Model validation: Providence Class Destroyer

Providence.mdx

0 errors 0 severe 17 warnings 0 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 1 Geoset 2
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • 1 Extent
      • Negative extents
  • 1 Geoset 5
    • 1 Extent
      • Negative extents
  • 1 Geoset 6
    • 1 Extent
      • Negative extents
  • 1 Geoset 7
    • 1 Extent
      • Negative extents
  • 1 Geoset 8
    • 1 Extent
      • Negative extents
  • 1 Geoset 9
    • 1 Extent
      • Negative extents
  • 3 Geoset 10
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Geoset 11
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
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