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Trigger Viewer

Retribution Path of Paladin REFORGED.w3x
Variables
Variables
Initialization
SasquatchLordDies
Shortcut k fontane
HPreduction
Invulne
Patrola
Untitled Trigger 009
Untitled Trigger 008
WTF
Untitled Trigger 007
Untitled Trigger 025
Quest
Untitled Trigger 006
bb
Que
Goblin1
Kaceni stromu JPG
MAIN QEST
Mena
Untitled Trigger 002
Untitled Trigger 001
KONEC ANIMACE
Untitled Trigger 010
Untitled Trigger 011
Untitled Trigger 012
Untitled Trigger 014
Untitled Trigger 016
Untitled Trigger 018
Untitled Trigger 019
Sentry kec
Lod Kec
----------RATHBONE BANDIT-----------------
quest Kapitanek
Bandit Lord
Rathbone kec
RATHBOne COMPLETE
KAPITAN Get Shit Copy
----------RATHBONE BANDIT-----------------
-----------MURLOCI---------
MurloCi Quest Descrip
Kozicky
MurlocHunt
MurlocHuntDva
-----------MURLOCI---------
-------DRUID--------------------
Druid
SrackaDruid
Druid Get Shit
DruidKEcy
-------DRUID--------------------
--------LUMBERJACKS UP--------
Untitled Trigger 026
Konveraze Sekac
WorkersFREE
KLECEOTEVRENY
Lumberjacks
Untitled Trigger 031
--------LUMBERJACKS UP--------
KLEC1
KLEC2
Klec3
Untitled Trigger 036
Untitled Trigger 037
SasQuatchSecret
Untitled Trigger 040
attack zmrdi z jeskyne
Untitled Trigger 042
Untitled Trigger 043
Untitled Trigger 044
UtokNAVesnici2
---------NECRO--------
UseSpell Necro
rytir Quest
Necro Descript quest
Necrophos
NECROPHOS Get Shit Copy
---------NECRO--------
Thinking Gavin4
Thinking Gavin2
Thinking Gavin3
Thinking Gavin5
Thinking Gavin
Thinking Gavin6
Golem Brana
FuckedUpDisappear
Sasek braguje
MEMEFOOTMAN
Untitled Trigger 056
Untitled Trigger 057
Untitled Trigger 058
Untitled Trigger 059
YOLOATTACK
RekaBlok
Rada
Rada Copy
Untitled Trigger 063
Untitled Trigger 064
Untitled Trigger 065
Jugger
Untitled Trigger 068
Big Boss Fighto
Untitled Trigger 072
Untitled Trigger 073
Citadelka
------ AKASHKA START ---
QuestDorilStart
Akasha event
----AKASHA AFTER FIGHT ---
Akasha after
DemonFight
DemonFight2
DemonFightAfter
Akasha Bye
Meme
RadaNebudNob
Untitled Trigger 013
Untitled Trigger 021
Untitled Trigger 015
CITADELA DED
Mybe Quest Blodyna
Untitled Trigger 020
STROMECEKVIDINA
Open Dveri Camp
Dvere dies
Boss dvere
Sendbakk
Untitled Trigger 022
CRYPT LORD KEC
TZrosky1
BezZpatkyZmrde
Untitled Trigger 023
Murcloci 1 Dead
SENDbakk RATH
SendBAkk akashka
ASendbakk golem
SENDGOLEMBIG
SendBakkNAga
Sendbakk Healer
EnterBGround
Level Dies UnderG
KecikKobold
KecikKozicky
KecikKozicky Copy
DeadKamosMurloka
Gene
POhybPlosiny
Pavouk
KecHunter
MrtvejStrom
SendBakk Gnoll
Pavou Send Bakk
Rada50
Dwarf Hunter
DwarfGOne1
DwarfGOne1 Copy
HealujKokote
SendbakkSedejKKt
MemeSHPAhaska
PouzijSpell1
PouzijSpell1 Copy 2 Copy
PouzijSpell1 Copy 2
Pouzij spell kokutku Brouk
KecVillager
KEcVillagerActual
Sendbakk vocas
Alarm
roar Sasquatch
Random Sound
DungBrana
Lever meme
AngryGnol
AngryGolem
AngryGolem Copy
Gnol Pissedoff
---------------------------
wander
GolemekWander
Vlcek1
Vlcek1 Copy
Riverlord
GolemekWander2
Gnol overWandr
Murloci Wander
WanderRock
WanderGnolik
WonderSasqy
wanderGnolBashr
WanderGolemuGolema
WanderPeasa
Fight ozralu
////BART QUEST////
BartQuest
BratQuestComplet
BArtQeustAnimka
Cunks
////BART QUEST////
Bart v cili
kktina v cili
Untitled Trigger 017
WandrSasQ
FightOzralu2
FightOzralu2 Copy
MemeBart
Untitled Trigger 024
SendBakk murlocek
XP Bonus Crimson Stone
ObChod Rada
BarelekBum
SecretBarelBoom
Barelek dva boom
SpookSednal
Pojebavka
Ded Lidi
Ded Lidi Copy
SHADE SPOOKS
Gargoth Joins
Gargoth Joins Copy
Gargoth XP
GargothDedPojistka
Prsi jen se leje
HpCheck
Jeskyne1
DedBroukwaygate
Untitled Trigger 005
----------GHOST MAGI---------
GhostArchmage
GhostMagiQUESTIK
GhostMagi3
GhostMagi4
GhostMagi Brana ded
----------GHOST MAGI---------
Boss Fighto
ShopJPG
GnolForestWAy
Pojistka Late
Smrad
GATE LICH BOSS
Gate LichBoss 2
GATE LICK KEC
GAnk AragROGHJ
CHCANKAKDYZVYLEZU
KecyDeathKnight
KecyDeathKnight Copy
KecyDeathKnight Copy 2
StromekNecroPhos
----BROKENHEARTS Q----SCRAPPED-----
NaraHello
AnyaHello
---------------------------EALING
Eeling decisio
GavinDecisionNara1
GavinDecisionBroderick2
---------------------------EALING
GavinDecisionNara1 Copy
GavinDecisionBroderick2 Copy
BroderickHappyEnding
BroderickBabbyEndAfter
Map Quest
MAPQ
MapQuest
MapQuestDva
MapQuestTri
MapQuestCtyri
MapQuestPet
MapQuestCombat
MapQuestCombat Copy
MapQuestCombat Copy Copy
MapQuestCombat Copy Copy Copy
Zacatek ek
Untitled Trigger 027
ZACATEKAASJDJDIIIIIII ORIGO Not used
ZACATEKAASJDJDS ACTUAL ZACATEK
ZACATEKAASJDJDS JEDNA
ZACATEKAASJDJDS DVA
//DISCLAIMER//
Imortal gavin
pojistka hide
Nic
Trigger TP
TP JEDNA
TP JEDNA Copy
Gorin TP
TP show
Gorin TP JEDNA
Gorin TP JEDNA CopyBossLeave
RealBossShowoff
---------------------------line
FlameStrikePhase1
DisabledflamestrikeOne
ForgePhase
DisabledflamestrikeTwo
FlameStrikePhase2
GreaterForgePhase
TornadoTime
---------------------------line
MopGone
SecretCesta
GoldySecret
DisabledKondice Attacl
The Storm
Hmm
GhostMagi
Exort 1
Exort2
Exort3
Wex1
Wex2
Quas1
Quas2
DefeatFrost
DefeatFlame
DefeatStorm
MagiDead
UnderGroundPatch
-------real Path--------
Cesta PodzemimReal
Cesta Podzemim Copy
Cesta Podzemim Copy Copy
Cesta Podzemim Copy Copy Copy
Cesta Podzemim Copy Copy Copy Copy
--------Fake Paths----------
Cesta PodzemimFake
Cesta PodzemimFake Copy
Cesta PodzemimFake Copy Copy
Cesta PodzemimFake Copy Copy Copy
Cesta PodzemimFake Copy Copy Copy Copy
Cesta PodzemimFake Copy Copy Copy Copy Copy
------------Magus Port---------------
MagusHi
MagusLeave
MagusParty
Kecik Copy
Kecik Copy Copy
Kecik Copy Copy 2
Kecik Copy Copy 3
Kecik Copy Copy 4
-------Shenagens In dark-----
BranaSecret
-------DJINN-----
EncounterDjin
Summon
Kecik
-------Prince Encounter-------
Hello
Hello Copy
Hello Copy 2
Kecy Agonash
PrinceBuffs Copy 3
PrinceBuffs
PrinceBuffs Copy 4
ZASRANAFORCEWALL
PRince ded
MeatWagon
Untitled Trigger 003
Untitled Trigger 003 Copy
Untitled Trigger 036 Copy
KecyDeathKnight Copy 3
KonecPojistkaHm
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.

		
Name Type Is Array Initial Value
Akasha quest No
BartQuest1Interger integer No
BartQuest2Q quest No
BlackStone itemcode No
Efekt1 effect No
efekt2 effect No
GavinChoose dialog No
GavinChooseOne button No
GavinChooseTwo button No
GorinQInterger integer No
GorinQQuest quest No
JduDopice rect Yes
Magina1 questitem No
Magina2 questitem No
Magina3 questitem No
QoPQuestReq questitem No
QopQuestReq2 questitem No
Quest1 effect Yes
QuestBandita integer No
QuestBandita2 quest No
QuestBartReq questitem No
QuestDruid1 quest No
QuestDruid2 integer No
QuestLumberjack quest No
Questlumberjack2 integer No
QuestMapa1 quest No
QuestMapa2 integer No
QuestMapkaReQ questitem No
QuestMapkaReqDva questitem No
QuestMapkaREqTri questitem No
QuestMurloc integer No
QuestMurloc1 quest No
QuestNaraInterger integer No
QuestNaraQuest quest No
QuestNecro1 quest No
QuestNecro2 integer No
QuestReQBandit questitem No
QuestReqDruid questitem No
QuestReqLumberjack questitem No
QuestReqMurloc questitem No
QuestReqNecro questitem No
Summoning effect No
Text1 texttag Yes
Text2 texttag Yes
Text3 texttag Yes
Text4 texttag Yes
SasquatchLordDies
  Events
    Unit - Sasquatch Lord 0026 <gen> Dies
  Conditions
    (Black Dragon 0472 <gen> is dead) Equal to True
    (Black Dragon Whelp 0474 <gen> is dead) Equal to True
    (Black Drake 0473 <gen> is dead) Equal to True
  Actions
    Destructible - Pick every destructible in Region_284 <gen> and do (Kill (Matching destructible))
Shortcut k fontane
  Events
    Unit - A unit enters Region_256 <gen>
  Conditions
    (Grand Necromancer 0489 <gen> is dead) Equal to True
    (Wicked Wizard 0545 <gen> is dead) Equal to True
  Actions
    Destructible - Pick every destructible in Region_285 <gen> and do (Kill (Matching destructible))
HPreduction
  Events
    Map initialization
  Conditions
  Actions
    Player - Set Player 6 (Orange) handicap to 75.00%
    Player - Set Player 11 (Dark Green) handicap to 75.00%
    Player - Set Player 2 (Blue) handicap to 75.00%
    Player - Set Player 9 (Gray) handicap to 75.00%
    Player - Set Player 12 (Brown) handicap to 75.00%
    Player - Set Player 5 (Yellow) handicap to 75.00%
    Player - Set Player 4 (Purple) handicap to 75.00%
    Player - Set Neutral Passive handicap to 75.00%
Invulne
  Events
    Map initialization
  Conditions
  Actions
    Unit - Hide Prince Agonash 0115 <gen>
    Unit - Make Worshipper 0613 <gen> Invulnerable
    Unit - Make Worshipper 0612 <gen> Invulnerable
    Unit - Make Worshipper 0611 <gen> Invulnerable
    Unit - Hide Aura 0620 <gen>
    Destructible - Hide ForceWall 0731 <gen>
    Destructible - Hide ForceWall 0730 <gen>
    Destructible - Hide ForceWall 0732 <gen>
    Destructible - Hide ForceWall 0729 <gen>
    Animation - Play Worshipper 0611 <gen>'s channel (animationname) animation
    Animation - Play Worshipper 0612 <gen>'s channel (animationname) animation
    Animation - Play Worshipper 0613 <gen>'s channel (animationname) animation
    Destructible - Pick every destructible in demonbois <gen> and do (Kill (Matching destructible))
    Destructible - Open Razgal Armor Bonus 0733 <gen>
    Destructible - Kill Rock ChunksImmortal 3771 <gen>
    Destructible - Kill Rock ChunksImmortal 7743 <gen>
    Destructible - Open GateDUNGEON HORIZONT 5120 <gen>
    Unit - Make Dark Magus 0605 <gen> Invulnerable
    Unit - Hide Egg of Raraku 0628 <gen>
    Unit - Hide Raraku the Great 0630 <gen>
    Unit - Hide Greater Forge Spirit 0627 <gen>
    Unit - Hide Guardian of Flame 0231 <gen>
    Unit - Hide Guardian of Frost 0576 <gen>
    Unit - Hide Guardian of Storm 0585 <gen>
    Destructible - Pick every destructible in Region_274 <gen> and do (Make (Picked destructible) Invulnerable)
    Unit - Hide
    Destructible - Kill Pathing Blocker (Ground) (Large) 2006 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 8877 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 8878 <gen>
    Unit - Hide
    Unit - Hide
    Unit - Make Invulnerable
    Unit - Make Invulnerable
    Unit - Hide
    Hero - Learn skill for Paladin 0001 <gen>: Human Paladin - Holy Light
    Unit Group - Pick every unit in (Units in Region_273 <gen>) and do (Hide (Picked unit))
    Unit - Hide Crypt Guard 0535 <gen>
    Unit - Hide Crypt Guard 0550 <gen>
    Unit - Hide Crypt Guard 0552 <gen>
    Unit - Hide Crypt Guard 0180 <gen>
    Unit - Hide Crypt Guard 0183 <gen>
    Unit - Hide Crypt Lord 0210 <gen>
    Destructible - Make Barricade 1299 <gen> Invulnerable
    Destructible - Make Barricade 1299 <gen> Invulnerable
    Destructible - Make Barricade 1044 <gen> Invulnerable
    Destructible - Open GateDUNGEON HORIZONT 1090 <gen>
    Destructible - Make GateDUNGEON HORIZONT 1090 <gen> Invulnerable
    Unit - Hide Footman 0294 <gen>
    Unit - Hide Footman 0296 <gen>
    Unit - Hide Footman 0297 <gen>
    Unit - Hide
    Unit - Hide Peasant 0516 <gen>
    Unit - Hide Captain 0429 <gen>
    Unit - Hide
    Unit - Hide
    Unit - Hide
    Unit - Hide Footman 0394 <gen>
    Animation - Play 's work (animationname) animation
    Animation - Play 's work (animationname) animation
    Animation - Play 's work (animationname) animation
    Animation - Play 's work gold (animationname) animation
    Animation - Play Footman 0394 <gen>'s victory (animationname) animation
    Unit - Make Lumber Mill 0132 <gen> Vulnerable
    Unit - Make Barracks 0128 <gen> Invulnerable
    Unit - Make Grand Necromancer 0489 <gen> Explode on death
    Unit - Make Forest Spider 0056 <gen> Explode on death
    Unit - Make Forest Spider 0057 <gen> Explode on death
    Unit - Make Forest Spider 0058 <gen> Explode on death
    Unit - Make Forest Spider 0054 <gen> Explode on death
    Destructible - Set the occlusion height of Immolation 4373 <gen> to 450.00
    Destructible - Set the occlusion height of Frenzy 8852 <gen> to 450.00
    Destructible - Set the occlusion height of Immolation 4373 <gen> to 450.00
    Destructible - Set the occlusion height of Unholy Aura 4512 <gen> to 450.00
    Unit - Hide Skeleton Warrior 0254 <gen>
    Unit - Hide watcher2 0577 <gen>
    Unit - Hide watcher2 0578 <gen>
    Unit - Hide watcher2 0579 <gen>
    Unit - Hide watcher2 0581 <gen>
    Unit - Make Knight 0574 <gen> Invulnerable
    Unit - Make Druid of the Talon 0573 <gen> Invulnerable
    Unit - Make Captain 0572 <gen> Invulnerable
    Unit - Hide Knight 0574 <gen>
    Unit - Hide Druid of the Talon 0573 <gen>
    Unit - Hide Captain 0572 <gen>
    Unit - Hide Portal 0583 <gen>
    Destructible - Set the occlusion height of Suspicous Rock 1100 <gen> to 400.00
    Unit - Make Gnoll Hut 0107 <gen> Invulnerable
    Unit - Hide Tormented Ghost 0593 <gen>
    Player - Hide Player 2 (Blue) in the post-game score screen
    Player - Change color of Player 2 (Blue) to Black, Retaining color of existing units
    Unit - Make Shade 0425 <gen> Invulnerable
    Unit - Make Shade 0185 <gen> Invulnerable
    Unit - Make Invulnerable
    Destructible - Make Magical Cage 8481 <gen> Invulnerable
    Player - Hide Player 3 (Teal) in the post-game score screen
    Player - Change color of Player 3 (Teal) to Gray, Changing color of existing units
    Unit - Make Sleep when unprovoked at night
    Unit - Hide Human Transport Ship 0424 <gen>
    Unit - Hide Human Transport Ship 0603 <gen>
    Unit - Hide Rock Golem 0544 <gen>
    Unit - Make Sleep when unprovoked
    Unit - Hide Siege Engine 0589 <gen>
    Unit - Hide Mortar Team 0591 <gen>
    Unit - Hide Mortar Team 0592 <gen>
    Unit - Hide Mortar Team 0590 <gen>
    Unit - Hide
    Unit - Hide
    Unit - Make Dark Magus 0556 <gen> Invulnerable
    Unit - Hide Dark Magus 0556 <gen>
    Unit - Hide Portal 0117 <gen>
    Unit - Make Portal 0583 <gen> Invulnerable
    Unit - Make Portal 0117 <gen> Invulnerable
    Player - Hide Player 2 (Blue) in the post-game score screen
    Destructible - Make Crimson Gate 1548 <gen> Invulnerable
    Unit - Make Thorgas Broadaxe 0085 <gen> Invulnerable
    Destructible - Kill Pathing Blocker (Ground) (Large) 1511 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1512 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1513 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1514 <gen>
    Unit - Hide Thorgas Broadaxe 0567 <gen>
    Unit - Hide Ruffian 0566 <gen>
    Unit - Hide Ruffian 0565 <gen>
    Unit - Hide Ruffian 0564 <gen>
    Player - Change color of Player 5 (Yellow) to Dark Green, Changing color of existing units
    Player - Hide Player 5 (Yellow) in the post-game score screen
    Unit - Make Invulnerable
    Destructible - Hide Suspicous Rock 1100 <gen>
    Unit - Hide Granite Golem 0051 <gen>
    Unit - Hide
    Unit - Hide Skeleton Warrior 0555 <gen>
    Unit - Hide Ghoul Warrior 0316 <gen>
    Unit - Hide Ghoul Warrior 0304 <gen>
    Unit - Unhide Ghoul Warrior 0304 <gen>
    Unit - Hide Voice of Horseman 0214 <gen>
    Unit - Add a 1000000000.00 second Generic expiration timer to Footman 0551 <gen>
    Unit - Suspend corpse decay for Footman 0551 <gen>
    Destructible - Open
    Unit - Hide Rock Golem 0364 <gen>
    Destructible - Hide Barrel of Explosives 6922 <gen>
