>
Unit - Kill Infernal Juggernaut 0204 <gen>
Wait 0.50 seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 12.00
Wait 4.00 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Trigger - Run Trigger4 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger4
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_034 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_040 for Player 1 (Red) over 3.00 seconds
Special Effect - Create a special effect at (Center of Move_Copy_62 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Wait 0.33 seconds
Unit - Move Firefly Airborn 0234 <gen> instantly to (Center of Move_Copy_62 <gen>)
Wait 2 seconds
Camera - . Apply . gg_cam_Camera_041 for Player 1 (Red) over 1.10 seconds
Animation - Change Firefly Airborn 0234 <gen> flying height to 290.00 at 90.00
Camera - . Apply . gg_cam_Camera_042 for Player 1 (Red) over 3.00 seconds
Wait 0.60 seconds
Animation - Change Firefly Airborn 0234 <gen> 's animation speed to 0.50 % of its original speed
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_043 for Player 1 (Red) over 6.00 seconds
Cinematic - Apply a filter over 0.50 seconds using Normal blending on texture Dream , starting with color ( 90.00 %, 80.00 %, 0.00 %) and 100 % transparency and ending with color ( 90.00 %, 80.00 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Turn off FireflyMoveing <gen>
Animation - Change Queen of Suffering 0150 <gen> 's animation speed to 0.01 % of its original speed
Wait 2.00 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Accireor 0236 <gen> instantly to (Center of Move_Copy_65 <gen>)
Wait 0.00 seconds
Trigger - Turn on AccireorMoveing <gen>
Wait 1.20 seconds
Unit - Make Firefly Airborn 0234 <gen> face 45.00 over 0.00 seconds
Trigger - Turn on FireflyMoving2 <gen>
Wait 0.80 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Trigger - Turn off AccireorMoveing <gen>
Trigger - Turn off FireflyMoving2 <gen>
Unit - Hide Firefly Airborn 0234 <gen>
Unit - Hide Accireor 0236 <gen>
Camera - . Apply . gg_cam_Camera_035 for Player 1 (Red) over 0 seconds
Unit - Hide Ulyaoth Dragonstorm 0064 <gen>
Unit - Move Ulyaoth Dragonstorm 0235 <gen> instantly to (Center of Move_Copy_56 <gen>)
Animation - Change Queen of Suffering 0150 <gen> 's animation speed to 75.00 % of its original speed
Animation - Reset Queen of Suffering 0150 <gen> 's animation
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_036 for Player 1 (Red) over 6.00 seconds
Wait 0.40 seconds
Special Effect - Create a special effect at (Position of Ulyaoth Dragonstorm 0235 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Animation - Change Ulyaoth Dragonstorm 0235 <gen> 's animation speed to 50.00 % of its original speed
Animation - Play Ulyaoth Dragonstorm 0235 <gen> 's spell animation
Wait 0.50 seconds
Animation - Change Ulyaoth Dragonstorm 0235 <gen> flying height to 350.00 at 160.00
Wait 0.50 seconds
Animation - Change Ulyaoth Dragonstorm 0235 <gen> 's animation speed to 1.00 % of its original speed
Wait 1.00 seconds
Animation - Change Ulyaoth Dragonstorm 0235 <gen> flying height to 400.00 at 100.00
Animation - Change Ulyaoth Dragonstorm 0235 <gen> 's animation speed to 20.00 % of its original speed
Wait 2.20 seconds
Animation - Change Ulyaoth Dragonstorm 0235 <gen> 's animation speed to 1.00 % of its original speed
Trigger - Run LightningBlast <gen> (checking conditions)
Camera - . Apply . gg_cam_Camera_037 for Player 1 (Red) over 7.50 seconds
Wait 7.40 seconds
Camera - . Apply . gg_cam_Camera_038 for Player 1 (Red) over 7.50 seconds
Wait 8.50 seconds
Unit - Kill Infernal Juggernaut 0205 <gen>
Unit - Kill Infernal Juggernaut 0206 <gen>
Camera - Shake the camera for Player 1 (Red) with magnitude 15.00
Animation - Play the birth animation for all doodads of type D003 (Unexpected type: 'doodadcode') within Doodad2_Copy <gen> .
Wait 3.50 seconds
Camera - Stop swaying/shaking the camera for Player 1 (Red) .
