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Model validation: RiflemanElite
RiflemanElite.mdx
0errors0severe58warnings25unused
6
Model
Attachment 1 "HandRight Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 2 "HandLeft Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 5 "FootRight Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 6 "FootLeft Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 5
1
Extent
Negative extents
1
Geoset 6
1
Extent
Negative extents
1
Geoset 7
1
Extent
Negative extents
10
Geoset 8
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
13
Geoset 9
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
13
Geoset 10
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
13
Geoset 11
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Bone 4 - "Bone_Chest"
1
Rotation
Track 18 at frame 14700 has exactly the same value as tracks 17 and 19
5
Bone 10 - "Rifle"
1
Translation
Track 15 at frame 14700 has exactly the same value as tracks 14 and 16
4
Rotation
Track 18 at frame 14700 has exactly the same value as tracks 17 and 19
Track 19 at frame 14800 has exactly the same value as tracks 18 and 20
Track 20 at frame 15033 has exactly the same value as tracks 19 and 21
Track 43 at frame 22633 has exactly the same value as tracks 42 and 44
1
Bone 13 - "Bone_Head"
1
Rotation
Track 35 at frame 22633 has exactly the same value as tracks 34 and 36
1
Bone 14 - "Beard3"
1
Rotation
Track 36 at frame 22633 has exactly the same value as tracks 35 and 37
1
Bone 18 - "Bone_Arm R"
1
Rotation
Track 36 at frame 22633 has roughly the same value as tracks 35 and 37
1
Bone 19 - "Bone_UpperArm R"
1
Rotation
Track 33 at frame 22633 has roughly the same value as tracks 32 and 34
3
Bone 20 - "Bone_Hand R"
3
Rotation
Track 9 at frame 14700 has roughly the same value as tracks 8 and 10
Track 25 at frame 22633 has exactly the same value as tracks 24 and 26
Track 35 at frame 26933 has roughly the same value as tracks 34 and 36
2
Bone 21 - "Bone_Arm L"
2
Rotation
Track 15 at frame 14600 has exactly the same value as tracks 14 and 16
Track 38 at frame 22633 has exactly the same value as tracks 37 and 39
2
Bone 23 - "Bone_Hand L"
2
Rotation
Track 24 at frame 22633 has exactly the same value as tracks 23 and 25
Track 39 at frame 26933 has exactly the same value as tracks 38 and 40
1
Bone 24 - "Coat1"
1
Rotation
Track 71 at frame 30333 has exactly the same value as tracks 70 and 72
1
Bone 27 - "Coat4"
1
Rotation
Track 71 at frame 30333 has exactly the same value as tracks 70 and 72
1
Bone 31 - "Coat10"
1
Rotation
Track 63 at frame 30333 has exactly the same value as tracks 62 and 64
1
Bone 33 - "Coat11"
1
Rotation
Track 62 at frame 30333 has exactly the same value as tracks 61 and 63
1
Bone 35 - "Coat12"
1
Rotation
Track 63 at frame 30333 has exactly the same value as tracks 62 and 64
1
Bone 49 - "Bone_Thigh R"
1
Rotation
Track 13 at frame 9600 has exactly the same value as tracks 12 and 14
1
Bone 52 - "Bone_Thigh L"
1
Rotation
Track 52 at frame 22633 has exactly the same value as tracks 51 and 53
1
Helper 0
1
Translation
Track 72 at frame 28333 has exactly the same value as tracks 71 and 73
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