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Triggers
Sanctum of Domination Wing 4.w3m
Variables
Initiation
Defeat
Defeat2
Defeat3
Music
Selection D
Alliance
Lighting
Variables
DIFFICULTY
NORMAL
HEROIC
MYTHIC
Bossfight Sylvanas
Animation Horseman
INFO Sylvanas
Move Ghosts
Move Ghosts2
Domination Arrow Phase 1
Jailer Animation
Dialog Sylv
CloseDoor2
Phase 2a
Haunting Wave F Pass
Phase 2 Dialog
First Pass
Second Pass
Haunting Wave S Pass
Fury goliat
Third Pass
Haunting Wave T Pass
Fourth Pass
Haunting Wave Fo Pass
Phase 2b
Phase2LastAdd
Phase2LastAdd2
Phase2FirstAdd
Phase2FirstAdd2
StartPhase3
Phase3teleport
Domination Arrow Phase 3
Banshee Fury Heroic
Phase 3
Phase 3b
Phase 3c
Phase 3d
Anduin Life
Bolvar Life
Move Ghosts platform1
Move Ghosts platform1 Copy
Move Ghosts platform2
Move Ghosts platform2 Copy
Move Ghosts platform3
Move Ghosts platform3b
Move Ghosts platform4
Move Ghosts platform4b
Intial Quest Completed
Animation Chains
Vengeances Reins
Raze1
Raze2
Raze3
Raze4
Faqka
FangDoor
FangItem
Name
Type
is_array
initial_value
a
integer
No
d
integer
No
InfoBosses
quest
No
InfoBosses2
quest
No
InfoBosses3
quest
No
s
integer
No
Sylvanas
quest
No
SylvanasReq
questitem
No
Defeat
Events
Unit - Far Seer 0000 <gen> Dies
Conditions
Actions
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner_Death <gen> and display |cffff1919The cycle will be broken. At long last, we will have justice.|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Quest Failed message: |cffffcc00MAIN MISSION FAILED|r Thrall is dead.
Wait 4.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Defeat2
Events
Unit - Archmage 0001 <gen> Dies
Conditions
Actions
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner_Death <gen> and display |cffff1919The cycle will be broken. At long last, we will have justice.|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Quest Failed message: |cffffcc00MAIN MISSION FAILED|r Jaina is dead.
Wait 4.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Defeat3
Events
Unit - Death Knight 0110 <gen> Dies
Conditions
Actions
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner_Death <gen> and display |cffff1919The cycle will be broken. At long last, we will have justice.|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Quest Failed message: |cffffcc00MAIN MISSION FAILED|r Bolvar is dead.
Wait 4.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Music
Events
Map initialization
Conditions
Actions
Sound - Set the music list to world_of_warcraft_shadowlands_91_music_sanctum_of_domination_sylvanas_intro_battle01 <gen> , starting with song 0
Sound - Set Music to 50.00 %
Selection D
Events
Map initialization
Conditions
Actions
Cinematic - Turn subtitle display override On
Wait 6.00 seconds
Quest - Display to (All players) the Quest Update message: |cffffcc00DIFFICULTY SELECTION|r Send one of the workers to the difficulty you want to raid.
Unit - Set Unit: Death Knight 0109 <gen> 's String Field: Proper Names ('upro') to Value: High Inquisidor Whitemane
Unit - Remove Permanent Invisibility from Way Gate 0072 <gen>
Alliance
Events
Map initialization
Conditions
Actions
Unit - Make Peon 0002 <gen> Invulnerable
Unit - Make Peasant 0004 <gen> Invulnerable
Unit - Make Dark Ranger 0032 <gen> Invulnerable
Player - For Player 1 (Red) , turn Alliance (non-aggression) On toward Player 20 (Lavender)
Player - For Player 1 (Red) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 1 (Red) , turn Alliance (non-aggression) On toward Player 12 (Brown)
Player - For Player 1 (Red) , turn Alliance (non-aggression) On toward Player 5 (Yellow)
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 1 (Red)
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 20 (Lavender)
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 12 (Brown)
Player - For Player 2 (Blue) , turn Alliance (non-aggression) On toward Player 5 (Yellow)
Player - For Player 20 (Lavender) , turn Alliance (non-aggression) On toward Player 1 (Red)
Player - For Player 20 (Lavender) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 20 (Lavender) , turn Alliance (non-aggression) On toward Player 12 (Brown)
Player - For Player 20 (Lavender) , turn Alliance (non-aggression) On toward Player 5 (Yellow)
Player - For Player 11 (Dark Green) , turn Alliance (non-aggression) On toward Player 1 (Red)
Player - For Player 11 (Dark Green) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 11 (Dark Green) , turn Alliance (non-aggression) On toward Player 20 (Lavender)
Player - Make Player 1 (Red) treat Player 20 (Lavender) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 20 (Lavender) as an Ally with shared vision and full shared units
Player - Make Player 21 (Coal) treat Player 20 (Lavender) as an Enemy
Player - Make Player 21 (Coal) treat Player 5 (Yellow) as an Enemy
Player - Make Player 21 (Coal) treat Player 11 (Dark Green) as an Neutral
Player - Make Player 12 (Brown) treat Player 21 (Coal) as an Neutral
Player - Make Player 20 (Lavender) treat Player 1 (Red) as an Ally with shared vision and full shared units
Player - Make Player 20 (Lavender) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 20 (Lavender) treat Player 21 (Coal) as an Enemy
Player - Make Player 1 (Red) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 2 (Blue) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 20 (Lavender) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 12 (Brown) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 12 (Brown) as an Enemy
Player - Make Player 5 (Yellow) treat Player 21 (Coal) as an Enemy
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 1 (Red)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 2 (Blue)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 20 (Lavender)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 12 (Brown)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Neutral Hostile
Lighting
Events
Time - Every 7.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in SelectionD <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
NORMAL
Events
Unit - A unit enters Difficulty_Normal <gen>
Conditions
(Peon 0002 <gen> Equal to (Entering unit)) or (Peasant 0004 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off HEROIC <gen>
Trigger - Turn off MYTHIC <gen>
Trigger - Turn on Animation_Horseman <gen>
Quest - Display to (All players) the Quest Update message: |cffffcc00DIFFICULTY|r Normal
Unit - Remove Peasant 0004 <gen> from the game
Unit - Remove Peon 0002 <gen> from the game
Unit - Kill Circle of Power 0030 <gen>
Unit - Kill Circle of Power 0028 <gen>
Unit - Kill Circle of Power 0029 <gen>
Unit - Remove Greater Voidwalker 0097 <gen> from the game
Cinematic - Ping minimap for (All players) at (Position of Death Knight 0110 <gen>) for 6.00 seconds
Unit - Change ownership of Far Seer 0000 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Witch Doctor 0027 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Tauren 0007 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0015 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0017 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer 0019 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0018 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0021 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0020 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Death Knight 0110 <gen> to Player 20 (Lavender) and Retain color
Unit - Change ownership of Spellbreaker 0005 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Spellbreaker 0006 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Archmage 0001 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0016 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0011 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Sorceress 0026 <gen> to Player 2 (Blue) and Change color
Wait 6.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon1 <gen> and display For Azeroth! . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Hint message: |cff80ff80NEW HERO|rHighlord Bolvar Fordragon
Wait 6.00 seconds
Cinematic - Create Minimap Icon on Dark Ranger 0032 <gen> of color ( 255 , 255 , 255 ) using UI\Minimap\MiniMap-Boss.mdl and fog visibility Black mask
Quest - Create a Required quest titled Tenth boss with the description With Oribos in peril, a desperate battle at the pinnacle of the Sanctum begins. Standing between the Jailer and the mortals who would stop him is Sylvanas Windrunner. With no masks left to wear, the Banshee Queen unleashes her full power to protect the Banished One while his ultimate plan unfolds. , using icon path ReplaceableTextures\CommandButtons\BTNsylvanas shadowlands.blp
Set Variable Set Sylvanas = (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Confront Sylvanas Windrunner
Set Variable Set SylvanasReq = (Last created quest requirement)
Quest - Display to (All players) the Quest Update message: |cffffcc00MAIN MISSION|r Tenth Boss- Confront Sylvanas Windrunner- Thrall must survive- Jaina must survive- Bolvar must survive
