Name | Type | is_array | initial_value |
DamageBlockingAbility | abilcode | No | A006 |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventExplodesUnit | boolean | No | |
DamageEventOverride | boolean | No | |
DamageEventPrevAmt | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageEventType | integer | No | |
DamageModifierEvent | real | No | |
DamageTypeDOT | integer | No | |
DamageTypeRanged | integer | No | |
DamageTypeSpell | integer | No | |
DemoVelocity | real | No | |
DmgEvLife | real | No | |
DmgEvN | integer | No | |
DmgEvStack | unit | Yes | |
DmgEvTimer | timer | No | |
DmgTypPrev | integer | No | |
Gameplay_WaveInc | integer | No | |
PA_SD_Caster | unit | Yes | |
PA_SD_Damage | real | Yes | |
PA_SD_LV | integer | Yes | |
PA_SD_MotionBuffer | integer | Yes | |
PA_SD_MUI_INDEX | integer | No | |
PA_SD_TARGET | unit | Yes | |
Point | location | No | |
Temp_Group | group | No | |
Temp_Integer_A | integer | No | |
TempBoolean | boolean | No | |
TempLoc00 | location | No | |
TempLoc01 | location | No | |
TempString | string | No | |
TempUnit | unit | No | |
TempX | real | No | |
TempY | real | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UMovNext | integer | No | |
UMovPrev | integer | Yes | |
UnitDamageRegistered | boolean | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitIndexLock | integer | Yes | |
UnitMoving | boolean | Yes | |
UnitMovingEvent | real | No | |
UnitMovingX | real | Yes | |
UnitMovingY | real | Yes |