Name | Type | is_array | initial_value |
CL_AbilityLevel | integer | Yes | |
CL_AOE | real | Yes | |
CL_Caster | unit | Yes | |
CL_Count | integer | Yes | |
CL_Damage | integer | Yes | |
CL_FirstTarget | boolean | Yes | |
CL_Group | group | Yes | |
CL_Loc | location | Yes | |
CL_Player | player | Yes | |
CL_Slashes | integer | Yes | |
CL_Special | effect | Yes | |
CL_Target | unit | Yes | |
CL_Victim | unit | Yes | |
dummy_effect | unit | Yes | |
frozen_enemies | unit | Yes | |
hero_CH | unit | Yes | |
Max_Index | integer | No | |
maxindex_CH | integer | No | |
MUI_1 | integer | No | |
MUI_2 | integer | Yes | |
MUI_3 | integervar | No | |
point2_chronosphere | location | Yes | |
readindex_CH | integer | No | |
target_point_CH | location | No | |
Temp | integer | No | |
unit_group_chro | group | Yes |