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Model validation: Proudmoore with Pistol
0
errors
10
severe
6
warnings
35
unused
1
1
Bone 4 - "Bone_Cape02"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
1
Bone 5 - "Bone_Cape03"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
1
Bone 11 - "Bone_Head"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
1
Bone 13 - "ShoulderL"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
1
Bone 14 - "UpArmL"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
3
Bone 15 - "LowArmL"
1
3
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
Track 38 at frame 34000 has roughly the same value as tracks 37 and 39
Track 39 at frame 34233 has roughly the same value as tracks 38 and 40
1
1
Bone 18 - "UpArmR"
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
2
2
Bone 35 - "Bone_Gun"
1
1
Translation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
1
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
1
3
Helper 0
1
2
Rotation
Missing opening track for sequence "Spell Throw" at frame 56 where it is needed
Track 0 at frame 52 is not in any sequence
Track 122 at frame 47300 has exactly the same value as tracks 121 and 123
1
Translation
Track 0 at frame 33 is not in any sequence
1
Model
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
unused
GlobalSequence
2
Geoset 2
2
Geoset 3
1
GeosetAnimation 0
1
Alpha
Track 2 at frame 146767 is not in any sequence
1
GeosetAnimation 1
1
Alpha
Track 2 at frame 146767 is not in any sequence
1
Bone 2 - "Bone_Chest"
1
Rotation
Track 0 at frame 52 is not in any sequence
1
Bone 8 - "Bone_Cape04"
1
Rotation
Track 0 at frame 52 is not in any sequence
1
Bone 17 - "ShoulderR"
1
Rotation
Track 0 at frame 52 is not in any sequence
2
Bone 19 - "LowArmR"
2
Rotation
Track 25 at frame 30533 has roughly the same value as tracks 24 and 26
Track 198 at frame 74133 has exactly the same value as tracks 197 and 199
2
Bone 20 - "HandR"
1
Translation
Track 1 at frame 37267 has exactly the same value as tracks 0 and 2
1
Rotation
Track 0 at frame 33 is not in any sequence
1
Bone 29 - "UpperLegL"
1
Rotation
Track 0 at frame 52 is not in any sequence
3
Bone 30 - "LowerLegL"
3
Rotation
Track 0 at frame 52 is not in any sequence
Track 252 at frame 74000 has roughly the same value as tracks 251 and 253
Track 253 at frame 74733 has roughly the same value as tracks 252 and 254
1
Bone 32 - "UpperLegR"
1
Rotation
Track 0 at frame 52 is not in any sequence
3
Bone 33 - "LowerLegR"
3
Rotation
Track 0 at frame 52 is not in any sequence
Track 271 at frame 73767 has exactly the same value as tracks 270 and 272
Track 272 at frame 74767 has exactly the same value as tracks 271 and 273
1
Bone 34 - "FootR"
1
Rotation
Track 0 at frame 33 is not in any sequence
1
Helper 1
1
Rotation
Track 0 at frame 33 is not in any sequence
1
RibbonEmitter 0 - "BlizRibbon01"
1
Visibility
Track 0 at frame 33 is not in any sequence