Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Satan's Tower Dungeon 1.3 BACKUP.w3x
Variables
Initialization
Untitled Trigger 009
Untitled Trigger 008
Untitled Trigger 007
Untitled Trigger 006
Untitled Trigger 005
Untitled Trigger 004
Smaantha spirit 5
Untitled Trigger 003
samanthas spirit 4
samanthas spirit 3
samanthas spirit 2
Samantha Spirit 1
When Smanahta died
BGM
noob
Welcome 2
Welcomnhggsalahd
Quest
Story line
HEY
Anyone Type this
Entrance Levels
Level 35 Copy 36
Level 35 Copy 26
Level 35 Copy 27
Level 35 Copy 28
Level 35 Copy 29
Level 35 Copy 30
Level 35 Copy 31
Level 35 Copy 32
Level 35 Copy 33
Level 35 Copy 34
Level 35 Copy 35
Level 35 Copy
Level 35 Copy 2
Level 35 Copy 3
Level 35 Copy 4
Level 35 Copy 5
Level 35 Copy 6
Level 35 Copy 7
Level 35 Copy 8
Level 35 Copy 9
Level 35 Copy 10
Level 35 Copy 11
Level 35 Copy 12
Level 35 Copy 13
Level 35 Copy 14
Level 35 Copy 15
Level 35 Copy 16
Level 35 Copy 17
Level 35 Copy 18
Level 35 Copy 19
Level 35 Copy 20
Level 35 Copy 21
Level 35 Copy 22
Level 35 Copy 23
Level 35 Copy 24
Level 35
Level 34
Level 33
Level 32
Level 31
Level 30
Level 29
Level 28
Level 27
Level 26
Level 25
Level 24
Level 23
Level 22
Level 16 Copy 5
Level 16 Copy 4
Level 16 Copy 3
Level 16 Copy 2
Level 16 Copy
Level 16
Level 15
Level 14
Level 13
Level 12
Level 11
Level 10
Level9
Level 8
Level 7
Level6
Level 5
Level 4
Level 3
Level 2
Level 1
Skill Based Attributs
samantha 50
Chain
Lines
Untitled Trigger 002
Dead na yung bubuyog
all
Untitled Trigger 001
dead na si 5th
dead na si 4th boss
Dead na si 3rd boss
Dead na si second boss
Dead na si 1st boss
Welcome
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Timer
timer
No
Timerwindow
timerdialog
No
Untitled Trigger 009
Events
Unit - Demon God Technica 0118 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Demon God Technica:You've....Defeated me...what is the source of your power......i guess this is the end...the .....tower is now collapsing.....
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Untitled Trigger 008
Events
Unit - Demon God Technica 0118 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Demon God Technica:This is not Possible,NO!!!!!!
Untitled Trigger 007
Events
Unit - Demon God Technica 0118 <gen> 's life becomes Less than 50000.00
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Demon God Technica: You are strong for a mortal, i guess Elugua Trains you a lot
Untitled Trigger 006
Events
Unit - Apparitions of Samantha 0115 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffff Samantha's Spirit:Please help me....
Wait 5.00 seconds
Game - Display to (All players) the text: |cff00ff00 Adventurer:Holy odin,poor girl......we must hurry
Wait 5.00 seconds
Game - Display to (All players) the text: |cff550088 Samantha:you've already know me? then i'll wait up here,see you soon....heroes...
Untitled Trigger 005
Events
Unit - Apparitions of Samantha 0116 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit:I'm Tired of this...please...help me to freed in this chain....by killing me
Untitled Trigger 004
Events
Unit - Apparitions of Samantha 0114 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit:after i died, i found my self in a ruin Valhalla,then one Valkyrie gave me this Axe, and she said...i must destroy everything
Smaantha spirit 5
Events
Unit - Apparitions of Samantha 0113 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit:S..STOP...Sp...SPARE ME..(cough)...I..CAN'T....BREATH
Untitled Trigger 003
Events
Unit - Apparitions of Samantha 0112 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit:Icarus, why did you do this to me...|r|cff77bbffIcarus' Voice:BECAUSE I HATE YOU ,YOU ARE THE EPITOME OF ALL EVIL!!
