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Triggers
Reign of the Undead Part 2 Video.w3m
Variables
Initialisierung
Video
Name
Type
is_array
initial_value
P1
unit
No
P2
unit
No
Video
Events
Map initialization
Conditions
Actions
Set Variable Set P1 = Zombie 0000 <gen>
Set Variable Set P2 = Zombie 0001 <gen>
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Game - Display to (All players) for 5.00 seconds the text: Reign of the Undaed Part 2:
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Unit - Order Zombie 0001 <gen> to Move To . (Center of Gebiet_000 <gen>)
Unit - Order Zombie 0000 <gen> to Move To . (Center of Gebiet_001 <gen>)
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0000 <gen> named Mark : Play No sound and display *Pff* I don't think we find humans. We search for them 2 days! . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0001 <gen> named Joe : Play FootmanPissed4 <gen> and display *Shh* Do you hear that? . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Zombie 0000 <gen> to Move To . (Center of Gebiet_003 <gen>)
Unit - Order Zombie 0001 <gen> to Move To . (Center of Gebiet_002 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 2.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0000 <gen> named (Mark mental to Ghost) : Play No sound and display We need help! . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Sound - Play GlueScreenMeteorLaunch3 <gen>
Special Effect - Create a special effect at (Center of Gebiet_004 <gen>) using Units\Demon\Infernal\InfernalBirth.mdl
Wait 1.30 seconds
Sound - Play GlueScreenMeteorHit1 <gen>
Unit - Kill Footman 0006 <gen>
Unit - Kill Footman 0007 <gen>
Unit - Kill Rifleman 0010 <gen>
Unit - Kill Scout Tower 0002 <gen>
Wait 1.00 seconds
Cinematic - Fade out over 4.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Zombie 0000 <gen> named Mark : Play ZombieDeath1 <gen> and display Attack! . Modify duration: Add 2.00 seconds and Wait
Unit - Order Zombie 0000 <gen> to Attack . Siege Engine 0009 <gen>
Unit - Order Zombie 0001 <gen> to Attack . Priest 0008 <gen>
Wait 6.00 seconds
Game - Set the time of day to 20.00
Unit - Kill Farm 0004 <gen>
Special Effect - Create a special effect at (Center of Gebiet_006 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect at (Center of Gebiet_005 <gen>) using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Wait 1.00 seconds
Cinematic - Fade in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0000 <gen> named Mark : Play No sound and display Good work, Friend! . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Gebiet_008 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Gebiet_007 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Gebiet_009 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait 2 seconds
Special Effect - Create a special effect at (Center of Gebiet_010 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Create 1 . Shade for Player 1 (Red) at (Center of Gebiet_010 <gen>) facing 270.00 degrees
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Ghost : Play ShadeYesAttack1 <gen> and display Good work! But we need more Souls! . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0001 <gen> named Joe : Play No sound and display Why do you need Souls? . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from (Last created unit) named Ghost : Play No sound and display To increase my Power. This is only my Ghst. You will see me when you finished... . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Gebiet_010 <gen>) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
Unit - Remove (Last created unit) from the game
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Zombie 0001 <gen> named Joe : Play No sound and display Let's go! Here must be more Humans. . Modify duration: Add 3.00 seconds and Wait
Wait 1.00 seconds
Unit - Order Zombie 0000 <gen> to Move To . (Center of Gebiet_012 <gen>)
Unit - Order Zombie 0001 <gen> to Move To . (Center of Gebiet_011 <gen>)
Cinematic - Fade out over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |c000042ffCredits:Made by: Hades7.gerhttp://www.hiveworkshop.com/ Production
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Skip dialogs, Skip scores)
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