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Model validation: Radar Tower

RadarTowerV2.mdx

0 errors 6 severe 2 warnings 6 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 62500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 3 Bone 1 - "2"
    • 3 Translation
      • Track 3 at frame 2343 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 3125 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3906 has exactly the same value as tracks 4 and 6
  • 3 Bone 2 - "1"
    • 3 Translation
      • Track 3 at frame 2343 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 3125 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 3906 has exactly the same value as tracks 4 and 6
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