Name | Type | is_array | initial_value |
Acc_Ass | unit | No | |
AE_Caster | unit | Yes | |
AE_Caster_Position | location | Yes | |
AE_Current_Index | integer | No | |
AE_DegreeDivision | integer | Yes | |
AE_Distance | real | Yes | |
AE_Dummy | unit | Yes | |
AE_Number | integer | No | |
AE_NumberOfUnits | integer | Yes | |
AE_Point | location | Yes | |
AE_UnitGroup | group | Yes | |
AfterDestination | integer | Yes | |
AlreadyHit | group | Yes | |
Angel_Caster | unit | No | |
Angel_Caster_G | group | No | |
Angel_Group | group | No | |
Anger_Angel | real | No | |
Anger_Caster | unit | No | |
Anger_Group | group | No | |
Anger_Picked | unit | No | |
Anger_Range | real | No | |
Angle | real | Yes | |
Angle_ice | real | No | |
AngleVar02 | real | No | |
AngleVar03 | real | No | |
AngleVar04 | real | No | |
AngleVar05 | real | No | |
AoE | integer | Yes | |
Arrow_1 | unit | No | |
Arrow_2 | unit | No | |
Arrow_3 | unit | No | |
Arrow_4 | unit | No | |
Arrow_5 | unit | No | |
Arrow_6 | unit | No | |
ArrowPortal_Caster | unit | No | |
ArrowPortal_Center_Stunner | unit | No | |
ArrowPortal_TargetPoint | location | No | |
Attacker_point | location | No | |
Attacker_to_BF | unit | No | |
AttackType | attacktype | Yes | |
AW | integervar | No | |
AW_Angle | real | Yes | |
AW_AT_REA_Debug | integer | Yes | |
AW_AttractionSpeed_ReactionS_P | real | Yes | |
AW_Caster | unit | Yes | |
AW_Damage | boolean | Yes | |
AW_Damage_Time | integer | Yes | |
AW_DamageDone | real | Yes | |
AW_Debug_Distance_Border | real | Yes | |
AW_Distance_Attract_React | real | Yes | |
AW_Dummy | unit | Yes | |
AW_Duration_Effect | integer | No | |
AW_ExpirationTime | integer | Yes | |
AW_FallingSpeed | real | Yes | |
AW_Group | group | Yes | |
AW_Height | real | Yes | |
AW_Level | integer | No | |
AW_Off | boolean | Yes | |
AW_Point | location | Yes | |
AW_Real_Damage_Time_Caa | integer | Yes | |
AW_Real_Decoy_Formulas | real | Yes | |
AW_Skip | integer | No | |
AW_SpecialEffect1 | effect | Yes | |
AW_SpecialEffect2 | effect | Yes | |
AW_SpinSpeed | real | Yes | |
AW_StepLast | integer | Yes | |
AW_Steps | integer | Yes | |
AW_StringSE | string | No | |
AW_Times | integer | No | |
AW_Total_Axes | integer | No | |
B1 | destructable | No | |
B10 | destructable | No | |
B2 | destructable | No | |
B3 | destructable | No | |
B4 | destructable | No | |
B5 | destructable | No | |
B6 | destructable | No | |
B7 | destructable | No | |
B8 | destructable | No | |
B9 | destructable | No | |
Ba | destructable | No | |
BaItem | itemcode | No | |
barrier | unit | Yes | |
Battle_Blockers | destructable | Yes | |
Battle_Caster | unit | No | |
Battle_Center_Point | real | No | |
Battle_Center_Unit | unit | No | |
Battle_Distance_Between | real | No | |
Battle_DistanceBetween_Divide2 | real | No | |
Battle_Lightning | lightning | Yes | |
Battle_Stands | destructable | Yes | |
Battle_Target | unit | No | |
Bb | destructable | No | |
Bc | destructable | No | |
Bd | destructable | No | |
Be | destructable | No | |
BEAM | unit | No | |
BEAM_CASTER | unit | No | |
Bf | destructable | No | |
Bg | destructable | No | |
Bh | destructable | No | |
Bi | destructable | No | |
Bj | destructable | No | |
Blade1 | unit | No | |
Blade2 | unit | No | |
Blade3 | unit | No | |
Blade4 | unit | No | |
Blade5 | unit | No | |
BladeFury_attacked | unit | No | |
BladeFury_Point | location | No | |
BladeStorm_Caster | unit | No | |
Blood_Rage_Damage | real | No | |
Bolt_Units | unit | Yes | |
Bom_Caster_Point | location | No | |