    Unit - Make Villager 0078 <gen> Invulnerable
    Unit - Make Tent 0262 <gen> Invulnerable
    Unit - Make Tent 0373 <gen> Invulnerable
    Unit - Make Invulnerable
    Unit - Make Tent 0008 <gen> Invulnerable
    Unit - Make Tent 0009 <gen> Invulnerable
    Unit - Make Tent 0007 <gen> Invulnerable
    Unit - Make Tent 0010 <gen> Invulnerable
    Unit - Make Tent 0011 <gen> Invulnerable
    Unit - Hide Bart the Mountain Giant 0542 <gen>
    Unit - Hide Footman 0198 <gen>
    Unit - Hide Villager 0460 <gen>
    Unit - Hide Warlock 0248 <gen>
    Unit - Hide Gilaras Spellbinder 0334 <gen>
    Player - Hide Player 7 (Green) in the post-game score screen
    Player - Change color of Player 7 (Green) to Brown, Changing color of existing units
    Player - Change color of Player 11 (Dark Green) to Black, Changing color of existing units
    Player - Change color of Player 8 (Pink) to Black, Changing color of existing units
    Player - Hide Player 8 (Pink) in the post-game score screen
    Destructible - Make Rock Chunks 0867 <gen> Invulnerable
    Destructible - Make Rock Chunks 0866 <gen> Invulnerable
    Destructible - Make Rock Chunks 0869 <gen> Invulnerable
    Destructible - Make Rock Chunks 0871 <gen> Invulnerable
    Destructible - Make Rock Chunks 0872 <gen> Invulnerable
    Destructible - Make Rock Chunks 0873 <gen> Invulnerable
    Unit - Order Phil 0087 <gen> to Attack.Dominic 0538 <gen>
    Unit - Order Dominic 0538 <gen> to Attack.Phil 0087 <gen>
    Animation - Play Villager 0092 <gen>'s work (animationname) animation
    Unit - Create a permanent Skeletal Footman corpse for Player 12 (Brown) at (Center of Region_203 <gen>) facing (Random angle) degrees
    Unit - Hide Murloc Nightcrawler 0109 <gen>
    Unit - Hide Murloc Nightcrawler 0104 <gen>
    Unit - Hide Murloc Nightcrawler 0249 <gen>
    Unit - Hide Murloc Flesheater 0240 <gen>
    Unit - Hide Murloc Nightcrawler 0251 <gen>
    Destructible - Make Rock Chunks 3011 <gen> Invulnerable
    Destructible - Make Rock Chunks 3014 <gen> Invulnerable
    Destructible - Make Rock Chunks 3013 <gen> Invulnerable
    Destructible - Make Rock Chunks 3017 <gen> Invulnerable
    Destructible - Make Rock Chunks 3016 <gen> Invulnerable
    Destructible - Make Rock Chunks 3015 <gen> Invulnerable
    Unit - Make Rifleman 0534 <gen> Invulnerable
    Unit - Change color of Rifleman 0534 <gen> to Gray
    Destructible - Hide Barrel 9502 <gen>
    Unit - Make Sentry 0461 <gen> Invulnerable
    Unit - Make Villager 0490 <gen> Invulnerable
    Unit - Make Villager 0502 <gen> Invulnerable
    Unit - Make Villager 0503 <gen> Invulnerable
    Unit - Make Pack Horse 0512 <gen> Invulnerable
    Unit - Make Invulnerable
    Destructible - Make Dungeon Gate 3982 <gen> Invulnerable
    Unit - Make Sentry 0074 <gen> Invulnerable
    Unit - Change color of Captain 0260 <gen> to Brown
    Unit - Change color of Captain 0094 <gen> to Gray
    Unit - Change color of Footman 0482 <gen> to Brown
    Destructible - Make Cage 6211 <gen> Invulnerable
    Destructible - Make Barricade 1368 <gen> Invulnerable
    Destructible - Make Barricade 1368 <gen> Invulnerable
    Destructible - Make Barricade 1367 <gen> Invulnerable
    Destructible - Make Barricade 3919 <gen> Invulnerable
    Unit - Make Footman 0482 <gen> Invulnerable
    Player - Hide Player 11 (Dark Green) in the post-game score screen
    Player - Hide Player 10 (Light Blue) in the post-game score screen
    Player - Hide Player 12 (Brown) in the post-game score screen
    Unit - Make Lumber Mill 0269 <gen> Invulnerable
    Unit - Make Invulnerable
    Destructible - Make Gate 3107 <gen> Invulnerable
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Captain 0260 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Unit - Make Villager 0122 <gen> Invulnerable
    Unit - Make Captain 0094 <gen> Invulnerable
    Unit - Make Gilaras Spellbinder 0331 <gen> Invulnerable
    Destructible - Make Forest Gate 1048 <gen> Invulnerable
    Destructible - Make Invulnerable
    Unit - Make Invulnerable
    Unit - Make Farm 0199 <gen> Invulnerable
    Unit - Make Guard Tower 0160 <gen> Invulnerable
    Unit - Make Druid of the Talon 0263 <gen> Invulnerable
    Unit - Make Captain 0260 <gen> Invulnerable
    Unit - Make Knight 0344 <gen> Invulnerable
    Unit - Make Invulnerable
    Unit - Make Frost Tower Generator 0182 <gen> Invulnerable
    Unit - Make Frost Tower Generator 0372 <gen> Invulnerable
    Unit - Make Frost Tower Generator 0350 <gen> Invulnerable
    Destructible - Make Lever 1124 <gen> Invulnerable
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Knight 0344 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Villager 0122 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Druid of the Talon 0263 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Destructible - Make Elven Gate 9499 <gen> Invulnerable
    Destructible - Make Iron Gate 1105 <gen> Invulnerable
    Destructible - Make Invulnerable
    Destructible - Make Invulnerable
    Destructible - Make Invulnerable
    Unit - Make Gilaras Spellbinder 0334 <gen> Vulnerable
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Gilaras Spellbinder 0331 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Unit - Make Portal 0066 <gen> Invulnerable
    Unit - Hide Johny The PlaceHolder 0247 <gen>
    Unit - Hide Johny The PlaceHolder 0401 <gen>
    Unit - Hide Portal 0066 <gen>
    Destructible - Make Cage 7359 <gen> Invulnerable
    Destructible - Make Cage 7361 <gen> Invulnerable
    Destructible - Make Invulnerable
    Destructible - Make Rock Chunks 2453 <gen> Invulnerable
    Destructible - Make Rock Chunks 2454 <gen> Invulnerable
    Destructible - Make Rock Chunks 2456 <gen> Invulnerable
    Destructible - Make Rock Chunks 2457 <gen> Invulnerable
    Destructible - Make Rock Chunks 2458 <gen> Invulnerable
    Wait 15.00 seconds
    Unit - Kill Watcher 0553 <gen>
    Unit - Kill Footman 0551 <gen>
Patrola
  Events
    Time - Every 14.00 seconds of game time
  Conditions
  Actions
    Unit - Order Gnoll Basher 0271 <gen> to Patrol To.(Center of Region_268 <gen>)
Untitled Trigger 009
  Events
    Destructible - Barricade 7735 <gen> dies
    Destructible - Barricade 8631 <gen> dies
    Destructible - Barricade 8632 <gen> dies
    Destructible - Barricade 3018 <gen> dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
  Conditions
  Actions
    Destructible - Kill Barricade 7735 <gen>
    Destructible - Kill Barricade 8631 <gen>
    Destructible - Kill Barricade 8632 <gen>
    Destructible - Kill Barricade 3018 <gen>
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
Untitled Trigger 008
  Events
    Destructible - Barrel of Explosives 1196 <gen> dies
  Conditions
  Actions
    Unit - Kill
    Destructible - Kill Fall Tree Wall 5250 <gen>
    Destructible - Kill Fall Tree Wall 5248 <gen>
    Destructible - Kill Fall Tree Wall 5249 <gen>
    Destructible - Kill Fall Tree Wall 5246 <gen>
    Destructible - Kill Fall Tree Wall 5255 <gen>
    Destructible - Kill Fall Tree Wall 5247 <gen>
    Destructible - Kill Fall Tree Wall 5413 <gen>
    Destructible - Kill Fall Tree Wall 5245 <gen>
    Destructible - Kill Fall Tree Wall 5243 <gen>
    Destructible - Kill Fall Tree Wall 5242 <gen>
WTF
  Events
    Unit - Horseman of Death 0390 <gen> Dies
  Conditions
  Actions
    Unit - Explode Horseman of Death 0390 <gen>.
Untitled Trigger 007
  Events
    Unit - Lich 0310 <gen> Dies
  Conditions
  Actions
    Destructible - Open Razgal Armor Bonus 1195 <gen>
Untitled Trigger 025
  Events
    Map initialization
  Conditions
  Actions
    Destructible - Make Razgal Armor Bonus 1195 <gen> Invulnerable
Quest
  Events
    Map initialization
  Conditions
  Actions
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Captain 0260 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
    Set VariableSet Quest1[1] = (Last created special effect)
Untitled Trigger 006
  Events
    Destructible - Lever 1124 <gen> dies
  Conditions
  Actions
    Destructible - Open Iron Gate 1105 <gen>
bb
  Events
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
    Destructible - dies
  Conditions
  Actions
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Unit - Kill
    Unit - Kill
    Unit - Kill
Que
  Events
    Map initialization
  Conditions
    (Color of Player 1 (Red)) Equal to Orange
  Actions
    Hero - Add 5400 experience to Paladin 0001 <gen>, Hide level-up graphics
Goblin1
  Events
    Destructible - A destructible within Region_007 <gen> dies
  Conditions
  Actions
    Wait 2 seconds
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r You can always cut down rotted/damaged trees on your way through woods (right-click target tree).
    Trigger - Turn off (This trigger)
Kaceni stromu JPG
  Events
    Destructible - Cage 1761 <gen> dies
  Conditions
  Actions
    Unit - Move Worker 0543 <gen> instantly to (Center of Region_007 <gen>)
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Worker 0543 <gen> named Lumberjack: Play No sound and display Thank you for saving me! Now lets get the hell out of here!. Modify duration: Add 2.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Wait 3.00 seconds
    Unit - Order Worker 0543 <gen> to Harvest.Northrend Tree Wall 1759 <gen>
MAIN QEST
  Events
    Map initialization
  Conditions
  Actions
    Quest - Create a Required quest titled Horseman Must Fall with the description Your outpost was attacked during the night by the undeads. It seems that you are sole survivor of this deadly scourge attack. Horseman of Death leads these forces of darkness. You have to find him and put end to his raiding, only then the land will be saved from undead taint., using icon path ReplaceableTextures\CommandButtons\BTNShade.blp
    Quest - Create a quest requirement for (Last created quest) with the description Eliminate Horseman of Death
    Quest - Create a quest requirement for (Last created quest) with the description Gavinrad must survive
    Trigger - Turn off (This trigger)
Mena
  Events
    Destructible - Gate 4437 <gen> dies
  Conditions
    (Paladin 0001 <gen> is A Hero) Equal to True
  Actions
    Sound - Play FootmanYesAttack2 <gen> at 100% volume, located at (Center of Region_114 <gen>) with Z offset 0
    Unit - Change ownership of Guard Tower 0127 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0428 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Knight 0423 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Footman 0135 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of to Player 9 (Gray) and Change color
    Unit - Change ownership of Blacksmith 0131 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of to Player 9 (Gray) and Change color
    Unit - Change ownership of to Player 9 (Gray) and Change color
    Unit - Change ownership of Guard Tower 0126 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Lumber Mill 0132 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of to Player 9 (Gray) and Change color
    Unit - Change ownership of Priest 0147 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Footman 0142 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Sorcerer 0149 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Priest 0145 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Footman 0141 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Knight 0539 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0155 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0152 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0153 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Captain 0156 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Priest 0148 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Priest 0146 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0154 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Sorcerer 0150 <gen> to Player 9 (Gray) and Change color
    Unit - Change ownership of Rifleman 0540 <gen> to Player 9 (Gray) and Change color
    Wait 0.01 game-time seconds
    Unit - Set mana of Necromancer 0554 <gen> to 100%
Untitled Trigger 002
  Events
    Map initialization
  Conditions
  Actions
    Unit - Order to Attack Ground.(Center of Region_072 <gen>)
    Unit - Make Invulnerable
    Unit - Make Lumber Mill 0269 <gen> Invulnerable
Untitled Trigger 001
  Events
    Unit - Paladin 0001 <gen> Dies
  Conditions
  Actions
    Game - Defeat Player 6 (Orange) with the message: Defeat!
    Trigger - Turn off (This trigger)
Default melee game initialization for all players
KONEC ANIMACE
  Events
    Unit - Horseman of Death 0390 <gen> Dies
  Conditions
  Actions
    Unit - Unhide Knight 0584 <gen>
    Unit - Unhide Knight 0582 <gen>
    Unit - Unhide Footman 0570 <gen>
    Unit - Unhide Villager 0159 <gen>
    Unit - Unhide Captain 0569 <gen>
    Unit - Unhide Villager 0168 <gen>
    Unit - Unhide Child 0560 <gen>
    Unit - Unhide Villager 0168 <gen>
    Unit - Unhide Footman 0571 <gen>
    Unit - Unhide Villager 0568 <gen>
    Unit - Unhide Villager 0561 <gen>
    Unit - Unhide Villager 0575 <gen>
    Sound - Play QuestCompleted <gen>
    Wait 0.50 seconds
    Cinematic - Fade out over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 2.50 seconds
    Cinematic - Turn cinematic mode On for (All players)
    Game - Set the time of day to 15.00
    Environment - Create at Region_273 <gen> the weather effect Rays Of Light
    Cinematic - Disable user control for (All players).
    Sound - Stop music Immediately
    Wait 2.52 seconds
    Sound - Play HeroicVictory <gen>
    Unit - Move Paladin 0001 <gen> instantly to (Center of Region_190 <gen>), facing (Position of Captain 0569 <gen>)
    Animation - Play Footman 0570 <gen>'s victory (animationname) animation
    Animation - Play Footman 0571 <gen>'s victory (animationname) animation
    Animation - Play Knight 0584 <gen>'s victory (animationname) animation
    Camera - .Apply. gg_cam_zacatek_Konce for Player 6 (Orange) over 0 seconds
    Cinematic - Fade in over 2 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Unit - Order Paladin 0001 <gen> to Move To.(Center of Region_273 <gen>)
    Camera - .Apply. gg_cam_konec_konce for Player 6 (Orange) over 12.50 seconds
    Wait 5.00 seconds
    Animation - Play Paladin 0001 <gen>'s victory (animationname) animation
    Wait 2.70 seconds
    Animation - Play Paladin 0001 <gen>'s stand (animationname) animation
    Wait 8.00 seconds
    Cinematic - Fade out over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 5.00 seconds
    Game - Display to (All players) the text: ...and so Gavinrad's path comes to an end, for now... What journeys will be expecting him in future days we may never know, but the value of lives he saved will not be forgotten.///Thanks for playing///
    Wait 16.00 seconds
    Game - Victory Player 6 (Orange) (Show dialogs, Show scores)
    Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 010
  Events
    Map initialization
  Conditions
  Actions
    Unit - Order Peasant 0197 <gen> to Harvest.
    Unit - Order to Harvest.Fall Tree Wall 7032 <gen>
    Unit - Order Peasant 0196 <gen> to Harvest.