Quest - Create a Optional quest titled A Cycle of Hatred with the description |cff6f2583Stage One:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 100 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 500 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 35 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 75 Shadow damage and stunning enemies for a second.- |cffff3232Dark Sentinel:|r Sylvanas summon dark sentinels in the first intermission of the fight. , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
Set Variable Set InfoBosses = (Last created quest)
Quest - Create a Optional quest titled The Banshee Queen with the description |cff6f2583Stage Two:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 100 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 500 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 35 Shadow damage to affected players.- |cffff3232Haunting Wave:|r Sylvanas releases rolling energy and inflicts 100 Shadow damage in line.- |cffff3232Unit; Mawforged Souljudge:|r Cast Cleaving Attack and Spire Thrower: A magical Spire that is thrown at an enemy unit, causing 200 points of damage.- |cffff3232Unit; Mawforged Summoner:|r Cast Orb of Torment, Raise dead and Carrion Swarm.- |cffff3232Unit; Mawforged Goliath:|r Cast War Stomp, Aura of Violence and Fury (Gains 10 Damage every 15 sec). , using icon path ReplaceableTextures\CommandButtons\BTNBanshee.blp
Set Variable Set InfoBosses2 = (Last created quest)
Quest - Create a Optional quest titled The Freedom of Choice with the description |cff6f2583Stage Three:|r- |cffff3232Banshee's Bane:|r A poisonous attack that deals 6 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 100 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 500 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 35 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 100 Shadow damage and stunning enemies for a second.- |cffff3232Raze:|r Sylvanas unloads a Death-empowered arrow, annihilating the impact location inflicting 300 Shadow damage every 0,5 sec.- |cffff3232Blasphemy:|r Anduin will occasionally cast blasphemy, dealing 150 holy damage to 3 units.- |cffff3232Highlord Bolvar Fordragon:|r You will not have control of it at this phase. , using icon path ReplaceableTextures\CommandButtons\BTNPossession.blp
Set Variable Set InfoBosses3 = (Last created quest)
Wait 6.00 seconds
Quest - Display to (All players) the Hint message: |cff80ff80HINT|rIn the optional missions section you can check the skills of the Boss.
HEROIC
Events
Unit - A unit enters Difficulty_Heroic <gen>
Conditions
(Peon 0002 <gen> Equal to (Entering unit)) or (Peasant 0004 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off NORMAL <gen>
Trigger - Turn off MYTHIC <gen>
Trigger - Turn on Animation_Horseman <gen>
Trigger - Turn on Banshee_Fury_Heroic <gen>
Quest - Display to (All players) the Quest Update message: |cffffcc00DIFFICULTY|r Heroic
Unit - Remove Peasant 0004 <gen> from the game
Unit - Remove Peon 0002 <gen> from the game
Unit - Kill Circle of Power 0030 <gen>
Unit - Kill Circle of Power 0028 <gen>
Unit - Kill Circle of Power 0029 <gen>
Cinematic - Ping minimap for (All players) at (Position of Death Knight 0110 <gen>) for 6.00 seconds
Unit - Change ownership of Far Seer 0000 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Witch Doctor 0027 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Tauren 0007 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0015 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0017 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer 0019 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0018 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0021 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0020 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Death Knight 0110 <gen> to Player 20 (Lavender) and Retain color
Unit - Change ownership of Spellbreaker 0005 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Spellbreaker 0006 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Archmage 0001 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0016 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0011 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Sorceress 0026 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Dark Ranger 0135 <gen> to Player 21 (Coal) and Retain color
Unit - Set Max HP of Dark Ranger 0032 <gen> to 98525
Unit - Set life of Dark Ranger 0032 <gen> to 100 %
Unit - Set Base Damage of Dark Ranger 0032 <gen> to 180 for weapon index: 0
Hero - Learn skill for Dark Ranger 0032 <gen> : Shadow Strike
Hero - Learn skill for Dark Ranger 0032 <gen> : Thunder Clap
Hero - Learn skill for Dark Ranger 0172 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0119 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0121 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0128 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0130 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0132 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0133 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0134 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0135 <gen> : Fan of Knives
Wait 6.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon1 <gen> and display For Azeroth! . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Hint message: |cff80ff80NEW HERO|rHighlord Bolvar Fordragon
Wait 6.00 seconds
Cinematic - Create Minimap Icon on Dark Ranger 0032 <gen> of color ( 255 , 255 , 255 ) using UI\Minimap\MiniMap-Boss.mdl and fog visibility Black mask
Quest - Create a Required quest titled Tenth boss with the description With Oribos in peril, a desperate battle at the pinnacle of the Sanctum begins. Standing between the Jailer and the mortals who would stop him is Sylvanas Windrunner. With no masks left to wear, the Banshee Queen unleashes her full power to protect the Banished One while his ultimate plan unfolds. , using icon path ReplaceableTextures\CommandButtons\BTNBansheeRanger.blp
Set Variable Set Sylvanas = (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Confront Sylvanas Windrunner
Set Variable Set SylvanasReq = (Last created quest requirement)
Quest - Display to (All players) the Quest Update message: |cffffcc00MAIN MISSION|r Tenth Boss- Confront Sylvanas Windrunner- Thrall must survive- Jaina must survive- Bolvar must survive
Quest - Create a Optional quest titled A Cycle of Hatred with the description |cff6f2583Stage One:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 120 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 525 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 45 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 75 Shadow damage and stunning enemies for a second.- |cffff3232Dark Sentinel:|r Sylvanas summon dark sentinels in the first intermission of the fight. , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
Set Variable Set InfoBosses = (Last created quest)
Quest - Create a Optional quest titled The Banshee Queen with the description |cff6f2583Stage Two:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 120 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 525 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 45 Shadow damage to affected players.- |cffff3232Haunting Wave:|r Sylvanas releases rolling energy and inflicts 100 Shadow damage in line.- |cffff3232Unit; Mawforged Souljudge:|r Cast Cleaving Ataack and Spire Thrower: A magical Spire that is thrown at an enemy unit, causing 200 points of damage.- |cffff3232Unit; Mawforged Summoner:|r Cast Orb of Torment, Raise Dead and Carrion Swarm.- |cffff3232Unit; Mawforged Goliath:|r Cast War Stomp, Aura of Violence and Fury (Gains 10 Damage every 15 sec). , using icon path ReplaceableTextures\CommandButtons\BTNBanshee.blp
Set Variable Set InfoBosses2 = (Last created quest)
Quest - Create a Optional quest titled The Freedom of Choice with the description |cff6f2583Stage Three:|r- |cffff3232Banshee's Bane:|r A poisonous attack that deals 6 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 120 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 525 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 45 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 100 Shadow damage and stunning enemies for a second.- |cffff3232Banshee's Fury:|r Sylvanas erupts with Banshee magic, inflicting 50 Shadow damage to all players every second for 4 sec.- |cffff3232Raze:|r Sylvanas unloads a Death-empowered arrow, annihilating the impact location inflicting 300 Shadow damage every 0,5 sec.- |cffff3232Blasphemy:|r Anduin will occasionally cast blasphemy, dealing 150 holy damage to 3 units.- |cffff3232Highlord Bolvar Fordragon:|r You will not have control of it at this phase. , using icon path ReplaceableTextures\CommandButtons\BTNPossession.blp
Set Variable Set InfoBosses3 = (Last created quest)
Wait 6.00 seconds
Quest - Display to (All players) the Hint message: |cff80ff80HINT|rIn the optional missions section you can check the skills of the Boss.
