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Triggers
Revolution 0 The Begining....w3x
Variables
Inicialización
Inicialización de refriega
Detonador sin nombre 001
Detonador sin nombre 003
Objetivo 1
Mision 1 Cumplida
Mision 2 Cumplida
Mision 3 Cumplida
Detonador sin nombre 004
Jaulas 1
Detonador sin nombre 002
Categoría sin título
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
Detonador sin nombre 001
Events
Map initialization
Conditions
Actions
Player - Make Player 2 (Blue) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally with shared vision
Detonador sin nombre 003
Events
Unit - Revolution Chief 0022 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: ¡Derrota!
Wait 3.00 seconds
Objetivo 1
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Finally, This is the time to fight against our enemies.but we are just a few... . Modify duration: Add 15.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Jaulas <gen>) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Footman 0004 <gen> named Trooper : Play No sound and display Sir, there is a camp on our right, where the imperial forces had taken revolutionaries prisioners. . Modify duration: Add 13.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Inicio <gen>) over 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Well, what we are waiting for?, let's set free those brothers!!! . Modify duration: Add 12.00 seconds and Wait
Animation - Play Revolution Chief 0022 <gen> 's spell animation
Cinematic - Turn cinematic mode Off for (All players)
Wait 2.00 seconds
Quest - Display to (All players) the Quest Update message: Rescue The Rebelds
Quest - Create a Required quest titled Rescate with the description Rescue the rebelds, which are in a cage. , using icon path ReplaceableTextures\WorldEditUI\Editor-Force.blp
Cinematic - Ping minimap for (All players) at (Center of Jaulas <gen>) for 1 seconds
Mision 1 Cumplida
Events
Destructible - Cage 1698 <gen> dies
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Completed message: Mision Completed!
Wait 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Center of Aldea <gen>) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Now, we just need a very valiuos document, which it is nearby here, in a village taken by the imperial forces. . Modify duration: Add 13.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Jaulas <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: Take the provisions an the book
Quest - Create a Required quest titled Rescate de Objetos with the description Rescue the objects from the imperial base , using icon path ReplaceableTextures\CommandButtons\BTNTomeBrown.blp
Cinematic - Ping minimap for (All players) at (Center of Aldea <gen>) for 1 seconds
Trigger - Turn off (This trigger)
Mision 2 Cumplida
Events
Unit - Dark Knight 0133 <gen> Dies
Conditions
Actions
Quest - Mark (Last created quest) as Completed
Quest - Display to (All players) the Quest Completed message: Mision Completed!
Wait 2 seconds
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Center of Jefe <gen>) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Now, brothers in arms, we jut have the necesary things to take the fortress of the city, but first, we must go to meet a contact, who needs the document. . Modify duration: Add 17.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Aldea <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 seconds
Quest - Display to (All players) the Quest Discovered message: Meet the contact in the town
Quest - Create a Required quest titled Encuentro con Contacto with the description Meet whit the contact in the town. You must give him the book. , using icon path ReplaceableTextures\CommandButtons\BTNHeroPaladin.blp
Cinematic - Ping minimap for (All players) at (Center of Jefe <gen>) for 1 seconds
Trigger - Turn off (This trigger)
Mision 3 Cumplida
Events
Unit - Revolution Chief 0123 <gen> Acquires an item
Conditions
Actions
Wait 1.00 seconds
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Revolution Chief 0123 <gen> named Contact : Play No sound and display Oh!, The Book, it's a miracle. As a thank you, i will put all my troops at your command . Modify duration: Add 17.00 seconds and Wait
Unit Group - Pick every unit in (Units in Regi__n_006 <gen>) and do (Change ownership of (Picked unit) to Player 1 (Red) and Change color)
Wait 1.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Cuartel <gen>) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Jefe <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Thanks my fiernd!!, Now with this huge force we can take the fortress. Let's Get Them!!! . Modify duration: Add 12.00 seconds and Wait
Animation - Play Revolution Chief 0022 <gen> 's spell animation
Cinematic - Turn cinematic mode Off for (All players)
Quest - Display to (All players) the Quest Discovered message: Destroy the Imperial Forces
Quest - Create a Required quest titled Toma de la Fortaleza with the description Crush all the enemies in the fortress. Watch out with the towers and the snipers , using icon path ReplaceableTextures\CommandButtons\BTNHumanMissileUpOne.blp
Cinematic - Ping minimap for (All players) at (Center of Cuartel <gen>) for 1 seconds
Trigger - Turn off (This trigger)
Detonador sin nombre 004
Events
Unit - Dark Knight 0084 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Send transmission to (All players) from Revolution Chief 0022 <gen> named Revolution Chief : Play No sound and display Finally, the opression has gone. But this is just a little bit of the real movemet, something big, a real Revolution... . Modify duration: Add 16.00 seconds and Wait
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Skip scores)
Detonador sin nombre 002
Events
Destructible - Cage 1698 <gen> dies
Conditions
Actions
Unit - Create 2 . Footman for Player 1 (Red) at (Position of Cage 1698 <gen>) facing Default building facing degrees
Unit - Create 2 . Revolucion Rifleman for Player 1 (Red) at (Position of Cage 1698 <gen>) facing Default building facing degrees
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