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Sound - Stop music After fading
Camera - . Apply . gg_cam_Camera_045 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_046 for Player 1 (Red) over 6.00 seconds
Trigger - Run Trigger5 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger5
Events
Conditions
Actions
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display That went as expected... But I hope Omega knows what he's doing... . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Hide Ulyaoth Dragonstorm 0235 <gen>
Unit - Unhide Ulyaoth Dragonstorm 0064 <gen>
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_48 <gen>) , facing 100.00 degrees
Wait 5.00 seconds
Unit - Order Queen of Suffering 0150 <gen> to Move To . (Center of Move_Copy_57 <gen>)
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 16.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display The battle apears to be won... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Wait... where's Firefly? . Modify duration: Set to 2.50 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display I do not sense her presense on the battle field. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.00 seconds
Sound - Play NightElfDefeat <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_048 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display No... No... Your not saying... That can't be... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Unit - Set Ulyaoth Dragonstorm 0064 <gen> movement speed to 15.00
Animation - Change Demigod 0061 <gen> 's animation speed to 40.00 % of its original speed
Animation - Lock Demigod 0061 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Camera - . Apply . gg_cam_Camera_047 for Player 1 (Red) over 7.00 seconds
Wait 1.00 seconds
Unit - Order Demigod 0061 <gen> to Move To . (Center of Move_Copy_67 <gen>)
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_66 <gen>)
Cinematic - Send transmission to (All players) from Demigod 0061 <gen> named Cenarius : Play No sound and display Calm thought, Ulyaoth! Calm thought! . Modify duration: Set to 3.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Stop .
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 20.00 % of its original speed
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_73 <gen>) , facing (Center of Move_Copy_74 <gen>)
Camera - . Apply . gg_cam_Camera_049 for Player 1 (Red) over 0 seconds
Environment - Set sky to Fogged Sky
Environment - Set fog to style Linear , z-start 400.00 , z-end 9000.00 , density 0.50 and color ( 5.00 %, 30.00 %, 80.00 %)
Wait 0.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_74 <gen>)
Camera - . Apply . gg_cam_Camera_050 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display FIREFLY! . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Stop .
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_74 <gen>) , facing (Center of Move_Copy_72 <gen>)
Camera - . Apply . gg_cam_Camera_051 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_72 <gen>)
Camera - . Apply . gg_cam_Camera_052 for Player 1 (Red) over 5.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 3.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Wait 1.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Stop .
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_72 <gen>) , facing (Center of Move_Copy_71 <gen>)
Camera - . Apply . gg_cam_Camera_053 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_71 <gen>)
Camera - . Apply . gg_cam_Camera_054 for Player 1 (Red) over 10.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Wait 7.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Wisp 0239 <gen> , offset by ( 0 , 0 , 90 )
Wait 2.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Wisp 0238 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display FIREFLY! . Modify duration: Set to 2.00 seconds and Don't wait
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 100 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 0 % transparency
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_69 <gen>)
Wait 1.00 seconds
Unit - Unhide Firefly 0063 <gen>
Animation - Reset Firefly 0063 <gen> 's animation
Unit - Set Ulyaoth Dragonstorm 0064 <gen> movement speed to 270.00
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 75.00 % of its original speed
Camera - . Apply . gg_cam_Camera_055 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Sound - Stop music After fading
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 4.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture White Mask , starting with color ( 100 %, 100 %, 100 %) and 0.00 % transparency and ending with color ( 100.00 %, 100.00 %, 100.00 %) and 100.00 % transparency
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display Calm down young druid, she is well. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.50 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 22.00 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Move Blood Mage 0237 <gen> instantly to (Center of Move_Copy_68 <gen>) , facing (Center of Move_Copy_69 <gen>)
Animation - Lock Blood Mage 0237 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Blood Mage 0237 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display What? Who are you? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 2.80 seconds
Special Effect - Create a special effect at (Center of Move_Copy_79 <gen>) using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.33 seconds
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_79 <gen>) , facing (Position of Ulyaoth Dragonstorm 0064 <gen>)
Wait 1.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Unit - Make Ulyaoth Dragonstorm 0064 <gen> face Firefly 0063 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Firefly? Oh, thank Elune. I feared the worst. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Trigger - Run Trigger6 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger6
Events
Conditions
Actions
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display Yes, I'm okay... You were really that worried? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display I saved her during the battle. But I came here to speak with you, Ulyaoth. . Modify duration: Set to 5.00 seconds and Don't wait
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 0.00 )
