Name | Type | is_array | initial_value |
AbilityC | integer | No | |
AbilityX | integer | No | |
ACT | integer | No | |
armor | real | No | |
BOSS | unit | No | |
BOSSUnit | unit | Yes | |
CinematicMODE | boolean | No | |
creation | texttag | Yes | |
creationb | boolean | Yes | |
CrowPoint | location | No | |
DashPoint | location | No | |
deathpoint | location | No | |
DeathUnit | unit | No | |
Dialog1 | dialog | No | |
Dialog2 | dialog | No | |
DialogButton | button | Yes | |
DieInDungeon | boolean | No | |
EMS_temppoint3 | location | Yes | |
EMUS_arrowgroup | group | Yes | |
EMUS_arrowpick | unit | No | |
EMUS_ArrowSpeed | real | Yes | |
EMUS_calcReal | real | Yes | |
EMUS_calcReal2 | real | Yes | |
EMUS_Caster | unit | Yes | |
EMUS_DamagedUnit | unit | No | |
EMUS_DamagePerArrow | real | Yes | |
EMUS_detectorgroup | group | No | |
EMUS_DistanceOfTravel | real | Yes | |
EMUS_DistReal | real | No | |
EMUS_Facing | real | Yes | |
EMUS_Integer | integer | Yes | |
EMUS_NumberOfArrows | integer | Yes | |
EMUS_Sound | sound | No | |
EMUS_temppoints | location | Yes | |
FogUnit | unit | No | |
GrigorExhaust | boolean | No | |
HARDCORE | boolean | No | |
HitBoxPoint | location | No | |
IntegerBOSS | integer | No | |
IntegerENEMY | integer | No | |
IntegerFocus | integer | No | |
IntegerLOOT | integer | No | |
IntegerOrbEx | integer | No | |
IntegerPassive | integer | No | |
IntegerPenalty | integer | No | |
IntegerRedRaven | integer | No | |
IntegerZ | integer | No | |
IntegerZEnemy | integer | No | |
INVENTORY | integer | No | |
INVENTORY2 | integer | Yes | |
ItemCharges | integer | Yes | |
Level | integer | Yes | |
LightPoint | location | No | |
LookingGlassSelf | unit | No | |
ManipulatedItem | item | No | |
ManipulatedItemTYPE | itemcode | No | |
MS_temppoint3 | location | Yes | |
Multi_Shot_Ability_Level | integer | No | |
Multi_Shot_Base_Arrow_Count | integer | No | |
Multi_Shot_Caster | unit | No | |
Multi_Shot_Dummy_Ability | abilcode | No | |
Multi_Shot_Facing | real | No | |
Multi_Shot_Location | location | No | |
Multi_Shot_Location_2 | location | No | |
Multi_Shot_Loop_Location | location | No | |
Multi_Shot_Loop_Location2 | location | No | |
Multi_Shot_Owner | player | No | |
Multi_Shot_Total_Arrow_Count | integer | No | |
MultiShotPoint | location | No | |
MUS_arrowgroup | group | Yes | |
MUS_arrowpick | unit | No | |
MUS_ArrowSpeed | real | Yes | |
MUS_calcReal | real | Yes | |
MUS_calcReal2 | real | Yes | |
MUS_Caster | unit | Yes | |
MUS_DamagedUnit | unit | No | |
MUS_DamagePerArrow | real | Yes | |
MUS_detectorgroup | group | No | |
MUS_DistanceOfTravel | real | Yes | |
MUS_DistReal | real | No | |
MUS_Facing | real | Yes | |
MUS_Integer | integer | Yes | |
MUS_NumberOfArrows | integer | Yes | |
MUS_Sound | sound | No | |
MUS_temppoints | location | Yes | |
NAMESTRING | string | No | |
OrbGroup | group | No | |
OrbGroup2 | group | No | |
PaperQuillText | string | Yes | |
PASSIVE | integer | No | |
QUEST | quest | Yes | |
QuestItem | item | Yes | |
RealF | real | No | |
RealV | real | Yes | |
RedRaven | unit | No | |
REVABILITY | ability | Yes | |
REVEXP | integer | No | |
REVITEM | itemcode | Yes | |
REVLEVEL | integer | No | |
REVSTAT | integer | Yes | |
REVUNITTYPE | unitcode | No | |
ScrollGiven | boolean | No | |
Selectofforon | boolean | No | |
SpecialEffect | effect | No | |
SpectralSeal | integer | No | |
TALK | integer | Yes | |
TALKSOUND | sound | No | |
TempAngle | real | No | |
TempGroup | group | No | |
TempGroup2 | group | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempPointEnemyMulti | location | No | |
TempPointGwyn | location | No | |
TempUnit | unit | Yes | |
TenPercentofCurrentLife | real | No | |
test | string | No | |
TOBACCO | integer | No | |
Tutorial | boolean | No | |
UnitGroup | group | No | |
UnitX | unit | Yes | |
VisPoint | location | No | |
VISVIS | fogmodifier | Yes | |
Weather | weathereffect | No | |
WindPoint | location | No |