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Model validation: Ronin

Ronin.mdx

0 errors 8 severe 43 warnings 90 unused
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 136833); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 56 - "L_pauldron_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "L_pauldron_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "L_pauldron_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "L_pauldron_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "L_pauldron_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "L_pauldron_06_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "L_pauldron_07_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 67 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 101 - "M_mustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "L_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 103 - "L_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 104 - "R_mustache_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 105 - "R_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "helve_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 127 - "belt_up_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 180 at frame 11867 has roughly the same value as tracks 179 and 181
  • 1 Bone 128 - "belt_up_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 129 - "belt_dn_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 5 at frame 967 has roughly the same value as tracks 4 and 6
  • 1 Bone 130 - "belt_dn_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "helve_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 16 Bone 132 - "shield_bind_jnt"
    • There are no vertices attached to this bone
    • 16 Rotation
      • Track 351 at frame 15233 has exactly the same value as tracks 350 and 352
      • Track 352 at frame 15267 has exactly the same value as tracks 351 and 353
      • Track 353 at frame 15300 has exactly the same value as tracks 352 and 354
      • Track 354 at frame 15333 has exactly the same value as tracks 353 and 355
      • Track 355 at frame 15367 has exactly the same value as tracks 354 and 356
      • Track 356 at frame 15400 has exactly the same value as tracks 355 and 357
      • Track 357 at frame 15433 has exactly the same value as tracks 356 and 358
      • Track 358 at frame 15467 has exactly the same value as tracks 357 and 359
      • Track 359 at frame 15500 has exactly the same value as tracks 358 and 360
      • Track 360 at frame 15533 has exactly the same value as tracks 359 and 361
      • Track 361 at frame 15567 has exactly the same value as tracks 360 and 362
      • Track 362 at frame 15600 has exactly the same value as tracks 361 and 363
      • Track 363 at frame 15633 has exactly the same value as tracks 362 and 364
      • Track 364 at frame 15667 has exactly the same value as tracks 363 and 365
      • Track 365 at frame 15700 has exactly the same value as tracks 364 and 366
      • Track 388 at frame 65833 has roughly the same value as tracks 387 and 389
  • 1 Bone 2 - "spine_03_bind_jnt"
    • 1 Rotation
      • Track 322 at frame 137100 has roughly the same value as tracks 321 and 323
  • 2 Bone 4 - "neck_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 1067 has roughly the same value as tracks 2 and 4
      • Track 285 at frame 137367 has roughly the same value as tracks 284 and 286
  • 1 Bone 7 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 234 at frame 11767 has roughly the same value as tracks 233 and 235
  • 2 Bone 9 - "L_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 2467 has roughly the same value as tracks 8 and 10
      • Track 110 at frame 7500 has roughly the same value as tracks 109 and 111
  • 1 Bone 12 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 3233 has roughly the same value as tracks 5 and 7
  • 1 Bone 15 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 3233 has exactly the same value as tracks 5 and 7
  • 1 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 3233 has exactly the same value as tracks 5 and 7
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 3200 has exactly the same value as tracks 5 and 7
  • 1 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 3233 has exactly the same value as tracks 5 and 7
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 350 at frame 137267 has roughly the same value as tracks 349 and 351
  • 2 Bone 29 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 2467 has roughly the same value as tracks 8 and 10
      • Track 214 at frame 11600 has roughly the same value as tracks 213 and 215
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 113 at frame 8967 has roughly the same value as tracks 112 and 114
  • 1 Bone 34 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 3300 has roughly the same value as tracks 6 and 8
  • 1 Bone 39 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 3400 has roughly the same value as tracks 8 and 10
  • 1 Bone 45 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 5000 has roughly the same value as tracks 10 and 12
  • 1 Bone 50 - "L_leg_03_bind_jnt"
    • 1 Rotation
