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Model validation: Princess Nuala (HoS)

Princess Nuala.mdx

0 errors 0 severe 5 warnings 9 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 16 - "Bone14"
    • There are no vertices attached to this bone
  • 1 RibbonEmitter 0 - "BlizRibbon02"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 RibbonEmitter 1 - "BlizRibbon03"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 0 - "Bone01"
    • 1 Rotation
      • Track 2 at frame 40367 has exactly the same value as tracks 1 and 3
  • 1 Bone 1 - "Bone02"
    • 1 Rotation
      • Track 2 at frame 40400 has exactly the same value as tracks 1 and 3
  • 4 Bone 8 - "FKBone_IK01"
    • 4 Rotation
      • Track 167 at frame 41500 has roughly the same value as tracks 166 and 168
      • Track 170 at frame 44200 has roughly the same value as tracks 169 and 171
      • Track 185 at frame 44900 has roughly the same value as tracks 184 and 186
      • Track 186 at frame 45900 has roughly the same value as tracks 185 and 187
  • 3 Bone 11 - "FKBone_IK06"
    • 3 Rotation
      • Track 169 at frame 41800 has roughly the same value as tracks 168 and 170
      • Track 193 at frame 44900 has roughly the same value as tracks 192 and 194
      • Track 194 at frame 45900 has roughly the same value as tracks 193 and 195
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