Bom_Fire_Ball | unit | No | |
Bom_Fire_Ball2 | unit | No | |
Bom_Fire_Ball3 | unit | No | |
Bom_Fire_Ball4 | unit | No | |
Bom_Fire_Ball5 | unit | No | |
Bom_Fire_Ball6 | unit | No | |
Bom_Fire_Ball7 | unit | No | |
Bom_Fire_Ball8 | unit | No | |
Bom_Fire_Ball9 | unit | No | |
Bom_Fire_Ball_10 | unit | No | |
Bom_Fire_Caster | unit | No | |
Boots_of_Speed | item | No | |
Bracer | item | No | |
Break_Caster | unit | No | |
Break_Caster_Position | location | No | |
Break_Unit | unit | No | |
Break_Unit_Group | group | No | |
Bump_Caster | unit | No | |
Bump_Dummy | unit | No | |
Bump_Dummy2 | unit | No | |
Bump_Special | effect | No | |
caster | unit | No | |
Caster | unit | Yes | |
ChAbilityMain | abilcode | No | |
ChargeStrike_AngleBetween | real | No | |
ChargeStrike_Caster | unit | No | |
ChargeStrike_Caster_Location | location | No | |
ChargeStrike_DistanceBetween | real | No | |
ChargeStrike_Effect | effect | No | |
ChargeStrike_Target | unit | No | |
ChargeStrike_Target_Location | location | No | |
cheat_timer | timer | No | |
Chronosphere_Caster | unit | No | |
Chronosphere_Group | group | Yes | |
Chronosphere_Point | location | Yes | |
ChUnitEffect | unitcode | No | |
Circlet_of_Nobility | item | No | |
Cold_Caster | unit | No | |
Cold_Point | location | No | |
CollisionRadius | real | Yes | |
Consume_TargetCurrent_Armor | integer | No | |
Consume_WitchCurrent_Agility | integer | No | |
Consumer | unit | No | |
Consumin_Unit | unit | No | |
Consuming_Effect | effect | No | |
Consuming_Group | group | No | |
Consuming_Units | group | No | |
Creep_Region_Enterer | unit | No | |
Creep_Region_Enterer2 | unit | No | |
Creep_Region_Enterer3 | unit | No | |
Creep_Region_Enterer4 | unit | No | |
Creep_Region_Enterer5 | unit | No | |
Creep_Region_Enterer6 | unit | No | |
Creep_Region_Enterer7 | unit | No | |
Creep_Region_Enterer8 | unit | No | |
Creeps | group | No | |
Crono_caster | unit | No | |
Crono_point | location | No | |
CS_BallDistance | real | Yes | |
CS_BallNumber | integer | Yes | |
CS_BallSpeed | real | Yes | |
CS_CasterLoc | location | Yes | |
CS_Index | integer | Yes | |
CS_TimeNeed | real | Yes | |
CT | integervar | No | |
CT_Angle | real | Yes | |
CT_Cosmic_Distance | real | Yes | |
CT_CosmicDistanceINC | real | Yes | |
CT_DAMAGE | real | No | |
CT_Damage_Reduction | real | Yes | |
CT_DEBUG | group | No | |
CT_Group | group | Yes | |
CT_Hero | unit | Yes | |
CT_Integer_Debuger | integer | Yes | |
CT_KnockBack_Formula | real | Yes | |
CT_KnockBackRange | real | Yes | |
CT_KnockBackSPeed | real | Yes | |
CT_KnockOff | boolean | Yes | |
CT_LEVEL | integer | No | |
CT_Point | location | Yes | |
CT_real_ext | real | No | |
CT_Skip | integer | No | |
CT_Spam | integer | Yes | |
CT_Target | unit | Yes | |
CT_Times | integer | No | |
CT_TimeTwist_Half | integer | Yes | |
CT_Twist_Speed | real | Yes | |
CT_twist_time | integer | No | |
CT_Twist_Time | integer | Yes | |
CT_TwistOff | boolean | Yes | |
CT_X_Point | location | Yes | |
Cu1 | unit | No | |
Cu2 | unit | No | |
Cu3 | unit | No | |
Cu4 | unit | No | |
Cu5 | unit | No | |
Cu6 | unit | No | |
Cur_D | real | Yes | |
Damage | real | Yes | |
Damage_Formula | integer | Yes | |
DamageMethod | integer | Yes | |
DamageSource | unit | Yes | |
DamageSpecialEffect | string | Yes | |
DamageSpecialEffectLocation | string | Yes | |
Deadly_Attacker | unit | No | |
Deadly_Caster | unit | No | |
Deadly_Special | effect | Yes | |
Demon_Hunger_Special | effect | No | |
Demon_Hunger_Special_2 | effect | No | |