samanthas spirit 4
Events
Unit - Apparitions of Samantha 0111 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit: NO NO ICARUS! ,PLEASE SPARE ME,YOU HURTING ME,PLEASE STOP IT,I DON'T WANT TO DIE!!!
samanthas spirit 3
Events
Unit - Apparitions of Samantha 0110 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's Spirit:When satan arrives at our land, Icarus' heart grew dark,he defiled me, and...
samanthas spirit 2
Events
Unit - Apparitions of Samantha 0108 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha;s Spirit:Icarus Killed my Mother....My heart grew dark,but Icarus gave me a light to follow,but it's just a pathway of evil
Samantha Spirit 1
Events
Unit - Apparitions of Samantha 0109 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha's spirit:I'm Samantha Greenfields, i'm a princess from a kingdom of Old gods, i'm a goddess,everyone thinks i'm the light, but i'm just the epitome of evil
When Smanahta died
Events
Unit - Lucifer 0001 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffffff00Chloe:Please Put Samantha's spirit to rest, when you put her spirit to rest, she will told you who is she and what cause of her death
BGM
Events
Map initialization
Conditions
Actions
Sound - Play Immediate_Music___Infernalis <gen>
noob
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Welcome 2
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current lumber to 2500
Player - Set Player 2 (Blue) . Current lumber to 2500
Player - Set Player 3 (Teal) . Current lumber to 2500
Player - Set Player 4 (Purple) . Current lumber to 2500
Player - Set Player 5 (Yellow) . Current lumber to 2500
Player - Set Player 1 (Red) . Current gold to 1000
Player - Set Player 2 (Blue) . Current gold to 1000
Player - Set Player 3 (Teal) . Current gold to 1000
Player - Set Player 4 (Purple) . Current gold to 1000
Player - Set Player 5 (Yellow) . Current gold to 1000
Welcomnhggsalahd
Events
Map initialization
Conditions
Actions
Unit - Create 40 . Wizard for Neutral Hostile at (Center of Pride_1 <gen>) facing Default building facing degrees
Unit - Create 40 . Fallen Warlock for Neutral Hostile at (Center of Pride_2 <gen>) facing Default building facing degrees
Unit - Create 40 . Dark Wolf for Neutral Hostile at (Center of Pride_3 <gen>) facing Default building facing degrees
Unit - Create 40 . Contraption for Neutral Hostile at (Center of Pride_4 <gen>) facing Default building facing degrees
Unit - Create 40 . X-018 for Neutral Hostile at (Center of Pride_5 <gen>) facing Default building facing degrees
Unit - Create 40 . Frosty for Neutral Hostile at (Center of Prde_6 <gen>) facing Default building facing degrees
Unit - Create 40 . Wizard for Neutral Hostile at (Center of Pride_7 <gen>) facing Default building facing degrees
Unit - Create 40 . Hydrasilk for Neutral Hostile at (Center of Pride_8 <gen>) facing Default building facing degrees
Unit - Create 5 . Valkyrie for Neutral Hostile at (Center of Pride_9 <gen>) facing Default building facing degrees
Unit - Create 50 . Revenger for Neutral Hostile at (Center of Lust_9 <gen>) facing Default building facing degrees
Unit - Create 50 . Nymp for Neutral Hostile at (Center of Lust_8 <gen>) facing Default building facing degrees
Unit - Create 50 . Devoid for Neutral Hostile at (Center of lust_7 <gen>) facing Default building facing degrees
Unit - Create 50 . Defiled Maiden for Neutral Hostile at (Center of Lust_6 <gen>) facing Default building facing degrees
Unit - Create 50 . Babylon Sorceress for Neutral Hostile at (Center of Lust_5 <gen>) facing Default building facing degrees
Unit - Create 50 . Harpy for Neutral Hostile at (Center of Lust_4 <gen>) facing Default building facing degrees
Unit - Create 50 . Temptress for Neutral Hostile at (Center of Lust_3 <gen>) facing Default building facing degrees
Unit - Create 50 . Succubus for Neutral Hostile at (Center of Lust_2 <gen>) facing Default building facing degrees
Unit - Create 50 . U-12 for Neutral Hostile at (Center of Wrath_9 <gen>) facing Default building facing degrees
Unit - Create 30 . Phoenix for Neutral Hostile at (Center of Lust_1 <gen>) facing Default building facing degrees
Unit - Create 100 . ArchAssassin for Neutral Hostile at (Center of Wrath_8 <gen>) facing Default building facing degrees
Unit - Create 100 . Ghoul for Neutral Hostile at (Center of Wrath_7 <gen>) facing Default building facing degrees
Unit - Create 60 . Ogre Lord for Neutral Hostile at (Center of Wrath_5 <gen>) facing Default building facing degrees
Unit - Create 44 . Fallen Warlock for Neutral Hostile at (Center of (Playable map area)) facing Default building facing degrees
Unit - Create 30 . Kobold Archer for Neutral Hostile at (Center of Wrath_3 <gen>) facing Default building facing degrees
Unit - Create 30 . Kobold for Neutral Hostile at (Center of Wrath_2 <gen>) facing Default building facing degrees