MYTHIC
Events
Unit - A unit enters Difficulty_Mythic <gen>
Conditions
(Peon 0002 <gen> Equal to (Entering unit)) or (Peasant 0004 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off HEROIC <gen>
Trigger - Turn off NORMAL <gen>
Trigger - Turn on Animation_Horseman <gen>
Trigger - Turn on Banshee_Fury_Heroic <gen>
Trigger - Turn on Vengeances_Reins <gen>
Quest - Display to (All players) the Quest Update message: |cffffcc00DIFFICULTY|r Mythic
Unit - Remove Peasant 0004 <gen> from the game
Unit - Remove Peon 0002 <gen> from the game
Unit - Kill Circle of Power 0030 <gen>
Unit - Kill Circle of Power 0028 <gen>
Unit - Kill Circle of Power 0029 <gen>
Cinematic - Ping minimap for (All players) at (Position of Death Knight 0110 <gen>) for 6.00 seconds
Unit - Replace Knight 0080 <gen> with a Infernal using The new unit's max life and mana
Unit - Replace Elder Wendigo 0087 <gen> with a Skeletal Orc using The new unit's max life and mana
Unit - Replace Greater Voidwalker 0096 <gen> with a Voidwalker using The new unit's max life and mana
Unit - Change ownership of Far Seer 0000 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Witch Doctor 0027 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Tauren 0007 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0015 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Shaman 0017 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Archer 0019 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0018 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0021 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Archer 0020 <gen> to Player 20 (Lavender) and Change color
Unit - Change ownership of Death Knight 0110 <gen> to Player 20 (Lavender) and Retain color
Unit - Change ownership of Spellbreaker 0005 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Spellbreaker 0006 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Archmage 0001 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0016 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Priest 0011 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Sorceress 0026 <gen> to Player 2 (Blue) and Change color
Unit - Change ownership of Dark Ranger 0132 <gen> to Player 21 (Coal) and Retain color
Unit - Change ownership of Dark Ranger 0135 <gen> to Player 21 (Coal) and Retain color
Unit - Set Max HP of Dark Ranger 0032 <gen> to 102725
Unit - Set life of Dark Ranger 0032 <gen> to 100 %
Unit - Set Base Damage of Dark Ranger 0032 <gen> to 190 for weapon index: 0
Hero - Learn skill for Dark Ranger 0032 <gen> : Shadow Strike
Hero - Learn skill for Dark Ranger 0032 <gen> : Shadow Strike
Hero - Learn skill for Dark Ranger 0032 <gen> : Thunder Clap
Hero - Learn skill for Dark Ranger 0032 <gen> : Thunder Clap
Hero - Learn skill for Dark Ranger 0172 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0173 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0118 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0119 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0120 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0121 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0128 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0130 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0132 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0133 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0134 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0135 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0128 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0130 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0132 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0133 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0134 <gen> : Fan of Knives
Hero - Learn skill for Dark Ranger 0135 <gen> : Fan of Knives
Wait 6.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon1 <gen> and display For Azeroth! . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 0.10 seconds
Quest - Display to (All players) the Hint message: |cff80ff80NEW HERO|rHighlord Bolvar Fordragon
Wait 6.00 seconds
Cinematic - Create Minimap Icon on Dark Ranger 0032 <gen> of color ( 255 , 255 , 255 ) using UI\Minimap\MiniMap-Boss.mdl and fog visibility Black mask
Quest - Create a Required quest titled Tenth boss with the description With Oribos in peril, a desperate battle at the pinnacle of the Sanctum begins. Standing between the Jailer and the mortals who would stop him is Sylvanas Windrunner. With no masks left to wear, the Banshee Queen unleashes her full power to protect the Banished One while his ultimate plan unfolds. , using icon path ReplaceableTextures\CommandButtons\BTNBansheeRanger.blp
Set Variable Set Sylvanas = (Last created quest)
Quest - Create a quest requirement for (Last created quest) with the description Confront Sylvanas Windrunner
Set Variable Set SylvanasReq = (Last created quest requirement)
Quest - Display to (All players) the Quest Update message: |cffffcc00MAIN MISSION|r Tenth Boss- Confront Sylvanas Windrunner- Thrall must survive- Jaina must survive- Bolvar must survive
Quest - Create a Optional quest titled A Cycle of Hatred with the description |cff6f2583Stage One:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 135 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 575 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 55 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 75 Shadow damage and stunning enemies for a second.- |cffff3232Dark Sentinel:|r Sylvanas summon dark sentinels in the first intermission of the fight. , using icon path ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
Set Variable Set InfoBosses = (Last created quest)
Quest - Create a Optional quest titled The Banshee Queen with the description |cff6f2583Stage Two:|r- |cffff3232Barbed Arrow:|r A poisonous attack that deals 4 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 135 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 575 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 55 Shadow damage to affected players.- |cffff3232Haunting Wave:|r Sylvanas releases rolling energy and inflicts 100 Shadow damage in line.- |cffff3232Unit; Mawforged Souljudge:|r Cast Cleaving Attack and Spire Thrower: A magical Spire that is thrown at an enemy unit, causing 200 points of damage.- |cffff3232Unit; Mawforged Summoner:|r Cast Orb of Torment, Raise Dead and Carrion Swarm.- |cffff3232Unit; Mawforged Goliath:|r Cast War Stomp, Aura of Violence and Fury (Gains 10 Damage every 15 sec). , using icon path ReplaceableTextures\CommandButtons\BTNBanshee.blp
Set Variable Set InfoBosses2 = (Last created quest)
Quest - Create a Optional quest titled The Freedom of Choice with the description |cff6f2583Stage Three:|r- |cffff3232Banshee's Bane:|r A poisonous attack that deals 6 damage per second.- |cffff3232Banshee Wail:|r Sylvanas lets forth a shrill scream, inflicting damage based on each targeted player's health, starting at 135 Shadow damage at full health.- |cffff3232Wailing Arrow:|r Sylvanas launches a terror-infused arrow at a player, inflicting 575 Shadow damage.- |cffff3232Shadow Dagger:|r Sylvanas launches a flurry of knives, dealing damage to nearby enemies. Each knife inflicts 100 of damage.- |cffff3232Withering Fire:|r Sylvanas releases a volley of arrows, inflicting 55 Shadow damage to affected players.- |cffff3232Domination Arrow:|r Sylvanas fires arrows into the sky that will fall down dealing 100 Shadow damage and stunning enemies for a second.- |cffff3232Banshee's Fury:|r Sylvanas erupts with Banshee magic, inflicting 50 Shadow damage to all players every second for 4 sec.- |cffff3232Raze:|r Sylvanas unloads a Death-empowered arrow, annihilating the impact location inflicting 300 Shadow damage every 0,5 sec.- |cffff3232Blasphemy:|r Anduin will occasionally cast blasphemy, dealing 150 holy damage to 3 units.- |cffff3232Highlord Bolvar Fordragon:|r You will not have control of it at this phase. , using icon path ReplaceableTextures\CommandButtons\BTNPossession.blp
Set Variable Set InfoBosses3 = (Last created quest)
Wait 6.00 seconds
Quest - Display to (All players) the Hint message: |cff80ff80HINT|rIn the optional missions section you can check the skills of the Boss.
Animation Horseman
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Animation - Play Death Knight 0109 <gen> 's spell animation
Animation - Play Death Knight 0112 <gen> 's spell animation
Animation - Play Death Knight 0114 <gen> 's spell animation
Animation - Play Death Knight 0113 <gen> 's spell animation
INFO Sylvanas
Events
Unit - A unit enters INFOSylvanas <gen>
Conditions
(Far Seer 0000 <gen> Equal to (Entering unit)) or (Archmage 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Quest - Display to (All players) the Hint message: |cff80ff80HINT|rYou can see Sylvanas' abilities in the optional missions section.