Wait 6.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Blood Mage 0237 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Blood Mage 0237 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Just who are you? And while we're on that point, what are you? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display You can call me Accireor. I can't tell you everything I want to, but I must make you aware of something that could threaten everything I've worked for. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 5.50 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display What you've worked for? What goal is so important? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 9.50 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display Causality is a complicated thing. I wish I could tell you everything now, but doing so would bring disaster. I can give you a few pieces of information without jepordizing anything. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 9.00 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 14.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display How can I trust anything you say? I've never seen or heard of you before, how do I know you're not a demon in disguise? . Modify duration: Set to 6.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display I know, Ulie, but he did save my life. And you can't deny the strange sensation of trustworthyness that surrounds him. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 29.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display On the point of demons in disguise, there is one closer than you think. I tell you this to put you on your guard. . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display Secondly, you should be aware that there is a reason for your... unique qualities. Your off-color skin and eyes, the fact that you weigh more than should be physically possible for a body your size. Your intuitiveness. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 10.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display They all exist for a reason, there is something in your past that you have blocked from your mind, something big. I can't tell you what it is, because in the course of discovering it for yourself, a huge blow will be scored against the Legion. . Modify duration: Set to 12.00 seconds and Don't wait
Wait 12.00 seconds
Camera - . Apply . gg_cam_Camera_059 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_058 for Player 1 (Red) over 5.00 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display ... ... Who are you? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_057 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_056 for Player 1 (Red) over 9.00 seconds
Cinematic - Send transmission to (All players) from Blood Mage 0237 <gen> named Accireor : Play No sound and display A kindred spirit, you might say. Now, I must go, I can't tell you anything more. Remember my words... . Modify duration: Set to 6.00 seconds and Don't wait
Wait 6.00 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Hide Blood Mage 0237 <gen>
Wait 1.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Camera - . Apply . gg_cam_Camera_067 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_068 for Player 1 (Red) over 26.00 seconds
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_80 <gen>)
Wait 1.00 seconds
Unit - Make Ulyaoth Dragonstorm 0064 <gen> face Firefly 0063 <gen> over 0 seconds
Unit - Make Firefly 0063 <gen> face Ulyaoth Dragonstorm 0064 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display I wonder what that was all about... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.50 seconds
Animation - Change Firefly 0063 <gen> 's animation speed to 60.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 60.00 % of its original speed
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display Did the thought that I was in danger really shake you so profoundly? . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Animation - Change Firefly 0063 <gen> 's animation speed to 45.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 45.00 % of its original speed
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display ... Yes, it really did... . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Animation - Change Firefly 0063 <gen> 's animation speed to 20.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 20.00 % of its original speed
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display You know, I've always thought of you as more than just a fellow warrior... You apeal to me... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Camera - . Apply . gg_cam_Camera_069 for Player 1 (Red) over 0 seconds
Animation - Change Firefly 0063 <gen> 's animation speed to 5.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 5.00 % of its original speed
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display I've... you are... you surpass the likes of dreams. I've always, I've... hoped that when your time-of-choosing comes, you would pick me. . Modify duration: Set to 8.00 seconds and Don't wait
Wait 6.60 seconds
Sound - Play PeacefulMusic <gen>
Animation - Change Big Ulyaoth Prop 0240 <gen> 's vertex coloring to ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_065 for Player 1 (Red) over 0 seconds
Environment - Set sky to None
Environment - Set fog to style Linear , z-start 10000.00 , z-end 12000.00 , density 0 and color ( 100 %, 100 %, 100 %)
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_066 for Player 1 (Red) over 7.00 seconds
Wait 1.00 seconds
Trigger - Run FadeSwitch <gen> (checking conditions)
Wait 4.00 seconds
Cinematic - Apply a filter over 2.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 4.00 seconds
Trigger - Run Trigger7 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger7
Events
Conditions
Actions
Game - Display to (All players) for 5.00 seconds the text: |cffffff00And a unique moment passed, as two war-ravaged souls realized they had fallen in love...|r
Environment - Set fog to style Linear , z-start 10.00 , z-end 10000.00 , density 0 and color ( 0.00 %, 0.00 %, 55.00 %)
Wait 6.00 seconds
Unit - Set Firefly 0063 <gen> movement speed to 50.00
Unit - Set Ulyaoth Dragonstorm 0064 <gen> movement speed to 50.00
Animation - Change Firefly 0063 <gen> 's animation speed to 30.00 % of its original speed
Animation - Change Ulyaoth Dragonstorm 0064 <gen> 's animation speed to 30.00 % of its original speed
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_81 <gen>) , facing (Center of Move_Copy_83 <gen>)
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_82 <gen>) , facing (Center of Move_Copy_84 <gen>)
Camera - . Apply . gg_cam_Camera_070 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_071 for Player 1 (Red) over 6.50 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_83 <gen>)
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_84 <gen>)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Wait 1.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_073 for Player 1 (Red) over 0 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Stop .
