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Model validation: Plainstrider
Plainstrider.MDX
0errors1severe46warnings73unused
1
9
Geoset 3
Alpha is 1.000 at end of "Decay Bone" (frame 86667); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Model
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
1
Geoset 0
1
Extent
Negative extents
10
Geoset 1
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
10
Geoset 2
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
1
Bone 13 - "ArmLowerLeft"
There are no vertices attached to this bone
1
Rotation
Track 52 at frame 18367 has exactly the same value as tracks 51 and 53
1
1
Bone 14 - "ArmLowerRight"
There are no vertices attached to this bone
1
Rotation
Track 53 at frame 18367 has exactly the same value as tracks 52 and 54
1
Bone 21 - "Feathertail2"
There are no vertices attached to this bone
1
Bone 22 - "Sadle"
There are no vertices attached to this bone
1
2
Bone 23 - "Shoulder"
There are no vertices attached to this bone
2
Rotation
Track 0 at frame 17300 is not in any sequence
Track 6 at frame 23300 is not in any sequence
1
Bone 24 - "Wings"
There are no vertices attached to this bone
5
5
Bone 25 - "Elf_head"
There are no vertices attached to this bone
4
5
Rotation
Track 36 has the same frame 13800 as track 35
Track 39 has the same frame 14000 as track 38
Track 44 has the same frame 16400 as track 43
Track 50 has the same frame 16900 as track 49
Track 26 at frame 10300 is not in any sequence
Track 33 at frame 13600 is not in any sequence
Track 42 at frame 16300 is not in any sequence
Track 51 at frame 17300 is not in any sequence
Track 57 at frame 23300 is not in any sequence
1
1
Bone 26 - "Weapons"
There are no vertices attached to this bone
1
Rotation
Track 16 at frame 13666 is not in any sequence
1
3
Bone 27 - "Shield"
There are no vertices attached to this bone
3
Rotation
Track 15 at frame 13633 is not in any sequence
Track 21 at frame 17300 is not in any sequence
Track 23 at frame 23300 is not in any sequence
1
2
Bone 28 - "Banner"
There are no vertices attached to this bone
2
Rotation
Track 12 at frame 13666 is not in any sequence
Track 17 at frame 16300 is not in any sequence
1
Bone 29 - "Glow"
There are no vertices attached to this bone
1
Bone 0 - "Group0"
1
Rotation
Track 43 at frame 14033 has exactly the same value as tracks 42 and 44
14
Bone 3 - "LegUpperRight"
14
Rotation
Track 1 at frame 2333 has exactly the same value as tracks 0 and 2
Track 2 at frame 2500 has exactly the same value as tracks 1 and 3
Track 3 at frame 2567 has exactly the same value as tracks 2 and 4
Track 4 at frame 2633 has exactly the same value as tracks 3 and 5
Track 5 at frame 2667 has exactly the same value as tracks 4 and 6
Track 6 at frame 2833 has exactly the same value as tracks 5 and 7
Track 7 at frame 3000 has exactly the same value as tracks 6 and 8
Track 8 at frame 3333 has exactly the same value as tracks 7 and 9
Track 9 at frame 3500 has exactly the same value as tracks 8 and 10
Track 10 at frame 3567 has exactly the same value as tracks 9 and 11
Track 11 at frame 3633 has exactly the same value as tracks 10 and 12
Track 12 at frame 3667 has exactly the same value as tracks 11 and 13
Track 13 at frame 3833 has exactly the same value as tracks 12 and 14
Track 14 at frame 4000 has exactly the same value as tracks 13 and 15
14
Bone 4 - "Object02"
14
Rotation
Track 1 at frame 2333 has exactly the same value as tracks 0 and 2
Track 2 at frame 2500 has exactly the same value as tracks 1 and 3
Track 3 at frame 2567 has exactly the same value as tracks 2 and 4
Track 4 at frame 2633 has exactly the same value as tracks 3 and 5
Track 5 at frame 2667 has exactly the same value as tracks 4 and 6
Track 6 at frame 2833 has exactly the same value as tracks 5 and 7
Track 7 at frame 3000 has exactly the same value as tracks 6 and 8
Track 8 at frame 3333 has exactly the same value as tracks 7 and 9
Track 9 at frame 3500 has exactly the same value as tracks 8 and 10
Track 10 at frame 3567 has exactly the same value as tracks 9 and 11
Track 11 at frame 3633 has exactly the same value as tracks 10 and 12
Track 12 at frame 3667 has exactly the same value as tracks 11 and 13
Track 13 at frame 3833 has exactly the same value as tracks 12 and 14
Track 14 at frame 4000 has exactly the same value as tracks 13 and 15
1
Bone 10 - "FootLowerRight"
1
Translation
Track 21 at frame 18367 has exactly the same value as tracks 20 and 22
1
Bone 12 - "FootLeft"
1
Translation
Track 23 at frame 18367 has exactly the same value as tracks 22 and 24
8
Bone 15 - "Head"
8
Translation
Track 1 at frame 2333 has exactly the same value as tracks 0 and 2
Track 2 at frame 2500 has exactly the same value as tracks 1 and 3
Track 3 at frame 2567 has exactly the same value as tracks 2 and 4
Track 4 at frame 2633 has exactly the same value as tracks 3 and 5
Track 5 at frame 2667 has exactly the same value as tracks 4 and 6
Track 6 at frame 2833 has exactly the same value as tracks 5 and 7
Track 7 at frame 3000 has exactly the same value as tracks 6 and 8
Track 8 at frame 3233 has exactly the same value as tracks 7 and 9
13
Bone 16 - "Jaw"
13
Translation
Track 1 at frame 2333 has exactly the same value as tracks 0 and 2
Track 2 at frame 2500 has exactly the same value as tracks 1 and 3
Track 3 at frame 2567 has exactly the same value as tracks 2 and 4
Track 4 at frame 2633 has exactly the same value as tracks 3 and 5
Track 5 at frame 2667 has exactly the same value as tracks 4 and 6
Track 6 at frame 2833 has exactly the same value as tracks 5 and 7
Track 7 at frame 3000 has exactly the same value as tracks 6 and 8
Track 8 at frame 3333 has exactly the same value as tracks 7 and 9
Track 9 at frame 3500 has exactly the same value as tracks 8 and 10
Track 10 at frame 3567 has exactly the same value as tracks 9 and 11
Track 11 at frame 3633 has exactly the same value as tracks 10 and 12
Track 12 at frame 3667 has exactly the same value as tracks 11 and 13
Track 13 at frame 3833 has exactly the same value as tracks 12 and 14
1
ParticleEmitter2 0 - "Magic_fire"
1
Visibility
Track 10 at frame 25933 has exactly the same value as tracks 9 and 11
1
ParticleEmitter2 1 - "Magic_fire"
1
Visibility
Track 10 at frame 25933 has exactly the same value as tracks 9 and 11
1
ParticleEmitter2 2 - "BlitzPart_RidingDust"
1
Visibility
Track 10 at frame 25933 has exactly the same value as tracks 9 and 11
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