Demon_Slash_Special | effect | No | |
Demonic_Angle_1 | real | No | |
Demonic_Angle_2 | real | No | |
Demonic_Angle_3 | real | No | |
Demonic_Angle_4 | real | No | |
Demonic_Ball_1 | unit | No | |
Demonic_Ball_2 | unit | No | |
Demonic_Ball_3 | unit | No | |
Demonic_Ball_4 | unit | No | |
Demonic_Caster | unit | No | |
Demonic_Group | group | No | |
Demonic_Target | location | No | |
DemonicVoid_Effect_Dummmy | unit | No | |
DemonicVoid_Moving_Dummy | unit | No | |
Distance | real | Yes | |
DistanceVar | real | No | |
DistanceVar01 | real | No | |
Drag | boolean | Yes | |
Du1 | unit | No | |
Du2 | unit | No | |
Du3 | unit | No | |
Du4 | unit | No | |
Du5 | unit | No | |
Du6 | unit | No | |
Duel_Blocker_1 | destructable | No | |
Duel_Blocker_10 | destructable | No | |
Duel_Blocker_11 | destructable | No | |
Duel_Blocker_12 | destructable | No | |
Duel_Blocker_13 | destructable | No | |
Duel_Blocker_14 | destructable | No | |
Duel_Blocker_15 | destructable | No | |
Duel_Blocker_16 | destructable | No | |
Duel_Blocker_17 | destructable | No | |
Duel_Blocker_18 | destructable | No | |
Duel_Blocker_19 | destructable | No | |
Duel_Blocker_2 | destructable | No | |
Duel_Blocker_20 | destructable | No | |
Duel_Blocker_21 | destructable | No | |
Duel_Blocker_22 | destructable | No | |
Duel_Blocker_23 | destructable | No | |
Duel_Blocker_24 | destructable | No | |
Duel_Blocker_25 | destructable | No | |
Duel_Blocker_26 | destructable | No | |
Duel_Blocker_27 | destructable | No | |
Duel_Blocker_28 | destructable | No | |
Duel_Blocker_3 | destructable | No | |
Duel_Blocker_4 | destructable | No | |
Duel_Blocker_5 | destructable | No | |
Duel_Blocker_6 | destructable | No | |
Duel_Blocker_7 | destructable | No | |
Duel_Blocker_8 | destructable | No | |
Duel_Blocker_9 | destructable | No | |
Dummy | unit | Yes | |
Dummy2 | unit | Yes | |
Dummy_For_All | unit | No | |
DummyCaster | unitcode | No | |
EC_Angle | real | No | |
EC_Caster | unit | No | |
EC_CasterGroup | group | No | |
EC_CasterLoc | location | No | |
EC_Damage | real | Yes | |
EC_Distance | real | No | |
EC_DistanceMoved | real | No | |
EC_Dummy | unit | No | |
EC_DummyLoc | location | No | |
EC_Hash | hashtable | No | |
EC_Offset | location | No | |
EC_PickedCaster | unit | No | |
EC_PickedCasterLoc | location | No | |
EC_SFX | string | No | |
EC_TargetLoc | location | No | |
EC_Timer | real | No | |
Elvenskin | item | No | |
Essence_1 | unit | No | |
Essence_1_Angle | real | No | |
Essence_2 | unit | No | |
Essence_2_Angle | real | No | |
Essence_3 | unit | No | |
Essence_3_Angle | real | No | |
Essence_Caster | unit | No | |
ExplodeRadius | real | Yes | |
f1 | destructable | No | |
f1_Copy | destructable | No | |
f1_Copy_10 | destructable | No | |
f1_Copy_11 | destructable | No | |
f1_Copy_12 | destructable | No | |
f1_Copy_13 | destructable | No | |
f1_Copy_14 | destructable | No | |
f1_Copy_15 | destructable | No | |
f1_Copy_2 | destructable | No | |
f1_Copy_3 | destructable | No | |
f1_Copy_4 | destructable | No | |
f1_Copy_5 | destructable | No | |
f1_Copy_6 | destructable | No | |
f1_Copy_7 | destructable | No | |
f1_Copy_8 | destructable | No | |
f1_Copy_9 | destructable | No | |
f1_Copy_9_Copy | destructable | No | |
f1_Copy_9_Copy_2 | destructable | No | |
f1_Copy_9_Copy_3 | destructable | No | |
f1_Copy_9_Copy_3_Copy | destructable | No | |
FacingAngel | real | No | |
FinalBlow | group | No | |
Fire_Caster | unit | No | |
Fire_Point | location | No | |
