Name | Type | is_array | initial_value |
PB_Ability | abilcode | No | |
PB_Effect | abilcode | No | |
PB_level | integer | No | |
PB_UG | group | No | |
PB_Unit | unit | No | |
TempInt | integer | No |
//How to Import
//First create a base ability (can be passive, can be active)
//Next, create the ability that will give bonus to your hero
//After that, create an ability based on "Sphere" to create your special effects
//Then go to File>Preference>General>Tick the "Automatically create unknown variables for trigger data