Name | Type | is_array | initial_value |
ESC_Group | group | No | |
PN_Ability | abilcode | No | |
PN_AoE | real | Yes | |
PN_Caster | unit | No | |
PN_Count_Buff | integer | No | |
PN_Damage_AoE | real | Yes | |
PN_Damage_Extra | real | Yes | |
PN_Damage_Max | real | Yes | |
PN_Damage_Min | real | Yes | |
PN_Damage_Total | real | No | |
PN_Group_Unit | group | Yes | |
PN_Level | integer | No | |
PN_Loc | location | No | |
PN_Model | string | Yes | |
PN_Target | unit | No | |
PN_Type_Attack | attacktype | No | |
PN_Type_Damage | damagetype | No |
I present to you:
Purification
ChangeLog
Well, on this spell, I made few alterations, but there it is them:
Well, about the updatings of this spell, it can observe:
(v1.1)
> Improvement in ScreenShot (1600 x 1200 with 4 images)
> Improvement in the general description of the work
> Alteration in the icon of the spell
(v1.0)
> Terrible ScreenShot
> There was not description about the function of the spell
Characteristic
> MUI
> Leakless
> GUI/Triggers
> Active/Target
How to import?
Well, copy all of the custom objects and triggers. Then, glue in his/her map. Any doubt sends for me.
Credits:
Blizzard (for icon BTNDivinePurpose)
To you for the kindness of dowloading my work.
Contact:
In case of doubts, suggestions, you criticize and comments, it is only to send in my page or the page in that he/she made the dowload of this spell.