Firey_Caster | unit | No | |
Firey_GoAngle | real | No | |
FIRST_KILLER | player | No | |
FloatingTextVar | texttag | Yes | |
Force_caster | unit | No | |
Force_crush | unit | No | |
Force_group | group | No | |
Force_hash | hashtable | No | |
force_point | location | No | |
Force_range | real | No | |
force_unit | unit | No | |
Frost_Group | group | No | |
Frost_Move | location | No | |
Frost_unit | location | No | |
FrostMove_Angle | real | No | |
FrostMove_Caster | unit | No | |
G_Bullet | unit | No | |
G_Bullet_Target | unit | No | |
G_Cast_Point | location | No | |
G_Caster | unit | No | |
Game_start | timerdialog | No | |
Game_timer | timer | No | |
Gauntlets_of_Strength | item | No | |
Gloves_of_Haste | item | No | |
gold | integer | No | |
Green_Scroll | item | No | |
Group | group | No | |
Group_Pull_400 | group | No | |
GroupPull | group | No | |
GroupVar12 | group | No | |
Guardian_Caster | unit | No | |
Guardian_Effect | effect | No | |
Guardian_Effect2 | effect | No | |
Guardian_Effect_Creep | effect | No | |
Hammar_caster | unit | No | |
Heaven_Move | location | No | |
Helm_O_H | item | No | |
HorizontalArc | real | Yes | |
Hosted_speed | item | No | |
HT_Attribute | integer | Yes | |
HT_Dammage | real | No | |
HT_Dummy | unit | Yes | |
HT_Ordered_Point | location | No | |
HT_P_N | integer | No | |
HT_SkillCaster | unit | Yes | |
HT_SpecialEffect | effect | Yes | |
HT_Units_in_Field | group | Yes | |
HT_Wait | real | Yes | |
HT_Wait2 | real | Yes | |
Ice_angle | real | No | |
Ice_caster | unit | No | |
Ice_Center | unit | No | |
Ice_unit | unit | No | |
Index | integer | No | |
IndexReseter | integer | No | |
IntegerC | integervar | Yes | |
Jump | boolean | Yes | |
Kami_Ability | abilcode | No | |
Kami_Caster | unit | No | |
Kami_Group | group | No | |
Kami_Spec1 | effect | No | |
Kami_Spec2 | effect | No | |
Kami_Spec3 | effect | No | |
Kami_Spec4 | effect | No | |
Kami_Spec5 | effect | No | |
Keeper_Angle_Between | real | No | |
Keeper_Caster | unit | No | |
Keeper_Distance_Between | real | No | |
Keeper_Dying_Group | group | No | |
Keeper_Group | group | No | |
Keeper_Max | real | No | |
Keeper_Phoenix_Position | location | No | |
Keeper_Point_2 | location | No | |
Keeper_Point_3 | location | No | |
Keeper_Position | location | No | |
Keeper_Real | boolean | No | |
Keeper_Real2 | boolean | No | |
Keeper_Timer | real | No | |
Key_of_Agillity | item | No | |
Key_of_Amor | item | No | |
Key_of_Damage | item | No | |
Key_of_Regenaration | item | No | |
Key_of_Strength | item | No | |
Key_of_Strength_and_Agillity | item | No | |
kill | integer | Yes | |
KoS_Angle | real | Yes | |
KOS_BackstabEffect | string | No | |
Last_created_special_effect | effect | No | |
lastcreatedunit | unit | No | |
Level | integer | Yes | |
Lightening_Caster | unit | No | |
Lightening_Group | group | No | |
Loc | location | No | |
Loc1 | location | No | |
Loc2 | location | No | |
Loc3 | location | No | |
Loc4 | location | No | |
LockedUnits | group | No | |
LoopIndex | integer | No | |
Mask_O_death | item | No | |
Max_D | real | Yes | |
Max_H | real | Yes | |
Max_Index | integer | No | |
minute | integer | No | |
Mis_caster | unit | No | |
Mis_special | effect | No | |
Mis_Target_Point | location | No | |
Missile | unit | No | |
Missile3 | unit | No | |
MissileEffect | effect | Yes | |
MissileEffectString | string | Yes | |
MissileSize | real | Yes | |
MM_Angle | real | Yes | |
MM_AttackLoc | location | Yes | |
MM_BallAoE | real | Yes | |
MM_BallBounce | integer | Yes | |
