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Model validation: PiranhaPlant

PiranhaPlant.MDX

0 errors 0 severe 2 warnings 15 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 4 Bone 0 - "Bone_Root"
    • 2 Translation
      • Track 1 at frame 8667 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 13333 has exactly the same value as tracks 1 and 3
    • 2 Rotation
      • Track 1 at frame 8667 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 13333 has exactly the same value as tracks 1 and 3
  • 2 Helper 1
    • 2 Rotation
      • Track 26 at frame 8667 has exactly the same value as tracks 25 and 27
      • Track 27 at frame 13333 has exactly the same value as tracks 26 and 28
  • 2 Helper 2
    • 2 Rotation
      • Track 23 at frame 8667 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 13333 has exactly the same value as tracks 23 and 25
  • 2 Helper 3
    • 2 Rotation
      • Track 23 at frame 8667 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 13333 has exactly the same value as tracks 23 and 25
  • 1 Helper 4
    • 1 Rotation
      • Track 17 at frame 13333 has roughly the same value as tracks 16 and 18
  • 1 Helper 6
    • 1 Rotation
      • Track 28 at frame 13333 has roughly the same value as tracks 27 and 29
  • 2 Helper 7
    • 2 Rotation
      • Track 19 at frame 8667 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 13333 has roughly the same value as tracks 19 and 21
  • 1 Helper 8
    • 1 Rotation
      • Track 19 at frame 13333 has exactly the same value as tracks 18 and 20
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