Move Ghosts
Events
Unit - Dark Ranger 0173 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0173 <gen> instantly to (Random point in Move_Ghosts <gen>)
Move Ghosts2
Events
Unit - Dark Ranger 0172 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0172 <gen> instantly to (Random point in Move_Ghosts <gen>)
Domination Arrow Phase 1
Events
Time - Every 6.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0176 <gen> to use (Item carried by Dark Ranger 0176 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0175 <gen> to use (Item carried by Dark Ranger 0175 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0143 <gen> to use (Item carried by Dark Ranger 0143 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0117 <gen> to use (Item carried by Dark Ranger 0117 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0085 <gen> to use (Item carried by Dark Ranger 0085 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0093 <gen> to use (Item carried by Dark Ranger 0093 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0178 <gen> to use (Item carried by Dark Ranger 0178 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Hero - Order Dark Ranger 0177 <gen> to use (Item carried by Dark Ranger 0177 <gen> in slot 1) on (Random point in Move_Ghosts <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0176 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0175 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0143 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0117 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0085 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0093 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0178 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0177 <gen>
Jailer Animation
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Animation - Play Pit Lord 0136 <gen> 's spell animation
Dialog Sylv
Events
Unit - A unit enters VisionSylv <gen>
Conditions
(Far Seer 0000 <gen> Equal to (Entering unit)) or (Archmage 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across VisionSylv <gen>
Wait 10.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner2 <gen> and display Azeroth's champions. You've arrived at last. . Modify duration: Add 0.00 seconds and Wait
Unit - Order Dark Ranger 0032 <gen> to Attack-Move To . (Center of ReturnRive <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner3 <gen> and display Despite witnessing the broken cycle of Life and Death with your own eyes, still you would stop us from remaking this flawed system. What a pity. . Modify duration: Add 2.00 seconds and Wait
Unit - Order Dark Ranger 0032 <gen> to Attack-Move To . (Center of Dialog2 <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon2 <gen> and display There are no more val'kyr to protect you, Sylvanas. You will die here--for the last time. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner4 <gen> and display The archer does not mourn the loss of their arrows, Highlord. . Modify duration: Add 0.00 seconds and Wait
Unit - Order Dark Ranger 0032 <gen> to Attack-Move To . (Center of ReturnRive <gen>)
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner5 <gen> and display A shame you won't survive to witness our victory. But if it's an ending you seek, then come and meet it! . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of ReturnRive <gen>) , facing 260.00 degrees
Wait 1.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of ReturnRive <gen>) , facing 260.00 degrees
Unit - Change ownership of Dark Ranger 0032 <gen> to Player 21 (Coal) and Change color
Unit - Make Dark Ranger 0032 <gen> Vulnerable
Animation - Play Dark Ranger 0032 <gen> 's attack animation
CloseDoor2
Events
Unit - Dark Ranger 0032 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn on Domination_Arrow_Phase_1 <gen>
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner6 <gen> and display |cffff1919Very well. Death it is!|r . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Unit - Change ownership of Dark Ranger 0173 <gen> to Player 21 (Coal) and Retain color
Hero - Learn skill for Dark Ranger 0032 <gen> : Shadow Strike
Wait 4.00 seconds
Hero - Learn skill for Dark Ranger 0032 <gen> : Thunder Clap
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner7 <gen> and display |cffff1919Your lives end here!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 5.00 seconds
Unit - Change ownership of Dark Ranger 0172 <gen> to Player 21 (Coal) and Retain color
Phase 2a
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 78625.00
Conditions
Actions
Trigger - Turn off (This trigger)
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner7 <gen> and display |cffff1919Your lives end here!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Change ownership of Dark Ranger 0032 <gen> to Neutral Extra and Retain color
Unit - Change ownership of Dark Ranger 0173 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Dark Ranger 0172 <gen> to Neutral Passive and Retain color
Unit - Set Unit: Dark Ranger 0032 <gen> 's Real Field: Speed ('umvc') to Value: 0.00
Unit - Make Dark Ranger 0032 <gen> Invulnerable
Wait 1.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy <gen>)
Unit - Change ownership of Advanced Death Tower 0039 <gen> to Player 21 (Coal) and Retain color
Unit - Create 3 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_1 <gen>)
Unit - Change ownership of Advanced Death Tower 0040 <gen> to Player 21 (Coal) and Retain color
Unit - Create 3 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_5 <gen>)
Unit - Change ownership of Advanced Death Tower 0009 <gen> to Player 21 (Coal) and Retain color
Unit - Create 3 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_3 <gen>)
Unit - Change ownership of Advanced Death Tower 0042 <gen> to Player 21 (Coal) and Retain color
Unit - Create 3 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_6 <gen>)
Unit - Change ownership of Advanced Death Tower 0012 <gen> to Player 21 (Coal) and Retain color
Unit - Create 4 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_2 <gen>)
Unit - Change ownership of Advanced Death Tower 0041 <gen> to Player 21 (Coal) and Retain color
Unit - Create 4 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_4 <gen>)
Unit - Change ownership of Advanced Death Tower 0003 <gen> to Player 21 (Coal) and Retain color
Unit - Create 4 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Rive_Copy_7 <gen>)
Unit - Change ownership of Advanced Death Tower 0014 <gen> to Player 21 (Coal) and Retain color
Unit - Create 4 Knight for Player 21 (Coal) at (Center of VisionSylv <gen>) facing (Position of (Triggering unit))
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 6.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of ReturnRive <gen>)
Hero - Learn skill for Dark Ranger 0032 <gen> : Thunder Clap
Unit - Change ownership of Dark Ranger 0032 <gen> to Player 21 (Coal) and Retain color
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 10.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of PositionSylvPhase2 <gen>)
Unit - Make Dark Ranger 0032 <gen> Vulnerable
Unit - Change ownership of Dark Ranger 0118 <gen> to Player 21 (Coal) and Retain color
Hero - Learn skill for Dark Ranger 0032 <gen> : Fan of Knives
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Far Seer 0000 <gen>) : Play VO_91_The_Jailer1 <gen> and display Oribos is within my grasp. . Modify duration: Add 0.00 seconds and Wait
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon3 <gen> and display No. We will stop you! Jaina we need a portal! . Modify duration: Add 0.00 seconds and Wait
Unit - Create 1 . High Elven Farm for Neutral Passive at (Center of ReturnRive <gen>) facing Default building facing degrees
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon4 <gen> and display The Jailer must not take the Eternal City! . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Special Effect - Create a special effect at (Position of Death Knight 0110 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archmage 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Far Seer 0000 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Spellbreaker 0006 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Spellbreaker 0005 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Priest 0016 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Priest 0011 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Sorceress 0026 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Tauren 0007 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Shaman 0017 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Shaman 0015 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Witch Doctor 0027 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0018 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0019 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0020 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Death Knight 0110 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Far Seer 0000 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Archmage 0001 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Spellbreaker 0005 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Spellbreaker 0006 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Priest 0011 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Priest 0016 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Sorceress 0026 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Archer 0019 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Archer 0021 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Archer 0018 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Archer 0020 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Tauren 0007 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Shaman 0015 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Shaman 0017 <gen> instantly to (Center of PortalPhase2 <gen>)