    Unit - Order Peasant 0098 <gen> to Harvest.Fall Tree Wall 1856 <gen>
    Unit - Order Peasant 0097 <gen> to Harvest.Fall Tree Wall 1851 <gen>
    Special Effect - Create a special effect attached to the overhead (attachpoint) of Villager 0122 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Untitled Trigger 011
  Events
    Unit - A unit comes within 256 of
  Conditions
  Actions
    Unit - Order to Patrol To.(Center of Region_057 <gen>)
    Unit - Order to Patrol To.(Center of Region_058 <gen>)
Untitled Trigger 012
  Events
    Unit - A unit comes within 256 of Footman 0165 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Keep your eyes open ... danger is everywhere... above Footman 0165 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 8.00 seconds
Untitled Trigger 014
  Events
    Unit - A unit enters Region_056 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Free us you idiot!!! at (Center of Region_007 <gen>) with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 5 seconds
Untitled Trigger 016
  Events
    Map initialization
  Conditions
  Actions
    Game - Set time of day speed to 0.00% of the default speed
Untitled Trigger 018
  Events
    Unit - A unit enters Region_059 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Dont worry Luke, our village is a safe place... above Villager 0091 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 7.00 seconds
Untitled Trigger 019
  Events
    Unit - A unit comes within 240.00 of Renegade Wizard 0134 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Renegade Wizard 0134 <gen> named Renegade Wizard: Play No sound and display Ambush!. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
Sentry kec
  Events
    Unit - A unit enters posranek <gen>
  Conditions
    (Paladin 0001 <gen> is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Sentry 0074 <gen> named Sentry: Play No sound and display Uff.. You scared me... I thought that you are one of them.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center posranek <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Lod Kec
  Events
    Unit - A unit enters Lodenice <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Peasant 0022 <gen> named Shipmaster: Play No sound and display Undead attacked neighbouring town and tore down the bridge... You'll need a boat If you want to cross river.. Modify duration: Add 0.00 seconds and Wait
    Cinematic - Turn subtitle display override Off
    Region - Center Lodenice <gen> on (Center of Dump <gen>)
    Wait 2 seconds
    Unit - Order Peasant 0022 <gen> to Move To.(Center of Region_176 <gen>)
    Wait 9.30 seconds
    Unit - Remove Peasant 0022 <gen> from the game
quest Kapitanek
  Events
    Unit - A unit comes within 256 of Captain 0260 <gen>
  Conditions
  Actions
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - Lock camera target for Player 6 (Orange) to Captain 0260 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Send transmission to (All players) from Captain 0260 <gen> named Captain: Play No sound and display Greetings Paladin... can you please help us with defense of this town?. Modify duration: Add 2.00 seconds and Wait
    Wait 0.30 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display What do you need?. Modify duration: Add 0.20 seconds and Wait
    Wait 0.30 seconds
    Cinematic - Send transmission to (All players) from Captain 0260 <gen> named Captain: Play No sound and display Bandit Rathbone with his company of thiefs and rogues is spreading terror through this region as if our militia had not enough trouble with the undead... if you defeat those bandits, the bounty is yours.. Modify duration: Add 14.00 seconds and Wait
    Wait 14.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I'll think about it.. Modify duration: Add 0.20 seconds and Wait
    Wait 0.19 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Quest - Flash the quest dialog button
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Bandit Lord!|r- Slay Bandit Lord Rathbone
    Sound - Play QuestNew <gen>
    Trigger - Turn off (This trigger)
Bandit Lord
  Events
    Unit - A unit comes within 256 of Captain 0260 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Special Effect - Destroy Quest1[1]
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Bandit Lord!|r
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of Region_149 <gen>) to a radius of 50.00.
    Quest - Create a Optional quest titled Bandit Lord with the description Local bandit lord Rathbone with his group of henchmen is terrorizing local town for few months. If you can track him down and put end to him you'll get hefty reward in coin.|cffffcc00Reward|r: 300 gold, using icon path ReplaceableTextures\CommandButtons\BTNBanditLord.blp
    Set VariableSet QuestBandita2 = (Last created quest)
    Quest - Create a quest requirement for QuestBandita2 with the description Slay Bandit Lord Rathbone
    Destructible - Kill Fall Tree Wall 1259 <gen>
    Set VariableSet QuestReQBandit = (Last created quest requirement)
    Wait 1.00 seconds
    Visibility - Disable (Last created visibility modifier)
    Trigger - Turn off (This trigger)
Rathbone kec
  Events
    Unit - A unit comes within 256 of Bandit Lord Rathbone 0088 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Bandit Lord Rathbone 0088 <gen> named Bandit Lord Rathbone: Play No sound and display Bhah! Those cowards are sending foolish paladins after me? Amusing!. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Rathbone <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
RATHBOne COMPLETE
  Events
    Unit - Bandit Lord Rathbone 0088 <gen> Dies
  Conditions
    (Bandit Lord Rathbone 0088 <gen> is A melee attacker) Equal to True
  Actions
    Set VariableSet QuestBandita = (QuestBandita + 1)
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        QuestBandita Equal to 1
      Then - Actions
        Quest - Display to (All players) the Quest Completed message: |cffffcc00Bandit Lord completed!|r- Slay Bandit Lord Rathbone ( Completed )
        Quest - Mark QuestBandita2 as Completed
        Quest - Mark QuestReQBandit as Completed
        Sound - Play QuestCompleted <gen>
        Destructible - Remove Fall Tree Wall 9493 <gen>
        Destructible - Remove Fall Tree Wall 9494 <gen>
        Unit - Remove Captain 0260 <gen> from the game
        Unit - Move Captain 0572 <gen> instantly to (Center of Pristani_Kapitan_Copy_2 <gen>)
        Unit - Unhide Captain 0572 <gen>
        Unit - Move Footman 0198 <gen> instantly to (Center of Region_085 <gen>)
        Player - Add 300 to Player 6 (Orange).Current gold
        Unit - Unhide Footman 0198 <gen>
        Unit - Unhide Villager 0460 <gen>
        Unit Group - Pick every unit in (Units owned by Player 6 (Orange).) and do (Actions)
          Loop - Actions
      Else - Actions
        Trigger - Turn off (This trigger)
KAPITAN Get Shit Copy
  Events
    Unit - A unit comes within 256 of Captain 0572 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Well done paladin, those bandits got what they deserved! above Captain 0572 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 15.00 seconds
    Wait 1.00 seconds
    Sound - Play ItemReceived <gen> at 100% volume, attached to Druid of the Talon 0263 <gen>
    Item - Create Tome of Knowledge at (Center of Region_068 <gen>)
    Player - Add 300 to Player 6 (Orange).Current gold
MurloCi Quest Descrip
  Events
    Unit - A unit comes within 256 of Villager 0122 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Special Effect - Destroy efekt2
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Murloc Hunt!|r- Eliminate all murlocs
    Destructible - Kill Rock Chunks 3015 <gen>
    Destructible - Kill Rock Chunks 3016 <gen>
    Destructible - Kill Rock Chunks 3013 <gen>
    Destructible - Kill Rock Chunks 3017 <gen>
    Destructible - Kill Rock Chunks 3011 <gen>
    Destructible - Kill Rock Chunks 3014 <gen>
    Quest - Create a Optional quest titled Murloc Hunt with the description River murlocs are threatening local families of fishermen. You must slay river beasts along with their leader in order to prevent them from any further attacks. Their lair is located south-east of here.|cffffcc00Reward|r: Item + 200 gold, using icon path ReplaceableTextures\CommandButtons\BTNMurlocNightCrawler.blp
    Set VariableSet QuestMurloc1 = (Last created quest)
    Quest - Create a quest requirement for QuestMurloc1 with the description Eliminate Murloc Rivelord
    Set VariableSet QuestReqMurloc = (Last created quest requirement)
    Trigger - Turn off (This trigger)
Kozicky
  Events
    Unit - A unit comes within 256 of Villager 0122 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - Lock camera target for Player 6 (Orange) to Villager 0122 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Send transmission to (All players) from Villager 0122 <gen> named Woman: Play No sound and display Thank to the light! Please brave paladin I need your help!. Modify duration: Add 2.00 seconds and Wait
    Wait 2 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display What's going on?. Modify duration: Add 0.20 seconds and Wait
    Wait 0.20 seconds
    Cinematic - Send transmission to (All players) from Villager 0122 <gen> named Woman: Play No sound and display My family is threatened by those nasty murlocs from river. Each passing day they come closer to our homes. Few days ago they attacked local fishermen. Please help us, we fear for our lives.... Modify duration: Add 8.00 seconds and Wait
    Wait 8.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Worry no more. I will drive them all back.. Modify duration: Add 1.50 seconds and Wait
    Wait 1.00 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Quest - Flash the quest dialog button
    Sound - Play QuestNew <gen>
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Murloc Hunt!|r- Eliminate Murloc Riverlord
    Unit - Unhide Murloc Nightcrawler 0109 <gen>
    Unit - Unhide Murloc Nightcrawler 0104 <gen>
    Trigger - Turn off (This trigger)
MurlocHunt
  Events
    Unit - Murloc Riverlord 0095 <gen> Dies
  Conditions
    (Murloc Riverlord 0095 <gen> is A melee attacker) Equal to True
  Actions
    Set VariableSet QuestMurloc = (QuestMurloc + 1)
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        QuestMurloc Equal to 1
      Then - Actions
        Quest - Display to (All players) the Quest Update message: |cffffcc00Murloc Hunt completed!|r- Eliminate Murloc Riverlord ( Completed )
        Quest - Mark QuestReqMurloc as Completed
        Quest - Mark QuestMurloc1 as Completed
        Sound - Play QuestCompleted <gen>
        Item - Create Manual of Health at (Center of Region_000 <gen>)
        Floating Text - Create floating text that reads Thank you so much, please take this item. above Villager 0122 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
        Unit - Move Villager 0122 <gen> instantly to (Center of Region_118 <gen>)
        Unit - Remove Villager 0122 <gen> from the game
        Wait 1.00 seconds
        Unit - Move Villager 0078 <gen> instantly to (Center of Region_000 <gen>)
        Floating Text - Change (Last created floating text): Disable permanence
        Floating Text - Change the lifespan of (Last created floating text) to 50.00 seconds
        Player - Add 200 to Player 6 (Orange).Current gold
        Unit Group - Pick every unit in (Units owned by Player 6 (Orange).) and do (Actions)
          Loop - Actions
      Else - Actions
        Trigger - Turn off (This trigger)
MurlocHuntDva
  Events
    Unit - A unit comes within 300.00 of Villager 0078 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
    (QuestMurloc1 is completed) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Villager 0078 <gen> named Woman: Play No sound and display Oh, thank so much, I have a reward for you.. Modify duration: Add 0.40 seconds and Don't wait
    Sound - Play H01VillagerF42 <gen> at 100% volume, attached to Villager 0078 <gen>
    Cinematic - Turn subtitle display override Off
    Wait 3.00 seconds
    Player - Add 200 to Player 6 (Orange).Current gold
    Sound - Play ItemReceived <gen>
    Item - Create Manual of Health at (Center of Region_000 <gen>)
    Wait 4.00 seconds
    Unit - Order Villager 0078 <gen> to Move To.(Center of Teal <gen>)
    Wait 1.00 seconds
    Sound - Play DoorSlam1 <gen> at 100% volume, attached to Villager 0078 <gen>
    Unit - Remove Villager 0078 <gen> from the game
Druid
  Events
    Unit - A unit comes within 240.00 of Druid of the Talon 0263 <gen>
    Unit - A unit enters Region_068 <gen>
  Conditions
  Actions
    Special Effect - Destroy (Last created special effect)
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Druids Herbs!|r- Retrieve Faragast herb
    Quest - Create a Optional quest titled Druids Herbs with the description Druid traveller is looking for rare herb named Faragast. He saw the herb in eastern part of forest, in territory of savage wolfs. Maybe if you help him he will give you some reward.|cffffcc00Reward|r: Item + 300 gold, using icon path ReplaceableTextures\CommandButtons\BTNDeathAndDecay.blp
    Set VariableSet QuestDruid1 = (Last created quest)
    Quest - Create a quest requirement for QuestDruid1 with the description Retrieve Faragast herb
    Set VariableSet QuestReqDruid = (Last created quest requirement)
    Trigger - Turn off (This trigger)
SrackaDruid
  Events
    Unit - Paladin 0001 <gen> Acquires an item
  Conditions
    (Item-type of (Item being manipulated)) Equal to Faragast
  Actions
    Set VariableSet QuestDruid2 = (QuestDruid2 + 1)
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        QuestDruid2 Equal to 1
      Then - Actions
        Quest - Display to (All players) the Quest Update message: |cffffcc00Druids Herbs completed!|r- Retrieve Faragast herb ( Completed )
        Quest - Mark QuestDruid1 as Completed
        Quest - Mark QuestReqDruid as Completed
        Sound - Play QuestCompleted <gen>
        Item - Remove (Item carried by Paladin 0001 <gen> in slot 1)
        Item - Create Tome of Knowledge at (Center of Region_068 <gen>)
        Player - Add 300 to Player 6 (Orange).Current gold
        Floating Text - Create floating text that reads Thank you adventurer... Elune bless you.. above Druid of the Talon 0263 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
        Unit - Remove Druid of the Talon 0263 <gen> from the game
        Unit - Move Druid of the Talon 0573 <gen> instantly to (Center of Pristani_Druid <gen>)
        Unit - Unhide Druid of the Talon 0573 <gen>
        Floating Text - Change (Last created floating text): Disable permanence
        Floating Text - Change the lifespan of (Last created floating text) to 25.00 seconds
        Unit Group - Pick every unit in (Units owned by Player 6 (Orange).) and do (Actions)
          Loop - Actions
      Else - Actions
        Trigger - Turn off (This trigger)
Druid Get Shit
  Events
    Unit - A unit comes within 256 of Druid of the Talon 0573 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Thank you adventurer... Elune bless you.. above Druid of the Talon 0573 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 20.00 seconds
    Wait 1.00 seconds
    Sound - Play ItemReceived <gen> at 100% volume, attached to Druid of the Talon 0263 <gen>
    Item - Create Tome of Knowledge at (Center of Region_068 <gen>)
    Player - Add 300 to Player 6 (Orange).Current gold
DruidKEcy
  Events
    Unit - A unit enters Region_068 <gen>
  Conditions
  Actions
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - Lock camera target for Player 6 (Orange) to Druid of the Talon 0263 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Hey you! What are you doing here Night Elf?. Modify duration: Add 1.00 seconds and Wait
    Wait 0.23 seconds
    Cinematic - Send transmission to (All players) from Druid of the Talon 0263 <gen> named Druid: Play No sound and display Ishnu-ala paladin. I come from places far from here... I'm looking for rare herb named Faragast in these lands. I saw the herb two days ago, east from here, but I was wounded by those corrupted wolfs and my injury is still not fully healed. Could you help me with this task?. Modify duration: Add 15.00 seconds and Wait
    Wait 15.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I'll consider it.... Modify duration: Add 0.30 seconds and Wait
    Wait 0.20 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Cinematic - Enable user control for (All players).
    Quest - Flash the quest dialog button
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Druids Herbs!|r- Retrieve Faragast herb
    Sound - Play QuestNew <gen>
    Trigger - Turn off (This trigger)
Untitled Trigger 026
  Events
    Unit - A unit enters
  Conditions
  Actions
    Destructible - Kill Long Wooden Bridge 3666 <gen>
    Sound - Play CityBuildingDeath1 <gen> at 100% volume, located at (Center of Region_074 <gen>) with Z offset 10.00
    Sound - Stop CityBuildingDeath1 <gen> After fading
    Trigger - Turn off (This trigger)
Konveraze Sekac
  Events
    Unit - A unit enters Region_075 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Cinematic - Disable user control for (All players).
    Unit - Order Paladin 0001 <gen> to Move To.(Center of Region_078 <gen>)
    Wait 0.30 seconds
    Unit - Make Paladin 0001 <gen> face Footman 0482 <gen> over 0 seconds
    Cinematic - Turn cinematic mode On for (All players) over 0.2 seconds
    Camera - .Apply. gg_cam_Camera_001 for Player 6 (Orange) over 0.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display What happened to the bridge? Did Scourge already moved down here? . Modify duration: Add 7.00 seconds and Wait
    Wait 5.00 seconds
    Unit - Order to Move To.(Center of Region_082 <gen>)
    Cinematic - Send transmission to (All players) from Footman 0482 <gen> named Footman: Play No sound and display Not yet sir. Its doing of those cursed murlocs! We tried to take refugees under protection of local outpost. However, we got ambushed along the way and lost many supplies and men. They also captured some of our workers.. Modify duration: Add 10.00 seconds and Wait
    Wait 9.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display So do I! I must find some way across this river!. Modify duration: Add 2.10 seconds and Wait
    Wait 1.20 seconds
    Cinematic - Send transmission to (All players) from Footman 0482 <gen> named Footman: Play No sound and display We dont have enough provisions and men to repair bridge on our own, perhaps you can help us paladin.. Modify duration: Add 4.20 seconds and Wait
    Wait 4.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Stay on your posts and protect all refugees. I'll try to find your workers.. Modify duration: Add 2.50 seconds and Wait
    Wait 1.20 seconds
    Cinematic - Send transmission to (All players) from Footman 0482 <gen> named Footman: Play No sound and display Be wary, those murlocs are servants of powerful naga lord. Light bless you paladin.. Modify duration: Add 5.00 seconds and Wait
    Wait 2.50 seconds
    Cinematic - Turn cinematic mode Off for (All players) over 0.2 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 1.00 seconds
    Cinematic - Enable user control for (All players).