Unit - Create 20 . Dark Wolf for Neutral Hostile at (Center of Wrath_1 <gen>) facing Default building facing degrees
Unit - Create 40 . Aqua (Level 3) for Neutral Hostile at (Center of Gluttony_9 <gen>) facing Default building facing degrees
Unit - Create 30 . Dark Polar Bear for Neutral Hostile at (Center of Gluttony_8 <gen>) facing Default building facing degrees
Unit - Create 30 . Ancient Rejection for Neutral Hostile at (Center of Gluttony_7 <gen>) facing Default building facing degrees
Unit - Create 40 . The Unkown for Neutral Hostile at (Center of Gluttony_6 <gen>) facing Default building facing degrees
Unit - Create 40 . Unholy Furbolg for Neutral Hostile at (Center of Guttony_5 <gen>) facing Default building facing degrees
Unit - Create 20 . Orc for Neutral Hostile at (Center of Gluttony_4 <gen>) facing Default building facing degrees
Unit - Create 30 . Lesser Baphomet for Neutral Hostile at (Center of Gluttony_3 <gen>) facing Default building facing degrees
Unit - Create 10 . Stonewood Golem for Neutral Hostile at (Center of Gluttony2 <gen>) facing Default building facing degrees
Unit - Create 20 . Abomination for Neutral Hostile at (Center of Gluttony_1 <gen>) facing Default building facing degrees
Unit - Create 50 . Siren for Neutral Hostile at (Center of Greed_9 <gen>) facing Default building facing degrees
Unit - Create 30 . Sword Gaurdian for Neutral Hostile at (Center of Greed_8 <gen>) facing Default building facing degrees
Unit - Create 40 . Fallen Kassan for Neutral Hostile at (Center of Greed_7 <gen>) facing Default building facing degrees
Unit - Create 40 . Sagittarius for Neutral Hostile at (Center of Greed_6 <gen>) facing Default building facing degrees
Unit - Create 50 . Golem for Neutral Hostile at (Center of Greed_5 <gen>) facing Default building facing degrees
Unit - Create 30 . Parasite for Neutral Hostile at (Center of Greed_4 <gen>) facing Default building facing degrees
Unit - Create 30 . Technomancer (Morph level 3) for Neutral Hostile at (Center of Greed_3 <gen>) facing Default building facing degrees
Unit - Create 30 . Chaos Knight for Neutral Hostile at (Center of Greed_2 <gen>) facing Default building facing degrees
Unit - Create 40 . Hunter for Neutral Hostile at (Center of Greed_1 <gen>) facing Default building facing degrees
Unit - Create 20 . Eredar Warlock for Neutral Hostile at (Center of Sloth_9 <gen>) facing Default building facing degrees
Unit - Create 20 . Berserk Wildkin for Neutral Hostile at (Center of Sloth_8 <gen>) facing Default building facing degrees
Unit - Create 20 . Nerubian Queen for Neutral Hostile at (Center of Sloth_7 <gen>) facing Default building facing degrees
Unit - Create 20 . Draenei Seer for Neutral Hostile at (Center of Sloth_6 <gen>) facing Default building facing degrees
Unit - Create 20 . Satyr Soulstealer for Neutral Hostile at (Center of Sloth_5 <gen>) facing Default building facing degrees
Unit - Create 20 . Knight for Neutral Hostile at (Center of Sloth_4 <gen>) facing Default building facing degrees
Unit - Create 20 . Dark Troll Trapper for Neutral Hostile at (Center of Sloth_3 <gen>) facing Default building facing degrees
Unit - Create 20 . Satyr for Neutral Hostile at (Center of Sloth_Spawn <gen>) facing Default building facing degrees
Unit - Create 20 . Dark Troll for Neutral Hostile at (Center of Sloth_spawn_2 <gen>) facing Default building facing degrees
Story line
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Versions =) with the description this current Version:Official launch of Satan's Toweri add heroes and custom itemsand revival will be your problem(i have revival system but you need to go up..again)1.2(soon to be implemented)Bug fixesRune knight and Spell Breaker , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled About This map with the description It has more than 70 level dungeon, it has high HP monsters and also, super boss(yeah literally on the last one) and it has story line, i add Stat shop for your stats, so.. goodluck , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Welcome to Satan Dungeon with the description Storyline:there were 5 strangest who like traveling in different places until they reach the place Called Satan's Tower, this tower is restricted for tourist due to the fact many people were dissappeared in here,but these people wants to know what inside of this tower,and the mystery of the Lost maiden , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Credits with the description BGM>Enigmatic soul, its not mine, all credits to Two steps from hellAmpharos_222 for AmaduciasTranquil for the Female AngelHappyTauren for Cloak Herothanks =D , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Anyone Type this
Events