Unit - Move Witch Doctor 0027 <gen> instantly to (Center of PortalPhase2 <gen>)
Trigger - Turn on Haunting_Wave_F_Pass <gen>
Haunting Wave F Pass
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0053 <gen> to use (Item carried by Dark Ranger 0053 <gen> in slot 1) on (Center of Wave1b <gen>)
Wait 3.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0053 <gen>
Hero - Order Dark Ranger 0050 <gen> to use (Item carried by Dark Ranger 0050 <gen> in slot 1) on (Center of Wave1a <gen>)
Hero - Order Dark Ranger 0052 <gen> to use (Item carried by Dark Ranger 0052 <gen> in slot 1) on (Center of Wave1c <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0050 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0052 <gen>
Phase 2 Dialog
Events
Unit - A unit enters PortalPhase2 <gen>
Conditions
(Far Seer 0000 <gen> Equal to (Entering unit)) or (Archmage 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Domination_Arrow_Phase_1 <gen>
Visibility - Destroy (Last created visibility modifier)
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore1 <gen> and display Something is limiting my magic. Where are we? . Modify duration: Add 0.00 seconds and Wait
Wait 0.10 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across VisionPhase2 <gen>
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon5 <gen> and display |cffff1919Behind our quarry. Heroes, with me!|r . Modify duration: Add 0.00 seconds and Wait
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore_D2 <gen> and display Is the Jailer trying to break out of the Maw... or something else? . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
First Pass
Events
Unit - Greater Voidwalker 0077 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Dark Ranger 0119 <gen> to Player 21 (Coal) and Retain color
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Far Seer (Unmounted) named Thrall at (Position of Far Seer 0000 <gen>) : Play VO_91_Thrall1 <gen> and display |cffff1919Blood and thunder!|r . Modify duration: Add 0.00 seconds and Wait
Destructible - Open ForceWall 0041 <gen>
Destructible - Open ForceWall 0042 <gen>
Wait 4.00 seconds
Unit - Move Archmage 0001 <gen> instantly to (Center of JainaTeleport <gen>)
Special Effect - Create a special effect at (Position of Archmage 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon_D5 <gen> and display |cffff1919We're done with your games, Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner8 <gen> and display |cffdc0000You will pay. All of you will pay!|r . Modify duration: Add 2.00 seconds and Wait
Sound - Reset all volume channels to 100%
Second Pass
Events
Unit - Voidwalker 0100 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Haunting_Wave_F_Pass <gen>
Trigger - Turn on Haunting_Wave_S_Pass <gen>
Unit - Create 1 . Knight for Player 21 (Coal) at (Center of JainaTeleport <gen>) facing Default building facing degrees
Unit - Change ownership of Dark Ranger 0120 <gen> to Player 21 (Coal) and Retain color
Destructible - Close ForceWall 0041 <gen>
Destructible - Close ForceWall 0042 <gen>
Destructible - Open ForceWall 0044 <gen>
Destructible - Open ForceWall 0043 <gen>
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Far Seer (Unmounted) named Thrall at (Position of Far Seer 0000 <gen>) : Play VO_91_Thrall2 <gen> and display |cffff1919With me, champions! Jaina needs our strength!|r . Modify duration: Add 0.00 seconds and Wait
Wait 0.10 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon7 <gen> and display |cffff1919Thrall, scout ahead. Champions, we'll assist the admiral!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 15.00 seconds
Unit - Move Far Seer 0000 <gen> instantly to (Center of ThrallTeleport <gen>)
Special Effect - Create a special effect at (Position of Far Seer 0000 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Haunting Wave S Pass
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0054 <gen> to use (Item carried by Dark Ranger 0054 <gen> in slot 1) on (Center of Wave1a_Copy <gen>)
Wait 3.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0054 <gen>
Hero - Order Dark Ranger 0056 <gen> to use (Item carried by Dark Ranger 0056 <gen> in slot 1) on (Center of Wave1b_Copy <gen>)
Hero - Order Dark Ranger 0055 <gen> to use (Item carried by Dark Ranger 0055 <gen> in slot 1) on (Center of Wave1c_Copy <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0056 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0055 <gen>
Fury goliat
Events
Unit - Infernal 0086 <gen> Acquires a target
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Add Item Damage Bonus (+10) to Infernal 0086 <gen>
Wait 15.00 seconds
Unit - Add Item Damage Bonus (+10) to Infernal 0086 <gen>
Wait 15.00 seconds
Unit - Add Item Damage Bonus (+10) to Infernal 0086 <gen>
Wait 15.00 seconds
Unit - Add Item Damage Bonus (+10) to Infernal 0086 <gen>
Wait 15.00 seconds
Unit - Add Item Damage Bonus (+10) to Infernal 0086 <gen>
Third Pass
Events
Unit - Infernal 0086 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Haunting_Wave_S_Pass <gen>
Trigger - Turn on Haunting_Wave_T_Pass <gen>
Unit - Create 1 . Knight for Player 21 (Coal) at (Center of ThrallTeleport <gen>) facing Default building facing degrees
Unit - Change ownership of Dark Ranger 0121 <gen> to Player 21 (Coal) and Retain color
Destructible - Close ForceWall 0044 <gen>
Destructible - Close ForceWall 0043 <gen>
Destructible - Open ForceWall 0045 <gen>
Destructible - Open ForceWall 0046 <gen>
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore2 <gen> and display |cffff1919Quickly champions! Stop Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 33.00 seconds
Unit - Move Archmage 0001 <gen> instantly to (Center of JainaTeleport_Copy <gen>)
Special Effect - Create a special effect at (Position of Archmage 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Haunting Wave T Pass
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0058 <gen> to use (Item carried by Dark Ranger 0058 <gen> in slot 1) on (Center of Wave1c_Copy_2 <gen>)
Wait 3.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0058 <gen>
Hero - Order Dark Ranger 0059 <gen> to use (Item carried by Dark Ranger 0059 <gen> in slot 1) on (Center of Wave1b_Copy_2 <gen>)
Hero - Order Dark Ranger 0057 <gen> to use (Item carried by Dark Ranger 0057 <gen> in slot 1) on (Center of Wave1a_Copy_2 <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0059 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0057 <gen>
Fourth Pass
Events
Unit - Skeletal Orc 0095 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Haunting_Wave_T_Pass <gen>
Trigger - Turn on Haunting_Wave_Fo_Pass <gen>
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Far Seer (Unmounted) named Thrall at (Position of Far Seer 0000 <gen>) : Play VO_91_Thrall2 <gen> and display |cffff1919With me, champions! Jaina needs our strength!|r . Modify duration: Add 0.00 seconds and Wait
Destructible - Close ForceWall 0045 <gen>
Destructible - Close ForceWall 0046 <gen>
Destructible - Open ForceWall 0048 <gen>
Destructible - Open ForceWall 0047 <gen>
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_Fordragon_D5 <gen> and display |cffff1919We're done with your games, Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner8 <gen> and display |cffdc0000You will pay. All of you will pay!|r . Modify duration: Add 2.00 seconds and Wait
Sound - Reset all volume channels to 100%
Haunting Wave Fo Pass
Events
Time - Every 15.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0062 <gen> to use (Item carried by Dark Ranger 0062 <gen> in slot 1) on (Center of Wave1b_Copy_3 <gen>)
Wait 3.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0062 <gen>
Hero - Order Dark Ranger 0060 <gen> to use (Item carried by Dark Ranger 0060 <gen> in slot 1) on (Center of Wave1a_Copy_3 <gen>)
Hero - Order Dark Ranger 0061 <gen> to use (Item carried by Dark Ranger 0061 <gen> in slot 1) on (Center of Wave1c_Copy_3 <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0060 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0061 <gen>
Phase 2b
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 72885.00
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Create 1 . Knight for Player 21 (Coal) at (Center of JainaTeleport <gen>) facing Default building facing degrees
Unit - Make Dark Ranger 0032 <gen> Invulnerable
Wait 1.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of atackUnitsStartPhase3 <gen>)
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Wait 5.00 seconds
Unit - Make Dark Ranger 0032 <gen> Vulnerable
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Phase2LastAdd
Events
Unit - Skeletal Orc 0095 <gen> 's life becomes Less than 3100.00
Conditions
Actions
Unit - Move Wisp 0184 <gen> instantly to (Center of Orb1 <gen>)
Phase2LastAdd2
Events
Unit - Skeletal Orc 0095 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Move Wisp 0183 <gen> instantly to (Center of Orb2 <gen>)
Phase2FirstAdd
Events
Unit - Voidwalker 0100 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Move Wisp 0049 <gen> instantly to (Center of Orb1_Copy <gen>)
Phase2FirstAdd2
Events
Unit - Voidwalker 0100 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Move Wisp 0048 <gen> instantly to (Center of Orb2_Copy <gen>)
StartPhase3
Events
Unit - Greater Voidwalker 0107 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Haunting_Wave_Fo_Pass <gen>