MM_BallDirection | boolean | Yes | |
MM_BallDummy | unit | Yes | |
MM_BallHPSteal | real | Yes | |
MM_BallMaxDistance | real | Yes | |
MM_BallNumber | integer | Yes | |
MM_BallSpeed | real | Yes | |
MM_BallTurnSpeed | real | Yes | |
MM_Booleen | boolean | Yes | |
MM_Caster | unit | Yes | |
MM_CasterLoc | location | Yes | |
MM_CurrentDistance | real | Yes | |
MM_Damage | integer | Yes | |
MM_Distance | real | Yes | |
MM_Dummy | unit | Yes | |
MM_Effect | string | Yes | |
MM_Finish | boolean | Yes | |
MM_Height | real | Yes | |
MM_HPSteal | real | Yes | |
MM_Index | integer | Yes | |
MM_MaxHeight | real | Yes | |
MM_MoveLoc | location | Yes | |
MM_Picked_Move | unit | No | |
MM_Speed | real | Yes | |
MM_TempDamageGroup | group | No | |
Morphling | unit | No | |
Morphling_Attacker | unit | No | |
Morphling_Damage | real | No | |
MUI_1 | integer | No | |
MUI_2 | integer | Yes | |
MUI_3 | integervar | No | |
Multi_Recipe | item | No | |
Multi_Recipe2 | item | No | |
Music | sound | No | |
Ninja1 | unit | No | |
Ninja2 | unit | No | |
Ninja3 | unit | No | |
Ninja_Point | location | No | |
Nova_Caster | unit | No | |
Nova_Enemies | group | No | |
Nova_Wall_Special | effect | No | |
NovaWall_1 | unit | No | |
NovaWall_2 | unit | No | |
NovaWall_3 | unit | No | |
NovaWalls_Angle_1 | real | No | |
NovaWalls_Angle_2 | real | No | |
NovaWalls_Angle_3 | real | No | |
NovaWalls_Caster | unit | No | |
OmniKnight | unit | No | |
ONO_Caster | unit | No | |
ONO_Unit_Created | unitcode | No | |
Panda_Shield | unit | Yes | |
Phoenix_1 | unit | No | |
Phoenix_2 | unit | No | |
Picked_Creep | unit | No | |
Picked_Creep_Position | location | No | |
picked_unit | unit | No | |
player | player | No | |
Player10_Hero | unit | No | |
Player11_Hero | unit | No | |
Player12_Hero | unit | No | |
Player3_Hero | unit | No | |
Player4_Hero | unit | No | |
Player5_Hero | unit | No | |
Player6_Hero | unit | No | |
Player7_Hero | unit | No | |
Player8_Hero | unit | No | |
Player9_Hero | unit | No | |
Player_10_Hero_1 | unit | No | |
Player_10_Hero_2 | unit | No | |
Player_11_Hero_1 | unit | No | |
Player_11_Hero_2 | unit | No | |
Player_12_Hero_1 | unit | No | |
Player_12_Hero_2 | unit | No | |
Player_3_Hero_1 | unit | No | |
Player_3_Hero_2 | unit | No | |
Player_4_Hero_1 | unit | No | |
Player_4_Hero_2 | unit | No | |
Player_5_Hero_1 | unit | No | |
Player_5_Hero_2 | unit | No | |
Player_6_Hero_1 | unit | No | |
Player_6_Hero_2 | unit | No | |
Player_7_Hero_1 | unit | No | |
Player_7_Hero_2 | unit | No | |
Player_8_Hero_1 | unit | No | |
Player_9_Hero_1 | unit | No | |
Player_9_Hero_2 | unit | No | |
Propel_Center | unit | No | |
PSAnglePlus | real | Yes | |
PSCaster | unit | Yes | |
PSCount | integer | No | |
PSHas | boolean | Yes | |
PSHeight | real | Yes | |
PShield_Caster | unit | No | |
PShield_Enters | unit | No | |
PShield_Point | location | No | |
PSIndex | integer | No | |
PSInteger | integervar | No | |
PSLastRecycled | integer | No | |
PSMax | integer | No | |
PSPhoenixGroup | group | Yes | |
PSReached | boolean | Yes | |
PSRecycledList | integer | Yes | |
PSTimer | real | Yes | |
QA_Fce | real | No | |
QBack | location | No | |
QC_Face | real | No | |
QObject | unit | No | |
Rage_Caster | unit | No | |
Rage_Effect | effect | No | |
Rage_Target_Health | real | No | |
Real | real | Yes | |
Red_Scroll | item | No | |
SD_Caster | unit | Yes | |
SD_Damage | real | Yes | |
SD_DamageEffect | string | Yes | |
SD_Index | integer | Yes | |
SD_LightningEffect | lightning | Yes | |