Player - Player 1 (Red) types a chat message containing /tips (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing /tips (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing /tips (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing /tips (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing /tips (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSatan's Tower is a70 leveled Tower race Game, theres no defeat conditions here, but you need to kill the boss at the end of this game,there some tooltips in the items
Wait 15.00 seconds
Game - Display to (All players) the text: |cff00fffGod items(Blue): these are highly Durable Items that can be a great help to finish this tower Legendary(orange):mini version of Gos items,but they can help a lot to finish this No color: they are just normal
Wait 15.00 seconds
Game - Display to (All players) the text: |cff00fffDrop rates: the drop rates of the gods is less than 4-6%(except Lucifer and beelzebub)Penumbre:what is this, this is the 10x or more damage multiplier ,a level 20 penumbre can reach up to 1 million or more!Boss: The boss here are not easy(the lucifer,baphomet,belzeebub are not easy,oh lord of destruction too) because some can do penumbre lvl 20(and you know it can reach up to millions ,so becarefulDont give upTheres no Defeat condition, just patience and stragety in killing some boss(especialy the boss who can cast high levels of penumbre=D) -=End of the tip=-
Level 35 Copy 36
Events
Unit - A unit enters Region_130 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 70
Level 35 Copy 26
Events
Unit - A unit enters Region_129 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 69
Level 35 Copy 27
Events
Unit - A unit enters Region_128 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 68
Level 35 Copy 28
Events
Unit - A unit enters Region_127 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 67
Level 35 Copy 29
Events
Unit - A unit enters Region_126 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 66
Level 35 Copy 30
Events
Unit - A unit enters Region_125 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 65
Level 35 Copy 31
Events
Unit - A unit enters Region_124 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 64
Level 35 Copy 32
Events
Unit - A unit enters Region_123 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 63
Level 35 Copy 33
Events
Unit - A unit enters Region_122 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 62
Level 35 Copy 34
Events
Unit - A unit enters Region_121 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 61
Level 35 Copy 35
Events
Unit - A unit enters Region_120 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 60
Level 35 Copy
Events
Unit - A unit enters Region_119 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 59
Level 35 Copy 2
Events
Unit - A unit enters Region_118 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 58
Level 35 Copy 3
Events
Unit - A unit enters Region_117 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 57
Level 35 Copy 4
Events
Unit - A unit enters Region_116 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 56
Level 35 Copy 5
Events
Unit - A unit enters Region_115 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 55
Level 35 Copy 6
Events
Unit - A unit enters Region_114 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 54
Level 35 Copy 7
Events
Unit - A unit enters Region_113 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 53
Level 35 Copy 8
Events
Unit - A unit enters
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 52
Level 35 Copy 9
Events
Unit - A unit enters Region_111 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 51
Level 35 Copy 10
Events
Unit - A unit enters Region_110 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 50
Level 35 Copy 11
Events
Unit - A unit enters Region_109 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 49
Level 35 Copy 12
Events
Unit - A unit enters Region_108 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 48
Level 35 Copy 13
Events
Unit - A unit enters Region_107 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 47
Level 35 Copy 14
Events
Unit - A unit enters Region_106 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 46
Level 35 Copy 15
Events
Unit - A unit enters Region_105 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 45
Level 35 Copy 16
Events
Unit - A unit enters Region_104 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 44
Level 35 Copy 17
Events
Unit - A unit enters Region_103 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 44
Level 35 Copy 18
Events
Unit - A unit enters Region_102 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 43
Level 35 Copy 19
Events
Unit - A unit enters Region_101 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 42
Level 35 Copy 20
Events