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Unit - Remove Dark Ranger 0052 <gen> from the game
Unit - Remove Dark Ranger 0053 <gen> from the game
Unit - Remove Dark Ranger 0050 <gen> from the game
Unit - Remove Dark Ranger 0055 <gen> from the game
Unit - Remove Dark Ranger 0056 <gen> from the game
Unit - Remove Dark Ranger 0054 <gen> from the game
Unit - Remove Dark Ranger 0058 <gen> from the game
Unit - Remove Dark Ranger 0059 <gen> from the game
Unit - Remove Dark Ranger 0057 <gen> from the game
Unit - Remove Dark Ranger 0061 <gen> from the game
Unit - Remove Dark Ranger 0062 <gen> from the game
Unit - Remove Dark Ranger 0060 <gen> from the game
Wait 9.00 seconds
Unit - Create 4 . Skeletal Orc for Player 21 (Coal) at (Center of atackUnitsStartPhase3 <gen>) facing Default building facing degrees
Unit - Create 2 . Necromancer for Player 21 (Coal) at (Center of atackUnitsStartPhase3 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Position of Death Knight 0110 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archmage 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Far Seer 0000 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Spellbreaker 0006 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Spellbreaker 0005 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Priest 0016 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Priest 0011 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Sorceress 0026 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Tauren 0007 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Shaman 0017 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Shaman 0015 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Witch Doctor 0027 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0018 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0019 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0020 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Special Effect - Create a special effect at (Position of Archer 0021 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move Death Knight 0110 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Far Seer 0000 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Archmage 0001 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Spellbreaker 0005 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Spellbreaker 0006 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Priest 0011 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Priest 0016 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Sorceress 0026 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Archer 0019 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Archer 0021 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Archer 0018 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Archer 0020 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Tauren 0007 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Shaman 0015 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Shaman 0017 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Unit - Move Witch Doctor 0027 <gen> instantly to (Random point in PortalPhase3_Copy <gen>)
Phase3teleport
Events
Unit - A unit enters PortalPhase3_Copy <gen>
Conditions
(Far Seer 0000 <gen> Equal to (Entering unit)) or (Archmage 0001 <gen> Equal to (Entering unit))
Actions
Trigger - Turn off (This trigger)
Trigger - Turn on Domination_Arrow_Phase_3 <gen>
Trigger - Turn on Bolvar_Life <gen>
Unit - Change ownership of Death Knight 0110 <gen> to Player 5 (Yellow) and Retain color
Unit - Move Death Knight 0110 <gen> instantly to (Center of BolvarTeleport <gen>)
Special Effect - Create a special effect at (Position of Death Knight 0110 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play No sound and display |cffff1919No! The Jailer is going to destroy the Arbiter!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Set Max HP of Death Knight 0110 <gen> to 32000
Unit - Set life of Death Knight 0110 <gen> to 100 %
Visibility - Destroy (Last created visibility modifier)
Wait 5.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across VisionPhase3 <gen>
Wait 270.00 seconds
Unit - Create 1 . Advanced Death Tower for Player 21 (Coal) at (Center of Phase3a_Copy_Copy_2 <gen>) facing Default building facing degrees
Trigger - Turn on Raze4 <gen>
Domination Arrow Phase 3
Events
Time - Every 6.00 seconds of game time
Conditions
Actions
Hero - Order Dark Ranger 0176 <gen> to use (Item carried by Dark Ranger 0176 <gen> in slot 1) on (Random point in DominationArrow_1 <gen>)
Hero - Order Dark Ranger 0175 <gen> to use (Item carried by Dark Ranger 0175 <gen> in slot 1) on (Random point in DominationArrow_1 <gen>)
Hero - Order Dark Ranger 0143 <gen> to use (Item carried by Dark Ranger 0143 <gen> in slot 1) on (Random point in DominationArrow_2 <gen>)
Hero - Order Dark Ranger 0117 <gen> to use (Item carried by Dark Ranger 0117 <gen> in slot 1) on (Random point in DominationArrow_2 <gen>)
Hero - Order Dark Ranger 0043 <gen> to use (Item carried by Dark Ranger 0043 <gen> in slot 1) on (Random point in DominationArrow_2 <gen>)
Hero - Order Dark Ranger 0085 <gen> to use (Item carried by Dark Ranger 0085 <gen> in slot 1) on (Random point in DominationArrow_3 <gen>)
Hero - Order Dark Ranger 0093 <gen> to use (Item carried by Dark Ranger 0093 <gen> in slot 1) on (Random point in DominationArrow_3 <gen>)
Hero - Order Dark Ranger 0131 <gen> to use (Item carried by Dark Ranger 0131 <gen> in slot 1) on (Random point in DominationArrow_3 <gen>)
Hero - Order Dark Ranger 0129 <gen> to use (Item carried by Dark Ranger 0129 <gen> in slot 1) on (Random point in DominationArrow_3 <gen>)
Hero - Order Dark Ranger 0178 <gen> to use (Item carried by Dark Ranger 0178 <gen> in slot 1) on (Random point in DominationArrow_4 <gen>)
Hero - Order Dark Ranger 0177 <gen> to use (Item carried by Dark Ranger 0177 <gen> in slot 1) on (Random point in DominationArrow_4 <gen>)
Hero - Order Dark Ranger 0181 <gen> to use (Item carried by Dark Ranger 0181 <gen> in slot 1) on (Random point in DominationArrow_4 <gen>)
Hero - Order Dark Ranger 0179 <gen> to use (Item carried by Dark Ranger 0179 <gen> in slot 1) on (Random point in DominationArrow_4 <gen>)
Hero - Order Dark Ranger 0180 <gen> to use (Item carried by Dark Ranger 0180 <gen> in slot 1) on (Random point in DominationArrow_4 <gen>)
Wait 2.00 seconds
Hero - Create Inferno Stone and give it to Dark Ranger 0176 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0175 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0143 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0117 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0085 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0093 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0178 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0177 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0043 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0129 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0131 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0181 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0180 <gen>
Hero - Create Inferno Stone and give it to Dark Ranger 0179 <gen>
Banshee Fury Heroic
Events
Unit - Greater Voidwalker 0107 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Unit - Add Starfall to Dark Ranger 0032 <gen>
Wait 13.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play VO_91_Sylvanas_Windrunner_D4 <gen> and display |cffdc0000Heed the call of the Banshee Queen!|r . Modify duration: Add 2.00 seconds and Wait
Sound - Reset all volume channels to 100%
Phase 3
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 65000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Remove Permanent Invisibility from Way Gate 0111 <gen>
Unit - Order Fel Stalker 0104 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Fel Stalker 0106 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Fel Stalker 0105 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Skeletal Orc 0078 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Skeletal Orc 0101 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Skeletal Orc 0102 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Skeletal Orc 0103 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Necromancer 0108 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Unit - Order Greater Voidwalker 0107 <gen> to Attack-Move To . (Center of atackUnitsStartPhase3 <gen>)
Wait 1.00 seconds
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a <gen>)
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Unit - Remove Slow Poison from Dark Ranger 0032 <gen>
Wait 5.00 seconds
Unit - Make Dark Ranger 0032 <gen> Vulnerable
Unit - Add Slow Poison to Dark Ranger 0032 <gen>
Unit - Change ownership of Dark Ranger 0128 <gen> to Player 21 (Coal) and Retain color
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a <gen>)
Destructible - Close ForceWall 0048 <gen>
Phase 3b
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 57500.00
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy <gen>)
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Destructible - Open ForceWall 0049 <gen>
Destructible - Open ForceWall 0050 <gen>
Unit - Change ownership of Dark Ranger 0130 <gen> to Player 21 (Coal) and Retain color
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore2 <gen> and display |cffff1919Quickly champions! Stop Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy <gen>)
Wait 2.00 seconds
Quest - Display to (All players) the Warning message: |cffff0000WARNING|rThe road will close in 30 seconds.
