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Model validation: Retributer
Retributer.MDX
0errors0severe14warnings19unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 2
1
Extent
Negative extents
2
Geoset 3
1
Extent
Negative extents
1
Extent
Negative extents
9
Geoset 4
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
2
Bone 2 - "Bone_Arm1_R"
2
Rotation
Track 10 at frame 22500 has exactly the same value as tracks 9 and 11
Track 22 at frame 50290 has roughly the same value as tracks 21 and 23
1
Bone 3 - "Bone_Arm2_R"
1
Rotation
Track 12 at frame 22500 has exactly the same value as tracks 11 and 13
1
Bone 4 - "Bone_Hand_R"
1
Rotation
Track 11 at frame 60430 has exactly the same value as tracks 10 and 12
1
Bone 10 - "Bone_Hand_L"
1
Rotation
Track 15 at frame 60430 has roughly the same value as tracks 14 and 16
1
Bone 15 - "bone cape2"
1
Rotation
Track 61 at frame 91810 has exactly the same value as tracks 60 and 62
2
Bone 18 - "Bone_Leg1_L"
2
Rotation
Track 5 at frame 11290 has exactly the same value as tracks 4 and 6
Track 28 at frame 50290 has roughly the same value as tracks 27 and 29
2
Bone 19 - "Bone_Leg2_L"
2
Rotation
Track 5 at frame 11290 has exactly the same value as tracks 4 and 6
Track 29 at frame 50290 has exactly the same value as tracks 28 and 30
2
Bone 20 - "Bone_Foot_L"
2
Rotation
Track 3 at frame 11290 has exactly the same value as tracks 2 and 4
Track 24 at frame 50290 has roughly the same value as tracks 23 and 25
3
Bone 21 - "Bone_Leg1_R"
3
Rotation
Track 6 at frame 11290 has exactly the same value as tracks 5 and 7
Track 14 at frame 20110 has exactly the same value as tracks 13 and 15
Track 31 at frame 50290 has roughly the same value as tracks 30 and 32
1
Bone 22 - "Bone_Leg2_R"
1
Rotation
Track 6 at frame 11290 has exactly the same value as tracks 5 and 7
1
Bone 23 - "Bone_Foot_R"
1
Rotation
Track 5 at frame 11290 has exactly the same value as tracks 4 and 6
1
Helper 0
1
Translation
Track 5 at frame 11290 has exactly the same value as tracks 4 and 6
1
Helper 1
1
Translation
Track 3 at frame 60430 has exactly the same value as tracks 2 and 4
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