    Wait 2 seconds
    Destructible - Kill Pathing Blocker (Ground) (Large) 7094 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 7095 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 7102 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 7096 <gen>
    Quest - Flash the quest dialog button
    Sound - Play QuestNew <gen>
    Quest - Display to (All players) the Quest Update message: |cffffcc00Main Quest Update: Captured Workers!|r- Free captured Workers
    Quest - Create a Required quest titled Captured Workers with the description You must rescue workers who were captured by naga-worshipping murlocs. Their camp should be nearby. Then you can continue on your way to stop Horseman of Death., using icon path ReplaceableTextures\CommandButtons\BTNEnsnare.blp
    Quest - Create a quest requirement for (Last created quest) with the description Defeat murlocs
    Quest - Create a quest requirement for (Last created quest) with the description Gavinrad must survive
    Set VariableSet QuestLumberjack = (Last created quest)
    Quest - Create a quest requirement for QuestLumberjack with the description Free captured Workers
    Set VariableSet QuestReqLumberjack = (Last created quest requirement)
    Unit - Unhide Murloc Flesheater 0240 <gen>
    Unit - Unhide Murloc Nightcrawler 0249 <gen>
    Unit - Unhide Murloc Nightcrawler 0251 <gen>
WorkersFREE
  Events
    Unit - Magazel the Cruel 0039 <gen> Dies
    Unit - Murloc Flesheater 0245 <gen> Dies
    Unit - Murloc Flesheater 0240 <gen> Dies
    Unit - Murloc Tiderunner 0476 <gen> Dies
    Unit - Murloc Tiderunner 0475 <gen> Dies
    Unit - Murloc Flesheater 0246 <gen> Dies
    Unit - Murloc Huntsman 0259 <gen> Dies
    Unit - Murloc Tiderunner 0253 <gen> Dies
    Unit - Murloc Huntsman 0384 <gen> Dies
    Unit - Murloc Tiderunner 0419 <gen> Dies
    Unit - Murloc Tiderunner 0427 <gen> Dies
    Unit - Murloc Nightcrawler 0251 <gen> Dies
    Unit - Murloc Nightcrawler 0249 <gen> Dies
  Conditions
    (Magazel the Cruel 0039 <gen> is dead) Equal to True
    (Murloc Flesheater 0240 <gen> is dead) Equal to True
    (Murloc Flesheater 0245 <gen> is dead) Equal to True
    (Murloc Tiderunner 0476 <gen> is dead) Equal to True
    (Murloc Tiderunner 0475 <gen> is dead) Equal to True
    (Murloc Flesheater 0246 <gen> is dead) Equal to True
    (Murloc Huntsman 0259 <gen> is dead) Equal to True
    (Murloc Tiderunner 0253 <gen> is dead) Equal to True
    (Murloc Tiderunner 0419 <gen> is dead) Equal to True
    (Murloc Huntsman 0384 <gen> is dead) Equal to True
    (Murloc Tiderunner 0427 <gen> is dead) Equal to True
    (Murloc Nightcrawler 0249 <gen> is dead) Equal to True
    (Murloc Nightcrawler 0251 <gen> is dead) Equal to True
  Actions
    Destructible - Make Cage 7359 <gen> Vulnerable
    Destructible - Make Cage 7361 <gen> Vulnerable
    Destructible - Make Cage 6211 <gen> Vulnerable
    Trigger - Turn off (This trigger)
KLECEOTEVRENY
  Events
    Destructible - Cage 7359 <gen> dies
    Destructible - Cage 7361 <gen> dies
    Destructible - Cage 6211 <gen> dies
  Conditions
    (Cage 7359 <gen> is dead) Equal to True
    (Cage 7361 <gen> is dead) Equal to True
    (Cage 6211 <gen> is dead) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Quest - Display to (All players) the Quest Update message: |cffffcc00Captured Workers completed!|r- Free captured Workers ( Completed )
    Quest - Mark QuestLumberjack as Completed
    Quest - Mark QuestReqLumberjack as Completed
    Destructible - Show Barrel 9502 <gen>
    Sound - Play QuestCompleted <gen>
    Wait 2 seconds
    Cinematic - Disable user control for (All players).
    Cinematic - Fade out over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Destructible - Resurrect Long Wooden Bridge 0635 <gen> with (Max life of Long Wooden Bridge 0635 <gen>) life and Hide birth animation
    Wait 2 seconds
    Cinematic - Turn cinematic mode On for (All players)
    Cinematic - Fade in over 2 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_007 for Player 6 (Orange) over 0 seconds
    Unit - Move Worker 0196 <gen> instantly to (Center of Region_163 <gen>)
    Unit - Move Worker 0197 <gen> instantly to (Center of Region_162 <gen>)
    Unit - Move Paladin 0001 <gen> instantly to (Center of Region_078 <gen>), facing 315.00 degrees
    Unit - Move Footman 0482 <gen> instantly to (Center of Region_164 <gen>), facing (Center of Region_167 <gen>)
    Animation - Play Worker 0196 <gen>'s work (animationname) animation
    Animation - Play Worker 0197 <gen>'s work (animationname) animation
    Camera - .Apply. gg_cam_Camera_008 for Player 6 (Orange) over 6.00 seconds
    Wait 8.00 seconds
    Unit Group - Order (Units in Region_165 <gen>) to Move To.(Center of Region_166 <gen>)
    Cinematic - Send transmission to (All players) from Footman 0482 <gen> named Footman: Play No sound and display Allright folks lets move, quickly! . Modify duration: Add 3.00 seconds and Don't wait
    Wait 4.90 seconds
    Cinematic - Fade out over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 2 seconds
    Unit - Hide Pack Horse 0511 <gen>
    Unit - Hide Villager 0502 <gen>
    Unit - Hide Pack Horse 0512 <gen>
    Unit - Hide Villager 0503 <gen>
    Unit - Hide Villager 0490 <gen>
    Unit - Hide Sentry 0461 <gen>
    Unit - Hide Footman 0482 <gen>
    Unit - Hide Worker 0196 <gen>
    Unit - Hide Worker 0197 <gen>
    Unit - Move Paladin 0001 <gen> instantly to (Center of Region_167 <gen>)
    Wait 1.00 seconds
    Camera - Lock camera target for Player 6 (Orange) to Paladin 0001 <gen>, offset by (0, 0) using Default rotation
    Wait 0.30 seconds
    Unit - Remove Worker 0201 <gen> from the game
    Unit - Remove Worker 0524 <gen> from the game
    Unit - Remove Worker 0532 <gen> from the game
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0.00 seconds
    Cinematic - Turn cinematic mode Off for (All players)
    Cinematic - Fade in over 2 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Enable user control for (All players).
Lumberjacks
  Events
    Unit - A unit leaves Region_078 <gen>
  Conditions
  Actions
    Quest - Flash the quest dialog button
    Sound - Play QuestNew <gen>
    Quest - Display to (All players) the Quest Update message: Quest Update: Captured Lumberjacks!
    Quest - Create a Required quest titled Captured Lumberjacks with the description You must rescue lumberjacks who were captured by wild murlocs from the river. Murloc camp should be nearby. Then you can continue on your way to stop Horseman of Death., using icon path ReplaceableTextures\CommandButtons\BTNHumanLumberUpgrade1.blp
    Quest - Create a quest requirement for (Last created quest) with the description Gavinrad must survive
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Set VariableSet QuestLumberjack = (Last created quest)
    Trigger - Turn off (This trigger)
Untitled Trigger 031
  Events
    Unit - A unit comes within 256 of
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from named Sentry: Play No sound and display Light bless you paladin, you saved them all.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
KLEC1
  Events
    Destructible - Cage 7359 <gen> dies
  Conditions
  Actions
    Unit - Move Worker 0201 <gen> instantly to (Center of Region_079 <gen>)
KLEC2
  Events
    Destructible - Cage 7361 <gen> dies
  Conditions
  Actions
    Unit - Move Worker 0524 <gen> instantly to (Center of Region_080 <gen>)
Klec3
  Events
    Destructible - Cage 6211 <gen> dies
  Conditions
  Actions
    Unit - Move Worker 0532 <gen> instantly to (Center of Region_081 <gen>)
Untitled Trigger 036
  Events
    Unit - A unit enters Region_080 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Help us! at (Center of Region_080 <gen>) with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 5.00 seconds
Untitled Trigger 037
  Events
    Unit - A unit enters Region_083 <gen>
  Conditions
  Actions
    Unit - Change ownership of Gnoll Poacher 0349 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll 0305 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll Brute 0298 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll 0300 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll 0302 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll Assassin 0299 <gen> to Player 11 (Dark Green) and Change color
    Unit - Change ownership of Gnoll 0303 <gen> to Player 11 (Dark Green) and Change color
SasQuatchSecret
  Events
    Destructible - Barrel of Explosives 6922 <gen> dies
  Conditions
  Actions
    Destructible - Pick every destructible in Region_193 <gen> and do (Kill (Matching destructible))
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Quest - Display to (All players) the Secret message: |cff87CEEBSecret revealed!|r
Untitled Trigger 040
  Events
    Unit - A unit comes within 256 of Sasquatch Lord 0026 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Sasquatch Lord 0026 <gen> named Sasquatch Lord: Play No sound and display Arear'gha Uarkha'a!. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
attack zmrdi z jeskyne
  Events
    Unit - A unit enters
  Conditions
  Actions
    Unit Group - Order (Units in ) to Attack-Move To.(Center of Smrad_efekt <gen>)
    Trigger - Turn off (This trigger)
Untitled Trigger 042
  Events
    Unit - A unit enters Region_003 <gen>
  Conditions
  Actions
    Unit Group - Order (Units in Region_005 <gen>) to Move To.(Center of Region_088 <gen>)
    Trigger - Turn off (This trigger)
Untitled Trigger 043
  Events
    Unit - A unit enters
  Conditions
  Actions
    Unit Group - Order (Units in Region_089 <gen>) to Move To.(Center of )
    Trigger - Turn off (This trigger)
Untitled Trigger 044
  Events
    Unit - A unit enters Region_092 <gen>
  Conditions
  Actions
    Unit Group - Order (Units in Region_090 <gen>) to Move To.(Center of Region_091 <gen>)
    Floating Text - Create floating text that reads Attack boys! above Rifleman 0465 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 6.00 seconds
    Trigger - Turn off (This trigger)
UtokNAVesnici2
  Events
    Unit - A unit enters Region_093 <gen>
  Conditions
  Actions
    Destructible - Kill Fall Tree Wall 8358 <gen>
    Destructible - Kill Fall Tree Wall 8186 <gen>
    Destructible - Kill Fall Tree Wall 8354 <gen>
    Destructible - Kill Fall Tree Wall 8352 <gen>
    Destructible - Kill Fall Tree Wall 7933 <gen>
    Destructible - Kill Fall Tree Wall 8302 <gen>
    Destructible - Kill Fall Tree Wall 8303 <gen>
    Destructible - Kill
    Unit Group - Order (Units in PortZone <gen>) to Attack-Move To.(Center of Region_095 <gen>)
    Unit Group - Order (Units in Region_096 <gen>) to Move To.(Center of Region_097 <gen>)
    Unit - Change ownership of Ghoul Warrior 0450 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Ghoul 0448 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Ghoul 0449 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Crypt Fiend 0367 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of to Player 4 (Purple) and Change color
UseSpell Necro
  Events
    Unit - Grand Necromancer 0489 <gen>'s life becomes Less than 1500.00
  Conditions
    (Region_283 <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Unit - Order Grand Necromancer 0489 <gen> to Undead Dreadlord - Carrion Swarm.(Position of Paladin 0001 <gen>)
rytir Quest
  Events
    Unit - A unit comes within 256 of Knight 0344 <gen>
  Conditions
  Actions
    Destructible - Kill Fall Tree Wall 8186 <gen>
    Destructible - Kill Fall Tree Wall 8352 <gen>
    Destructible - Kill Fall Tree Wall 8354 <gen>
    Destructible - Kill Fall Tree Wall 8358 <gen>
    Destructible - Kill
    Destructible - Remove
    Destructible - Remove
    Destructible - Kill Fall Tree Wall 1271 <gen>
    Destructible - Kill Fall Tree Wall 1272 <gen>
    Destructible - Kill Fall Tree Wall 1271 <gen>
    Destructible - Kill Fall Tree Wall 1271 <gen>
    Destructible - Kill Fall Tree Wall 1271 <gen>
    Cinematic - Disable user control for (All players).
    Camera - Lock camera target for Player 6 (Orange) to Knight 0344 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Send transmission to (All players) from Knight 0344 <gen> named Knight: Play No sound and display Theres a word ahead of you mighty paladin, many people say that you'll help cleanse this land from that undead taint. We have a hard task for you.. Modify duration: Add 6.00 seconds and Wait
    Wait 5.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Light is my path, what do you need knight?. Modify duration: Add 1.50 seconds and Wait
    Wait 1.50 seconds
    Cinematic - Send transmission to (All players) from Knight 0344 <gen> named Knight: Play No sound and display Our scouts found that the recent attacks on our village were planned by a Necromancer who set up a camp north of here. He is hiding somewhere in these forests. Slay him and the villager's will no longer need to fear of another attack.. Modify duration: Add 15.00 seconds and Wait
    Wait 15.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I shall bring him to justice if I can.. Modify duration: Add 2.00 seconds and Wait
    Wait 1.20 seconds
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Quest - Flash the quest dialog button
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Necromancer!|r- Slay Grand Necromancer
    Sound - Play QuestNew <gen>
    Trigger - Turn off (This trigger)
Necro Descript quest
  Events
    Unit - A unit comes within 256 of Knight 0344 <gen>
  Conditions
  Actions
    Special Effect - Destroy (Last created special effect)
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Necromancer!|r
    Quest - Create a Optional quest titled Necromancer with the description Recent attacks were planned by a Necromancer who is hiding somewhere in nearby woods close to village. You have to eliminate him before he can launch another attack with his undead minions.|cffffcc00Reward|r: 200 gold, using icon path ReplaceableTextures\CommandButtons\BTNAcolyte.blp
    Set VariableSet QuestNecro1 = (Last created quest)
    Quest - Create a quest requirement for QuestNecro1 with the description Slay Grand Necromancer
    Set VariableSet QuestReqNecro = (Last created quest requirement)
    Trigger - Turn off (This trigger)
Necrophos
  Events
    Unit - Grand Necromancer 0489 <gen> Dies
  Conditions
    (Grand Necromancer 0489 <gen> is A ranged attacker) Equal to True
  Actions
    Unit - Explode Grand Necromancer 0489 <gen>.