Unit - A unit enters Region_100 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 41
Level 35 Copy 21
Events
Unit - A unit enters Region_099 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 40
Level 35 Copy 22
Events
Unit - A unit enters Region_098 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 39
Level 35 Copy 23
Events
Unit - A unit enters Region_097 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 37
Level 35 Copy 24
Events
Unit - A unit enters Region_096 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 36
Level 35
Events
Unit - A unit enters Region_095 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 35
Level 34
Events
Unit - A unit enters Region_094 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 34
Level 33
Events
Unit - A unit enters Region_093 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 33
Level 32
Events
Unit - A unit enters Region_092 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You Are now Entering Level 32
Level 31
Events
Unit - A unit enters Region_091 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00you are now entering Level 31
Level 30
Events
Unit - A unit enters Region_090 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 30
Level 29
Events
Unit - A unit enters Region_089 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 29
Level 28
Events
Unit - A unit enters Region_088 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 28
Level 27
Events
Unit - A unit enters Region_087 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 27
Level 26
Events
Unit - A unit enters Region_086 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 26
Level 25
Events
Unit - A unit enters Region_086 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 25
Level 24
Events
Unit - A unit enters Region_085 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering level 24
Level 23
Events
Unit - A unit enters Region_084 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 23
Level 22
Events
Unit - A unit enters Region_083 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 22
Level 16 Copy 5
Events
Unit - A unit enters Region_082 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 21
Level 16 Copy 4
Events
Unit - A unit enters Region_081 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 20,be careful at Mammon
Level 16 Copy 3
Events
Unit - A unit enters Region_080 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 19
Level 16 Copy 2
Events
Unit - A unit enters Region_079 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 18
Level 16 Copy
Events
Unit - A unit enters Region_078 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 17
Level 16
Events
Unit - A unit enters Region_077 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 16
Level 15
Events
Unit - A unit enters Region_076 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering level 15
Level 14
Events
Unit - A unit enters Region_075 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering level 14
Level 13
Events
Unit - A unit enters Region_074 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 13
Level 12
Events
Unit - A unit enters Region_073 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 12
Level 11
Events
Unit - A unit enters Region_072 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 11,new powerful monsters awaits in that levels
Level 10
Events
Unit - A unit enters Region_071 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 10,Be careful against Abbadon
Level9
Events
Unit - A unit enters Region_070 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 9
Level 8
Events
Unit - A unit enters Region_069 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 8
Level 7
Events
Unit - A unit enters Region_068 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00you are now entering Level 7
Level6
Events
Unit - A unit enters Region_067 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00you are now Entering Level 6,:sloth
Level 5
Events
Unit - A unit enters Region_066 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 5,Sloth
Level 4
Events
Unit - A unit enters Region_065 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00you are now entering level 4:sloth
Level 3
Events
Unit - A unit enters Region_064 <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now Entering Level 3:Sloth
Level 2
Events
Unit - A unit enters Second_Entrance <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 2:Sloth
Level 1
Events
Unit - A unit enters Sloth_Eentrance <gen>
Conditions
Actions
Game - Display to (All players) the text: |cffffff00You are now entering Level 1: Sloth
samantha 50
Events
Unit - Epitome Of Darkness 0024 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Display to (All players) the text: |cff77bbffSamantha:My sufferings Has ended.......finally....