Unit - Order Firefly 0063 <gen> to Stop .
Wait 0.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_85 <gen>) , facing 315.00 degrees
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_86 <gen>) , facing 315.00 degrees
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_072 for Player 1 (Red) over 7.00 seconds
Wait 5.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 1.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_87 <gen>) , facing (Center of Move_Copy_89 <gen>)
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_88 <gen>) , facing (Center of Move_Copy_90 <gen>)
Camera - . Apply . gg_cam_Camera_074 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_075 for Player 1 (Red) over 6.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_89 <gen>)
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_90 <gen>)
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Wait 4.50 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0.00 % transparency
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_064 for Player 1 (Red) over 0 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Stop .
Unit - Order Firefly 0063 <gen> to Stop .
Wait 0.00 seconds
Unit - Move Ulyaoth Dragonstorm 0064 <gen> instantly to (Center of Move_Copy_76 <gen>) , facing (Center of Move_Copy_78 <gen>)
Unit - Move Firefly 0063 <gen> instantly to (Center of Move_Copy_75 <gen>) , facing (Center of Move_Copy_77 <gen>)
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 5.00 seconds
Unit - Order Ulyaoth Dragonstorm 0064 <gen> to Move To . (Center of Move_Copy_78 <gen>)
Unit - Order Firefly 0063 <gen> to Move To . (Center of Move_Copy_77 <gen>)
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_079 for Player 1 (Red) over 0.00 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_078 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Unit - Make Firefly 0063 <gen> face 350.00 over 0 seconds
Unit - Make Ulyaoth Dragonstorm 0064 <gen> face 10.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_076 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_077 for Player 1 (Red) over 5.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_061 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_060 for Player 1 (Red) over 12.00 seconds
Wait 11.00 seconds
Trigger - Run Trigger8 <gen> (checking conditions)
Trigger - Turn off (This trigger)
Trigger8
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_062 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_063 for Player 1 (Red) over 25.00 seconds
Animation - Lock Ulyaoth Dragonstorm 0064 <gen> 's Head to face Firefly 0063 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display Firefly. heh, why do they call you Firefly, anyway? . Modify duration: Set to 4.00 seconds and Don't wait
Wait 3.00 seconds
Animation - Lock Firefly 0063 <gen> 's Head to face Ulyaoth Dragonstorm 0064 <gen> , offset by ( 0 , 0 , 90 )
Wait 2 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display Heheh. My real name is Pryocilumina Airazule. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display ... ... ... . Modify duration: Set to 1.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display Yeah. That's why. heheh. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Ulyaoth Dragonstorm 0064 <gen> named Ulyaoth Dragonstorm : Play No sound and display So, why 'firefly'? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Firefly 0063 <gen> named Firefly : Play No sound and display I don't know... I guess I liked the way it sounded when I was young. . Modify duration: Set to 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_080 for Player 1 (Red) over 8.00 seconds
Wait 6.50 seconds
Sound - Stop music After fading
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.00 seconds
Sound - Play DarkAgents <gen>
Unit - Move Kriger im Schatten 0233 <gen> instantly to (Center of Move_Copy_92 <gen>) , facing (Center of Move_Copy_93 <gen>)
Camera - . Apply . gg_cam_Camera_086 for Player 1 (Red) over 0 seconds
Unit - Move Queen of Suffering 0150 <gen> instantly to (Center of Move_Copy_95 <gen>) , facing (Position of Eredar Diabolist 0243 <gen>)
Environment - Set fog to style Linear , z-start 5.00 , z-end 5000.00 , density 0 and color ( 30.00 %, 30.00 %, 30.00 %)
Environment - Set sky to None
Wait 1.00 seconds
Cinematic - Apply a filter over 1.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 0.00 % transparency and ending with color ( 0 %, 0 %, 0 %) and 100.00 % transparency
Camera - . Apply . gg_cam_Camera_087 for Player 1 (Red) over 12.00 seconds
Wait 1.00 seconds
Animation - Lock Eredar Diabolist 0243 <gen> 's Head to face Queen of Suffering 0150 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Queen of Suffering 0150 <gen> 's Head to face Eredar Diabolist 0243 <gen> , offset by ( 0 , 0 , 100.00 )