SD_MaxDistance | real | Yes | |
SD_Off | boolean | Yes | |
SD_TargetedUnit | unit | Yes | |
SD_Timer | real | Yes | |
SD_TimeToDoDamage | real | Yes | |
Seal_Agility | real | No | |
Seal_Caster | unit | No | |
Seal_Damage | real | No | |
Seal_Health | real | No | |
Seal_Point | location | No | |
Seal_Strength | real | No | |
second | integer | No | |
Secret_UNIT | unit | No | |
SES_Index | integer | Yes | |
SES_Off | boolean | Yes | |
SES_SpecialEffect | effect | Yes | |
SES_Timer | real | Yes | |
Sfx | effect | Yes | |
shadow_Light | lightning | No | |
Shadow_Pull_caster | unit | No | |
Shadow_PULL_unit | unit | No | |
ShadowPull_Angle | real | No | |
Shaman_Claws | item | No | |
ShSh_Angle | real | Yes | |
ShSh_Area | real | Yes | |
ShSh_AspectBoolean | boolean | Yes | |
ShSh_caster | unit | Yes | |
ShSh_Chance | integer | Yes | |
ShSh_Damage | real | Yes | |
ShSh_Distance | real | Yes | |
ShSh_Dummy | unit | Yes | |
ShSh_Effects | string | Yes | |
ShSh_Endboolean | boolean | Yes | |
ShSh_Index | integer | Yes | |
ShSh_Index_MAX | integer | No | |
ShSh_IndexSize | integer | No | |
ShSh_int | integervar | No | |
ShSh_Level | integer | Yes | |
ShSh_LifeAbsorb | real | Yes | |
ShSh_Loc | location | Yes | |
ShSh_loop_int | integervar | No | |
ShSh_Move_Offset | real | Yes | |
ShSh_Movespeed | real | No | |
ShSh_ShadowingBoolean | boolean | Yes | |
ShSh_ShurikenEffect | effect | Yes | |
ShSh_Sinefactor | real | No | |
ShSh_SomeValues | real | Yes | |
ShSh_SwingOffset | real | No | |
ShSh_TempGroup | group | No | |
ShSh_TempInt | integer | No | |
Shu_caster | unit | No | |
Shu_Point | unit | No | |
Slaah_Group | group | No | |
Slash_Caster | unit | No | |
Slash_Created_Unit | unit | No | |
Slash_Point | location | No | |
Slash_Special | effect | Yes | |
Slash_Unit | unit | No | |
Slippers_of_Agillity | item | No | |
Sparkle_Caster | unit | No | |
Sparkle_Point | location | No | |
Sparkles1 | unit | No | |
Sparkles2 | unit | No | |
Sparkles3 | unit | No | |
SpecialEffect2 | effect | Yes | |
Specials | effect | Yes | |
Speed | real | Yes | |
spell_angle | real | No | |
spell_point | location | No | |
spellfissure | destructable | Yes | |
spice | effect | No | |
Star1 | unit | No | |
Star2 | unit | No | |
Star3 | unit | No | |
Star4 | unit | No | |
Star5 | unit | No | |
StartPoint | location | Yes | |
StealersM | item | No | |
Stealth_Assasin | unit | No | |
String_Angle | real | No | |
String_Caster | unit | No | |
String_Group | group | No | |
String_Picked | unit | No | |
String_Range | real | No | |
String_Target1 | unit | No | |
Swift_Angel | real | No | |
Swift_Caster | unit | No | |
Swift_effect | effect | No | |
Swift_Group | group | No | |
Swift_Picked | unit | No | |
Swift_Point | location | No | |
Swift_Range | real | No | |
Swift_Unit | unit | No | |
SystemPoint | location | Yes | |
SystemUnitGroup | group | Yes | |
Tactical_Level | real | No | |
TacticalJump_Caster | unit | No | |
TacticalJump_CasterPosition | location | No | |
TacticalJump_DistanceBetween | real | No | |
TacticalJump_Dummy | unit | No | |
TacticalJump_SpinDummy | unit | No | |
TacticalJump_StartPoint | location | No | |
TacticalJump_TargetPoint | location | No | |
Target_Point | unit | No | |
Target_Point_Ability_Cast | location | No | |
Target_unit | unit | No | |
TargetsAllies | boolean | Yes | |
TD | terraindeformation | No | |
Temp | integer | No | |
Temp_Caster | unit | Yes | |
Temp_Copy_Life | real | Yes | |
Temp_Dash_Group | group | Yes | |
Temp_Distance | real | Yes | |