Wait 5.00 seconds
Game - Display to (All players) the text: Crusaders:She is dead, why we are not leaving this tower?
Wait 5.00 seconds
Game - Display to (All players) the text: |cffff0000Demon God Technica :DO YOU THINK YOU CAN ESCAPE, YOU MUST FIND ME AND KILL ME!!!
Chain
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Lightning Chains
Actions
Unit - Cause (Triggering unit) to damage (Triggering unit) , dealing (Real((Intelligence of (Triggering unit) (Include bonuses)))) damage of attack type Spells and damage type Normal
Untitled Trigger 002
Events
Unit - Walls of Satan 0003 <gen> Dies
Unit - Walls of Satan 0004 <gen> Dies
Unit - Walls of Satan 0006 <gen> Dies
Unit - Walls of Satan 0007 <gen> Dies
Unit - Walls of Satan 0005 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff00ffffSamantha:please...Release me..from...my..Hatred....
Dead na yung bubuyog
Events
Unit - Beelzebub 0082 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha: thou what your source of strenght to kill Beelzebub. well.let see when start to fight!
all
Events
Unit - Baphomet 0013 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cffff0000Beelzebub: NO! ,Baphomet! ,you shall repay for my brother's Death!
Untitled Trigger 001
Events
Unit - Lucifer 0001 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha: oh...it seems i found the one who can kill me... ,well then, prove me that you are the one who can defeat me ,HUMAN!
dead na si 5th
Events
Unit - Asmodeus 0027 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha: You've killed the Demon of lust, impressive,but Lucifer will not be an easy one!
dead na si 4th boss
Events
Unit - Aamon 0025 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha: your Determination makes me irritated! . i'll make this tower more harder for you to not pass my league!
Dead na si 3rd boss
Events
Unit - Belphegor 0016 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha :Do you think climbing this tower makes all things resolve, NO! . you are only steping towards the abyss!,you will fall in my hands soon
Dead na si second boss
Events
Unit - Mammon 0002 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088Valkyrie Samantha: i see your potentiality ,human, you see, this tower is very high, and of course, it will take your patient, i warn ya , don't enter this tower
Dead na si 1st boss
Events
Unit - Abbadon 0014 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: |cff550088 Valkyrie Samantha: don't celebrate yet, that's the weakest demon in this tower, i've been put in this tower after my Friend killed me, My Darkness suddenly engulf the world, leading to the appearance of this...Demons,they representing each sin that humanity commits, and now this is their prize
Welcome
Events
Map initialization
Conditions
Actions
Wait 3.00 seconds
Game - Display to (All players) the text: |cffffff00Elugua Vladimir: Crusader, be ready for this fight, we need to kill the epitome of Evil
Wait 2 seconds
Game - Display to (All players) the text: |cff00ff00Adventurers:FOR THE GREATER GOOD OF OLKINOR!!
Wait 60.00 seconds
Game - Display to (All players) the text: |cff550088Valkyrie Samantha :Why are you here, This is a Big mistake , once you enter here, you can't escape, the only way to escape is to kill me
Wait 2 seconds
Game - Display to (All players) the text: |cff00ffffElugua Vladimir:Who are you?!
Wait 10.00 seconds
Game - Display to (All players) the text: |cff550088Valkyrie Samantha : i am Samantha, Daughter of the Great Vanir,Emerald, and Valkyrie Randgris, The shield Truce ,if you want to no more about me, kill all the boss in this tower , i'll be waiting for you
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.