Wait 30.00 seconds
Trigger - Turn on Raze1 <gen>
Destructible - Close ForceWall 0049 <gen>
Destructible - Close ForceWall 0050 <gen>
Unit - Create 1 . Advanced Death Tower for Player 21 (Coal) at (Center of DominationArrow_1 <gen>) facing Default building facing degrees
Phase 3c
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 50000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Hero - Learn skill for Death Knight 0092 <gen> : Fan of Knives
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy_Copy <gen>)
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Destructible - Open ForceWall 0054 <gen>
Destructible - Open ForceWall 0053 <gen>
Unit - Change ownership of Dark Ranger 0133 <gen> to Player 21 (Coal) and Retain color
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore2 <gen> and display |cffff1919Quickly champions! Stop Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy_Copy <gen>)
Wait 2.00 seconds
Quest - Display to (All players) the Warning message: |cffff0000WARNING|rThe road will close in 30 seconds.
Wait 30.00 seconds
Trigger - Turn on Raze2 <gen>
Destructible - Close ForceWall 0054 <gen>
Destructible - Close ForceWall 0053 <gen>
Unit - Create 1 . Advanced Death Tower for Player 21 (Coal) at (Center of DominationArrow_2 <gen>) facing Default building facing degrees
Phase 3d
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 45000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Hero - Create Potion of Healing and give it to Dark Ranger 0032 <gen>
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy_Copy_2 <gen>)
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Destructible - Open ForceWall 0052 <gen>
Destructible - Open ForceWall 0051 <gen>
Unit - Change ownership of Dark Ranger 0134 <gen> to Player 21 (Coal) and Retain color
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_Proudmoore2 <gen> and display |cffff1919Quickly champions! Stop Sylvanas!|r . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of Phase3a_Copy_Copy_2 <gen>)
Wait 4.00 seconds
Quest - Display to (All players) the Warning message: |cffff0000WARNING|rThe road will close in 30 seconds.
Wait 30.00 seconds
Trigger - Turn on Raze3 <gen>
Destructible - Close ForceWall 0052 <gen>
Destructible - Close ForceWall 0051 <gen>
Unit - Create 1 . Advanced Death Tower for Player 21 (Coal) at (Center of DominationArrow_3 <gen>) facing Default building facing degrees
Anduin Life
Events
Unit - Death Knight 0092 <gen> 's life becomes Less than 50000.00
Conditions
Actions
Unit - Set life of Death Knight 0092 <gen> to 100 %
Bolvar Life
Events
Unit - Death Knight 0110 <gen> 's life becomes Less than 25000.00
Conditions
Actions
Unit - Set life of Death Knight 0110 <gen> to 100 %
Move Ghosts platform1
Events
Unit - Dark Ranger 0128 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0128 <gen> instantly to (Random point in DominationArrow_1 <gen>)
Move Ghosts platform1 Copy
Events
Unit - Dark Ranger 0044 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0044 <gen> instantly to (Random point in DominationArrow_1 <gen>)
Move Ghosts platform2
Events
Unit - Dark Ranger 0130 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0130 <gen> instantly to (Random point in DominationArrow_2 <gen>)
Move Ghosts platform2 Copy
Events
Unit - Dark Ranger 0051 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0051 <gen> instantly to (Random point in DominationArrow_2 <gen>)
Move Ghosts platform3
Events
Unit - Dark Ranger 0133 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0133 <gen> instantly to (Random point in DominationArrow_3 <gen>)
Move Ghosts platform3b
Events
Unit - Dark Ranger 0132 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0132 <gen> instantly to (Random point in DominationArrow_3 <gen>)
Move Ghosts platform4
Events
Unit - Dark Ranger 0134 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0134 <gen> instantly to (Random point in DominationArrow_4 <gen>)
Move Ghosts platform4b
Events
Unit - Dark Ranger 0135 <gen> Finishes casting an ability
Conditions
Actions
Unit - Move Dark Ranger 0135 <gen> instantly to (Random point in DominationArrow_4 <gen>)
Intial Quest Completed
Events
Unit - Dark Ranger 0032 <gen> 's life becomes Less than 40000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Raze1 <gen>
Trigger - Turn off Raze2 <gen>
Trigger - Turn off Raze3 <gen>
Trigger - Turn off Raze4 <gen>
Trigger - Turn off Jailer_Animation <gen>
Trigger - Turn off Domination_Arrow_Phase_3 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 21 (Coal) emitting Visibility across VisionPhase3 <gen>
Unit - Remove Tauren 0007 <gen> from the game
Unit - Remove Shaman 0017 <gen> from the game
Unit - Remove Shaman 0015 <gen> from the game
Unit - Remove Witch Doctor 0027 <gen> from the game
Unit - Remove Archer 0020 <gen> from the game
Unit - Remove Archer 0018 <gen> from the game
Unit - Remove Archer 0021 <gen> from the game
Unit - Remove Archer 0019 <gen> from the game
Unit - Remove Spellbreaker 0005 <gen> from the game
Unit - Remove Spellbreaker 0006 <gen> from the game
Unit - Remove Priest 0016 <gen> from the game
Unit - Remove Priest 0011 <gen> from the game
Unit - Remove Sorceress 0026 <gen> from the game
Unit - Change ownership of Dark Ranger 0032 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Death Knight 0092 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Far Seer 0000 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Archmage 0001 <gen> to Neutral Passive and Retain color
Unit - Change ownership of Death Knight 0110 <gen> to Neutral Passive and Retain color
Unit - Make Death Knight 0092 <gen> Invulnerable
Unit - Move Dark Ranger 0032 <gen> instantly to (Center of SylvFinish <gen>) , facing 0.00 degrees
Unit - Move Archmage 0001 <gen> instantly to (Center of JainaCinematic <gen>) , facing 0.00 degrees
Unit - Move Far Seer 0000 <gen> instantly to (Center of ThrallCinematic <gen>) , facing 0.00 degrees
Unit - Move Death Knight 0110 <gen> instantly to (Center of BolvarTeleport <gen>) , facing 0.00 degrees
Special Effect - Create a special effect at (Position of Far Seer 0000 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Special Effect - Create a special effect at (Position of Archmage 0001 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
Quest - Destroy Minimap Icon for (Last created minimap icon)
Quest - Mark Sylvanas as Completed
Wait 5.00 seconds
Trigger - Turn off Raze4 <gen>
Unit - Set life of Dark Ranger 0032 <gen> to 100 %
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0136 <gen>) : Play No sound and display At long last, the final key... is once again... mine . Modify duration: Add 0.00 seconds and Wait
Unit - Remove Lich 0191 <gen> from the game
Special Effect - Create a special effect at (Center of ArbiterCinematic <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of ArbiterCinematic <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Unit - Remove Pit Lord 0136 <gen> from the game
Unit - Move Pit Lord 0190 <gen> instantly to (Center of JailerARMOR <gen>) , facing 180.00 degrees
Special Effect - Create a special effect at (Center of JailerARMOR <gen>) using Objects\Spawnmodels\Undead\UDeathMedium\UDeath.mdl
Special Effect - Create a special effect at (Center of JailerARMOR <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Wait 3.00 seconds
Unit - Remove Permanent Invisibility from Portal 0189 <gen>
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Now... Kneel . Modify duration: Add 0.00 seconds and Wait
Animation - Play Pit Lord 0190 <gen> 's spell animation
Special Effect - Create a special effect at (Center of JainaCinematic <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Create a special effect at (Center of JainaCinematic <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Special Effect - Create a special effect at (Center of BolvarTeleport <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Create a special effect at (Center of BolvarTeleport <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Special Effect - Create a special effect at (Center of ThrallCinematic <gen>) using Abilities\Spells\Other\Charm\CharmTarget.mdl
Special Effect - Create a special effect at (Center of ThrallCinematic <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Hero - Order Pit Lord 0190 <gen> to use (Item carried by Pit Lord 0190 <gen> in slot 1) on Death Knight 0110 <gen>