Temp_Loc | location | Yes | |
Temp_Loc1 | location | Yes | |
Temp_Loc2 | location | Yes | |
Temp_Loc3 | group | Yes | |
Temp_Point | location | No | |
Temp_Range_Damage | real | Yes | |
TEMP_REAL | real | No | |
Temp_Real1 | real | Yes | |
Temp_Real2 | real | Yes | |
Temp_Speed | real | Yes | |
TempGroup | group | No | |
TempGroup2 | group | No | |
TempInt | integer | No | |
TempLoc | location | No | |
TempLoc18 | location | No | |
TempLoc19 | location | No | |
TempLoc2 | location | No | |
TempLoc20 | location | No | |
TempLoc21 | location | No | |
TempLoc22 | location | No | |
TempLoc23 | location | No | |
TempLoc3 | location | No | |
TempLoc36 | location | No | |
TempLoc37 | location | No | |
TempLoc38 | location | No | |
TempLoc39 | location | No | |
TempLoc40 | location | No | |
TempLoc41 | location | No | |
TempLoc42 | location | No | |
TempLoc43 | location | No | |
TempLoc44 | location | No | |
TempLoc48 | location | No | |
TempLoc6 | location | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempReal | real | No | |
TempReal2 | real | No | |
tempSESSpecialEffect | effect | No | |
tempSESTimer | real | No | |
TempUnit | unit | No | |
TerrainandBoundaryReaction | integer | Yes | |
TiAbilityDummy | abilcode | No | |
TiAbilityMain | abilcode | No | |
TiBuff | buffcode | No | |
Tide_Angle_Between | real | No | |
Tide_Caster | unit | No | |
Tide_Caster_Position | location | No | |
Tide_Distance_Between | real | No | |
Tide_Enemies | group | No | |
Tide_Point | location | No | |
TideF_Fly | real | No | |
TideF_Remain_Point | location | No | |
TideF_Target | unit | No | |
Tides | group | No | |
TidesF | group | No | |
Time_angle | real | No | |
Time_caster | unit | No | |
Time_group | group | No | |
Time_lock_Special | effect | No | |
Time_Picked | unit | No | |
Time_point | location | No | |
Time_Range | real | No | |
Time_Unit | unit | No | |
timer | timerdialog | No | |
Tsu_Enemy1 | group | No | |
Tsu_Enemy2 | group | No | |
Tsu_Enemy3 | group | No | |
Tsu_Pos1 | location | No | |
Tsu_Pos2 | location | No | |
Tsu_Pos3 | location | No | |
Tsu_Pos4 | location | No | |
Tsu_Pos5 | location | No | |
Tsu_Pos6 | location | No | |
Tsu_Target | location | No | |
Tsu_Unit1 | unit | No | |
Tsu_Unit1_Distance | real | No | |
Tsu_Unit2 | unit | No | |
Tsu_Unit2_Distance | real | No | |
Tsu_Unit3 | unit | No | |
Tsu_Unit3_Distance | real | No | |
Tsu_Unit4 | unit | No | |
Tsu_Unit5 | unit | No | |
Tsu_Unit6 | unit | No | |
Tsu_Unit_Angle1 | real | No | |
Tsu_Unit_Angle2 | real | No | |
Tsu_Unit_Angle3 | real | No | |
Tsu_Unit_Angle4 | real | No | |
Tsu_Unit_Angle5 | real | No | |
Tsu_Unit_Angle6 | real | No | |
TsuCenter_Unit | unit | No | |
Tsunami_1 | group | No | |
Tsunami_2 | group | No | |
Tsunami_3 | group | No | |
ULC_Caster | unit | No | |
ULC_Dummy_1 | unit | No | |
ULC_Dummy_2 | unit | No | |
ULC_Dummy_3 | unit | No | |
ULC_Dummy_4 | unit | No | |
ULC_Dummy_5 | unit | No | |
ULC_Dummy_6 | unit | No | |
ULC_Dummy_7 | unit | No | |
ULC_Special_1 | effect | No | |
ULC_Special_2 | effect | No | |
ULC_Special_3 | effect | No | |
ULC_Special_4 | effect | No | |
ULC_Special_5 | effect | No | |
ULC_Special_6 | effect | No | |
ULC_Special_7 | effect | No | |
ULC_Target | unit | No | |
ULC_Target_Position | location | No | |
units_on_map | group | No | |
UnitVarAttacked | unit | No | |
UnitVarAttacker | unit | No | |
UnitVarCaster11 | unit | No | |
UnitVarCaster6 | unit | No | |
UnitVarCaster8 | unit | No | |
UnitVarCaster9 | unit | No | |
