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Model validation: Robber

Bandit_RobberV2.mdx

0 errors 1 severe 2 warnings 4 unused
  • 1 Geoset 1
    • Alpha is 0.750 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 2 Bone 21 - "Bone_Head"
    • 2 Rotation
      • Track 95 at frame 118700 has exactly the same value as tracks 94 and 96
      • Track 96 at frame 119200 has exactly the same value as tracks 95 and 97
  • 1 Helper 11
    • 1 Rotation
      • Track 54 at frame 92967 has exactly the same value as tracks 53 and 55
  • 1 Helper 12
    • 1 Rotation
      • Track 47 at frame 92967 has exactly the same value as tracks 46 and 48
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