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Model validation: Robber
Bandit_RobberV2.mdx
0errors1severe2warnings4unused
1
Geoset 1
Alpha is 0.750 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
2
Bone 21 - "Bone_Head"
2
Rotation
Track 95 at frame 118700 has exactly the same value as tracks 94 and 96
Track 96 at frame 119200 has exactly the same value as tracks 95 and 97
1
Helper 11
1
Rotation
Track 54 at frame 92967 has exactly the same value as tracks 53 and 55
1
Helper 12
1
Rotation
Track 47 at frame 92967 has exactly the same value as tracks 46 and 48
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