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display Welcome, Emissary. . Modify duration: Set to 2.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Eredar Diabolist 0243 <gen> named Emissary Nas'omra : Play No sound and display In how much time can I expect your lord? . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display None. I'm here now. . Modify duration: Set to 4.00 seconds and Don't wait
Animation - Lock Eredar Diabolist 0243 <gen> 's Head to face Kriger im Schatten 0233 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Queen of Suffering 0150 <gen> 's Head to face Kriger im Schatten 0233 <gen> , offset by ( 0 , 0 , 90 )
Wait 2 seconds
Unit - Order Kriger im Schatten 0233 <gen> to Move To . (Center of Move_Copy_93 <gen>)
Animation - Lock Kriger im Schatten 0233 <gen> 's Head to face Queen of Suffering 0150 <gen> , offset by ( 0 , 0 , 90 )
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_081 for Player 1 (Red) over 0 seconds
Unit - Order Queen of Suffering 0150 <gen> to Move To . (Center of Move_Copy_91 <gen>)
Unit - Order Eredar Diabolist 0243 <gen> to Move To . (Center of Move_Copy_94 <gen>)
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_083 for Player 1 (Red) over 5.50 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Camera_082 for Player 1 (Red) over 25.00 seconds
Cinematic - Send transmission to (All players) from Eredar Diabolist 0243 <gen> named Emissary Nas'omra : Play No sound and display Your Lordship, I bring word from Archimonde. . Modify duration: Set to 3.50 seconds and Don't wait
Animation - Lock Kriger im Schatten 0233 <gen> 's Head to face Eredar Diabolist 0243 <gen> , offset by ( 0 , 0 , 90 )
Wait 4.50 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display This had better be important, Emissary. I've told Archimonde numerious times to keep his commands limited to his Legion, and to not disturb my workings. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Eredar Diabolist 0243 <gen> named Emissary Nas'omra : Play No sound and display Archimonde wishes you to reveal to him anything you know about the operations of the woodland demigod and his students. Archimonde wishes to eraticate them. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 8.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display Well, you see, that will be a problem for me. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Cinematic - Fade out and back in over 0.50 seconds using texture White Mask and color ( 100.00 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_082 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_088 for Player 1 (Red) over 26.00 seconds
Special Effect - Create a special effect at (Position of Eredar Diabolist 0243 <gen>) using Objects\Spawnmodels\Demon\DemonLargeDeathExplode\DemonLargeDeathExplode.mdl
Special Effect - Destroy (Last created special effect)
Unit - Explode Eredar Diabolist 0243 <gen> .
Wait 2 seconds
Animation - Lock Kriger im Schatten 0233 <gen> 's Head to face Queen of Suffering 0150 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display This could prove troublesome, my love. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display And Archimonde is probably going to notice that his Emissary did not return... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display Better he gets no answer than an answer we do not want to give him. The Cenarian Circle plays a key role in the events that lead to my ressurection. We cannot let the Legion know what we know. . Modify duration: Set to 10.00 seconds and Don't wait
Wait 11.00 seconds
Cinematic - Send transmission to (All players) from Kriger im Schatten 0233 <gen> named Kriger im Schatten (Omega) : Play No sound and display Andala, we will not let this plan fail. Now I need to return before Cenarius notices that something is amiss. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Queen of Suffering 0150 <gen> named Andala'erana : Play No sound and display Untill next time, my love. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_084 for Player 1 (Red) over 0 seconds
Wait 0.00 seconds
Camera - . Apply . gg_cam_Camera_085 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Sound - Play FaerieDragonAttack <gen>
Wait 0.00 seconds
Unit - Hide Kriger im Schatten 0233 <gen>
Sound - Stop music After fading
Wait 2.00 seconds
Sound - Play InterludeMusic <gen>
Cinematic - Apply a filter over 3.00 seconds using Normal blending on texture Black Mask , starting with color ( 0.00 %, 0.00 %, 0.00 %) and 100 % transparency and ending with color ( 0 %, 0 %, 0 %) and 0 % transparency
Wait 1.50 seconds
Game - Display to (All players) for 17.00 seconds the text: |cffff0000"The Shadows of Teldrassil"- Created by ForgottenLightSpecial Thanks to all helpful wc3campaigns and wc3sear.ch members.(To Be Continued in Part Four)
Wait 18.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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