      • Track 345 at frame 67567 has roughly the same value as tracks 344 and 346
  • 1 Bone 53 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 292 at frame 15033 has roughly the same value as tracks 291 and 293
  • 1 Bone 54 - "R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 220 at frame 11767 has roughly the same value as tracks 219 and 221
  • 1 Bone 55 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 63 at frame 10900 has exactly the same value as tracks 62 and 64
  • 1 Bone 64 - "helmet_bind_jnt"
    • 1 Rotation
      • Track 37 at frame 84367 has roughly the same value as tracks 36 and 38
  • 2 Bone 108 - "R_skirt_02_bind_jnt"
    • 2 Rotation
      • Track 13 at frame 3867 has roughly the same value as tracks 12 and 14
      • Track 28 at frame 4667 has roughly the same value as tracks 27 and 29
  • 3 Bone 109 - "R_skirt_03_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 767 has roughly the same value as tracks 8 and 10
      • Track 64 at frame 5600 has roughly the same value as tracks 63 and 65
      • Track 308 at frame 137367 has roughly the same value as tracks 307 and 309
  • 1 Bone 110 - "M_skirt_bind_jnt"
    • 1 Rotation
      • Track 107 at frame 11700 has roughly the same value as tracks 106 and 108
  • 2 Bone 111 - "L_skirt_03_bind_jnt"
    • 2 Rotation
      • Track 10 at frame 2200 has roughly the same value as tracks 9 and 11
      • Track 30 at frame 3800 has roughly the same value as tracks 29 and 31
  • 2 Bone 112 - "L_skirt_02_bind_jnt"
    • 2 Rotation
      • Track 191 at frame 12200 has roughly the same value as tracks 190 and 192
      • Track 309 at frame 137367 has roughly the same value as tracks 308 and 310
  • 2 CollisionShape 0 - "B_KGS_Torso"
    • 2 Rotation
      • Track 283 at frame 43833 has roughly the same value as tracks 282 and 284
      • Track 328 at frame 97867 has roughly the same value as tracks 327 and 329
  • 17 CollisionShape 2 - "B_KGS_Arm_L"
    • 17 Rotation
      • Track 342 at frame 15200 has roughly the same value as tracks 341 and 343
      • Track 343 at frame 15233 has exactly the same value as tracks 342 and 344
      • Track 344 at frame 15267 has exactly the same value as tracks 343 and 345
      • Track 345 at frame 15300 has exactly the same value as tracks 344 and 346
      • Track 346 at frame 15333 has exactly the same value as tracks 345 and 347
      • Track 347 at frame 15367 has exactly the same value as tracks 346 and 348
      • Track 348 at frame 15400 has exactly the same value as tracks 347 and 349
      • Track 349 at frame 15433 has exactly the same value as tracks 348 and 350
      • Track 350 at frame 15467 has exactly the same value as tracks 349 and 351
      • Track 351 at frame 15500 has exactly the same value as tracks 350 and 352
      • Track 352 at frame 15533 has exactly the same value as tracks 351 and 353
      • Track 353 at frame 15567 has exactly the same value as tracks 352 and 354
      • Track 354 at frame 15600 has exactly the same value as tracks 353 and 355
      • Track 355 at frame 15633 has exactly the same value as tracks 354 and 356
      • Track 356 at frame 15667 has exactly the same value as tracks 355 and 357
      • Track 357 at frame 15700 has exactly the same value as tracks 356 and 358
      • Track 401 at frame 137133 has roughly the same value as tracks 400 and 402
  • 18 CollisionShape 3 - "B_KGS_Arm_R"
    • 18 Rotation
      • Track 115 at frame 6733 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 6767 has exactly the same value as tracks 115 and 117
      • Track 250 at frame 11600 has roughly the same value as tracks 249 and 251
      • Track 347 at frame 15233 has exactly the same value as tracks 346 and 348
      • Track 348 at frame 15267 has exactly the same value as tracks 347 and 349
      • Track 349 at frame 15300 has exactly the same value as tracks 348 and 350
      • Track 350 at frame 15333 has exactly the same value as tracks 349 and 351
      • Track 351 at frame 15367 has exactly the same value as tracks 350 and 352
      • Track 352 at frame 15400 has exactly the same value as tracks 351 and 353
      • Track 353 at frame 15433 has exactly the same value as tracks 352 and 354
      • Track 354 at frame 15467 has exactly the same value as tracks 353 and 355
      • Track 355 at frame 15500 has exactly the same value as tracks 354 and 356
      • Track 356 at frame 15533 has exactly the same value as tracks 355 and 357
      • Track 357 at frame 15567 has exactly the same value as tracks 356 and 358
      • Track 358 at frame 15600 has exactly the same value as tracks 357 and 359
      • Track 359 at frame 15633 has exactly the same value as tracks 358 and 360
      • Track 360 at frame 15667 has exactly the same value as tracks 359 and 361
      • Track 361 at frame 15700 has exactly the same value as tracks 360 and 362
  • 1 CollisionShape 4 - "B_KGS_Leg_L"
    • 1 Rotation
      • Track 69 at frame 6933 has roughly the same value as tracks 68 and 70
  • 1 CollisionShape 8 - "B_KGS_Shield_BB"
    • 1 Rotation
      • Track 368 at frame 65833 has roughly the same value as tracks 367 and 369
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