    Set VariableSet QuestNecro2 = (QuestNecro2 + 1)
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        QuestNecro2 Equal to 1
      Then - Actions
        Quest - Display to (All players) the Quest Update message: |cffffcc00Necromancer completed!|r- Slay Grand Necromancer ( Completed )
        Quest - Mark QuestNecro1 as Completed
        Quest - Mark QuestReqNecro as Completed
        Sound - Play QuestCompleted <gen>
        Player - Add 200 to Player 6 (Orange).Current gold
        Unit - Remove Knight 0344 <gen> from the game
        Unit - Move Knight 0574 <gen> instantly to (Center of Pristani_Knight_Copy <gen>)
        Unit - Unhide Knight 0574 <gen>
        Unit Group - Pick every unit in (Units owned by Player 6 (Orange).) and do (Actions)
          Loop - Actions
      Else - Actions
NECROPHOS Get Shit Copy
  Events
    Unit - A unit comes within 256 of Knight 0574 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Light bless you paladin, you saved many lives. above Knight 0574 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 15.00 seconds
    Wait 1.00 seconds
    Sound - Play ItemReceived <gen> at 100% volume, attached to Druid of the Talon 0263 <gen>
    Item - Create Tome of Knowledge at (Center of Region_068 <gen>)
    Player - Add 200 to Player 6 (Orange).Current gold
Thinking Gavin4
  Events
    Unit - A unit enters Mysli <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display All that faded glory of Lordaeron.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Mysli <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Thinking Gavin2
  Events
    Unit - A unit enters Region_098 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Finally some road.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Region_098 <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Thinking Gavin3
  Events
    Unit - A unit enters Region_099 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Hmm... I hope that isn't a trap.. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Region_099 <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Thinking Gavin5
  Events
    Unit - Murloc Riverlord 0095 <gen> Dies
  Conditions
  Actions
    Wait 2 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display These wretches were driven by some nearby evil... anyway, I should return and tell villagers that rivers are safe now.. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Region_099 <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Thinking Gavin
  Events
    Unit - A unit enters Region_102 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display It seems that those golems guard this strange place.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Region_102 <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
Thinking Gavin6
  Events
    Destructible - Horn of Neteduss 9975 <gen> dies
  Conditions
  Actions
    Wait 1.00 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Damn it, another Citadel guarding this path, I'll need some help If I want to sneak behind it.. Modify duration: Add 2.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
Golem Brana
  Events
    Unit - Crypt Lord 0210 <gen> Dies
  Conditions
  Actions
    Destructible - Kill Fall Tree Wall 8350 <gen>
    Destructible - Kill Fall Tree Wall 9126 <gen>
    Destructible - Kill Fall Tree Wall 9128 <gen>
    Destructible - Kill Fall Tree Wall 9204 <gen>
    Destructible - Kill Fall Tree Wall 9125 <gen>
    Destructible - Kill Fall Tree Wall 9129 <gen>
    Trigger - Turn off (This trigger)
FuckedUpDisappear
  Events
    Unit - A unit comes within 256 of
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Wait 4.00 seconds
    Special Effect - Create a special effect at (Center of Region_103 <gen>) using Objects\Spawnmodels\Undead\UDeathSmall\UDeathSmall.mdl
    Unit - Remove from the game
    Sound - Play TempleOfTheDamnedWhat <gen> at 100% volume, located at (Center of Region_103 <gen>) with Z offset 0
Sasek braguje
  Events
    Unit - A unit enters Region_104 <gen>
  Conditions
  Actions
    Unit - Order to Move To.(Center of Region_103 <gen>)
    Wait 5.00 seconds
    Unit - Make face (Center of Region_104 <gen>) over 0 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from named Horseman of Death: Play No sound and display You can never escape me, your soul will be mine.... Modify duration: Add 0 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
MEMEFOOTMAN
  Events
    Unit - A unit comes within 300.00 of Footman 0198 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Footman 0198 <gen> named Footman: Play No sound and display I don't like strangers like that wizard coming to our village... . Modify duration: Add 0 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
Untitled Trigger 056
  Events
    Destructible - dies
  Conditions
  Actions
    Unit - Create 1.Goblin Sapper for Player 10 (Light Blue) at (Center of Region_044 <gen>) facing Default building facing degrees
Untitled Trigger 057
  Events
    Unit - A unit comes within 256 of
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from named Cleric: Play No sound and display We are coming to help you with your task Paladin.... Modify duration: Add 2.00 seconds and Wait
    Trigger - Turn off (This trigger)
Untitled Trigger 058
  Events
    Unit - A unit comes within 250.00 of Captain 0376 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Charge! above Captain 0376 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 5 seconds
Untitled Trigger 059
  Events
    Unit - A unit comes within 256 of Captain 0376 <gen>
  Conditions
  Actions
    Sound - Play FootmanYesAttack2 <gen> at 100% volume, attached to Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
YOLOATTACK
  Events
    Unit - A unit comes within 256 of Captain 0376 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Destructible - Kill Pathing Blocker (Ground) (Large) 9664 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9663 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9652 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9603 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9561 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9560 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9558 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 9553 <gen>
    Wait 1.00 seconds
    Unit Group - Order (Units in Kokoti6 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
    Unit Group - Order (Units in Kokoti5 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
    Unit Group - Order (Units in Kokoti2 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
    Unit Group - Order (Units in Kokoti4 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
    Unit Group - Order (Units in Kokoti3 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
    Unit Group - Order (Units in Kokoti1 <gen>) to Attack-Move To.(Center of Region_053 <gen>)
RekaBlok
  Events
    Destructible - Lever 1336 <gen> dies
  Conditions
  Actions
    Destructible - Kill Rock Chunks 2453 <gen>
    Destructible - Kill Rock Chunks 2454 <gen>
    Destructible - Kill Rock Chunks 2456 <gen>
    Destructible - Kill Rock Chunks 2457 <gen>
    Destructible - Kill Rock Chunks 2458 <gen>
    Destructible - Kill Rock Chunks 1384 <gen>
    Destructible - Kill Rock Chunks 1384 <gen>
    Destructible - Kill Rock Chunks 1384 <gen>
    Destructible - Kill Rock Chunks 1384 <gen>
    Destructible - Kill Rock Chunks 1384 <gen>
    Destructible - Kill Rock Chunks 1385 <gen>
    Destructible - Open Forest Gate 1048 <gen>
    Destructible - Remove Line of Sight Blocker 9895 <gen>
    Destructible - Remove Line of Sight Blocker 9894 <gen>
    Destructible - Remove Line of Sight Blocker 1009 <gen>
    Destructible - Remove Line of Sight Blocker 1009 <gen>
    Destructible - Remove Line of Sight Blocker 1009 <gen>
    Destructible - Remove Line of Sight Blocker 1009 <gen>
    Unit - Move Rock Golem 0544 <gen> instantly to (Center of Region_147 <gen>)
    Trigger - Turn off (This trigger)
Rada
  Events
    Unit - A unit enters Region_111 <gen>
  Conditions
  Actions
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Save your game often.
    Trigger - Turn off (This trigger)
Rada Copy
  Events
    Unit - A unit enters Region_337 <gen>
  Conditions
  Actions
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Keep in mind that mana cost of your Holy Light and Thunder Clap increases by every level! Attribute bonuses are necessary!
    Trigger - Turn off (This trigger)
Untitled Trigger 063
  Events
    Unit - A unit enters Region_112 <gen>
  Conditions
  Actions
    Quest - Display to (All players) the Hint message: HINT: Try to explore all of the map.
    Trigger - Turn off (This trigger)
Untitled Trigger 064
  Events
    Unit - A unit comes within 256 of Crypt Fiend 0033 <gen>
  Conditions
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Crypt Fiend 0033 <gen> named Crypt Fiend: Play No sound and display Your soul belongs to the lich king!. Modify duration: Add 0 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
Untitled Trigger 065
  Events
    Unit - A unit enters
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads That was an easy shot... hehehe... at (Center of ) with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 90.00 seconds
Jugger
  Events
    Unit - Frost Tower Generator 0182 <gen> Dies
    Unit - Frost Tower Generator 0372 <gen> Dies
    Unit - Frost Tower Generator 0350 <gen> Dies
  Conditions
    (Frost Tower Generator 0182 <gen> is dead) Equal to True
    (Frost Tower Generator 0372 <gen> is dead) Equal to True
    (Frost Tower Generator 0350 <gen> is dead) Equal to True
  Actions
    Unit - Kill Frost Tower 0283 <gen>
    Unit - Kill Frost Tower 0225 <gen>
    Unit - Kill Frost Tower 0137 <gen>
    Unit - Kill Frost Tower 0223 <gen>
    Unit - Order Horseman of Death 0390 <gen> to Attack.Paladin 0001 <gen>
    Unit - Set mana of Horseman of Death 0390 <gen> to 18.00%
    Wait 2 seconds
    Unit - Remove Mana Burn from Horseman of Death 0390 <gen>
Untitled Trigger 068
  Events
    Unit - A unit comes within 140.00 of Horseman of Death 0390 <gen>
  Conditions
    (HINT_V_BOS_FIGHTU <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r If you destroy three Frost Tower Generators all Frost Towers will be deactivated.
    Trigger - Turn off (This trigger)
Big Boss Fighto
  Events
    Unit - A unit enters Region_113 <gen>
  Conditions
  Actions
    Cinematic - Turn cinematic mode On for (All players)
    Sound - Set Music to 0.00%
    Sound - Play Tension <gen> at 100% volume, located at (Center of Region_115 <gen>) with Z offset 0
    Cinematic - Disable user control for (All players).
    Unit - Order Paladin 0001 <gen> to Move To.(Center of Region_116 <gen>)
    Unit - Make Paladin 0001 <gen> face Horseman of Death 0390 <gen> over 0.30 seconds
    Camera - .Apply. gg_cam_Camera_002 for Player 6 (Orange) over 0 seconds
    Cinematic - Send transmission to (All players) from Horseman of Death 0390 <gen> named Horseman of Death: Play No sound and display So you're here.... Modify duration: Add 2.00 seconds and Wait
    Wait 1.50 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Now you'll pay for all the souls that you have stolen... prepare to enter to the Twisting Nether!. Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Horseman of Death 0390 <gen> named Horseman of Death: Play No sound and display Lets see... Gavinrad.... Modify duration: Add 1.20 seconds and Wait
    Wait 0.30 seconds
    Sound - Play Lever <gen> at 100% volume, located at (Center of Region_115 <gen>) with Z offset 0
    Destructible - Close Iron Gate 1105 <gen>
    Unit - Change ownership of Horseman of Death 0390 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Frost Tower 0283 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Frost Tower 0225 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Frost Tower 0137 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Frost Tower 0223 <gen> to Player 4 (Purple) and Change color
    Unit - Order Horseman of Death 0390 <gen> to Attack.Paladin 0001 <gen>
    Unit - Order Paladin 0001 <gen> to Attack.Horseman of Death 0390 <gen>
    Unit - Order to Attack.Paladin 0001 <gen>
    Unit - Order to Attack.Paladin 0001 <gen>
    Unit - Order to Attack.Paladin 0001 <gen>
    Unit - Make Frost Tower Generator 0182 <gen> Vulnerable
    Unit - Make Frost Tower Generator 0372 <gen> Vulnerable
    Unit - Make Frost Tower Generator 0350 <gen> Vulnerable
    Cinematic - Enable user control for (All players).
    Camera - Stop the camera for Player 6 (Orange).
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 1.00 seconds
    Cinematic - Turn cinematic mode Off for (All players)
    Sound - Set Music to 100%
    Trigger - Turn off (This trigger)
Untitled Trigger 072
  Events
    Unit - Flesh Golem 0602 <gen> Dies
  Conditions
  Actions
    Destructible - Make Lever 1124 <gen> Vulnerable
    Trigger - Turn off (This trigger)
Untitled Trigger 073
  Events
    Unit - Crypt Lord 0210 <gen> Dies
  Conditions
  Actions
    Destructible - Open Elven Gate 9499 <gen>
    Trigger - Turn off (This trigger)
Citadelka
  Events
    Unit - A unit comes within 256 of Captain 0094 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Floating Text - Create floating text that reads Curse these citadels, direct attack would be suicidal. above Captain 0094 <gen> with Z offset 0, using font size 10, color (100%, 100%, 100%), and 0% transparency
    Floating Text - Change (Last created floating text): Disable permanence
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of Citadela <gen>) to a radius of 390.00.
    Cinematic - Ping minimap for Player Group - Player 6 (Orange) at (Center of Citadela <gen>) for 3.00 seconds, using a Warning ping of color (100%, 100%, 100%)
    Sound - Play MapPing <gen>
    Wait 4.00 seconds
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Instead of assaulting undead Citadels try to avoid them if you can.
    Wait 8.00 seconds
    Visibility - Disable (Last created visibility modifier)
    Floating Text - Change the lifespan of (Last created floating text) to 20.00 seconds
    Trigger - Turn off (This trigger)
QuestDorilStart
  Events
    Unit - A unit comes within 200.00 of Gilaras Spellbinder 0331 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Unit - Remove Footman 0198 <gen> from the game
    Unit - Remove Villager 0460 <gen> from the game
    Cinematic - Disable user control for (All players).
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Camera - Lock camera target for Player 6 (Orange) to Gilaras Spellbinder 0331 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Send transmission to (All players) from Gilaras Spellbinder 0331 <gen> named Gilaras Spellbinder: Play No sound and display Pssst, you there! You look like someone I'm looking for.... Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display What's this all about? Who are you?. Modify duration: Add 2.00 seconds and Wait
    Wait 1.00 seconds
    Cinematic - Send transmission to (All players) from Gilaras Spellbinder 0331 <gen> named Gilaras Spellbinder: Play No sound and display My name's Gilaras, an archmage of Kirin Tor. I'm looking for someone willing to help me with very dangerous task. If you're interested I'll reward you greatly.... Modify duration: Add 5.60 seconds and Wait
    Wait 5.60 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Hmm... I'm listening, speak.. Modify duration: Add 1.00 seconds and Wait
    Wait 0.50 seconds
    Cinematic - Send transmission to (All players) from Gilaras Spellbinder 0331 <gen> named Gilaras Spellbinder: Play No sound and display Very well. My latest experiment in the hills went wrong and I accidentally opened a portal which summoned a powerful demon who stole my precious gemstone. Without it, my powers are weakened! If you could retrieve the gemstone and banish that demon, me and this town will be forever in your debt paladin.... Modify duration: Add 16.00 seconds and Wait
    Wait 16.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display You should be more careful with your magics, wizard. Where's the place?. Modify duration: Add 2.00 seconds and Wait
    Wait 2.00 seconds
    Cinematic - Send transmission to (All players) from Gilaras Spellbinder 0331 <gen> named Gilaras Spellbinder: Play No sound and display It's on the eastern bank of the river, you'll have to go through the waterfall into tunnel. Once you climb the mountains you'll find the ritual site, be careful.... Modify duration: Add 9.00 seconds and Wait
    Wait 9.00 seconds
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Wicked Sorcery!|r- Find demon
    Sound - Play QuestNew <gen>
    Quest - Flash the quest dialog button
    Quest - Create a Optional quest titled Wicked Sorcery with the description Archmage's experiment went wrong as he summoned dangerous demon who may threaten local villagers. You need to slay the demon and retrieve archmages gemstone which is demon possesing. Ritual site should be somewhere in the mountains on the eastern side of river.|cffffcc00Reward|r: Bonus Experience, using icon path ReplaceableTextures\CommandButtons\BTNCloakOfFlames.blp
    Set VariableSet Akasha = (Last created quest)
    Quest - Create a quest requirement for Akasha with the description Find demon
    Set VariableSet QoPQuestReq = (Last created quest requirement)
    Destructible - Kill Pathing Blocker (Ground) (Large) 2923 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1002 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1002 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 1002 <gen>
Akasha event
  Events
    Unit - A unit comes within 256.00 of Aka'sha 0215 <gen>
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Cinematic - Turn subtitle display override On
    Sound - Play SuccubusWarcry1 <gen> at 100% volume, attached to Aka'sha 0215 <gen>
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display ...why you serve him?.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
Akasha after
  Events
    Unit - Aka'sha 0215 <gen>'s life becomes Less than 152.00
  Conditions
  Actions
    Unit - Unhide Gilaras Spellbinder 0334 <gen>
    Unit - Change ownership of Aka'sha 0215 <gen> to Neutral Passive and Retain color
    Unit - Make Aka'sha 0215 <gen> Invulnerable
    Unit - Make Aka'sha 0215 <gen> face Paladin 0001 <gen> over 53.00 seconds
    Unit - Order Paladin 0001 <gen> to Right-Click.Aka'sha 0215 <gen>
    Cinematic - Disable user control for (All players).
    Camera - Lock camera target for Player 6 (Orange) to Aka'sha 0215 <gen>, offset by (0, 0) using Default rotation
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2 seconds
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display No! Please! You must believe me he's just using you! Don't kill me!. Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I'm not falling for that you monster! . Modify duration: Add 1.00 seconds and Wait
    Wait 1.00 seconds
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display I did you no harm! Nor to anybody else! That warlock who summoned me thought that I'll serve him but I didn't! He's the one you should hunt down! Please don't hurt me.... Modify duration: Add 12.00 seconds and Wait
    Wait 12.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display What?! Who's the warlock? Who are you and why should I trust any of your words hellish creature?... Modify duration: Add 5.00 seconds and Wait
    Wait 5.00 seconds
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display Do you see any rotting corpses or skulls laying around here? My name's Aka'sha. I was summoned here by a human warlock named Giliran or Gilodor, human names are all same to me. Unfortunately for him, I proved to be too difficult to control after I freed myself up from this cage.... Modify duration: Add 13.00 seconds and Wait
    Wait 13.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display No... his name is Gilaras, he was an odd man but I never thoug--. Modify duration: Add 2.00 seconds and Wait
    Wait 2.00 seconds
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display --That he's trying to summon army of demons to your realm? I just want to leave from this place but I cannot until his spell is lifted or he's dead. See it for yourself human, I sense right now that he's trying to invoke another ritual in mountains. Kill him and you'll save your petty human kinsmen and me aswell.... Modify duration: Add 15.00 seconds and Wait
    Wait 15.00 seconds
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Cinematic - Enable user control for (All players).
    Hero - Add 450 experience to Paladin 0001 <gen>, Hide level-up graphics
    Quest - Mark QoPQuestReq as Completed
    Quest - Flash the quest dialog button
    Quest - Create a quest requirement for Akasha with the description Stop Gilaras's ritual
    Quest - Change the description of Akasha to It turned out that archmage Gilaras is dangerous warlock who is trying to summon and enslave demons in order to build his own army of minions. Find him in mountains and stop him from bringing more demons into this realm.|cffffcc00Reward|r: Item
    Sound - Play QuestNew <gen>
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: Wicked Sorcery!|r- Find demon ( Completed )- Stop Gilaras's ritual
    Set VariableSet QopQuestReq2 = (Last created quest requirement)
    Unit - Move Gilaras Spellbinder 0334 <gen> instantly to (Center of Region_Big_demon <gen>)
    Animation - Play Gilaras Spellbinder 0334 <gen>'s Stand First (1.667 s) (animationname) animation
    Special Effect - Create a special effect attached to the origin (attachpoint) of Gilaras Spellbinder 0334 <gen> using Abilities\Spells\Orc\Voodoo\VoodooAura.mdl
    Unit - Remove Gilaras Spellbinder 0331 <gen> from the game
    Wait 1.20 seconds
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of Region_Big_demon <gen>) to a radius of 400.00.
