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Model validation: Reckoner (Matrices)

ET_Reckoner(Matrices).mdx

0 errors 3 severe 2 warnings 2 unused
  • 1 Sequence 7 - "Stand 1"
    • This sequence starts at the same frame as sequence 6 "Portrait 1"
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 23000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 23000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Collision shape "Collision_Body" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Light 0 - "Light_Weapon"
    • Minimum attenuation should probably be bigger than or equal to 80, but is 1
  • 1 Bone 8 - "Bone_Lowerarm_R"
    • 1 Rotation
      • Track 72 at frame 9791 has roughly the same value as tracks 71 and 73
  • 1 Bone 10 - "Bone_Hand_L"
    • 1 Rotation
      • Track 185 at frame 35965 has roughly the same value as tracks 184 and 186
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