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Triggers
Prison Break v1.0.5.w3x
Variables
Initialization
Melee Initialization
Quest
Win
second song
Times up
Times up Copy
Untitled Trigger 001
Untitled Trigger 002
Untitled Trigger 002 Copy
Untitled Trigger 002 Copy 2
Untitled Trigger 002 Copy 2 Copy
Untitled Trigger 003 Copy 2 Copy 2
Untitled Trigger 002 Copy 2 Copy 2
Untitled Trigger 002 Copy 2 Copy 3
Untitled Trigger 002 Copy 2 Copy 4
Untitled Trigger 002 Copy 2 Copy 5
Untitled Trigger 002 Copy 2 Copy 6
Untitled Trigger 002 Copy 2 Copy 7
Warning
Warning Copy
Illidans death
Kaelthas death
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Hero - Set Demon Hunter 0000 <gen> Hero-level to 15 , Hide level-up graphics
Hero - Set Blood Mage 0004 <gen> Hero-level to 15 , Hide level-up graphics
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Game - Set the time of day to 18.00
Player - For Player 3 (Teal) , turn Alliance (non-aggression) On toward Player 5 (Yellow)
Player - For Player 5 (Yellow) , turn Alliance (non-aggression) On toward Player 3 (Teal)
Quest
Events
Game - The in-game time of day becomes Equal to 18.08
Conditions
Actions
Quest - Create a Required quest titled Get out with the description Kill Maive Shadowsong before daybreak. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Display to (All players) the Quest Discovered message: The Alarm has been triped, at dawn the prision will become inexcapeable.
Sound - Play Arthas' Theme .
Win
Events
Unit - Maive Shadowsong 0108 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
second song
Events
Game - The in-game time of day becomes Equal to 20.40
Conditions
Actions
Sound - Play Dark Agents .
Times up
Events
Game - The in-game time of day becomes Equal to 6.00
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Day Break! Maive's Enforsers have arrived, escape from the prison is now impossible. 1 Minute till the Chimaera Spawns!!
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 5.Archer for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 5.Huntress for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 2.Faerie Dragon for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 2.Druid of the Talon (Night Elf Form) for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 2.Mountain Giant for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 3.Hippogryph Rider for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 2.Glaive Thrower for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 2.Dryad for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
Sound - Play Illidan's Theme .
Times up Copy
Events
Game - The in-game time of day becomes Equal to 7.10
Conditions
Actions
Quest - Display to (All players) the Quest Update message: The Chimaera Has Spawned!! GG.
If ((Demon Hunter 0000 <gen> is alive) Equal to True) then do (Create 1.Chimaera for Player 3 (Teal) at (Center of end <gen>) facing Default building facing degrees) else do (Do nothing)
Untitled Trigger 001
Events
Unit - A unit enters end <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0008 <gen>)
Untitled Trigger 002
Events
Unit - A unit comes within 256 of Wisp 0008 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0009 <gen>)
Untitled Trigger 002 Copy
Events
Unit - A unit comes within 256 of Wisp 0009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0010 <gen>)
Untitled Trigger 002 Copy 2
Events
Unit - A unit comes within 256 of Wisp 0010 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0012 <gen>)
Untitled Trigger 002 Copy 2 Copy
Events
Unit - A unit comes within 256 of Wisp 0012 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0013 <gen>)
Untitled Trigger 003 Copy 2 Copy 2
Events
Unit - A unit comes within 256 of Wisp 0013 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0001 <gen>)
Untitled Trigger 002 Copy 2 Copy 2
Events
Unit - A unit comes within 256 of Wisp 0001 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0015 <gen>)
Untitled Trigger 002 Copy 2 Copy 3
Events
Unit - A unit comes within 256 of Wisp 0015 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0017 <gen>)
Untitled Trigger 002 Copy 2 Copy 4
Events
Unit - A unit comes within 256 of Wisp 0017 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0034 <gen>)
Untitled Trigger 002 Copy 2 Copy 5
Events
Unit - A unit comes within 256 of Wisp 0034 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0036 <gen>)
Untitled Trigger 002 Copy 2 Copy 6
Events
Unit - A unit comes within 256 of Wisp 0036 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0037 <gen>)
Untitled Trigger 002 Copy 2 Copy 7
Events
Unit - A unit comes within 256 of Wisp 0037 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Position of Wisp 0038 <gen>)
Warning
Events
Game - The in-game time of day becomes Equal to 2.80
Conditions
Actions
Sound - Play Pursuit .
Warning Copy
Events
Game - The in-game time of day becomes Equal to 4.80
Conditions
Actions
Quest - Display to (All players) the Quest Update message: Near Day break
Sound - Play Lich King's Theme .
Illidans death
Events
Unit - Demon Hunter 0000 <gen> Dies
Conditions
Actions
Game - Defeat Player 2 (Blue) with the message: Illidan has died.
Game - Defeat Player 1 (Red) with the message: Illidan has died.
Kaelthas death
Events
Unit - Blood Mage 0004 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Kael'Thas has died.
Game - Defeat Player 2 (Blue) with the message: Kael'Thas has died.
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