    Cinematic - Ping minimap for Player Group - Player 6 (Orange) at (Center of Region_Big_demon <gen>) for 4.00 seconds, using a Warning ping of color (100%, 100%, 100%)
    Sound - Play MapPing <gen>
    Wait 2 seconds
    Cinematic - Ping minimap for Player Group - Player 6 (Orange) at (Center of Region_Big_demon <gen>) for 4.00 seconds, using a Warning ping of color (100%, 100%, 100%)
    Item - Create Potion of Greater Healing at (Center of Region_180 <gen>)
    Unit - Move Johny The PlaceHolder 0247 <gen> instantly to (Center of Fake_plosina <gen>)
    Wait 16.00 seconds
    Visibility - Disable (Last created visibility modifier)
    Wait 2 seconds
    Cinematic - Ping minimap for Player Group - Player 6 (Orange) at (Center of Region_Big_demon <gen>) for 4.00 seconds, using a Warning ping of color (100%, 100%, 100%)
    Unit - Move Mud Golem 0059 <gen> instantly to (Center of Region_141 <gen>)
    Unit - Move Mud Golem 0161 <gen> instantly to (Center of Region_139 <gen>)
    Unit - Move instantly to (Center of Region_144 <gen>)
    Unit - Unhide Warlock 0248 <gen>
    Unit - Unhide Rock Golem 0364 <gen>
    Trigger - Turn off (This trigger)
DemonFight
  Events
    Unit - A unit comes within 280.00 of Johny The PlaceHolder 0247 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Region - Center Real_plosina <gen> on (Center of Fake_plosina <gen>)
    Cinematic - Send transmission to (All players) from Gilaras Spellbinder 0334 <gen> named Gilaras Spellbinder: Play No sound and display I should'nt ever hired a stupid paladin for this job! Now I'll have to deal with you and that cursed harlot myself!. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Region - Center Real_plosina <gen> on (Center of Dump <gen>)
    Trigger - Turn off (This trigger)
DemonFight2
  Events
    Unit - A unit comes within 350.00 of Gilaras Spellbinder 0334 <gen>
  Conditions
  Actions
    Special Effect - Create a special effect at (Center of Region_Big_demon <gen>) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
    Sound - Play LightningBolt1 <gen> at 100% volume, attached to Gilaras Spellbinder 0334 <gen>
    Special Effect - Create a special effect at (Center of Region_Big_demon <gen>) using Abilities\Spells\Orc\FeralSpirit\feralspiritdone.mdl
    Sound - Play DemonHunterMorph1 <gen> at 100% volume, located at (Center of Region_Big_demon <gen>) with Z offset 0
    Unit - Remove Gilaras Spellbinder 0334 <gen> from the game
    Unit - Move Warlock 0248 <gen> instantly to (Center of Region_Big_demon <gen>)
    Wait 0.20 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Warlock 0248 <gen> named Gilaras Spellbinder: Play No sound and display First you! Then her!. Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
DemonFightAfter
  Events
    Unit - Warlock 0248 <gen> Dies
  Conditions
  Actions
    Quest - Mark QopQuestReq2 as Completed
    Quest - Display to (All players) the Quest Update message: |cffffcc00Wicked Sorcery completed!|r- Find demon ( Completed )- Stop Gilaras's ritual ( Completed )
    Quest - Mark Akasha as Completed
    Sound - Play QuestCompleted <gen>
    Unit - Move Aka'sha 0215 <gen> instantly to (Center of Odchazecka <gen>), facing 62.00 degrees
    Unit - Move Johny The PlaceHolder 0247 <gen> instantly to (Center of )
    Item - Create Red Gemstone at (Center of Odchazecka <gen>)
    Sound - Play QuestCompleted <gen>
    Unit - Unhide Portal 0066 <gen>
    Wait 6.50 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Tough bastard. Now he can enjoy himself with demons in Twisting Nether. I wonder if that demoness is gone too.... Modify duration: Add 0.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Destructible - Pick every destructible in Gilaras_Stromy_Po_Fightu_Kill <gen> and do (Kill (Matching destructible))
    Trigger - Turn off (This trigger)
Akasha Bye
  Events
    Unit - A unit comes within 350.00 of Aka'sha 0215 <gen>
  Conditions
    (Akasha is completed) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Unit - Remove Johny The PlaceHolder 0247 <gen> from the game
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Aka'sha 0215 <gen> named Aka'sha: Play No sound and display Thank you handsome, keep this for your trouble, I guess that old fool has no use for it now. See you around... . Modify duration: Add 3.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Wait 3.00 seconds
    Unit - Order Aka'sha 0215 <gen> to Move To.(Center of TakCya <gen>)
    Wait 1.45 seconds
    Sound - Play ShimmeringPortalEntrance <gen> at 100% volume, attached to Aka'sha 0215 <gen>
    Wait 0.05 seconds
    Sound - Play UndeadBuildingDeathLarge1 <gen> at 100% volume, attached to Portal 0066 <gen>
    Unit - Remove Aka'sha 0215 <gen> from the game
    Unit - Kill Portal 0066 <gen>
Meme
  Events
    Unit - Aka'sha 0215 <gen>'s life becomes Greater than 153.00
  Conditions
  Actions
    Sound - Play SuccubusYes1 <gen> at 100% volume, attached to Aka'sha 0215 <gen>
    Trigger - Turn off (This trigger)
RadaNebudNob
  Events
    Unit - A unit enters Region_145 <gen>
  Conditions
  Actions
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Remember to return to quest givers for your reward once you complete each of your quests.
    Trigger - Turn off (This trigger)
Untitled Trigger 013
  Events
    Destructible - Northrend Tree Wall 1759 <gen> dies
  Conditions
  Actions
    Wait 7.00 seconds
    Unit - Order Worker 0543 <gen> to Move To.(Center of Region_148 <gen>)
    Trigger - Turn off (This trigger)
Untitled Trigger 021
  Events
  Conditions
  Actions
Untitled Trigger 015
  Events
    Unit - A unit enters Region_148 <gen>
  Conditions
    (Region_148 <gen> contains Worker 0543 <gen>) Equal to True
  Actions
    Unit - Remove Worker 0543 <gen> from the game
    Trigger - Turn off (This trigger)
CITADELA DED
  Events
    Unit - Guardian Citadel Generator 0103 <gen> Dies
  Conditions
  Actions
    Wait 0.50 seconds
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of Citadela <gen>) to a radius of 390.00.
    Camera - Lock camera target for Player 6 (Orange) to Guardian Citadel 0028 <gen>, offset by (0, 0) using Default rotation
    Wait 1.00 seconds
    Unit - Kill Guardian Citadel 0028 <gen>
    Wait 2.00 seconds
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Wait 1.00 seconds
    Visibility - Disable (Last created visibility modifier)
    Destructible - Open Razgal Armor Bonus 1195 <gen>
    Unit - Remove Captain 0094 <gen> from the game
    Trigger - Turn off (This trigger)
Mybe Quest Blodyna
  Events
  Conditions
  Actions
Untitled Trigger 020
  Events
  Conditions
  Actions
STROMECEKVIDINA
  Events
    Destructible - Horn of Neteduss 9975 <gen> dies
  Conditions
  Actions
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of CITADELA <gen>) to a radius of 400.00.
    Cinematic - Ping minimap for Player Group - Player 6 (Orange) at (Center of CITADELA <gen>) for 3.00 seconds, using a Warning ping of color (100%, 100%, 100%)
    Sound - Play MapPing <gen>
    Wait 4.00 seconds
    Visibility - Disable (Last created visibility modifier)
    Trigger - Turn off (This trigger)
Open Dveri Camp
  Events
    Destructible - Lever 4051 <gen> dies
  Conditions
  Actions
    Destructible - Open Gate 3107 <gen>
Dvere dies
  Events
    Destructible - Gate 4437 <gen> dies
  Conditions
  Actions
    Destructible - Remove Line of Sight Blocker (Large) 3925 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3927 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4045 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4046 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4047 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4048 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4049 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3106 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3108 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3249 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3255 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3308 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3313 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3473 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 3564 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4050 <gen>
Boss dvere
  Events
    Destructible - Lever 1124 <gen> dies
  Conditions
  Actions
    Destructible - Remove Line of Sight Blocker (Large) 2095 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4554 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4555 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4556 <gen>
    Destructible - Remove Line of Sight Blocker (Large) 4557 <gen>
Sendbakk
  Events
    Unit - A unit enters Region_153 <gen>
  Conditions
    (Region_153 <gen> contains Sasquatch Lord 0026 <gen>) Equal to True
  Actions
    Unit - Order Sasquatch Lord 0026 <gen> to Move To.(Center of Region_154 <gen>)
Untitled Trigger 022
  Events
    Destructible - Lever 1336 <gen> dies
  Conditions
  Actions
    Unit - Move instantly to (Center of GnolSpiot <gen>)
    Trigger - Turn off (This trigger)
CRYPT LORD KEC
  Events
    Unit - A unit comes within 256 of Crypt Lord 0210 <gen>
  Conditions
    (Region_041 <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Crypt Lord 0210 <gen> named Crypt Lord: Play No sound and display This Way Gate is forbidden for you, weak paladin. Slay him in the Lich Kings name!. Modify duration: Add 3.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
TZrosky1
  Events
    Unit - Guardian Citadel 0028 <gen> Dies
  Conditions
  Actions
BezZpatkyZmrde
  Events
    Unit - A unit enters KEK158 <gen>
  Conditions
    (Mesto <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Unit Group - Order (Units in PortZone <gen>) to Attack-Move To.(Center of Region_095 <gen>)
    Unit Group - Order (Units in Region_096 <gen>) to Move To.(Center of Region_097 <gen>)
Untitled Trigger 023
  Events
    Map initialization
  Conditions
  Actions
    Special Effect - Create a special effect at (Center of Smrad_efekt <gen>) using Abilities\Spells\Undead\PlagueCloud\PlagueCloudCaster.mdl
    Special Effect - Create a special effect at (Center of Region_171 <gen>) using Abilities\Spells\Undead\PlagueCloud\PlagueCloudCaster.mdl
Murcloci 1 Dead
  Events
    Unit - Murloc Huntsman 0284 <gen> Dies
    Unit - Murloc Tiderunner 0252 <gen> Dies
    Unit - Murloc Tiderunner 0258 <gen> Dies
  Conditions
    (Murloc Huntsman 0284 <gen> is dead) Equal to True
    (Murloc Tiderunner 0252 <gen> is dead) Equal to True
    (Murloc Tiderunner 0258 <gen> is dead) Equal to True
  Actions
    Destructible - Kill
    Destructible - Pick every destructible in Region_274 <gen> and do (Make (Picked destructible) Vulnerable)
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
SENDbakk RATH
  Events
    Unit - A unit enters Region_145 <gen>
  Conditions
    (Region_145 <gen> contains Bandit Lord Rathbone 0088 <gen>) Equal to True
  Actions
    Unit - Order Bandit Lord Rathbone 0088 <gen> to Move To.(Center of Region_170 <gen>)
SendBAkk akashka
  Events
    Unit - A unit enters
  Conditions
    ( contains Aka'sha 0215 <gen>) Equal to True
  Actions
    Unit - Order Aka'sha 0215 <gen> to Move To.(Center of Region_129 <gen>)
ASendbakk golem
  Events
    Unit - A unit enters Region_199 <gen>
  Conditions
    (Region_199 <gen> contains Rock Golem 0364 <gen>) Equal to True
  Actions
    Unit - Order Rock Golem 0364 <gen> to Right-Click.(Center of Region_253 <gen>)
SENDGOLEMBIG
  Events
    Unit - A unit enters Region_168 <gen>
  Conditions
    (Region_168 <gen> contains Granite Golem 0051 <gen>) Equal to True
  Actions
    Unit - Order Granite Golem 0051 <gen> to Move To.(Center of Region_169 <gen>)
SendBakkNAga
  Events
    Unit - A unit enters Region_172 <gen>
  Conditions
    (Region_172 <gen> contains Magazel the Cruel 0039 <gen>) Equal to True
  Actions
    Unit - Order Magazel the Cruel 0039 <gen> to Move To.(Center of Region_173 <gen>)
Sendbakk Healer
  Events
    Unit - A unit enters Region_168 <gen>
  Conditions
    (Region_168 <gen> contains Murloc Healer 0202 <gen>) Equal to True
  Actions
    Unit - Order Murloc Healer 0202 <gen> to Move To.(Center of Region_174 <gen>)
EnterBGround
  Events
    Unit - A unit enters Region_175 <gen>
  Conditions
  Actions
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Once you ready to siege Undead base, come to captain to iniciate the attack.
    Trigger - Turn off (This trigger)
Level Dies UnderG
  Events
    Destructible - Lever 4033 <gen> dies
  Conditions
  Actions
    Destructible - Kill Line of Sight Blocker (Large) 4280 <gen>
    Destructible - Kill Line of Sight Blocker (Large) 4281 <gen>
    Destructible - Kill Line of Sight Blocker (Large) 4282 <gen>
    Destructible - Kill Line of Sight Blocker (Large) 4283 <gen>
    Sound - Play Switch <gen> at 100% volume, attached to Paladin 0001 <gen>
    Destructible - Open Dungeon Gate 3982 <gen>
    Trigger - Turn off (This trigger)
KecikKobold
  Events
    Unit - A unit comes within 256 of Kobold Basher 0089 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Kobold Basher 0089 <gen> named Kobold Basher: Play No sound and display Grrra! Intruder! Kill human for the Mistress!. Modify duration: Add 0.30 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
KecikKozicky
  Events
    Unit - A unit comes within 656.00 of Mistress Xe'lana 0167 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Mistress Xe'lana 0167 <gen> named Mistress Xe'lana: Play No sound and display One who brings me his skull shall be in my chambers tonight!. Modify duration: Add 2.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
KecikKozicky Copy
  Events
    Unit - Mistress Xe'lana 0167 <gen> Dies
  Conditions
    (Mistress Xe'lana 0167 <gen> is dead) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Mistress Xe'lana 0167 <gen> named Mistress Xe'lana: Play No sound and display ... my prince... will avenge me.... Modify duration: Add 0.30 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
DeadKamosMurloka
  Events
    Unit - Murloc Huntsman 0259 <gen> Dies
    Unit - Murloc Flesheater 0246 <gen> Dies
    Unit - Murloc Tiderunner 0253 <gen> Dies
  Conditions
  Actions
    Unit - Order Murloc Tiderunner 0419 <gen> to Attack.Paladin 0001 <gen>
    Unit - Order Murloc Huntsman 0384 <gen> to Attack.Paladin 0001 <gen>
    Unit - Order Murloc Tiderunner 0427 <gen> to Attack.Paladin 0001 <gen>
Gene
  Events
  Conditions
  Actions
POhybPlosiny
  Events
    Destructible - Lever 4033 <gen> dies
  Conditions
  Actions
Pavouk
  Events
    Unit - Lich 0310 <gen> Dies
  Conditions
  Actions
    Unit - Move instantly to (Center of Region_178 <gen>)
KecHunter
  Events
    Unit - A unit comes within 300.00 of Hunter 0470 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Hunter 0470 <gen> named Hunter: Play No sound and display Try to focus the little one first!. Modify duration: Add 1.30 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
MrtvejStrom
  Events
    Unit - Gnoll Champion 0288 <gen> Dies
  Conditions
  Actions
    Destructible - Kill Fall Tree Wall 3127 <gen>
    Trigger - Turn off (This trigger)
SendBakk Gnoll
  Events
    Unit - A unit enters GNollFiesta <gen>
  Conditions
    (GNollFiesta <gen> contains Gnoll Champion 0288 <gen>) Equal to True
  Actions
    Unit - Order Gnoll Champion 0288 <gen> to Move To.(Center of Region_042 <gen>)
Pavou Send Bakk
  Events
    Unit - A unit enters Region_183 <gen>
  Conditions
    (Region_183 <gen> contains ) Equal to True
  Actions
    Unit - Order to Move To.(Center of Region_178 <gen>)
Rada50
  Events
    Unit - A unit enters Rada50 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Map hides many secrets and zones, sometimes even in locations which you already visited.
Dwarf Hunter
  Events
    Unit - A unit comes within 320.00 of Rifleman 0534 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Rifleman 0534 <gen> named Dragon Hunter: Play No sound and display Hey you pal! Boys up here might need your help! Go and check on them! Just follow the road behind me.. Modify duration: Add 3.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
DwarfGOne1
  Events
    Unit - A unit enters Region_185 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Unit - Remove Rifleman 0534 <gen> from the game
    Trigger - Turn off (This trigger)
DwarfGOne1 Copy
  Events
    Unit - A unit enters KEK158 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Unit - Remove Rifleman 0534 <gen> from the game
    Trigger - Turn off (This trigger)
HealujKokote
  Events
    Unit - Magazel the Cruel 0039 <gen>'s life becomes Less than 2000.00
  Conditions
  Actions
    Unit - Order Murloc Healer 0202 <gen> to Neutral - Activate Heal.
SendbakkSedejKKt
  Events
    Unit - A unit enters Region_187 <gen>
  Conditions
    (Region_187 <gen> contains Rock Golem 0544 <gen>) Equal to True
  Actions
    Unit - Order Rock Golem 0544 <gen> to Move To.(Center of Region_147 <gen>)
MemeSHPAhaska
  Events
  Conditions
  Actions
PouzijSpell1
  Events
    Unit - Mistress Xe'lana 0167 <gen>'s life becomes Less than 1200.00
  Conditions
  Actions
    Unit - Order Mistress Xe'lana 0167 <gen> to Special Archimonde - Finger Of Death.Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
PouzijSpell1 Copy 2 Copy
  Events
    Unit - Mistress Xe'lana 0167 <gen>'s life becomes Less than 900.00
  Conditions
  Actions
    Unit - Order Mistress Xe'lana 0167 <gen> to Special Archimonde - Finger Of Death.Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
PouzijSpell1 Copy 2
  Events
    Unit - Mistress Xe'lana 0167 <gen>'s life becomes Less than 600.00
  Conditions
  Actions
    Unit - Order Mistress Xe'lana 0167 <gen> to Special Archimonde - Finger Of Death.Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
Pouzij spell kokutku Brouk
  Events
    Unit - Crypt Lord 0210 <gen>'s life becomes Less than 900.00
  Conditions
  Actions
    Unit - Order Crypt Lord 0210 <gen> to Undead Crypt Lord - Impale.Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
KecVillager
  Events
    Unit - Bandit Lord Rathbone 0088 <gen> Dies
  Conditions
  Actions
    Unit - Move Villager 0460 <gen> instantly to (Center of Region_189 <gen>)
    Trigger - Turn off (This trigger)
KEcVillagerActual
  Events
    Unit - A unit comes within 280.00 of Villager 0460 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Villager 0460 <gen> named Villager: Play No sound and display Have you seen that odd wizard?. Modify duration: Add 1.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
Sendbakk vocas
  Events
    Unit - A unit enters Region_191 <gen>
    Unit - A unit enters Region_190 <gen>
  Conditions
    (Region_190 <gen> contains Renegade Wizard 0134 <gen>) Equal to True
    (Region_191 <gen> contains Renegade Wizard 0134 <gen>) Equal to True
  Actions
    Unit - Order Renegade Wizard 0134 <gen> to Move To.(Center of Region_192 <gen>)
Alarm
  Events
    Unit - A unit enters Region_093 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Sound - Play HumanCallToArmsWhat1 <gen> at 100% volume, attached to Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
roar Sasquatch
  Events
    Unit - A unit comes within 256 of Sasquatch Lord 0026 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Sound - Play WendigoYes1 <gen> at 100% volume, attached to Paladin 0001 <gen>
    Trigger - Turn off (This trigger)
Random Sound
  Events
    Unit - A unit enters Freaky <gen>
  Conditions
  Actions
    Sound - Play FreakyForest4 <gen> at 100% volume, attached to Paladin 0001 <gen>
    Wait 4.00 seconds
    Sound - Destroy FreakyForest4 <gen>
    Trigger - Turn off (This trigger)
DungBrana
  Events
    Destructible - Dungeon Gate1 2581 <gen> dies
  Conditions
  Actions
    Destructible - Pick every destructible in Blockery_Sign_Dungeon <gen> and do (Kill (Matching destructible))
    Trigger - Turn off (This trigger)
Lever meme
  Events
    Destructible - Lever 4033 <gen> dies
  Conditions
  Actions
    Trigger - Turn off (This trigger)
    Sound - Play FreakyForest3 <gen> at 100% volume, attached to Paladin 0001 <gen>
AngryGnol
  Events
    Unit - Gnoll Champion 0288 <gen>'s life becomes Less than 1500.00
  Conditions
  Actions
    Unit - Set mana of Gnoll Champion 0288 <gen> to 100.00
    Unit - Order Gnoll Champion 0288 <gen> to Neutral - Slam.
