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Model validation: Radar Tower
RadarTowerV2.mdx
0errors6severe2warnings6unused
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
3
Bone 1 - "2"
3
Translation
Track 3 at frame 2343 has exactly the same value as tracks 2 and 4
Track 4 at frame 3125 has exactly the same value as tracks 3 and 5
Track 5 at frame 3906 has exactly the same value as tracks 4 and 6
3
Bone 2 - "1"
3
Translation
Track 3 at frame 2343 has exactly the same value as tracks 2 and 4
Track 4 at frame 3125 has exactly the same value as tracks 3 and 5
Track 5 at frame 3906 has exactly the same value as tracks 4 and 6
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