Trigger - Turn on Animation_Chains <gen>
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play No sound and display The way is open, Zooval! We already have what we need! . Modify duration: Add 0.00 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Too long i endured the makers' flawed design . Modify duration: Add 0.00 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display I will forge a new reality, where all shall serve... . Modify duration: Add 0.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 3 (Teal) . No unit-type named Lich King at (Position of Dark Ranger 0032 <gen>) : Play No sound and display ...serve... . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 3 (Teal) . Death Knight (Evil) named Arthas at (Position of Dark Ranger 0032 <gen>) : Play No sound and display ...serve... . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display ...me . Modify duration: Add 0.00 seconds and Wait
Wait 3.00 seconds
Unit - Order Dark Ranger 0032 <gen> to Attack . Pit Lord 0190 <gen>
Wait 1.00 seconds
Unit - Make Pit Lord 0190 <gen> Invulnerable
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0032 <gen>) : Play No sound and display I will never serve . Modify duration: Add 0.00 seconds and Wait
Animation - Play Pit Lord 0190 <gen> 's stand animation
Wait 2.00 seconds
Unit - Move Pit Lord 0190 <gen> instantly to (Center of JailerARMOR <gen>) , facing 180.00 degrees
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Pity . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Still chained by mortality . Modify duration: Add 0.00 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display You did help restore something stolen from me . Modify duration: Add 0.00 seconds and Wait
Wait 3.30 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Allow me to repay you... in kind . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Unit - Order Pit Lord 0190 <gen> to Attack . Dark Ranger 0032 <gen>
Unit - Remove Dark Ranger 0032 <gen> from the game
Unit - Move Dark Ranger 0010 <gen> instantly to (Center of SylvFinish <gen>) , facing 360.00 degrees
Special Effect - Create a special effect at (Position of Dark Ranger 0032 <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Wait 1.00 seconds
Unit - Make Dark Ranger 0010 <gen> Invulnerable
Wait 1.00 seconds
Trigger - Turn off Animation_Chains <gen>
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display I leave you to their mercy . Modify duration: Add 0.00 seconds and Wait
Special Effect - Create a special effect at (Center of JainaCinematic <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of BolvarTeleport <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Special Effect - Create a special effect at (Center of ThrallCinematic <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Pit Lord named The Jailer at (Position of Pit Lord 0190 <gen>) : Play No sound and display Come be the first to witness reality's end . Modify duration: Add 0.00 seconds and Wait
Unit - Order Pit Lord 0190 <gen> to Move To . (Center of WalkCinematic <gen>)
Wait 1.00 seconds
Unit - Move Death Knight 0092 <gen> instantly to (Center of JailerARMOR <gen>) , facing 0.00 degrees
Wait 2.00 seconds
Unit - Order Death Knight 0092 <gen> to Move To . (Center of WalkCinematic <gen>)
Unit - Remove Pit Lord 0190 <gen> from the game
Wait 2.00 seconds
Unit - Remove Death Knight 0092 <gen> from the game
Unit - Kill Portal 0189 <gen>
Wait 2.30 seconds
Unit - Remove Dark Ranger 0032 <gen> from the game
Unit - Move Dark Ranger 0010 <gen> instantly to (Center of SylvFinish <gen>) , facing 180.00 degrees
Cinematic - Send transmission to (All players) from a Player 21 (Coal) . Dark Ranger named Sylvanas Windrunner at (Position of Dark Ranger 0010 <gen>) : Play No sound and display C-Cannot let him reach the... . Modify duration: Add 0.00 seconds and Wait
Wait 2.00 seconds
Animation - Play Dark Ranger 0010 <gen> 's death animation
Unit - Set Unit: Dark Ranger 0010 <gen> 's String Field: Name ('unam') to Value: Unconscious (Boss)
Wait 3.00 seconds
Sound - Setup all volume channels for speech
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_FordragonL1 <gen> and display The Jailer is gone. Wherever that gateway led, it's been sealed behind him. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Far Seer (Unmounted) named Thrall at (Position of Far Seer 0000 <gen>) : Play VO_91_Thrall_L1 <gen> and display We thought the Jailer was coming to slay the Arbiter. But he... absorbed her essence. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_FordragonL2 <gen> and display As if her power--and the sigil--were his all along. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_ProudmooreL1 <gen> and display Jailer be damned! He's got Anduin. No matter where he's gone, we will find him. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Far Seer (Unmounted) named Thrall at (Position of Far Seer 0000 <gen>) : Play VO_91_Thrall_L2 <gen> and display Maybe she knows. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Archmage named Lady Jaina Proudmoore at (Position of Archmage 0001 <gen>) : Play VO_91_Lady_Jaina_ProudmooreL2 <gen> and display Yes. Sylvanas said something before she collapsed, but I couldn't make it out. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_FordragonL3 <gen> and display My knights will hold her captive here in Oribos. When she awakens, we can begin the interrogation. . Modify duration: Add 0.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Death Knight named Highlord Bolvar Fordragon at (Position of Death Knight 0110 <gen>) : Play VO_91_Highlord_Bolvar_FordragonL4 <gen> and display For now, we should return to Korthia. Let us hope the Primus can explain the Jailer's plan... and tell us what must be done to stop him. . Modify duration: Add 0.00 seconds and Wait
Sound - Reset all volume channels to 100%
Wait 1.00 seconds
Unit - Order Archmage 0001 <gen> to Move To . (Center of WalkPortal <gen>)
Wait 2.00 seconds
Unit - Create 1 . High Elven Farm for Neutral Passive at (Center of PortalOribos <gen>) facing Default building facing degrees
Unit - Make Far Seer 0000 <gen> Invulnerable
Unit - Make Archmage 0001 <gen> Invulnerable
Unit - Make Death Knight 0110 <gen> Invulnerable
Wait 1.00 seconds
Sound - Play Credits <gen>
Quest - Display to (All players) the Quest Completed message: |cffffcc00Thanks for playing!|r Sanctum of Domination Completed.
Unit - Change ownership of Far Seer 0000 <gen> to Player 1 (Red) and Retain color
Unit - Change ownership of Archmage 0001 <gen> to Player 2 (Blue) and Retain color
Unit - Remove Permanent Invisibility from Magic Vault 0045 <gen>
Unit - Remove Invulnerable (Neutral) from Magic Vault 0045 <gen>
Wait 180.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Animation Chains
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Center of JainaCinematic <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Special Effect - Create a special effect at (Center of BolvarTeleport <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Special Effect - Create a special effect at (Center of ThrallCinematic <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
Vengeances Reins
Events
Unit - Magic Vault 0045 <gen> Dies
Conditions
Actions
Item - Create Gauntlets of Ogre Strength +3 at (Position of Magic Vault 0045 <gen>)
Raze1
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_1 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Raze2
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_2 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Raze3
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_3 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Raze4
Events
Time - Every 1.30 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
Special Effect - Create a special effect at (Random point in DominationArrow_4 <gen>) using Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
FangDoor
Events
Unit - A unit enters OpenDoorFang <gen>
Conditions
Death Knight 0110 <gen> Equal to (Entering unit)
Actions
Trigger - Turn off (This trigger)
Destructible - Destroy ForceWall 0493 <gen>
FangItem
Events
Unit - A unit enters Fang_of_Faqka <gen>
Conditions
Death Knight 0110 <gen> Equal to (Entering unit)
Actions
Trigger - Turn off (This trigger)
Item - Create Orb of Fire at (Center of Fang_of_Faqka <gen>)
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