    Trigger - Turn off (This trigger)
AngryGolem
  Events
    Unit - Granite Golem 0051 <gen>'s life becomes Less than 1400.00
  Conditions
  Actions
    Unit - Order Granite Golem 0051 <gen> to Neutral - Slam.
    Trigger - Turn off (This trigger)
AngryGolem Copy
  Events
    Unit - Granite Golem 0051 <gen>'s life becomes Less than 900.00
  Conditions
  Actions
    Unit - Order Granite Golem 0051 <gen> to Neutral - Slam.
    Trigger - Turn off (This trigger)
Gnol Pissedoff
  Events
    Unit - A unit comes within 250.00 of Gnoll Champion 0288 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Gnoll Champion 0288 <gen> named Gnoll Champion: Play No sound and display Grrragh!. Modify duration: Add 2.00 seconds and Don't wait
    Sound - Play GnollArcherYesAttack1 <gen> at 100% volume, attached to Gnoll Champion 0288 <gen>
    Cinematic - Turn subtitle display override Off
    Trigger - Turn off (This trigger)
wander
  Events
    Map initialization
  Conditions
  Actions
    Unit - Add Wander (Neutral) to Mud Golem 0049 <gen>
    Unit - Add Wander (Neutral) to Murloc Riverlord 0095 <gen>
    Unit - Add Wander (Neutral) to Timber Wolf 0447 <gen>
    Unit - Add Wander (Neutral) to Timber Wolf 0446 <gen>
    Unit - Add Wander (Neutral) to Stone Golem 0075 <gen>
    Unit - Add Wander (Neutral) to Rock Golem 0522 <gen>
    Unit - Add Wander (Neutral) to Murloc Tiderunner 0476 <gen>
    Unit - Add Wander (Neutral) to Murloc Tiderunner 0475 <gen>
    Unit - Add Wander (Neutral) to Gnoll Overseer 0290 <gen>
    Unit - Add Wander (Neutral) to Murloc Nightcrawler 0111 <gen>
    Unit - Add Wander (Neutral) to Gnoll Poacher 0027 <gen>
    Unit - Add Wander (Neutral) to Sasquatch 0186 <gen>
    Unit - Add Wander (Neutral) to Sasquatch 0217 <gen>
    Unit - Add Wander (Neutral) to Gnoll Basher 0272 <gen>
    Unit - Add Wander (Neutral) to Sasquatch Oracle 0267 <gen>
    Unit - Add Wander (Neutral) to Rock Golem 0195 <gen>
    Unit - Add Wander (Neutral) to
GolemekWander
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_195 <gen> contains Mud Golem 0049 <gen>) Equal to False
  Actions
    Unit - Order Mud Golem 0049 <gen> to Move To.(Random point in Region_195 <gen>)
Vlcek1
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_196 <gen> contains Timber Wolf 0447 <gen>) Equal to False
  Actions
    Unit - Order Timber Wolf 0447 <gen> to Move To.(Random point in Region_196 <gen>)
Vlcek1 Copy
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_197 <gen> contains Timber Wolf 0446 <gen>) Equal to False
  Actions
    Unit - Order Timber Wolf 0447 <gen> to Move To.(Random point in Region_197 <gen>)
Riverlord
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_198 <gen> contains Murloc Riverlord 0095 <gen>) Equal to False
  Actions
    Unit - Order Murloc Riverlord 0095 <gen> to Move To.(Random point in Region_198 <gen>)
GolemekWander2
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_199 <gen> contains Stone Golem 0075 <gen>) Equal to False
  Actions
    Unit - Order Stone Golem 0075 <gen> to Move To.(Random point in Region_199 <gen>)
Gnol overWandr
  Events
    Time - Every 17.00 seconds of game time
  Conditions
    (Region_200 <gen> contains Gnoll Overseer 0290 <gen>) Equal to False
  Actions
    Unit - Order Gnoll Overseer 0290 <gen> to Move To.(Random point in Region_200 <gen>)
Murloci Wander
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_201 <gen> contains Murloc Tiderunner 0476 <gen>) Equal to False
    (Region_201 <gen> contains Murloc Tiderunner 0475 <gen>) Equal to False
  Actions
    Unit - Order Murloc Tiderunner 0475 <gen> to Move To.(Random point in Region_201 <gen>)
    Unit - Order Murloc Tiderunner 0476 <gen> to Move To.(Random point in Region_201 <gen>)
WanderRock
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_202 <gen> contains Rock Golem 0522 <gen>) Equal to False
  Actions
    Unit - Order Rock Golem 0522 <gen> to Move To.(Random point in Region_202 <gen>)
WanderGnolik
  Events
    Time - Every 15.00 seconds of game time
  Conditions
    (Region_204 <gen> contains Paladin 0001 <gen>) Equal to False
  Actions
    Unit - Order Gnoll Poacher 0027 <gen> to Move To.(Random point in Region_204 <gen>)
WonderSasqy
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_205 <gen> contains Sasquatch 0186 <gen>) Equal to False
    (Region_205 <gen> contains Sasquatch 0217 <gen>) Equal to False
  Actions
    Unit - Order Sasquatch 0217 <gen> to Move To.(Random point in Region_205 <gen>)
    Unit - Order Sasquatch 0186 <gen> to Move To.(Random point in Region_205 <gen>)
wanderGnolBashr
  Events
    Time - Every 15.00 seconds of game time
  Conditions
    (Region_206 <gen> contains Gnoll Basher 0272 <gen>) Equal to False
  Actions
    Unit - Order Gnoll Basher 0272 <gen> to Move To.(Random point in Region_206 <gen>)
WanderGolemuGolema
  Events
    Time - Every 8.00 seconds of game time
  Conditions
    (Region_207 <gen> contains Rock Golem 0195 <gen>) Equal to False
  Actions
    Unit - Order Rock Golem 0195 <gen> to Move To.(Random point in Region_207 <gen>)
WanderPeasa
  Events
    Time - Every 5.00 seconds of game time
  Conditions
    (Region_208 <gen> contains ) Equal to False
  Actions
    Unit - Order to Move To.(Random point in Region_208 <gen>)
Fight ozralu
  Events
    Unit - Phil 0087 <gen>'s life becomes Less than 50
    Unit - Dominic 0538 <gen>'s life becomes Less than 50
  Conditions
  Actions
    Unit - Set life of Phil 0087 <gen> to 100%
    Unit - Set life of Dominic 0538 <gen> to 100%
BartQuest
  Events
    Unit - A unit comes within 256 of Bart the Mountain Giant 0541 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Unit - Make Bart the Mountain Giant 0541 <gen> face Paladin 0001 <gen> over 0 seconds
    Unit - Order Bart the Mountain Giant 0541 <gen> to Night Elf Mountain Giant - Taunt.
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Bart the Mountain Giant 0541 <gen> named Bart the Mountain Giant: Play No sound and display Who this!? A little pinkskin? There no pinkskins around! Only my rocks and hills! . Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I bring no troubles mighty giant. I only need to find a way across your mountains. My enemies are chasing me down in forests.. Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Bart the Mountain Giant 0541 <gen> named Bart the Mountain Giant: Play No sound and display Enemies? Bart has enemies too! If you help Bart, he will move these rocks away for you pinkskin!. Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display Very well, what is it you need?. Modify duration: Add 2.00 seconds and Wait
    Wait 2.00 seconds
    Cinematic - Send transmission to (All players) from Bart the Mountain Giant 0541 <gen> named Bart the Mountain Giant: Play No sound and display Little golems annoy Bart! They stole his favorite stone! Find thief and bring favorite stone back! It little black stone! Not like any other stone around! It shiny! Then Bart help you!. Modify duration: Add 4.00 seconds and Wait
    Wait 4.00 seconds
    Cinematic - Turn subtitle display override Off
    Wait 1.00 seconds
    Quest - Display to (All players) the Quest Update message: |cffffcc00Main Quest Update: Giant Troubles!|r- Find Barts Favorite Stone
    Sound - Play QuestNew <gen>
    Quest - Flash the quest dialog button
    Quest - Create a Required quest titled Giant Troubles with the description Golem looters stole Barts favorite stone. You need to find the thief and bring Barts favorite plaything back to him. After doing so he will help you removing the rock debris that blocks your passage., using icon path ReplaceableTextures\CommandButtons\BTNMountainGiant.blp
    Quest - Create a quest requirement for (Last created quest) with the description Gavinrad must survive
    Unit - Move Stone Golem 0044 <gen> instantly to (Center of Region_209 <gen>)
    Unit - Move Mud Golem 0043 <gen> instantly to (Center of Region_210 <gen>)
    Unit - Move Mud Golem 0100 <gen> instantly to (Center of Region_211 <gen>)
    Unit - Set mana of Mud Golem 0100 <gen> to 0
    Unit - Set mana of Mud Golem 0043 <gen> to 0
    Set VariableSet BartQuest2Q = (Last created quest)
    Quest - Create a quest requirement for (Last created quest) with the description Find Barts Favorite Stone
    Set VariableSet QuestBartReq = (Last created quest requirement)
BratQuestComplet
  Events
    Unit - Paladin 0001 <gen> Acquires an item
  Conditions
    (Item-type of (Item being manipulated)) Equal to |cff80ff80Barts Favorite Stone|r
  Actions
    Item - Make (Item carried by Paladin 0001 <gen> of type |cff80ff80Barts Favorite Stone|r) Undroppable
    Set VariableSet BartQuest1Interger = (BartQuest1Interger + 1)
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      If - Conditions
        BartQuest1Interger Equal to 1
      Then - Actions
        Sound - Play QuestCompleted <gen>
        Quest - Display to (All players) the Quest Update message: |cffffcc00Giant Troubles completed!|r- Find Barts Favorite Stone ( Completed )
        Quest - Mark BartQuest2Q as Completed
        Quest - Mark QuestBartReq as Completed
        Unit - Remove Bart the Mountain Giant 0541 <gen> from the game
        Unit - Move Bart the Mountain Giant 0542 <gen> instantly to (Center of Region_213 <gen>)
        Unit - Unhide Bart the Mountain Giant 0542 <gen>
      Else - Actions
        Trigger - Turn off (This trigger)
BArtQeustAnimka
  Events
    Unit - A unit comes within 256 of Bart the Mountain Giant 0542 <gen>
  Conditions
    (((Triggering unit) is A Hero) Equal to True) and ((BartQuest2Q is completed) Equal to True)
  Actions
    Trigger - Turn off (This trigger)
    Destructible - Make Rock Chunks 0869 <gen> Vulnerable
    Item - Remove (Item carried by Paladin 0001 <gen> of type |cff80ff80Barts Favorite Stone|r)
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Bart the Mountain Giant 0542 <gen> named Bart the Mountain Giant: Play No sound and display Little black stone! Pinkskin found it! Bart is grateful! Now Bart removes rocks!. Modify duration: Add 3.00 seconds and Don't wait
    Sound - Play MountainGiantWhat1 <gen> at 100% volume, attached to Bart the Mountain Giant 0542 <gen>
    Wait 3.00 seconds
    Wait 1.00 seconds
    Unit - Order Bart the Mountain Giant 0542 <gen> to Night Elf Mountain Giant - War Club.Fall Tree Wall 1827 <gen>
    Wait 2.00 seconds
    Unit - Order Bart the Mountain Giant 0542 <gen> to Attack.Rock Chunks 0869 <gen>
    Wait 2.00 seconds
    Cinematic - Send transmission to (All players) from Bart the Mountain Giant 0542 <gen> named Bart the Mountain Giant: Play No sound and display Barts part done! You can go pinkskin, but be careful! Mountains not safe anymore. Good luck!. Modify duration: Add 3.50 seconds and Don't wait
    Wait 6.00 seconds
    Wait 1.00 seconds
    Unit - Order Bart the Mountain Giant 0542 <gen> to Move To.(Center of Region_214 <gen>)
    Wait 5.00 seconds
    Unit - Make Bart the Mountain Giant 0542 <gen> face Paladin 0001 <gen> over 0 seconds
    Cinematic - Turn subtitle display override Off
Cunks
  Events
    Destructible - Rock Chunks 0869 <gen> dies
  Conditions
  Actions
    Destructible - Kill Rock Chunks 0867 <gen>
    Destructible - Kill Rock Chunks 0871 <gen>
    Destructible - Kill Rock Chunks 0872 <gen>
    Destructible - Kill Rock Chunks 0867 <gen>
Bart v cili
  Events
    Unit - Bart the Mountain Giant 0542 <gen> Is issued an order targeting a point
  Conditions
    (Region_214 <gen> contains Bart the Mountain Giant 0542 <gen>) Equal to True
  Actions
    Unit - Order Bart the Mountain Giant 0542 <gen> to Move To.(Center of Region_215 <gen>)
    Wait 2.00 seconds
    Trigger - Turn off (This trigger)
kktina v cili
  Events
    Unit - A unit enters Region_070 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Unit - Remove Bart the Mountain Giant 0542 <gen> from the game
Untitled Trigger 017
  Events
    Destructible - Lever 1336 <gen> dies
  Conditions
  Actions
    Unit - Unhide
WandrSasQ
  Events
    Time - Every 10.00 seconds of game time
  Conditions
    (Region_216 <gen> contains Sasquatch 0186 <gen>) Equal to False
  Actions
    Unit - Order Sasquatch Oracle 0267 <gen> to Move To.(Random point in Region_216 <gen>)
FightOzralu2
  Events
    Unit - A unit enters Region_190 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Unit Group - Order (Units in Region_217 <gen>) to Stop
    Trigger - Turn off (This trigger)
FightOzralu2 Copy
  Events
    Time - Every 4.20 seconds of game time
  Conditions
  Actions
    Sound - Play WoodLightBashFlesh1 <gen> at 50.00% volume, attached to Dominic 0538 <gen>
MemeBart
  Events
  Conditions
  Actions
Untitled Trigger 024
  Events
    Destructible - Northrend Tree Wall 1759 <gen> dies
  Conditions
  Actions
    Wait 0.00 seconds
    Destructible - Kill Northrend Tree Wall 1757 <gen>
SendBakk murlocek
  Events
    Unit - A unit enters Region_218 <gen>
  Conditions
    (Region_218 <gen> contains Murloc Riverlord 0095 <gen>) Equal to True
  Actions
    Unit - Order Murloc Riverlord 0095 <gen> to Move To.(Center of Region_198 <gen>)
XP Bonus Crimson Stone
  Events
    Destructible - Suspicous Rock 1100 <gen> dies
  Conditions
  Actions
    Hero - Add 300 experience to Paladin 0001 <gen>, Show level-up graphics
    Trigger - Turn off (This trigger)
ObChod Rada
  Events
    Unit - A unit comes within 350.00 of Marketplace 0073 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r There is limited amount of gold on the map, choose your items wisely.