UnitVarTarget5 | unit | No | |
UnitVarTarget7 | unit | No | |
VerticalArc | real | Yes | |
WA_Angle | real | Yes | |
WA_AoE | real | Yes | |
WA_AXE | unit | Yes | |
WA_AxeLoc | location | Yes | |
WA_Caster | unit | No | |
WA_CasterLoc | location | No | |
WA_Group | group | Yes | |
WA_Offset | location | No | |
WA_PickedLoc | location | No | |
WA_SpinOffset | location | Yes | |
WA_TempLoc | location | No | |
Warper | unit | No | |
WarperCastPoint | location | No | |
Wave_1 | unit | No | |
Wave_2 | unit | No | |
Wave_3 | unit | No | |
Wave_4 | unit | No | |
Wave_5 | unit | No | |
Wave_6 | unit | No | |
Wave_Angle_1 | real | No | |
Wave_Angle_2 | real | No | |
Wave_Angle_3 | real | No | |
Wave_Angle_4 | real | No | |
Wave_Angle_5 | real | No | |
Wave_Angle_6 | real | No | |
Wave_Caster | unit | No | |
Weapon1 | unit | No | |
Weapon2 | unit | No | |
Weapon3 | unit | No | |
Weapon4 | unit | No | |
Weapon5 | unit | No | |
Weapon_Ability | abilcode | No | |
Weapon_caster | unit | No | |
Weapon_Group | group | No | |
WF_p | location | No | |
wisp1 | unit | No | |
wisp2 | unit | No | |
wisp_effect | effect | No | |
WitchArrow_Caster | unit | No | |
Witching_Arrow | unit | No | |
Witching_Chain_Target | unit | No | |
Witching_Effect | effect | No | |
Witching_EffectArrow | unit | No | |
Witching_Lightning | lightning | No | |
Witching_Target | unit | No | |
WoS_Angle | real | Yes | |
WoS_AttackEffect | string | Yes | |
WoS_AttackRange | real | Yes | |
WoS_AttackTimer | real | Yes | |
WoS_Caster | unit | Yes | |
WoS_Damage | real | Yes | |
WoS_Index | integer | Yes | |
WoS_MaxSpeed | real | Yes | |
WoS_Off | boolean | Yes | |
WoS_OnAttackSpeedDecrease | real | Yes | |
WoS_ShadowEffect | string | Yes | |
WoS_ShadowEffect_2 | string | Yes | |
WoS_ShadowEffectCreatingDelay | real | Yes | |
WoS_ShadowEffectDuration | real | Yes | |
WoS_ShadowEffectTimer | real | Yes | |
WoS_Speed | real | Yes | |
WoS_SpeedIncreasement | real | Yes | |
WoS_SpellDuration | real | Yes | |
WoS_TargetedUnit | unit | Yes | |
WP_p | location | No | |
Wrath_Band | item | No | |
x10_Caster | unit | No | |
x10_Caster_Point | location | No | |
x10_Target | unit | No | |
x10_Target_Angle | real | No | |
x10_Target_Point | location | No | |
xLcuRem | unit | Yes | |
zSha | unit | Yes | |
zSha_Blocker1 | unit | No | |
zSha_Blocker2 | unit | No | |
zSha_Blocker3 | unit | No | |
zSha_Blocker4 | unit | No | |
zSha_Blocker5 | unit | No | |
zSha_Blocker6 | unit | No | |
zSha_Blocker7 | unit | No | |
zSha_Blocker8 | unit | No | |
zSha_Blocker9 | unit | No | |
zSha_Blocker_10 | unit | No | |
zSha_Blocker_11 | unit | No | |
zSha_Blocker_12 | unit | No | |
zSha_Blocker_13 | unit | No | |
zSha_Blocker_14 | unit | No | |
zSha_Blocker_15 | unit | No | |
zSha_Blocker_16 | unit | No | |
zSha_Blocker_17 | unit | No | |
zSha_Blocker_18 | unit | No | |
zSha_Blocker_19 | unit | No | |
zSha_Blocker_20 | unit | No | |
zSha_Blocker_21 | unit | No | |
zSha_Blocker_22 | unit | No | |
zSha_Blocker_23 | unit | No | |
zSha_Blocker_24 | unit | No | |
zSha_Blocker_25 | unit | No | |
zSha_Blocker_26 | unit | No | |
zSha_Blocker_27 | unit | No | |
zSha_Blocker_28 | unit | No | |
zSha_Blocker_29 | unit | No | |
zSha_Blocker_30 | unit | No | |
zSha_Blocker_31 | unit | No | |
zSha_Blocker_32 | unit | No | |
zSha_Blocker_33 | unit | No | |
zSha_Blocker_34 | unit | No | |
zSha_Blocker_35 | unit | No | |
zSha_Blocker_36 | unit | No | |
zSha_Caster | unit | No | |
zSha_Center_Units | unit | No | |
zSha_Point | location | No |