BarelekBum
  Events
    Destructible - Barrel of Explosives 1196 <gen> dies
  Conditions
  Actions
    Unit - Remove Circle of Power 0315 <gen> from the game
SecretBarelBoom
  Events
    Unit - A unit enters Kaboom_Spot <gen>
  Conditions
    (((Triggering unit) is A Hero) Equal to True) and (((Item carried by Paladin 0001 <gen> of type |cff80ff80Barrel of Explosives|r) is owned) Equal to True)
  Actions
    Destructible - Show Barrel of Explosives 6922 <gen>
    Item - Remove (Item carried by Paladin 0001 <gen> of type |cff80ff80Barrel of Explosives|r)
Barelek dva boom
  Events
    Destructible - Barrel of Explosives 6922 <gen> dies
  Conditions
  Actions
    Unit - Remove Circle of Power 0458 <gen> from the game
SpookSednal
  Events
    Unit - A unit enters Region_223 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Unit - Order Villager 0471 <gen> to Move To.(Center of Teal <gen>)
    Sound - Play U01Peasant15A <gen> at 100% volume, attached to Villager 0471 <gen>
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Villager 0471 <gen> named Villager: Play No sound and display Help, the undead have returned! . Modify duration: Add 0 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Wait 10.40 seconds
    Unit - Remove Villager 0471 <gen> from the game
Pojebavka
  Events
    Unit - A unit enters Region_224 <gen>
  Conditions
    (Teal <gen> contains Villager 0471 <gen>) Equal to True
  Actions
    Unit - Remove Villager 0471 <gen> from the game
Ded Lidi
  Events
    Time - Every 1.00 seconds of game time
  Conditions
  Actions
    Unit - Add a 1000000000.00 second Generic expiration timer to Footman 0551 <gen>
    Unit - Suspend corpse decay for Footman 0551 <gen>
    Unit - Suspend corpse decay for Watcher 0553 <gen>
    Animation - Play Footman 0551 <gen>'s decay flesh (animationname) animation
    Animation - Play Watcher 0553 <gen>'s decay flesh (animationname) animation
Ded Lidi Copy
  Events
    Time - Every 1.00 seconds of game time
  Conditions
  Actions
    Unit - Add a 1000000000.00 second Generic expiration timer to Footman 0551 <gen>
    Unit - Suspend corpse decay for Watcher 0553 <gen>
    Animation - Play Footman 0551 <gen>'s decay flesh (animationname) animation
    Animation - Play Footman 0552 <gen>'s decay flesh (animationname) animation
SHADE SPOOKS
  Events
    Unit - A unit enters Region_104 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Destructible - Close
    Unit - Unhide Voice of Horseman 0214 <gen>
    Special Effect - Create a special effect attached to the origin (attachpoint) of Voice of Horseman 0214 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
    Sound - Play TempleOfTheDamnedWhat <gen> at 100% volume, attached to Voice of Horseman 0214 <gen>
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Voice of Horseman 0214 <gen> named Voice of Horseman: Play No sound and display Your task is futile little paladin, you too shall be scourged.... Modify duration: Add 2.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Wait 2.00 seconds
    Unit - Unhide Skeleton Warrior 0254 <gen>
    Animation - Play Skeleton Warrior 0254 <gen>'s birth (animationname) animation
    Special Effect - Create a special effect attached to the origin (attachpoint) of Skeleton Warrior 0254 <gen> using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
    Wait 0.45 seconds
    Unit - Unhide Skeleton Warrior 0555 <gen>
    Animation - Play Skeleton Warrior 0555 <gen>'s birth (animationname) animation
    Special Effect - Create a special effect attached to the origin (attachpoint) of Skeleton Warrior 0555 <gen> using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
    Wait 1.00 seconds
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from Voice of Horseman 0214 <gen> named Voice of Horseman: Play No sound and display Slay him!. Modify duration: Add 1.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
    Wait 1.45 seconds
    Unit - Change ownership of Skeleton Warrior 0555 <gen> to Player 4 (Purple) and Change color
    Unit - Change ownership of Skeleton Warrior 0254 <gen> to Player 4 (Purple) and Change color
    Special Effect - Create a special effect attached to the origin (attachpoint) of Voice of Horseman 0214 <gen> using Abilities\Spells\Other\Charm\CharmTarget.mdl
    Wait 0.45 seconds
    Unit - Hide Voice of Horseman 0214 <gen>
    Unit - Unhide Ghoul Warrior 0304 <gen>
    Unit - Unhide Ghoul Warrior 0316 <gen>
    Unit Group - Order (Units in Region_225 <gen>) to Attack-Move To.(Center of Region_104 <gen>)
    Destructible - Kill Pathing Blocker (Ground) (Large) 4357 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 4358 <gen>
    Destructible - Kill Pathing Blocker (Ground) (Large) 4359 <gen>
    Destructible - Make Invulnerable
Gargoth Joins
  Events
    Unit - Necromancer 0414 <gen> Dies
  Conditions
  Actions
    Wait 29.00 seconds
    Unit - Order Flesh Golem 0602 <gen> to Attack-Move To.(Center of Gago <gen>)
    Trigger - Turn off (This trigger)
Gargoth Joins Copy
  Events
    Unit - Necropolis 0392 <gen>'s life becomes Less than 300.00
  Conditions
  Actions
    Unit - Order Flesh Golem 0602 <gen> to Attack-Move To.(Center of Gago <gen>)
    Trigger - Turn off (This trigger)
Gargoth XP
  Events
    Unit - Dies
  Conditions
  Actions
    Hero - Add 10 experience to Paladin 0001 <gen>, Hide level-up graphics
    Trigger - Turn off (This trigger)
GargothDedPojistka
  Events
    Unit - Flesh Golem 0602 <gen> Dies
  Conditions
    (Region_254 <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Center of Ded_zona <gen>), dealing 10000.00 damage of attack type Chaos and damage type Normal
    Trigger - Turn off (This trigger)
Prsi jen se leje
  Events
    Unit - A unit enters Region_070 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Environment - Create at (Playable map area) the weather effect Ashenvale Rain (Light)
HpCheck
  Events
    Unit - Paladin 0001 <gen>'s life becomes Less than 800.00
  Conditions
    (Region_236 <gen> contains Paladin 0001 <gen>) Equal to True
  Actions
    Item - Create Rune of Healing at (Center of Region_235 <gen>)
    Trigger - Turn off (This trigger)
Jeskyne1
  Events
    Unit - A unit enters Region_248 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Unit - Unhide
    Unit - Order to Attack-Move To.(Center of Region_248 <gen>)
    Wait 0.35 seconds
    Unit - Unhide
    Unit - Order to Attack-Move To.(Center of Region_248 <gen>)
DedBroukwaygate
  Events
    Unit - Crypt Lord 0210 <gen> Dies
  Conditions
  Actions
    Sound - Play Lever <gen>
Untitled Trigger 005
  Events
    Unit - A unit comes within 256 of
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Cinematic - Turn subtitle display override On
    Cinematic - Send transmission to (All players) from named Sorcerer: Play No sound and display Turn around paladin, there is a vengeful spirit locked in these enchanted cells.. Modify duration: Add 3.00 seconds and Don't wait
    Cinematic - Turn subtitle display override Off
GhostArchmage
  Events
    Unit - A unit enters GhostMagiVstupenka <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Trigger - Turn off (This trigger)
    Destructible - Make Magical Cage 8481 <gen> Vulnerable
    Cinematic - Disable user control for (All players).
    Unit - Order Paladin 0001 <gen> to Move To.(Center of Region_249 <gen>)
    Cinematic - Fade out over 2 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Sound - Stop music Immediately
    Visibility - Create an initially Enabled visibility modifier for Player 6 (Orange) emitting Visibility from (Center of Region_279 <gen>) to a radius of 1000.00.
    Wait 2 seconds
    Unit - Make Paladin 0001 <gen> face Tormented Ghost 0604 <gen> over 0 seconds
    Camera - .Apply. gg_cam_camera_g1 for Player 6 (Orange) over 0 seconds
    Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 1.00 seconds
    Sound - Play Sad Mystery.
    Cinematic - Fade in over 2 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_camera_g2 for Player 6 (Orange) over 8.00 seconds
    Cinematic - Send transmission to (All players) from Tormented Ghost 0604 <gen> named Tormented Ghost: Play No sound and display Locked away... trapped... banished for eternity. Soon he will submit all.... Modify duration: Add 3.00 seconds and Wait
    Wait 3.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display A ghost? Is this your prison?. Modify duration: Add 2.00 seconds and Wait
    Wait 2.00 seconds
    Cinematic - Send transmission to (All players) from Tormented Ghost 0604 <gen> named Tormented Ghost: Play No sound and display A paladin, here?... Did he sent you to collect the shards of my shattered soul?. Modify duration: Add 3.35 seconds and Wait
    Wait 3.36 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display I bring you no harm ghost, who are you talking about and what are your crimes?. Modify duration: Add 5.00 seconds and Wait
    Wait 5.00 seconds
    Cinematic - Send transmission to (All players) from Tormented Ghost 0604 <gen> named Tormented Ghost: Play No sound and display The Learned One who sees all, the undead, the living, the secrets and shadows over this land. I was his follower once. I sealed my fate the very day I betrayed him when I tried to steal from his treasury... now my spirit is trapped here, forever.. Modify duration: Add 11.00 seconds and Wait
    Wait 11.00 seconds
    Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Gavinrad the Dire: Play No sound and display You deserved to be punished, but who has the right to make such cruel judgements? Where can I find this 'Learned One' ?. Modify duration: Add 4.30 seconds and Wait
    Wait 4.30 seconds
    Cinematic - Send transmission to (All players) from Tormented Ghost 0604 <gen> named Tormented Ghost: Play No sound and display Release me if you dare... and I'll set you on path to him.... Modify duration: Add 2.50 seconds and Wait
    Wait 2.50 seconds
    Wait 1.25 seconds
    Unit - Order Paladin 0001 <gen> to Attack.Magical Cage 8481 <gen>
    Wait 1.00 seconds
    Cinematic - Send transmission to (All players) from Tormented Ghost 0604 <gen> named Tormented Ghost: Play No sound and display Thank you... Now, find and defeat three of his ethereal guardians. They are holding the obelisks that prevent me from summoning the portal to him. After doing so, seek me out in the underground caverns.... Modify duration: Add 10.00 seconds and Don't wait
    Wait 2.00 seconds
    Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 1.00 seconds
    Camera - .Apply. gg_cam_Camera_015 for Player 6 (Orange) over 0.00 seconds
    Wait 1.00 seconds
    Cinematic - Fade in over 1.00 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Camera - .Apply. gg_cam_Camera_016 for Player 6 (Orange) over 13.00 seconds
    Wait 13.00 seconds
    Cinematic - Fade out over 2.00 seconds using texture Black Mask and color (0%, 0%, 0%) with 0% transparency
    Wait 1.25 seconds
    Visibility - Disable (Last created visibility modifier)
    Camera - .Apply. gg_cam_Camera_017 for Player 6 (Orange) over 1.00 seconds
    Camera - .Apply. gg_cam_Camera_017 for Player 6 (Orange) over 0.00 seconds
    Cinematic - Turn subtitle display override Off
    Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 1.00 seconds
    Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0%, 0%, 0%) with 0% transparency
    Cinematic - Enable user control for (All players).
    Camera - Reset camera for Player 6 (Orange) to standard game-view over 0 seconds
    Sound - Stop the currently playing music theme
    Sound - Resume music
    Unit - Remove Ghoul 0171 <gen> from the game
    Unit - Remove Gargoyle 0106 <gen> from the game
    Unit - Remove Ghoul 0278 <gen> from the game
    Unit - Remove Ghoul 0230 <gen> from the game
    Unit - Remove Ghoul 0224 <gen> from the game
    Unit - Remove Abomination 0237 <gen> from the game
    Unit - Remove Ghoul 0166 <gen> from the game
    Unit - Remove Crypt Guard 0266 <gen> from the game
    Unit - Remove Ghoul 0227 <gen> from the game
    Unit - Remove Ghoul 0243 <gen> from the game
    Unit - Remove Crypt Guard 0286 <gen> from the game
    Unit - Remove Abomination 0222 <gen> from the game
    Unit - Remove Ghoul 0192 <gen> from the game
    Unit - Remove Ghoul 0193 <gen> from the game
    Unit - Remove Ghoul 0241 <gen> from the game
    Unit - Remove Ghoul 0244 <gen> from the game
    Destructible - Close Razgal Armor Bonus 0733 <gen>
    Destructible - Make Razgal Armor Bonus 0733 <gen> Invulnerable
GhostMagiQUESTIK
  Events
    Destructible - Magical Cage 8481 <gen> dies
  Conditions
  Actions
    Destructible - Resurrect Rock ChunksImmortal 3771 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
    Destructible - Resurrect Rock ChunksImmortal 7743 <gen> with (Max life of (Last created destructible)) life and Hide birth animation
    Destructible - Close GateDUNGEON HORIZONT 5120 <gen>
    Destructible - Kill Line of Sight Blocker (Large) 1237 <gen>
    Destructible - Kill Line of Sight Blocker (Large) 1237 <gen>
    Unit - Unhide Dark Magus 0556 <gen>
    Unit - Unhide Guardian of Flame 0231 <gen>
    Unit - Unhide Guardian of Frost 0576 <gen>
    Unit - Unhide Guardian of Storm 0585 <gen>
    Unit - Change ownership of Guardian of Flame 0231 <gen> to Player 2 (Blue) and Retain color
    Unit - Change ownership of Guardian of Storm 0585 <gen> to Player 2 (Blue) and Retain color
    Unit - Change ownership of Guardian of Frost 0576 <gen> to Player 2 (Blue) and Retain color
    Trigger - Turn off (This trigger)
    Wait 22.00 seconds
    Sound - Play DarkSummoningTarget1 <gen> at 100% volume, attached to Tormented Ghost 0604 <gen>
    Special Effect - Create a special effect attached to the origin (attachpoint) of Tormented Ghost 0604 <gen> using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
    Wait 1.60 seconds
    Unit - Remove Tormented Ghost 0604 <gen> from the game
    Unit - Unhide Portal 0117 <gen>
    Unit - Move Portal 0117 <gen> instantly to (Center of Region_119 <gen>)
    Unit - Move Tormented Ghost 0593 <gen> instantly to (Center of Region_252 <gen>)
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: The Learned One!|r- Defeat three Guardians
    Sound - Play QuestNew <gen>
    Quest - Flash the quest dialog button
    Quest - Create a Optional quest titled The Learned One with the description Tormented Ghost of long-dead magi warned you about hidden enemy who may be a threat to every denizen of this land. Find and defeat three ethereal guardians in order to unlock the hidden portal to stop this inexorable force.|cffffcc00Reward|r: ? , using icon path ReplaceableTextures\CommandButtons\BTNFarSight.blp
    Unit - Remove Mud Golem 0525 <gen> from the game
    Unit - Remove Rock Golem 0522 <gen> from the game
    Unit - Remove Mud Golem 0527 <gen> from the game
    Unit - Remove Mud Golem 0531 <gen> from the game
    Set VariableSet GorinQQuest = (Last created quest)
    Quest - Create a quest requirement for (Last created quest) with the description Defeat three Guardians
    Set VariableSet Magina1 = (Last created quest requirement)
    Wait 35.00 seconds
    Destructible - Make GateDUNGEON HORIZONT 5120 <gen> Invulnerable
    Unit - Unhide Peasant 0516 <gen>
    Unit - Unhide
    Destructible - Kill Fall Tree Wall 1182 <gen>
    Destructible - Kill Fall Tree Wall 1189 <gen>
    Destructible - Kill Fall Tree Wall 1184 <gen>
    Destructible - Kill Fall Tree Wall 1182 <gen>
    Unit - Unhide
    Unit - Unhide
GhostMagi3
  Events
    Unit - A unit comes within 300.00 of Tormented Ghost 0593 <gen>
  Conditions
    ((Triggering unit) is A Hero) Equal to True
  Actions
    Unit - Make Dark Magus 0556 <gen> Vulnerable
    Unit - Order Sleeper 0221 <gen> to Undead Dreadlord - Sleep.Dark Magus 0556 <gen>
    Trigger - Turn off (This trigger)
    Unit - Make Tormented Ghost 0593 <gen> face Portal 0117 <gen> over 0 seconds
    Animation - Play Tormented Ghost 0593 <gen>'s channel (animationname) animation
    Sound - Play ShimmeringPortalBirth <gen> at 100% volume, attached to Tormented Ghost 0593 <gen>
    Animation - Play Portal 0117 <gen>'s birth (animationname) animation
    Wait 0.15 seconds
    Unit - Unhide Portal 0117 <gen>
    Wait 3.00 seconds
    Animation - Play Tormented Ghost 0593 <gen>'s stand (animationname) animation
    Wait 3.25 seconds
    Sound - Play DarkSummoningTarget1 <gen> at 100% volume, attached to Tormented Ghost 0593 <gen>
    Special Effect - Create a special effect attached to the origin (attachpoint) of Tormented Ghost 0593 <gen> using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
    Wait 1.60 seconds
    Unit - Remove Tormented Ghost 0593 <gen> from the game
    Sound - Play QuestNew <gen>
    Quest - Display to (All players) the Quest Update message: |cffffcc00Quest Update: The Learned One!|r- Defeat three Guardians ( Completed )- Locate underground portal ( Completed )- Duel Dark Magus
    Quest - Flash the quest dialog button
    Quest - Mark Magina2 as Completed
    Quest - Create a quest requirement for GorinQQuest with the description Duel Dark Magus
    Wait 1.00 seconds
    Quest - Display to (All players) the Hint message: |cff80ff80Hint:|r Venture through the portal to face Dark Magus only if you are at least level 19 and collected over |cffffcc002000 gold|r and got at least one of each tier of |cffFF0303red|r/|cff87CEEBblue|r/white items in your inventory.
    Set VariableSet Magina3 = (Last created quest requirement)
GhostMagi4
  Events
    Unit - A unit enters Region_003 <gen>
  Conditions
    (Magical Cage 8481 <gen> is dead) Equal to True
  Actions
    Unit - Unhide Tormented Ghost 0593 <gen>
    Unit - Unhide Portal 0583 <gen>
    Unit - Unhide Dark Magus 0556 <gen>
GhostMagi Brana ded
  Events
    Destructible - GateCOOL 1213 <gen> dies
  Conditions
  Actions
    Destructible - Kill
    Destructible - Kill
    Destructible - Kill
Boss Fighto
  Events
  Conditions
  Actions
ShopJPG
  Events
    Unit - A unit Acquires an item
  Conditions
  Actions
GnolForestWAy
  Events
    Unit - Gnoll Hut 0107 <gen> Dies
  Conditions
  Actions